Spaces:
Running
Running
File size: 14,041 Bytes
feb9f49 8d3bef6 feb9f49 9d42da5 8d3bef6 feb9f49 8d3bef6 feb9f49 9d42da5 8d3bef6 9d42da5 8d3bef6 9d42da5 8d3bef6 9d42da5 8d3bef6 9d42da5 8d3bef6 9d42da5 feb9f49 9d42da5 feb9f49 8d3bef6 feb9f49 8d3bef6 feb9f49 8d3bef6 feb9f49 9d42da5 feb9f49 9d42da5 feb9f49 9d42da5 8d3bef6 feb9f49 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 | /* --------------------------------------------------------------------------
MASSFRONT — EXPLORATION DOCUMENT BOOTSTRAP
The reusable lifecycle lives in space_experience.js. Direct document loads
retain the standalone simulator; a live same-tab base-game ticket selects
the profile-isolated solo adapter. Only the canonical content downloader is
shared with the base document; its renderer and updater are not imported,
so MASSFRONT and Three.js cannot compete for one WebGL context.
-------------------------------------------------------------------------- */
import './startup_content.js?v=20260906-release5';
import { createSpaceExperience } from './space_experience.js?v=20260908-uga81r1';
import { MASSFRONT_WORLD_MODEL_LIBRARY } from './core/world_model_catalog.js';
import { LocalSandboxHost } from './host/local_sandbox_host.js?v=20260825-host1';
import {
readNativeExplorationMount,
acknowledgeMountedRuntimeReady,
installNativeExplorationLoaderUrls,
resolveBaseRuntimeNavigation
} from './host/base_runtime_url.js?v=20260908-uga81r1';
import {
MASSFRONT_GALACTIC_ENTRY_TICKET_KEY,
MassfrontSoloHost,
readMassfrontGalacticEntryTicket
} from './host/massfront_solo_host.js?v=20260906-release5';
export {
SPACE_FIRST_ENTRY_CONTINUATION,
createSpaceExperience
} from './space_experience.js?v=20260908-uga81r1';
export {
ExplorationHostError,
LocalSandboxHost,
createExplorationHostV1
} from './host/local_sandbox_host.js?v=20260825-host1';
export {
MassfrontSoloHost,
createMassfrontGalacticEntryTicket,
createMassfrontGalacticTacticalReportV1,
createMassfrontSoloHost,
readMassfrontGalacticEntryTicket,
validateMassfrontGalacticEntryTicket
} from './host/massfront_solo_host.js?v=20260906-release5';
let gpuRebuilds = 0;
let gpuRebuildPending = false;
let selectedHost = null;
let hostSelectionError = null;
const consumedReturnNonces = new Set();
const FATAL_RETURN_SYSTEM_IDS = new Set(['aelos', 'veyra', 'karak']);
const FATAL_RETURN_TARGET_ID = /^[a-z0-9_]{1,96}$/;
const CLASSIC_FALLBACK_SESSION_KEY = 'massfront.galactic.classic-fallback.v1';
function armClassicFallbackSession() {
try {
window.sessionStorage.setItem(CLASSIC_FALLBACK_SESSION_KEY, '1');
return window.sessionStorage.getItem(CLASSIC_FALLBACK_SESSION_KEY) === '1';
} catch (_) {
return false;
}
}
function fatalReturnLocation() {
let snapshot = null;
try { snapshot = window.__MASSFRONT_SPACE__?.getState?.() || null; } catch (_) {}
if (!snapshot) {
try {
const candidate = selectedHost?.loadCampaignSnapshot?.();
if (candidate && typeof candidate.then !== 'function') snapshot = candidate;
} catch (_) {}
}
const systemId = FATAL_RETURN_SYSTEM_IDS.has(snapshot?.route?.systemId) ? snapshot.route.systemId : 'aelos';
const candidateTarget = snapshot?.route?.targetId;
const targetId = typeof candidateTarget === 'string' && FATAL_RETURN_TARGET_ID.test(candidateTarget)
? candidateTarget
: null;
return { systemId, targetId };
}
async function returnToMassfrontFromFatalState() {
const button = document.querySelector('[data-render-return]');
if (button?.disabled) return;
if (button) {
button.disabled = true;
button.setAttribute('aria-busy', 'true');
button.textContent = 'RETURNING TO MASSFRONT';
}
const classicFallbackLatched = armClassicFallbackSession();
try {
if (classicFallbackLatched && selectedHost?.productionIntegrated === true && typeof selectedHost.openBaseRoute === 'function') {
await selectedHost.openBaseRoute('war-room', fatalReturnLocation());
return;
}
} catch (error) {
// A corrupt or expired Galactic bridge must not remove the unprivileged
// route back to the base game; the War Room request simply cannot be kept.
