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FRAME / GPU PERFORMANCE TELEMETRY
----------------------------------------------------------------------------
The runtime needs to distinguish simulation, submission and GPU pressure
before it is allowed to change any presentation budget. This classic-global
service is dormant unless ?mfperf=1 (or mfPerfEnable) is present, never waits
on a GPU query, and keeps results at least three frames behind rendering.
============================================================================ */
(function(){
'use strict';
const MF_PERF_RING=180;
const MF_PERF_GPU_STRIDE=6;
const mfPerfCpu={};
const mfPerfGpu={};
const mfPerfGauges={};
const mfPerfCounters={};
const mfPerfOpen={};
const mfPerfQ=[],mfPerfQN=[],mfPerfQF=[],mfPerfFree=[];
const mfPerfQT=new Float64Array(MF_PERF_RING);
const mfPerfQC=new Uint32Array(MF_PERF_RING);
let mfPerfQHead=0,mfPerfQCount=0;
let mfPerfFrame=0,mfPerfFrameAt=0;
let mfPerfEnabled=typeof location!=='undefined'&&/(?:[?&])mfperf=1(?:&|$)/.test(location.search||'');
let mfPerfGL=null,mfPerfExt=null,mfPerfGpuOpen=null,mfPerfGpuName='';
let mfPerfEpoch=-1,mfPerfResetSerial=0,mfPerfBindSerial=0;
let mfPerfLastFrameAt=0,mfPerfLongFrames=0,mfPerfPaused=false;
let mfPerfLastPresentAt=0,mfPerfPresentFrame=0,mfPerfPresented=false;
let mfPerfDashboardTimer=0,mfPerfCounterDraw=0,mfPerfCounterTri=0;
let mfPerfNetworkBase=null,mfPerfNetworkWrap=null,mfPerfNetworkRejected=null;
let mfPerfStorageAt=0,mfPerfStoragePending=false;
let mfPerfStorageState={supported:false,source:'StorageManager unavailable',usageBytes:null,quotaBytes:null,usageMiB:null,quotaMiB:null,pressure:null};
const MF_PERF_TRACE_FRAMES=360,MF_PERF_TRACE_HITCHES=64,MF_PERF_TRACE_SPANS=96,MF_PERF_TRACE_FIELDS=18;
const mfPerfTraceData=new Float64Array(MF_PERF_TRACE_FRAMES*MF_PERF_TRACE_FIELDS);
const mfPerfTraceNames=[],mfPerfTraceIds=Object.create(null);
const mfPerfTraceStart=new Float64Array(MF_PERF_TRACE_SPANS),mfPerfTraceChildren=new Float64Array(MF_PERF_TRACE_SPANS);
const mfPerfTraceInclusive=new Float64Array(MF_PERF_TRACE_SPANS),mfPerfTraceSelf=new Float64Array(MF_PERF_TRACE_SPANS);
const mfPerfTraceStack=new Int16Array(MF_PERF_TRACE_SPANS),mfPerfHitches=[],mfPerfLongTasks=[];
let mfPerfTracePos=0,mfPerfTraceCount=0,mfPerfHitchPos=0,mfPerfHitchCount=0,mfPerfLongTaskPos=0,mfPerfLongTaskCount=0;
let mfPerfTraceLive=false,mfPerfTraceDepth=0,mfPerfTraceRootMs=0,mfPerfTraceInvalid=0,mfPerfTraceDroppedNames=0;
let mfPerfTraceGap=0,mfPerfTraceHeap=NaN,mfPerfTraceSteps=0,mfPerfPreviousCpuMs=0;
let mfPerfObserver=null,mfPerfLongTaskSupported=false,mfPerfGpuSerial=0,mfPerfGpuResolvedFrame=-1;
let mfPerfGpuQueryLatencyMs=null,mfPerfGpuDisjoint=false;
let mfPerfGpuClock=0,mfPerfCaptureEpoch=0,mfPerfGpuDropped=0,mfPerfLongTaskFloor=0;
function mfPerfNow(){ return typeof performance!=='undefined'&&performance.now?performance.now():Date.now(); }
function mfPerfHeapBytes(){
const m=typeof performance!=='undefined'&&performance.memory;
return m&&Number.isFinite(m.usedJSHeapSize)?m.usedJSHeapSize:NaN;
}
function mfPerfTraceBegin(name,now){
if(!mfPerfTraceLive)return;
let id=mfPerfTraceIds[name];
if(id==null){
if(mfPerfTraceNames.length>=MF_PERF_TRACE_SPANS){mfPerfTraceDroppedNames++;return;}
id=mfPerfTraceNames.length;mfPerfTraceIds[name]=id;mfPerfTraceNames.push(name);mfPerfTraceStart[id]=-1;
}
if(mfPerfTraceStart[id]>=0||mfPerfTraceDepth>=MF_PERF_TRACE_SPANS){mfPerfTraceInvalid++;return;}
mfPerfTraceStart[id]=now;mfPerfTraceChildren[id]=0;mfPerfTraceStack[mfPerfTraceDepth++]=id;
}
function mfPerfTraceEnd(name,now){
if(!mfPerfTraceLive)return;
const id=mfPerfTraceIds[name];
if(id==null||mfPerfTraceStart[id]<0)return;
const elapsed=Math.max(0,now-mfPerfTraceStart[id]);mfPerfTraceStart[id]=-1;
mfPerfTraceInclusive[id]+=elapsed;
if(mfPerfTraceDepth===0||mfPerfTraceStack[mfPerfTraceDepth-1]!==id){
mfPerfTraceInvalid++;mfPerfTraceDepth=0;return;
}
mfPerfTraceDepth--;mfPerfTraceSelf[id]+=Math.max(0,elapsed-mfPerfTraceChildren[id]);
if(mfPerfTraceDepth)mfPerfTraceChildren[mfPerfTraceStack[mfPerfTraceDepth-1]]+=elapsed;
else mfPerfTraceRootMs+=elapsed;
}
function mfPerfTraceValue(name,self){
const id=mfPerfTraceIds[name];return id==null?0:(self?mfPerfTraceSelf[id]:mfPerfTraceInclusive[id]);
}
function mfPerfObserveLongTasks(){
if(mfPerfObserver||typeof PerformanceObserver==='undefined')return;
if(Array.isArray(PerformanceObserver.supportedEntryTypes)&&!PerformanceObserver.supportedEntryTypes.includes('longtask'))return;
try{
mfPerfObserver=new PerformanceObserver(list=>{
if(!mfPerfEnabled||mfPerfPaused)return;
for(const entry of list.getEntries()){
/* Observer delivery is asynchronous. A task queued before RESET must
not appear later as evidence from the fresh capture window. */
if(!(entry.startTime>=mfPerfLongTaskFloor))continue;
mfPerfLongTasks[mfPerfLongTaskPos]={startMs:entry.startTime,durationMs:entry.duration,name:String(entry.name||'').slice(0,64)};
mfPerfLongTaskPos=(mfPerfLongTaskPos+1)%MF_PERF_TRACE_HITCHES;
mfPerfLongTaskCount=Math.min(MF_PERF_TRACE_HITCHES,mfPerfLongTaskCount+1);
}
});
mfPerfObserver.observe({entryTypes:['longtask']});mfPerfLongTaskSupported=true;
