Spaces:
Running
Running
File size: 24,779 Bytes
84bc42a | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 | /* Authored War Table planets, adapted from the exploration material contract.
The exploration Three.js engines allocate independent WebGL contexts. That
is unsafe beside the always-resident base renderer on mobile, so this pass
never requests a WebGL context. It borrows the existing base gl, renders one
globe into a bounded FBO, restores every touched state, then composites into
the established Canvas2D War Table. Region overlays and hit testing remain
unchanged. Loading is atomic: any missing channel, shader or FBO leaves the
deterministic procedural globe visible. */
const MFPP_CHANNELS=Object.freeze(['basecolor','normal','orm','height','emissive','clouds']);
const MFPP_UNITS=Object.freeze([8,9,10,11,12,13]);
const MFPP_PACKAGES=new Map();
const MFPP_TARGETS=[];
const MFPP_TIMES=[];
let mfppResident='',mfppProgram=null,mfppVao=null,mfppFbo=null,mfppColor=null,mfppSize=0,mfppU=null;
let mfppScratch=null,mfppScratchCtx=null,mfppRead=null,mfppFlip=null,mfppFallback='',mfppRedrawPending=false;
let mfppDecoded=0,mfppGpu=0,mfppEpoch=1,mfppLastDrawAt=0,mfppSettleTimer=0;
function mfppTier(tier){
const q=String(tier||(typeof mfGfxKey==='function'?mfGfxKey():'high')).toLowerCase();
return q==='low'||q==='medium'||q==='cinematic'?q:'high';
}
function mfppRequired(tier){
const q=mfppTier(tier);
if(q==='low')return ['basecolor','clouds'];
if(q==='medium')return ['basecolor','normal','clouds'];
if(q==='cinematic')return MFPP_CHANNELS.slice();
return ['basecolor','normal','orm','emissive','clouds'];
}
function mfppDefinition(key){
const worlds=typeof MF_PLANET_ART_V1!=='undefined'&&MF_PLANET_ART_V1.worlds;
return worlds&&worlds[key]||null;
}
function mfppPackage(key){
let p=MFPP_PACKAGES.get(key);
if(!p){
p={key,state:'idle',tier:'',signature:'',generation:1,promise:null,textures:null,
channels:[],decoded:0,gpu:0,error:'',retryAt:0};
MFPP_PACKAGES.set(key,p);
}
return p;
}
function mfppDeletePackageTextures(p){
if(p&&p.textures){
for(const t of Object.values(p.textures)){
try{if(t&&!gl.isContextLost())gl.deleteTexture(t);}catch(e){}
}
}
if(p){p.textures=null;p.channels=[];p.decoded=0;p.gpu=0;}
}
function mfppEvictExcept(key){
for(const [other,p] of MFPP_PACKAGES){
if(other===key)continue;
p.generation++;mfppDeletePackageTextures(p);p.state='idle';p.promise=null;p.error='';
}
mfppResident=key;
}
function mfppLoadImage(path,generation,p,attempt){
return new Promise((resolve,reject)=>{
const image=new Image();image.decoding='async';
image.onload=()=>{
if(p.generation!==generation){reject(new Error('planet package superseded'));return;}
const w=image.naturalWidth|0,h=image.naturalHeight|0;
if(w<2||h<1||Math.abs(w/h-2)>0.015){
reject(new Error('invalid planet map '+w+'x'+h+': '+path));return;
}
resolve(image);
};
image.onerror=()=>{
if(p.generation!==generation){reject(new Error('planet package superseded'));return;}
if(attempt<2){
setTimeout(()=>mfppLoadImage(path,generation,p,attempt+1).then(resolve,reject),140*(attempt+1));
}else reject(new Error('unable to decode authored planet map: '+path));
};
let url=typeof mf2AssetURL==='function'?mf2AssetURL(path):('./'+String(path).replace(/^\.\//,''));
if(attempt&&url.indexOf('data:')!==0)url+=(url.indexOf('?')>=0?'&':'?')+'mf_retry='+attempt;
image.src=url;
});
}
function mfppState(){
const s={
program:gl.getParameter(gl.CURRENT_PROGRAM),vao:gl.getParameter(gl.VERTEX_ARRAY_BINDING),
array:gl.getParameter(gl.ARRAY_BUFFER_BINDING),element:gl.getParameter(gl.ELEMENT_ARRAY_BUFFER_BINDING),
drawFbo:gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING),readFbo:gl.getParameter(gl.READ_FRAMEBUFFER_BINDING),
renderbuffer:gl.getParameter(gl.RENDERBUFFER_BINDING),viewport:Array.from(gl.getParameter(gl.VIEWPORT)),
scissorBox:Array.from(gl.getParameter(gl.SCISSOR_BOX)),active:gl.getParameter(gl.ACTIVE_TEXTURE),