console.warn('[MASSFRONT GALACTIC FAIL-SAFE]', error);
}
try {
const target = resolveBaseRuntimeNavigation('../../../index.html?galacticFallback=classic');
window.location.assign(target);
} catch (error) {
window.__MASSFRONT_SPACE_ERROR__ = error;
console.error('[MASSFRONT GALACTIC FAIL-SAFE]', error);
if (button) {
button.disabled = false;
button.removeAttribute('aria-busy');
button.textContent = 'RETURN TO MASSFRONT';
}
}
}
function installFatalReturn() {
const button = document.querySelector('[data-render-return]');
window.__MASSFRONT_FATAL_RETURN_HANDLER__ = returnToMassfrontFromFatalState;
/* index.html owns a dependency-free dispatcher so an import failure still
has a working escape. Direct embedders without that dispatcher retain the
normal module binding here. */
if (button && window.__MASSFRONT_INLINE_FATAL_RETURN_BOUND__ !== true) {
button.addEventListener('click', returnToMassfrontFromFatalState);
}
}
function exposeFatalActions(veil) {
const retry = veil?.querySelector('[data-render-retry]');
if (retry) {
retry.hidden = false;
retry.removeAttribute('aria-busy');
}
}
function retrySpaceAfterFatalState() {
if (gpuRebuildPending) return;
const button = document.querySelector('[data-render-retry]');
if (button) button.setAttribute('aria-busy', 'true');
// A deliberate player retry starts a fresh bounded recovery attempt. The
// context-loss listener still caps unattended rebuilds, so this cannot loop.
gpuRebuilds = 0;
rebuildAfterGpuInterruption();
}
function installFatalRetry() {
const button = document.querySelector('[data-render-retry]');
if (button) button.addEventListener('click', retrySpaceAfterFatalState);
}
function hasIntegratedReturnQuery() {
const parameters = new URLSearchParams(window.location.search);
return parameters.has('groundResult') || parameters.has('groundRejected');
}
function hasGalacticEntryRecord() {
try {
return window.sessionStorage?.getItem(MASSFRONT_GALACTIC_ENTRY_TICKET_KEY) !== null;
} catch (_) {
return false;
}
}
function chooseHost() {
if (selectedHost) return selectedHost;
const ticket = readMassfrontGalacticEntryTicket();
if (ticket) {
try {
selectedHost = new MassfrontSoloHost({ expectedProfileId: ticket.profileId });
return selectedHost;
} catch (error) {
hostSelectionError = error;
throw error;
}
}
if (hasIntegratedReturnQuery() || hasGalacticEntryRecord()) {
hostSelectionError = new Error('The MASSFRONT Galactic entry ticket is missing, unreadable, or expired. The standalone career was not opened.');
throw hostSelectionError;
}
selectedHost = new LocalSandboxHost();
return selectedHost;
}
function showIntegratedFailure(error) {
window.__MASSFRONT_SPACE_ERROR__ = error;
window.__MASSFRONT_GALACTIC_RESULT__ = null;
console.error('[MASSFRONT GALACTIC BRIDGE]', error);
const frame = document.getElementById('moduleFrame');
const veil = frame?.querySelector('#renderVeil');
if (!veil) return;
veil.className = 'render-veil failed';
const title = veil.querySelector('b');
const status = veil.querySelector('#loadStatus');
if (title) title.textContent = 'GALACTIC RESULT REJECTED';
if (status) status.textContent = String(error?.message || 'THE TACTICAL RESULT COULD NOT BE VERIFIED').toUpperCase();
exposeFatalActions(veil);
}
function quarantineReturnedTacticalResult(experience, error) {
window.__MASSFRONT_SPACE_ERROR__ = error;
window.__MASSFRONT_GALACTIC_RESULT__ = null;
console.warn('[MASSFRONT GALACTIC RESULT RECOVERY]', error);
if (window.history && typeof window.history.replaceState === 'function') {
window.history.replaceState(window.history.state, '', `${window.location.pathname}${window.location.hash || ''}`);
}
experience.recoverGroundOperation?.(error);
}
async function consumeReturnedTacticalResult(experience, host) {
const parameters = new URLSearchParams(window.location.search);
if (!parameters.has('groundResult')) return;
await experience.ready;
const nonce = parameters.get('groundResult');
if (consumedReturnNonces.has(nonce)) return;
if (hostSelectionError) throw hostSelectionError;
if (host.productionIntegrated !== true || typeof host.consumeTacticalResult !== 'function') {
throw new Error('A live MASSFRONT Galactic entry ticket is required to consume this tactical result.');
}
const outcome = await host.consumeTacticalResult(nonce);
if (!outcome?.accepted && !outcome?.duplicate) throw new Error('The MASSFRONT tactical result was not accepted.');
consumedReturnNonces.add(nonce);
let queryStripped = false;
if (window.history && typeof window.history.replaceState === 'function') {
window.history.replaceState(window.history.state, '', `${window.location.pathname}${window.location.hash || ''}`);
queryStripped = !new URLSearchParams(window.location.search).has('groundResult');
}
let finalization = { finalized: false, deferred: true };