}catch(_){if(mfPerfObserver)mfPerfObserver.disconnect();mfPerfObserver=null;mfPerfLongTaskSupported=false;}
}
function mfPerfTraceRecord(cpuMs){
const heap=mfPerfHeapBytes(),p=mfPerfTracePos*MF_PERF_TRACE_FIELDS;
const sim=mfPerfTraceValue('sim'),render=mfPerfTraceValue('render');
const steps=Math.max(0,(mfPerfCounters.authoritySteps||0)-mfPerfTraceSteps);
const debt=typeof acc==='number'&&typeof MF_SIM_DT==='number'?acc/MF_SIM_DT:NaN;
const gpu=mfPerfGpuResolvedFrame>=0&&!mfPerfGpuDisjoint&&mfPerfGpu.render&&mfPerfGpu.render.n?mfPerfGpu.render.last:NaN;
const age=mfPerfGpuResolvedFrame<0?NaN:mfPerfGpuClock-mfPerfGpuResolvedFrame;
const valid=mfPerfTraceInvalid===0&&mfPerfTraceDepth===0;
/* A fixed numeric ring is written each RAF. Rich span objects are allocated
only for bounded hitch records or explicit export, not every unit/frame. */
mfPerfTraceData[p]=mfPerfFrameAt;mfPerfTraceData[p+1]=mfPerfTraceGap;mfPerfTraceData[p+2]=cpuMs;
mfPerfTraceData[p+3]=sim;mfPerfTraceData[p+4]=render;mfPerfTraceData[p+5]=mfPerfTraceValue('ai');
mfPerfTraceData[p+6]=mfPerfTraceValue('fog');mfPerfTraceData[p+7]=steps;mfPerfTraceData[p+8]=debt;
mfPerfTraceData[p+9]=heap;mfPerfTraceData[p+10]=heap-mfPerfTraceHeap;mfPerfTraceData[p+11]=gpu;
mfPerfTraceData[p+12]=age;mfPerfTraceData[p+13]=mfPerfPresented?1:0;
mfPerfTraceData[p+14]=valid?Math.max(0,cpuMs-mfPerfTraceRootMs):NaN;
mfPerfTraceData[p+15]=valid?mfPerfTraceValue('render',true):NaN;
mfPerfTraceData[p+16]=valid?mfPerfTraceValue('sim',true):NaN;
mfPerfTraceData[p+17]=Math.max(0,mfPerfTraceGap-mfPerfPreviousCpuMs);
mfPerfTracePos=(mfPerfTracePos+1)%MF_PERF_TRACE_FRAMES;mfPerfTraceCount=Math.min(MF_PERF_TRACE_FRAMES,mfPerfTraceCount+1);
if(cpuMs>=100||mfPerfTraceGap>=100){
const spans={};
for(let i=0;i<mfPerfTraceNames.length;i++)if(mfPerfTraceInclusive[i]>0)
spans[mfPerfTraceNames[i]]={inclusiveMs:mfPerfTraceInclusive[i],selfMs:valid?mfPerfTraceSelf[i]:null};
mfPerfHitches[mfPerfHitchPos]={frame:mfPerfFrame,startMs:mfPerfFrameAt,rafGapMs:mfPerfTraceGap,cpuMs,
outsidePreviousFrameMs:Math.max(0,mfPerfTraceGap-mfPerfPreviousCpuMs),presented:mfPerfPresented,
simSteps:steps,backlogTicks:Number.isFinite(debt)?debt:null,spans,spanNestingValid:valid,
frameUnaccountedMs:valid?Math.max(0,cpuMs-mfPerfTraceRootMs):null,
heapBeforeBytes:Number.isFinite(mfPerfTraceHeap)?mfPerfTraceHeap:null,heapAfterBytes:Number.isFinite(heap)?heap:null,
gpu:{ms:Number.isFinite(gpu)?gpu:null,resultAgeFrames:Number.isFinite(age)?age:null,
queryLatencyMs:mfPerfGpuQueryLatencyMs,disjoint:mfPerfGpuDisjoint,queued:mfPerfQCount,sampleSerial:mfPerfGpuSerial}};
mfPerfHitchPos=(mfPerfHitchPos+1)%MF_PERF_TRACE_HITCHES;mfPerfHitchCount=Math.min(MF_PERF_TRACE_HITCHES,mfPerfHitchCount+1);
}
mfPerfPreviousCpuMs=cpuMs;mfPerfTraceLive=false;
}
function mfPerfTraceSnapshot(){
const timeline=[],fields=['startMs','rafGapMs','cpuMs','simMs','renderMs','aiMs','fogMs','simSteps','backlogTicks',
'heapBytes','heapDeltaBytes','gpuMs','gpuResultAgeFrames','presented','frameUnaccountedMs','renderSelfMs','simSelfMs','outsidePreviousFrameMs'];
for(let i=0;i<mfPerfTraceCount;i++){
const p=((mfPerfTracePos-mfPerfTraceCount+i+MF_PERF_TRACE_FRAMES)%MF_PERF_TRACE_FRAMES)*MF_PERF_TRACE_FIELDS,row={};
for(let k=0;k<fields.length;k++)row[fields[k]]=Number.isFinite(mfPerfTraceData[p+k])?mfPerfTraceData[p+k]:null;
timeline.push(row);
}
const copy=(rows,pos,count)=>{
const out=[];
for(let i=0;i<count;i++){
const item=rows[(pos-count+i+MF_PERF_TRACE_HITCHES)%MF_PERF_TRACE_HITCHES],row=Object.assign({},item);
if(item.spans){row.spans={};for(const name in item.spans)row.spans[name]=Object.assign({},item.spans[name]);}
if(item.gpu)row.gpu=Object.assign({},item.gpu);
out.push(row);
}
return out;
};
return {schema:'massfront-hitch-trace-v1',thresholdMs:100,frameCapacity:MF_PERF_TRACE_FRAMES,hitchCapacity:MF_PERF_TRACE_HITCHES,
droppedSpanNames:mfPerfTraceDroppedNames,timeline,hitches:copy(mfPerfHitches,mfPerfHitchPos,mfPerfHitchCount),
longTasks:{supported:mfPerfLongTaskSupported,capacity:MF_PERF_TRACE_HITCHES,entries:copy(mfPerfLongTasks,mfPerfLongTaskPos,mfPerfLongTaskCount)},
limitations:'CPU wall times include scheduling, GC and driver waits. Outside-frame time also includes ordinary display cadence. Heap deltas do not identify GC. GPU result age is frames since resolution, not submission; query latency records submission-to-resolution milliseconds. Check disjoint status and dropped-query count.'};
}
function mfPerfRow(bank,name){
let r=bank[name];
if(!r) r=bank[name]={v:new Float32Array(MF_PERF_RING),n:0,p:0,sum:0,last:0,max:0};
return r;
}
function mfPerfAdd(bank,name,value){
if(!(value>=0)||!isFinite(value)) return;
const r=mfPerfRow(bank,name);
if(r.n===MF_PERF_RING) r.sum-=r.v[r.p];
else r.n++;
r.v[r.p]=value;r.sum+=value;r.p=(r.p+1)%MF_PERF_RING;
r.last=value;if(value>r.max) r.max=value;
}
function mfPerfContextEpoch(){ return typeof glEpoch!=='undefined'?glEpoch:-1; }
function mfPerfDropGpuState(){
/* Do not delete query handles here. On context loss they are already dead,
and trying to delete them through the restored wrapper only adds GL
errors. Discard the JS references atomically instead. */
mfPerfGL=null;mfPerfExt=null;mfPerfGpuOpen=null;mfPerfGpuName='';mfPerfEpoch=-1;