blend:gl.isEnabled(gl.BLEND),cull:gl.isEnabled(gl.CULL_FACE),depth:gl.isEnabled(gl.DEPTH_TEST),
scissor:gl.isEnabled(gl.SCISSOR_TEST),raster:gl.isEnabled(gl.RASTERIZER_DISCARD),
srcRGB:gl.getParameter(gl.BLEND_SRC_RGB),dstRGB:gl.getParameter(gl.BLEND_DST_RGB),
srcA:gl.getParameter(gl.BLEND_SRC_ALPHA),dstA:gl.getParameter(gl.BLEND_DST_ALPHA),
eqRGB:gl.getParameter(gl.BLEND_EQUATION_RGB),eqA:gl.getParameter(gl.BLEND_EQUATION_ALPHA),
blendColor:Array.from(gl.getParameter(gl.BLEND_COLOR)),cullMode:gl.getParameter(gl.CULL_FACE_MODE),
front:gl.getParameter(gl.FRONT_FACE),depthFunc:gl.getParameter(gl.DEPTH_FUNC),
depthMask:gl.getParameter(gl.DEPTH_WRITEMASK),colorMask:Array.from(gl.getParameter(gl.COLOR_WRITEMASK)),
clearColor:Array.from(gl.getParameter(gl.COLOR_CLEAR_VALUE)),pack:gl.getParameter(gl.PACK_ALIGNMENT),
unpack:gl.getParameter(gl.UNPACK_ALIGNMENT),flip:gl.getParameter(gl.UNPACK_FLIP_Y_WEBGL),
premultiply:gl.getParameter(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL),
colorspace:gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL),textures:[]
};
for(const unit of MFPP_UNITS){
gl.activeTexture(gl.TEXTURE0+unit);
s.textures.push({unit,tex2d:gl.getParameter(gl.TEXTURE_BINDING_2D),
cube:gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP)});
}
gl.activeTexture(s.active);return s;
}
function mfppToggle(cap,on){if(on)gl.enable(cap);else gl.disable(cap);}
function mfppRestore(s){
try{
gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER,s.drawFbo);gl.bindFramebuffer(gl.READ_FRAMEBUFFER,s.readFbo);
gl.bindRenderbuffer(gl.RENDERBUFFER,s.renderbuffer);
gl.viewport(s.viewport[0],s.viewport[1],s.viewport[2],s.viewport[3]);
gl.scissor(s.scissorBox[0],s.scissorBox[1],s.scissorBox[2],s.scissorBox[3]);
mfppToggle(gl.BLEND,s.blend);mfppToggle(gl.CULL_FACE,s.cull);mfppToggle(gl.DEPTH_TEST,s.depth);
mfppToggle(gl.SCISSOR_TEST,s.scissor);mfppToggle(gl.RASTERIZER_DISCARD,s.raster);
gl.blendFuncSeparate(s.srcRGB,s.dstRGB,s.srcA,s.dstA);gl.blendEquationSeparate(s.eqRGB,s.eqA);
gl.blendColor(s.blendColor[0],s.blendColor[1],s.blendColor[2],s.blendColor[3]);
gl.cullFace(s.cullMode);gl.frontFace(s.front);gl.depthFunc(s.depthFunc);gl.depthMask(s.depthMask);
gl.colorMask(s.colorMask[0],s.colorMask[1],s.colorMask[2],s.colorMask[3]);
gl.clearColor(s.clearColor[0],s.clearColor[1],s.clearColor[2],s.clearColor[3]);
gl.pixelStorei(gl.PACK_ALIGNMENT,s.pack);gl.pixelStorei(gl.UNPACK_ALIGNMENT,s.unpack);
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL,s.flip);
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,s.premultiply);
gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.colorspace);
for(const b of s.textures){
gl.activeTexture(gl.TEXTURE0+b.unit);gl.bindTexture(gl.TEXTURE_2D,b.tex2d);
gl.bindTexture(gl.TEXTURE_CUBE_MAP,b.cube);
}
gl.activeTexture(s.active);gl.bindVertexArray(s.vao);gl.bindBuffer(gl.ARRAY_BUFFER,s.array);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER,s.element);gl.useProgram(s.program);
/* Exact restoration is the ownership boundary. Calling begin3D here would
replace the saved program and texture bindings rather than restore them. */
return true;
}catch(e){
mfppFallback='planet GL state restore failed: '+String(e&&e.message||e);
return false;
}
}
function mfppUpload(images,names){
const state=mfppState(),textures={};
try{
gl.pixelStorei(gl.UNPACK_ALIGNMENT,1);gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL,false);
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,false);
gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL,gl.NONE);
const aniso=gl.getExtension('EXT_texture_filter_anisotropic')||
gl.getExtension('MOZ_EXT_texture_filter_anisotropic')||gl.getExtension('WEBKIT_EXT_texture_filter_anisotropic');
const maxAniso=aniso?Math.min(8,gl.getParameter(aniso.MAX_TEXTURE_MAX_ANISOTROPY_EXT)||1):1;
for(let i=0;i<names.length;i++){
const name=names[i],tex=gl.createTexture();if(!tex)throw new Error('planet texture allocation failed');