if (queryStripped && typeof host.finalizeTacticalResult === 'function') {
try {
finalization = await host.finalizeTacticalResult(nonce, outcome.resultId);
} catch (error) {
finalization = { finalized: false, deferred: true, warning: String(error?.message || error) };
console.warn('[MASSFRONT GALACTIC RESULT FINALIZATION]', error);
}
}
window.__MASSFRONT_GALACTIC_RESULT__ = { ...outcome, finalization };
}
function boot() {
const container = document.getElementById('moduleFrame');
if (!container || window.__MASSFRONT_SPACE__) return;
try {
const mountedRuntime = readNativeExplorationMount();
installNativeExplorationLoaderUrls();
const host = chooseHost();
const integrated = host.productionIntegrated === true;
container.dataset.runtime = integrated ? 'massfront' : 'sandbox';
container.dataset.entryView = host.ticket?.entryView || 'system';
const reset = container.querySelector('#btnResetRoom');
if (reset) reset.hidden = integrated;
const experience = createSpaceExperience(container, {
host,
entryView: host.ticket?.entryView || 'system',
seed: 'massfront-cinematic-test-room-v1'
});
window.__MASSFRONT_SPACE__ = experience;
window.__MASSFRONT_SPACE_HOST__ = host;
window.__MASSFRONT_SPACE_ERROR__ = null;
window.__MASSFRONT_STORY_RAIL__ = experience.transmissions;
window.__MASSFRONT_WORLD_MODELS__ = MASSFRONT_WORLD_MODEL_LIBRARY;
window.__MASSFRONT_SPACE_ENTRY__ = {
getState: () => experience.firstEntryIntro,
start: () => experience.startFirstEntryIntro()
};
const entryView = host.ticket?.entryView || 'system';
const introRequired = host.ticket?.introRequired !== false;
if (host.productionIntegrated === true && entryView === 'system' && introRequired && !hasIntegratedReturnQuery()) {
/* A new experimental career first sees the real exterior scene. The
story rail then offers the protected tutorial or the required faction
gate without ever routing through the ship cutaway. */
experience.ready.then(() => experience.startFirstEntryIntro()).catch(error => {
window.__MASSFRONT_SPACE_ERROR__ = error;
console.error('[MASSFRONT GALACTIC FIRST ENTRY]', error);
});
} else if (host.productionIntegrated === true && entryView === 'campaign_hub') {
/* Strategic controls are DOM + campaign state, so expose them on the
first module frame. Exterior PBR and the optional ship cutaway no
longer hold Campaign Hub navigation behind a multi-minute asset load. */
Promise.resolve(experience.openCampaignHub({ persist: false })).catch(error => {
window.__MASSFRONT_SPACE_ERROR__ = error;
console.error('[MASSFRONT GALACTIC ENTRY]', error);
});
}
experience.ready.catch(error => {
window.__MASSFRONT_SPACE_ERROR__ = error;
console.error('[MASSFRONT SPACE]', error);
});
experience.ready.then(() => {
if (window.__MASSFRONT_SPACE__ === experience && !experience.disposed
&& !window.__MASSFRONT_SPACE_ERROR__) acknowledgeMountedRuntimeReady(mountedRuntime);
}, () => {});
consumeReturnedTacticalResult(experience, host).catch(error => quarantineReturnedTacticalResult(experience, error));
} catch (error) {
if (hostSelectionError || hasIntegratedReturnQuery() || selectedHost?.productionIntegrated === true) showIntegratedFailure(error);
else {
// createSpaceExperience paints the player-facing failure state before it
// throws. Catch here so the standalone bootstrap never strands the shell
// in an indefinite loading state or produces an unhandled module error.
window.__MASSFRONT_SPACE_ERROR__ = error;
console.error('[MASSFRONT SPACE]', error);
}
}
}
function rebuildAfterGpuInterruption() {
if (gpuRebuildPending) return;
gpuRebuildPending = true;
const current = window.__MASSFRONT_SPACE__;
window.__MASSFRONT_SPACE__ = null;
try { current?.dispose?.(); } catch (error) { console.warn('[MASSFRONT GPU] renderer disposal during recovery failed', error); }
gpuRebuilds++;
window.setTimeout(() => {
gpuRebuildPending = false;
document.querySelector('[data-render-retry]')?.removeAttribute('aria-busy');
if (gpuRebuilds <= 2) boot();
else {
const frame = document.getElementById('moduleFrame');
const veil = frame?.querySelector('#renderVeil');
if (veil) {
veil.className = 'render-veil failed';
const title = veil.querySelector('b');
const status = veil.querySelector('#loadStatus');
if (title) title.textContent = 'GPU PROCESS REMAINS UNSTABLE';
if (status) status.textContent = 'TWO CLEAN WEBGL2 RENDERERS WERE INTERRUPTED · CLOSE OTHER GPU-HEAVY WINDOWS, THEN RETRY';
exposeFatalActions(veil);
}
}
}, 500);
}
window.addEventListener('massfront:space-gpu-stalled', rebuildAfterGpuInterruption);
installFatalReturn();
installFatalRetry();
window.__MASSFRONT_SPACE_MODULE_BOUND__ = true;
if (document.readyState === 'loading') document.addEventListener('DOMContentLoaded', boot, { once: true });
else boot();
|