mfPerfGpuResolvedFrame=-1;mfPerfGpuQueryLatencyMs=null;mfPerfGpuDisjoint=false;
/* Timer values are scoped to one WebGL lifetime. Mixing old-context samples
into the restored context's percentile would make the GPU gate stale. */
mfPerfClearBank(mfPerfGpu);
mfPerfQHead=mfPerfQCount=0;mfPerfQ.length=mfPerfQN.length=mfPerfQF.length=mfPerfFree.length=0;
}
function mfPerfGLReset(){
mfPerfDropGpuState();
mfPerfResetSerial++;
return mfPerfResetSerial;
}
function mfPerfAttachGL(g){
if(!g) return;
const epoch=mfPerfContextEpoch();
/* The WebGLRenderingContext wrapper normally survives a loss/restore. The
renderer epoch and explicit reset hook distinguish its new GPU lifetime. */
if(g===mfPerfGL&&epoch===mfPerfEpoch) return;
mfPerfDropGpuState();
mfPerfGL=g;mfPerfEpoch=epoch;mfPerfBindSerial++;
try{ mfPerfExt=g.getExtension('EXT_disjoint_timer_query_webgl2')||null; }catch(_){ mfPerfExt=null; }
}
function mfPerfBindNetworkProbe(){
if(typeof window==='undefined'||mfPerfNetworkWrap||typeof window.mfGameplayStateHash!=='function') return;
const base=window.mfGameplayStateHash;
if(base===mfPerfNetworkRejected)return;
const wrapped=function(){
if(mfPerfEnabled&&!mfPerfPaused)mfPerfBegin('networkSync');
try{ return base.apply(this,arguments); }
finally{ if(mfPerfEnabled&&!mfPerfPaused)mfPerfEnd('networkSync'); }
};
/* The hash function is async, but almost all of its former hitch was the
synchronous canonical-state copy before its first await. Timing only the
call-to-Promise boundary isolates that main-thread block without counting
network latency or changing the Promise/determinism contract. */
try{
const desc=Object.getOwnPropertyDescriptor(window,'mfGameplayStateHash');
if(desc&&desc.writable===false&&!desc.set){mfPerfNetworkRejected=base;return;}
window.mfGameplayStateHash=wrapped;
if(window.mfGameplayStateHash!==wrapped){mfPerfNetworkRejected=base;return;}
mfPerfNetworkBase=base;mfPerfNetworkWrap=wrapped;
}catch(_){mfPerfNetworkRejected=base;}
}
function mfPerfUnbindNetworkProbe(){
try{
if(typeof window!=='undefined'&&mfPerfNetworkWrap&&window.mfGameplayStateHash===mfPerfNetworkWrap)
window.mfGameplayStateHash=mfPerfNetworkBase;
}catch(_){ }
mfPerfNetworkBase=null;mfPerfNetworkWrap=null;mfPerfNetworkRejected=null;
}
function mfPerfDiscardQuery(q){
mfPerfGpuDropped++;
/* isContextLost is the only GL call allowed on this cleanup path before
deletion. Lost-context handles are already dead and must not be touched. */
try{
if(!q||!mfPerfGL||typeof mfPerfGL.deleteQuery!=='function')return;
if(typeof mfPerfGL.isContextLost==='function'&&mfPerfGL.isContextLost())return;
mfPerfGL.deleteQuery(q);
}catch(_){}
}
function mfPerfDiscardQueuedQueries(){
for(let read=0;read<mfPerfQCount;read++){
const at=(mfPerfQHead+read)%MF_PERF_RING,q=mfPerfQ[at];
if(q)mfPerfDiscardQuery(q);
mfPerfQ[at]=null;mfPerfQN[at]='';mfPerfQF[at]=0;mfPerfQT[at]=0;mfPerfQC[at]=0;
}
mfPerfQHead=0;mfPerfQCount=0;
}
function mfPerfResetLongTaskWindow(){
mfPerfLongTaskFloor=mfPerfNow();
try{if(mfPerfObserver&&typeof mfPerfObserver.takeRecords==='function')mfPerfObserver.takeRecords();}catch(_){}
}
function mfPerfPollGpu(){
const g=mfPerfGL,e=mfPerfExt;
if(!g||!e||!mfPerfQCount) return;
let disjoint=false;
try{ disjoint=!!g.getParameter(e.GPU_DISJOINT_EXT); }catch(_){ disjoint=true; }
mfPerfGpuDisjoint=disjoint;
let read=0;
while(read<mfPerfQCount){
const at=(mfPerfQHead+read)%MF_PERF_RING,q=mfPerfQ[at];
/* Never ask the driver for a just-submitted result. Apart from keeping
profiling non-blocking, this leaves room for tiled/mobile drivers to
retire the work without perturbing the frame being measured. */
if(mfPerfGpuClock-mfPerfQF[at]<3) break;
/* A broken driver query must not pin the FIFO forever. This deadline
discards telemetry only; it never waits, changes rendering or authority. */
if(mfPerfGpuClock-mfPerfQF[at]>120||mfPerfNow()-mfPerfQT[at]>10000){mfPerfDiscardQuery(q);read++;continue;}
let ready=false,bad=false;
try{ready=disjoint||!!g.getQueryParameter(q,g.QUERY_RESULT_AVAILABLE);}catch(_){ready=true;disjoint=true;bad=true;}
if(!ready) break;
if(!disjoint&&mfPerfQC[at]===mfPerfCaptureEpoch){ try{
const ms=g.getQueryParameter(q,g.QUERY_RESULT)/1000000;
if(!Number.isFinite(ms)||ms<0)throw new Error('invalid GPU timer result');
mfPerfAdd(mfPerfGpu,mfPerfQN[at],ms);
mfPerfGpuSerial++;mfPerfGpuResolvedFrame=mfPerfGpuClock;mfPerfGpuQueryLatencyMs=Math.max(0,mfPerfNow()-mfPerfQT[at]);
}catch(_){bad=true;disjoint=true;} }
if(bad)mfPerfDiscardQuery(q);else mfPerfFree.push(q);read++;
}
mfPerfGpuDisjoint=disjoint;
if(!read) return;
mfPerfQHead=(mfPerfQHead+read)%MF_PERF_RING;mfPerfQCount-=read;
if(disjoint) while(mfPerfQCount){
const q=mfPerfQ[mfPerfQHead];if(q) mfPerfFree.push(q);
mfPerfQHead=(mfPerfQHead+1)%MF_PERF_RING;mfPerfQCount--;
}
}
function mfPerfFrameBegin(){
if(!mfPerfEnabled||mfPerfPaused) return;
mfPerfFrame++;mfPerfGpuClock++;mfPerfFrameAt=mfPerfNow();
mfPerfPresented=false;
mfPerfTraceLive=true;mfPerfTraceDepth=0;mfPerfTraceRootMs=0;mfPerfTraceInvalid=0;
mfPerfTraceStart.fill(-1);mfPerfTraceInclusive.fill(0);mfPerfTraceSelf.fill(0);
mfPerfTraceHeap=mfPerfHeapBytes();mfPerfTraceSteps=mfPerfCounters.authoritySteps||0;
mfPerfTraceGap=mfPerfLastFrameAt?Math.max(0,mfPerfFrameAt-mfPerfLastFrameAt):0;
if(mfPerfLastFrameAt){
const elapsed=mfPerfFrameAt-mfPerfLastFrameAt;
if(elapsed>0){
mfPerfAdd(mfPerfCpu,'frameInterval',elapsed);
if(elapsed>33.34) mfPerfLongFrames++;
}
}
mfPerfLastFrameAt=mfPerfFrameAt;
mfPerfObserveLongTasks();
mfPerfBindNetworkProbe();
if(typeof gl!=='undefined'&&gl){
let lost=false;
try{ lost=typeof gl.isContextLost==='function'&&gl.isContextLost(); }catch(_){ lost=true; }
if(lost){
if(mfPerfGL||mfPerfExt||mfPerfGpuOpen||mfPerfQCount||mfPerfFree.length) mfPerfGLReset();
}else mfPerfAttachGL(gl);
}
mfPerfPollGpu();
}
function mfPerfFrameEnd(){
if(!mfPerfEnabled||mfPerfPaused||!mfPerfFrameAt) return;
const frameCpuMs=mfPerfNow()-mfPerfFrameAt;mfPerfAdd(mfPerfCpu,'frame',frameCpuMs);
/* render3d reports cumulative draw/triangle counters through mfPerfCount.
Convert those totals into real per-frame gauges here; the dashboard never
guesses them from scene contents. */
const dc=mfPerfCounters.drawCalls||0,tr=mfPerfCounters.triangles||0;
if(mfPerfPresented){
mfPerfAdd(mfPerfGauges,'drawCalls',Math.max(0,dc-mfPerfCounterDraw));
mfPerfAdd(mfPerfGauges,'triangles',Math.max(0,tr-mfPerfCounterTri));
}
mfPerfCounterDraw=dc;mfPerfCounterTri=tr;
if(typeof teamCount!=='undefined'&&teamCount){
let units=0;for(let i=0;i<teamCount.length;i++) units+=Number(teamCount[i])||0;
mfPerfAdd(mfPerfGauges,'units',units);
}
mfPerfTraceRecord(frameCpuMs);
}
function mfPerfBegin(name){
if(!mfPerfEnabled||mfPerfPaused||!name)return;
const now=mfPerfNow();mfPerfOpen[name]=now;
mfPerfTraceBegin(name,now);
if(name==='render'){
mfPerfPresented=true;mfPerfPresentFrame++;
const elapsed=now-mfPerfLastPresentAt;
if(mfPerfLastPresentAt&&elapsed>0)mfPerfAdd(mfPerfCpu,'presentationInterval',elapsed);
mfPerfLastPresentAt=now;
}
}
function mfPerfEnd(name){
const t=mfPerfOpen[name];
if(t==null) return;
const now=mfPerfNow();delete mfPerfOpen[name];mfPerfAdd(mfPerfCpu,name,now-t);mfPerfTraceEnd(name,now);
}
function mfPerfGpuBegin(name){
if(!mfPerfEnabled||mfPerfPaused||mfPerfGpuOpen||!mfPerfExt||mfPerfQCount>=MF_PERF_RING-1) return false;
/* One timer query every six rendered frames is enough to locate a sustained
GPU bottleneck. Querying every frame measurably perturbs tiled mobile
drivers, which defeats an opt-in profiler whose overhead must stay small.
Explicit diagnostic query names still run immediately. */
if(name==='render'&&mfPerfPresentFrame%MF_PERF_GPU_STRIDE!==0) return false;
const g=mfPerfGL,e=mfPerfExt;
try{ if(typeof g.isContextLost==='function'&&g.isContextLost()){ mfPerfGLReset();return false; } }
catch(_){ mfPerfGLReset();return false; }
let q=null;
try{ q=mfPerfFree.pop()||g.createQuery(); }catch(_){ mfPerfGLReset();return false; }
if(!q) return false;
try{ g.beginQuery(e.TIME_ELAPSED_EXT,q);mfPerfGpuOpen=q;mfPerfGpuName=String(name||'gpu');return true; }
catch(_){mfPerfGpuDisjoint=true;mfPerfDiscardQuery(q);return false;}
}
function mfPerfGpuEnd(){
if(!mfPerfGpuOpen||!mfPerfGL||!mfPerfExt) return;
try{ if(typeof mfPerfGL.isContextLost==='function'&&mfPerfGL.isContextLost()){ mfPerfGLReset();return; } }
catch(_){ mfPerfGLReset();return; }
const q=mfPerfGpuOpen;mfPerfGpuOpen=null;
try{
mfPerfGL.endQuery(mfPerfExt.TIME_ELAPSED_EXT);
const at=(mfPerfQHead+mfPerfQCount)%MF_PERF_RING;
mfPerfQ[at]=q;mfPerfQN[at]=mfPerfGpuName;mfPerfQF[at]=mfPerfGpuClock;mfPerfQC[at]=mfPerfCaptureEpoch;mfPerfQCount++;
mfPerfQT[at]=mfPerfNow();
}catch(_){mfPerfGpuDisjoint=true;mfPerfDiscardQuery(q);}
mfPerfGpuName='';
}
function mfPerfCount(name,value){
if(!mfPerfEnabled||!name) return;
mfPerfCounters[name]=(mfPerfCounters[name]||0)+(value==null?1:Number(value)||0);
}
function mfPerfStats(r){
const n=r&&r.n||0;if(!n) return {n:0,last:0,p50:0,p95:0,p99:0,mean:0,max:0};
const a=[];for(let i=0;i<n;i++) a.push(r.v[i]);a.sort((a,b)=>a-b);
const pick=p=>a[Math.min(n-1,Math.max(0,Math.ceil((n-1)*p)))];
return {n,last:r.last,p50:pick(.50),p95:pick(.95),p99:pick(.99),mean:r.sum/Math.max(1,n),max:r.max};
}
/* Cheap RAF-facing view. Reusing `out` performs no ring copies or percentile
sorts; mfPerfSnapshot remains the bounded-checkpoint/reporting API. */
function mfPerfLatest(out){
const target=out&&typeof out==='object'?out:{};
/* Reused RAF targets must forget removed banks on reset/rebind. Do this only
at a lifetime boundary, not by scanning/deleting keys every frame. */
if(target.captureEpoch!==mfPerfCaptureEpoch||target.gpuResetSerial!==mfPerfResetSerial||target.gpuBindSerial!==mfPerfBindSerial){
for(const key of ['cpu','gpu','gauges','counters']){
const values=target[key];if(values&&typeof values==='object')for(const name in values)delete values[name];
}
}
target.captureEpoch=mfPerfCaptureEpoch;
const copyLatest=(bank,key)=>{
const values=target[key]&&typeof target[key]==='object'?target[key]:(target[key]={});
for(const name in bank){const row=bank[name];values[name]=row&&row.n?row.last:null;}
};
target.enabled=mfPerfEnabled;target.paused=mfPerfPaused;target.frame=mfPerfFrame;
target.longFrames=mfPerfLongFrames;target.gpuTimer=!!mfPerfExt;
target.gpuAttached=!!mfPerfGL;target.gpuEpoch=mfPerfEpoch;
target.gpuResetSerial=mfPerfResetSerial;target.gpuBindSerial=mfPerfBindSerial;
target.gpuQueued=mfPerfQCount;target.gpuOpen=!!mfPerfGpuOpen;
target.gpuSampleSerial=mfPerfGpuSerial;target.gpuResultAgeFrames=mfPerfGpuResolvedFrame<0?null:mfPerfGpuClock-mfPerfGpuResolvedFrame;
target.gpuQueryLatencyMs=mfPerfGpuQueryLatencyMs;target.gpuDisjoint=mfPerfGpuDisjoint;
target.gpuDroppedQueries=mfPerfGpuDropped;
copyLatest(mfPerfCpu,'cpu');copyLatest(mfPerfGpu,'gpu');copyLatest(mfPerfGauges,'gauges');
const counters=target.counters&&typeof target.counters==='object'?target.counters:(target.counters={});
for(const name in mfPerfCounters)counters[name]=mfPerfCounters[name];
return target;
}
function mfPerfSnapshot(){
const copy=bank=>{ const out={};for(const k in bank) out[k]=mfPerfStats(bank[k]);return out; };
const counters={};for(const k in mfPerfCounters) counters[k]=mfPerfCounters[k];
return {enabled:mfPerfEnabled,paused:mfPerfPaused,frame:mfPerfFrame,longFrames:mfPerfLongFrames,gpuTimer:!!mfPerfExt,
gpuAttached:!!mfPerfGL,gpuEpoch:mfPerfEpoch,gpuResetSerial:mfPerfResetSerial,
gpuBindSerial:mfPerfBindSerial,gpuQueued:mfPerfQCount,gpuOpen:!!mfPerfGpuOpen,
gpuSampleSerial:mfPerfGpuSerial,gpuResultAgeFrames:mfPerfGpuResolvedFrame<0?null:mfPerfGpuClock-mfPerfGpuResolvedFrame,
gpuQueryLatencyMs:mfPerfGpuQueryLatencyMs,gpuDisjoint:mfPerfGpuDisjoint,gpuDroppedQueries:mfPerfGpuDropped,
cpu:copy(mfPerfCpu),gpu:copy(mfPerfGpu),gauges:copy(mfPerfGauges),counters};
}
function mfPerfClearBank(bank){ for(const k in bank) delete bank[k]; }
function mfPerfResetCapture(){
/* RESET is an evidence boundary. Old pending queries must not block fresh
results or charge their later timeout to the new capture. */
if(mfPerfGpuOpen)mfPerfGpuEnd();
mfPerfDiscardQueuedQueries();
mfPerfCaptureEpoch=(mfPerfCaptureEpoch+1)>>>0;mfPerfGpuResolvedFrame=-1;mfPerfGpuQueryLatencyMs=null;
mfPerfGpuDisjoint=false;mfPerfGpuDropped=0;
mfPerfClearBank(mfPerfCpu);mfPerfClearBank(mfPerfGpu);mfPerfClearBank(mfPerfGauges);
mfPerfClearBank(mfPerfCounters);mfPerfClearBank(mfPerfOpen);
mfPerfFrame=0;mfPerfFrameAt=0;mfPerfLastFrameAt=0;mfPerfLongFrames=0;
mfPerfLastPresentAt=0;mfPerfPresentFrame=0;mfPerfPresented=false;
mfPerfCounterDraw=0;mfPerfCounterTri=0;
mfPerfTraceLive=false;mfPerfTraceDepth=0;mfPerfTracePos=mfPerfTraceCount=mfPerfHitchPos=mfPerfHitchCount=0;
mfPerfHitches.length=mfPerfLongTasks.length=0;mfPerfLongTaskPos=mfPerfLongTaskCount=0;mfPerfPreviousCpuMs=0;
mfPerfResetLongTaskWindow();
mfPerfTraceDroppedNames=0;
mfPerfTraceNames.length=0;for(const name in mfPerfTraceIds)delete mfPerfTraceIds[name];
mfPerfRenderDashboard();
return true;
}
function mfPerfEnable(on){
mfPerfEnabled=!!on;
if(!mfPerfEnabled){
for(const k in mfPerfOpen) delete mfPerfOpen[k];
if(mfPerfGpuOpen) mfPerfGpuEnd();
mfPerfPaused=false;mfPerfFrameAt=0;mfPerfLastFrameAt=0;
mfPerfLastPresentAt=0;
mfPerfTraceLive=false;mfPerfTraceDepth=0;
if(mfPerfObserver){mfPerfObserver.disconnect();mfPerfObserver=null;}
mfPerfUnbindNetworkProbe();
}
return mfPerfEnabled;
}
function mfPerfMemory(){
const m=typeof performance!=='undefined'&&performance.memory;
const used=m&&Number(m.usedJSHeapSize),limit=m&&Number(m.jsHeapSizeLimit);
if(!(used>=0)||!(limit>0)) return {supported:false,source:'browser unavailable'};
return {supported:true,source:'performance.memory',usedBytes:used,limitBytes:limit,
usedMiB:used/1048576,limitMiB:limit/1048576,pressure:used/limit};
}
function mfPerfRefreshStorage(){
const api=typeof navigator!=='undefined'&&navigator.storage;
if(!api||typeof api.estimate!=='function'||mfPerfStoragePending) return;
const now=Date.now();if(now-mfPerfStorageAt<5000) return;
mfPerfStorageAt=now;mfPerfStoragePending=true;
Promise.resolve(api.estimate()).then(value=>{
const usage=value&&Number.isFinite(value.usage)?value.usage:NaN,quota=value&&Number.isFinite(value.quota)?value.quota:NaN;
mfPerfStorageState={supported:usage>=0&"a>0,source:'navigator.storage.estimate',
usageBytes:usage>=0?usage:null,quotaBytes:quota>0?quota:null,
usageMiB:usage>=0?usage/1048576:null,quotaMiB:quota>0?quota/1048576:null,
pressure:usage>=0&"a>0?usage/quota:null};
}).catch(()=>{mfPerfStorageState={supported:false,source:'StorageManager estimate failed',usageBytes:null,quotaBytes:null,usageMiB:null,quotaMiB:null,pressure:null};})
.finally(()=>{mfPerfStoragePending=false;});
}
function mfPerfP95(row){ return row&&row.n?row.p95:0; }
function mfPerfBottleneck(snap,memory){
const sim=mfPerfP95(snap.cpu.sim),render=mfPerfP95(snap.cpu.render);
const network=mfPerfP95(snap.cpu.networkSync),gpu=mfPerfP95(snap.gpu.render);
const candidates=[];
if(memory.supported&&memory.pressure>=.85) candidates.push({id:'memory-assets',score:memory.pressure/.85,
label:'MEMORY / ASSETS',detail:'JavaScript heap is '+Math.round(memory.pressure*100)+'% of the browser-exposed limit. Texture memory is not exposed by WebGL.'});
if(snap.cpu.networkSync&&snap.cpu.networkSync.n&&network>=4) candidates.push({id:'network-sync',score:network/4,
label:'NETWORK-SYNC',detail:'Multiplayer state hashing blocks the main thread for '+network.toFixed(1)+' ms at p95.'});
if(snap.cpu.sim&&snap.cpu.sim.n&&sim>=8) candidates.push({id:'simulation',score:sim/8,
label:'SIMULATION',detail:'Simulation/update work is the largest measured CPU phase at '+sim.toFixed(1)+' ms p95.'});
if(snap.cpu.render&&snap.cpu.render.n&&render>=10) candidates.push({id:'render-cpu',score:render/10,
label:'RENDER CPU',detail:'Scene preparation and draw submission cost '+render.toFixed(1)+' ms at p95.'});
if(snap.gpuTimer&&snap.gpu.render&&snap.gpu.render.n&&gpu>=12) candidates.push({id:'gpu',score:gpu/12,
label:'GPU',detail:'The hardware timer reports '+gpu.toFixed(1)+' ms p95 for the render workload.'});
candidates.sort((a,b)=>b.score-a.score);
if(candidates.length&&candidates[0].score>=1) return candidates[0];
const interval=mfPerfP95(snap.cpu.frameInterval),work=mfPerfP95(snap.cpu.frame);
if(interval>33.34&&work>16) return {id:'render-cpu',score:work/16,label:'RENDER CPU',
detail:'Main-thread frame work is '+work.toFixed(1)+' ms p95; no smaller measured phase owns most of it.'};
if(interval>33.34) return {id:'balanced',score:0,label:'BALANCED / OTHER',
detail:'Frame pacing is slow, but no instrumented subsystem dominates. Browser scheduling or other work may be responsible.'};
return {id:'balanced',score:0,label:'BALANCED',detail:'No measured subsystem is over its diagnostic threshold.'};
}
function mfPerfCommandBottleneck(base,navigation,picker){
const rows=[base];
if(navigation&&navigation.overflows>0)rows.push({id:'route-cache',score:10+navigation.overflows,
label:'ROUTE CACHE',detail:'Every navigation field was still active; '+navigation.overflows+' new route request(s) failed closed instead of detaching moving units.'});
if(navigation&&navigation.lastBuildMs>=16)rows.push({id:'route-build',score:navigation.lastBuildMs/16,
label:'ROUTE BUILD',detail:'The latest strategic route build used '+navigation.lastBuildMs.toFixed(1)+' ms on the main thread.'});
if(picker&&picker.lastMs>=4)rows.push({id:'entity-picker',score:picker.lastMs/4,
label:'ENTITY PICKER',detail:'The latest unit/structure pick used '+picker.lastMs.toFixed(1)+' ms.'});
rows.sort((a,b)=>b.score-a.score);return rows[0];
}
function mfPerfFmtMs(row,field){
if(!row||!row.n) return 'N/A';
const v=row[field||'p95'];return Number(v).toFixed(v>=100?0:1)+' ms';
}
function mfPerfFmtCount(v){
if(!(v>=0)||!isFinite(v)) return 'N/A';
if(v>=1000000) return (v/1000000).toFixed(v>=10000000?1:2)+'M';
if(v>=1000) return (v/1000).toFixed(v>=10000?1:2)+'K';
return String(Math.round(v));
}
function mfPerfReport(includeTrace){
mfPerfRefreshStorage();
const telemetry=mfPerfSnapshot(),memory=mfPerfMemory();
const fi=telemetry.cpu.presentationInterval||telemetry.cpu.frameInterval;
const fps=fi&&fi.n&&fi.mean>0?1000/fi.mean:null;
const navigation=typeof mfNavDiagnostics==='function'?mfNavDiagnostics():null;
const picker=typeof mfPickerDiagnostics==='function'?mfPickerDiagnostics():null;
const bottleneck=mfPerfCommandBottleneck(mfPerfBottleneck(telemetry,memory),navigation,picker);
return {
schema:'massfront-performance-diagnostics-v1',capturedAt:new Date().toISOString(),
version:typeof APP_VERSION!=='undefined'?APP_VERSION:'unknown',
graphics:{quality:typeof qualityKey==='function'?qualityKey():'unavailable',
dpr:typeof DPR==='number'?DPR:null,contextLost:(()=>{try{return !!(mfPerfGL&&mfPerfGL.isContextLost&&mfPerfGL.isContextLost());}catch(_){return true;}})()},
summary:{fps:fps,frameP50Ms:fi&&fi.n?fi.p50:null,frameP95Ms:fi&&fi.n?fi.p95:null,
frameMaxSinceResetMs:fi&&fi.n?fi.max:null,longFrames:telemetry.longFrames,
bottleneck:bottleneck},
memory:memory,storage:Object.assign({},mfPerfStorageState),telemetry:telemetry,command:{navigation:navigation,picker:picker},
hitchTrace:includeTrace?mfPerfTraceSnapshot():undefined,
platform:{logicalCpuCount:typeof navigator!=='undefined'&&navigator.hardwareConcurrency||null,
approximateDeviceMemoryGiB:typeof navigator!=='undefined'&&navigator.deviceMemory||null},
presentation:{targetHz:60,highRefreshCapActive:typeof mfPresentationCapped==='boolean'?mfPresentationCapped:false,
renderedFrames:typeof mfPresentationFrames==='number'?mfPresentationFrames:null,
skippedHighRefreshCallbacks:typeof mfPresentationSkips==='number'?mfPresentationSkips:null},
authority:{tickRateHz:30,tick:typeof tick==='number'?tick:null,
activeUnits:typeof uActiveCount==='number'?uActiveCount:null,
slotHighWater:typeof unitHigh==='number'?unitHigh:null,
broodReal:typeof teamCount!=='undefined'?teamCount[2]:null,
broodCap:typeof bugCap==='function'?bugCap():null,
simDebtTicksClamped:typeof mfSimDebtClamped==='number'?mfSimDebtClamped:null,
networkWaitFrames:typeof mfSimNetworkWaitFrames==='number'?mfSimNetworkWaitFrames:null},
limitations:{gpuMemory:'WebGL does not expose texture or total GPU-memory usage.',
gpuTiming:telemetry.gpuTimer?'EXT_disjoint_timer_query_webgl2; sampled every sixth render frame.':'Timer-query extension unavailable.',
network:'Network-sync is synchronous state-hash dispatch CPU time, not round-trip latency.'}
};
}
function mfPerfDashSet(root,key,value){
const el=root&&root.querySelector('[data-perf="'+key+'"]');if(el) el.textContent=value;
}
function mfPerfRenderDashboard(){
if(typeof document==='undefined') return;
const root=document.getElementById('mfPerfDashboard');if(!root) return;
const report=mfPerfReport(),s=report.telemetry,fi=s.cpu.presentationInterval||s.cpu.frameInterval;
const fps=report.summary.fps,b=report.summary.bottleneck,m=report.memory;
mfPerfDashSet(root,'fps',fps==null?'WARMING':Math.round(fps)+' FPS');
mfPerfDashSet(root,'compact',(fps==null?'--':Math.round(fps)+' FPS')+' · '+b.label);
mfPerfDashSet(root,'bottleneck',b.label);mfPerfDashSet(root,'bottleneckDetail',b.detail);
mfPerfDashSet(root,'frame50',mfPerfFmtMs(fi,'p50'));
mfPerfDashSet(root,'frame95',mfPerfFmtMs(fi,'p95'));
mfPerfDashSet(root,'frameMax',mfPerfFmtMs(fi,'max'));
mfPerfDashSet(root,'sim',mfPerfFmtMs(s.cpu.sim,'p95'));
mfPerfDashSet(root,'render',mfPerfFmtMs(s.cpu.render,'p95'));
mfPerfDashSet(root,'gpu',s.gpuTimer?mfPerfFmtMs(s.gpu.render,'p95'):'N/A · TIMER UNSUPPORTED');
mfPerfDashSet(root,'network',mfPerfFmtMs(s.cpu.networkSync,'p95'));
mfPerfDashSet(root,'units',mfPerfFmtCount(s.gauges.units&&s.gauges.units.last));
mfPerfDashSet(root,'draws',mfPerfFmtCount(s.gauges.drawCalls&&s.gauges.drawCalls.mean));
mfPerfDashSet(root,'tris',mfPerfFmtCount(s.gauges.triangles&&s.gauges.triangles.mean));
mfPerfDashSet(root,'heap',m.supported?m.usedMiB.toFixed(0)+' / '+m.limitMiB.toFixed(0)+' MiB':'N/A · BROWSER HIDDEN');
const store=report.storage,pres=report.presentation,platform=report.platform;
mfPerfDashSet(root,'storage',store.supported?store.usageMiB.toFixed(0)+' / '+store.quotaMiB.toFixed(0)+' MiB':'N/A · BROWSER HIDDEN');
mfPerfDashSet(root,'presentation',pres.highRefreshCapActive?'60 HZ CAP · '+mfPerfFmtCount(pres.skippedHighRefreshCallbacks)+' SKIP':'DISPLAY NATIVE');
mfPerfDashSet(root,'cpuCores',platform.logicalCpuCount?platform.logicalCpuCount+' LOGICAL':'N/A · BROWSER HIDDEN');
const nav=report.command.navigation,pick=report.command.picker;
mfPerfDashSet(root,'routeTime',nav?Number(nav.lastBuildMs||0).toFixed(1)+' / '+Number(nav.maxBuildMs||0).toFixed(1)+' ms':'N/A');
mfPerfDashSet(root,'routeCache',nav?mfPerfFmtCount(nav.hits)+' H · '+mfPerfFmtCount(nav.misses)+' M · '+mfPerfFmtCount(nav.pending)+' P':'N/A');
mfPerfDashSet(root,'pickerTime',pick?Number(pick.lastMs||0).toFixed(1)+' / '+Number(pick.maxMs||0).toFixed(1)+' ms':'N/A');
mfPerfDashSet(root,'spikes',String(s.longFrames)+' >33 ms');
mfPerfDashSet(root,'samples',(fi&&fi.n||0)+' frames · GPU '+(s.gpuTimer?(s.gpu.render&&s.gpu.render.n||0)+' samples':'unavailable'));
root.dataset.bottleneck=b.id;root.dataset.paused=s.paused?'1':'0';
const pause=root.querySelector('[data-act="pause"]');if(pause) pause.textContent=s.paused?'RESUME':'PAUSE';
const state=root.querySelector('[data-perf="state"]');if(state) state.textContent=s.paused?'PAUSED':'LIVE';
}
function mfPerfButton(label,act){
return '<button type="button" data-act="'+act+'" style="min-width:44px;min-height:44px;padding:6px 9px;border:1px solid #39738d;border-radius:6px;background:#102b3a;color:#dff8ff;font:700 10px/1 system-ui;letter-spacing:.07em">'+label+'</button>';
}
function mfPerfCard(label,key){
return '<div style="min-width:0;padding:8px;border:1px solid rgba(91,188,222,.25);border-radius:7px;background:rgba(2,14,22,.72)"><small style="display:block;color:#79a9bb;font:700 9px/1.2 system-ui;letter-spacing:.08em">'+label+'</small><b data-perf="'+key+'" style="display:block;margin-top:5px;overflow-wrap:anywhere;color:#e7fbff;font:700 13px/1.2 ui-monospace,monospace">N/A</b></div>';
}
function mfPerfBuildDashboard(){
if(typeof document==='undefined') return null;
const root=document.createElement('aside');root.id='mfPerfDashboard';
root.setAttribute('role','dialog');root.setAttribute('aria-label','Performance diagnostics');
root.style.cssText='position:fixed;z-index:100045;top:max(8px,env(safe-area-inset-top,0px));right:8px;width:min(430px,calc(100vw - 16px));max-height:calc(100vh - max(16px,env(safe-area-inset-top,0px)) - max(8px,env(safe-area-inset-bottom,0px)));overflow:auto;overscroll-behavior:contain;border:1px solid #3b7892;border-radius:10px;background:rgba(3,14,23,.96);box-shadow:0 12px 35px rgba(0,0,0,.5);color:#e8fbff;font:12px/1.35 system-ui,sans-serif;pointer-events:auto';
root.innerHTML='<div style="position:sticky;top:0;z-index:2;display:flex;gap:6px;align-items:center;padding:8px;background:#071c29;border-bottom:1px solid #27546a">'
+'<div style="min-width:0;flex:1"><b style="display:block;font:800 13px/1.1 system-ui;letter-spacing:.06em">PERFORMANCE DIAGNOSTICS</b><small data-perf="compact" style="display:block;margin-top:3px;color:#85cde4;white-space:nowrap;overflow:hidden;text-overflow:ellipsis">WARMING</small></div>'
+'<span data-perf="state" style="padding:4px 6px;border-radius:999px;background:#123d37;color:#7fffd2;font:800 9px/1 system-ui">LIVE</span>'
+mfPerfButton('MIN','min')+mfPerfButton('×','close')+'</div>'
+'<div data-perf-body style="padding:9px">'
+'<div style="padding:10px;border:1px solid #367891;border-radius:8px;background:linear-gradient(135deg,rgba(12,70,91,.75),rgba(9,25,39,.85))"><small style="color:#91c8da;font:700 9px/1 system-ui;letter-spacing:.1em">CURRENT BOTTLENECK</small><div data-perf="bottleneck" style="margin-top:5px;color:#7ee8ff;font:900 19px/1 system-ui">BALANCED</div><div data-perf="bottleneckDetail" style="margin-top:5px;color:#bad3dc">Collecting real frame samples…</div></div>'
+'<div style="display:grid;grid-template-columns:repeat(3,minmax(0,1fr));gap:6px;margin-top:7px">'
+mfPerfCard('FRAME P50','frame50')+mfPerfCard('FRAME P95','frame95')+mfPerfCard('MAX / RESET','frameMax')
+mfPerfCard('SIM CPU P95','sim')+mfPerfCard('RENDER CPU P95','render')+mfPerfCard('GPU P95','gpu')
+mfPerfCard('SYNC HASH CPU','network')+mfPerfCard('RAF STALLS','spikes')+mfPerfCard('UNITS','units')
+mfPerfCard('DRAWS / FRAME','draws')+mfPerfCard('TRIS / FRAME','tris')+mfPerfCard('JS HEAP','heap')
+mfPerfCard('STORAGE USED / QUOTA','storage')+mfPerfCard('PRESENTATION','presentation')+mfPerfCard('CPU THREADS','cpuCores')
+mfPerfCard('ROUTE LAST / MAX','routeTime')+mfPerfCard('ROUTE HIT · MISS · PENDING','routeCache')+mfPerfCard('PICK LAST / MAX','pickerTime')+'</div>'
+'<div style="margin-top:7px;padding:7px;border-left:2px solid #456578;color:#8eaeba;font-size:10px"><b data-perf="fps" style="color:#dffaff">WARMING</b><br><span data-perf="samples">0 frames</span><br>GPU memory / texture pressure: N/A — WebGL does not expose usage.</div>'
+'<div style="display:flex;flex-wrap:wrap;gap:6px;margin-top:8px">'+mfPerfButton('PAUSE','pause')+mfPerfButton('RESET','reset')+mfPerfButton('COPY','copy')+mfPerfButton('EXPORT JSON','export')+'</div></div>';
root.addEventListener('click',e=>{
const button=e.target&&e.target.closest&&e.target.closest('[data-act]');if(!button) return;
const act=button.dataset.act;
if(act==='close') mfPerfCloseDashboard();
else if(act==='min'){
const body=root.querySelector('[data-perf-body]'),hidden=body&&!body.hidden;if(body) body.hidden=hidden;
button.textContent=hidden?'MAX':'MIN';
}else if(act==='pause') mfPerfPauseCapture();
else if(act==='reset') mfPerfResetCapture();
else if(act==='copy') mfPerfCopyReport();
else if(act==='export') mfPerfExportReport();
});
return root;
}
function mfPerfPauseCapture(){
if(!mfPerfEnabled) return false;
mfPerfPaused=!mfPerfPaused;
if(mfPerfPaused){
if(mfPerfGpuOpen) mfPerfGpuEnd();
mfPerfClearBank(mfPerfOpen);
}else mfPerfResetLongTaskWindow();
mfPerfTraceLive=false;mfPerfTraceDepth=0;mfPerfPreviousCpuMs=0;
mfPerfFrameAt=0;mfPerfLastFrameAt=0;mfPerfLastPresentAt=0;mfPerfRenderDashboard();return mfPerfPaused;
}
async function mfPerfCopyReport(){
const text=JSON.stringify(mfPerfReport(true),null,2);let copied=false;
try{ if(navigator.clipboard&&navigator.clipboard.writeText){await navigator.clipboard.writeText(text);copied=true;} }catch(_){ }
if(!copied&&typeof document!=='undefined'){
const ta=document.createElement('textarea');ta.value=text;ta.style.cssText='position:fixed;left:-9999px;top:0';document.body.appendChild(ta);ta.select();
try{copied=document.execCommand('copy');}catch(_){ }ta.remove();
}
if(typeof toast==='function') toast(copied?'Performance report copied':'Copy unavailable — use Export JSON');
return copied;
}
function mfPerfExportReport(){
if(typeof document==='undefined'||typeof Blob==='undefined'||typeof URL==='undefined') return false;
try{
const blob=new Blob([JSON.stringify(mfPerfReport(true),null,2)],{type:'application/json'}),url=URL.createObjectURL(blob);
const a=document.createElement('a');a.href=url;a.download='massfront-performance-'+new Date().toISOString().replace(/[:.]/g,'-')+'.json';
document.body.appendChild(a);a.click();a.remove();setTimeout(()=>URL.revokeObjectURL(url),2000);
if(typeof toast==='function') toast('Performance report exported');return true;
}catch(_){ if(typeof toast==='function') toast('Export unavailable on this browser');return false; }
}
function mfPerfOpenDashboard(){
if(typeof document==='undefined') return false;
let root=document.getElementById('mfPerfDashboard');
if(!root){
mfPerfEnable(true);mfPerfResetCapture();root=mfPerfBuildDashboard();
if(!root) return false;document.body.appendChild(root);
}else mfPerfEnable(true);
if(mfPerfDashboardTimer) clearInterval(mfPerfDashboardTimer);
mfPerfDashboardTimer=setInterval(mfPerfRenderDashboard,500);
mfPerfRenderDashboard();return true;
}
function mfPerfCloseDashboard(){
if(mfPerfDashboardTimer){clearInterval(mfPerfDashboardTimer);mfPerfDashboardTimer=0;}
if(typeof document!=='undefined'){
const root=document.getElementById('mfPerfDashboard');if(root) root.remove();
const state=document.querySelector('[data-set="perfDiagnostics"] .sBuy');if(state){state.textContent='OPEN';state.classList.remove('onT');}
}
mfPerfEnable(false);return true;
}
function mfPerfDashboardOpen(){
return typeof document!=='undefined'&&!!document.getElementById('mfPerfDashboard');
}
if(typeof document!=='undefined') document.addEventListener('visibilitychange',()=>{mfPerfLastFrameAt=0;mfPerfLastPresentAt=0;});
window.mfPerfEnable=mfPerfEnable;
window.mfPerfBegin=mfPerfBegin;
window.mfPerfEnd=mfPerfEnd;
window.mfPerfGpuBegin=mfPerfGpuBegin;
window.mfPerfGpuEnd=mfPerfGpuEnd;
window.mfPerfCount=mfPerfCount;
window.mfPerfFrameBegin=mfPerfFrameBegin;
window.mfPerfFrameEnd=mfPerfFrameEnd;
window.mfPerfLatest=mfPerfLatest;
window.mfPerfSnapshot=mfPerfSnapshot;
window.mfPerfTraceSnapshot=mfPerfTraceSnapshot;
window.mfPerfGLReset=mfPerfGLReset;
window.mfPerfResetCapture=mfPerfResetCapture;
window.mfPerfReport=mfPerfReport;
window.mfPerfOpenDashboard=mfPerfOpenDashboard;
window.mfPerfCloseDashboard=mfPerfCloseDashboard;
window.mfPerfDashboardOpen=mfPerfDashboardOpen;
})();
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