textures[name]=tex;gl.activeTexture(gl.TEXTURE0+MFPP_UNITS[i]);gl.bindTexture(gl.TEXTURE_2D,tex);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.REPEAT);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR_MIPMAP_LINEAR);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MAG_FILTER,gl.LINEAR);
if(aniso)gl.texParameterf(gl.TEXTURE_2D,aniso.TEXTURE_MAX_ANISOTROPY_EXT,maxAniso);
gl.texImage2D(gl.TEXTURE_2D,0,gl.RGBA8,gl.RGBA,gl.UNSIGNED_BYTE,images[i]);
gl.generateMipmap(gl.TEXTURE_2D);
}
return textures;
}catch(error){
for(const tex of Object.values(textures))try{gl.deleteTexture(tex);}catch(e){}
throw error;
}finally{
if(!mfppRestore(state))throw new Error('planet texture upload could not restore GL state');
}
}
function mfppRemember(ctx,key,yaw,pitch,region,bare){
const canvas=ctx&&ctx.canvas;if(!canvas)return;
let t=MFPP_TARGETS.find(v=>v.canvas===canvas);
if(!t){t={canvas};MFPP_TARGETS.push(t);}
Object.assign(t,{key,yaw,pitch,region,bare:!!bare});
while(MFPP_TARGETS.length>8)MFPP_TARGETS.shift();
}
function mfppScheduleRedraw(key){
if(mfppRedrawPending)return;mfppRedrawPending=true;
requestAnimationFrame(()=>{
mfppRedrawPending=false;
for(let i=MFPP_TARGETS.length-1;i>=0;i--){
const t=MFPP_TARGETS[i];
if(!t.canvas||(!t.bare&&!t.canvas.isConnected)){MFPP_TARGETS.splice(i,1);continue;}
if(key&&t.key!==key)continue;
try{if(typeof draw3DPlanetSphere==='function')draw3DPlanetSphere(t.canvas,t.key,t.yaw,t.pitch,t.region,t.bare);}
catch(e){}
}
try{document.dispatchEvent(new CustomEvent('mfplanetpreviewready',{detail:{key:key||''}}));}catch(e){}
});
}
function mfPlanetPreviewRequest(key,tier){
const def=mfppDefinition(key);
if(!def)return Promise.resolve({status:'fallback',key,fallbackReason:'no authored definition'});
const q=mfppTier(tier),needed=mfppRequired(q),signature=needed.join('|');
mfppEvictExcept(key);const p=mfppPackage(key);
if(p.state==='ready'&&p.signature===signature&&p.textures){
return Promise.resolve({status:'ready',key,generation:p.generation});
}
if(p.state==='loading'&&p.signature===signature&&p.promise)return p.promise;
if(p.state==='error'&&p.signature===signature&&Date.now()<p.retryAt){
return Promise.resolve({status:'fallback',key,generation:p.generation,fallbackReason:p.error});
}
p.generation++;const generation=p.generation;mfppDeletePackageTextures(p);
p.state='loading';p.tier=q;p.signature=signature;p.error='';
p.promise=Promise.all(needed.map(name=>mfppLoadImage(def.channels[name],generation,p,0))).then(images=>{
if(p.generation!==generation)throw new Error('planet package superseded');
if(gl.isContextLost())throw new Error('context lost during planet upload');
const textures=mfppUpload(images,needed);
if(p.generation!==generation){
for(const tex of Object.values(textures))try{gl.deleteTexture(tex);}catch(e){}
throw new Error('planet package superseded');
}
p.textures=textures;p.channels=needed.slice();p.state='ready';p.promise=null;
p.decoded=images.reduce((sum,img)=>sum+img.naturalWidth*img.naturalHeight*4,0);
p.gpu=Math.round(p.decoded*4/3);mfppDecoded=p.decoded;mfppGpu=p.gpu;mfppFallback='';
mfppScheduleRedraw(key);return {status:'ready',key,generation};
}).catch(error=>{
if(p.generation!==generation)return {status:'fallback',key,generation,fallbackReason:'superseded'};
mfppDeletePackageTextures(p);p.state='error';p.promise=null;p.error=String(error&&error.message||error);
p.retryAt=Date.now()+5000;mfppFallback=p.error;
return {status:'fallback',key,generation,fallbackReason:p.error};
});
return p.promise;
}
function mfppCompile(type,source){
const shader=gl.createShader(type);if(!shader)throw new Error('planet shader allocation failed');
gl.shaderSource(shader,source);gl.compileShader(shader);
if(!gl.getShaderParameter(shader,gl.COMPILE_STATUS)){
const message=gl.getShaderInfoLog(shader)||'planet shader compile failed';
gl.deleteShader(shader);throw new Error(message);
}
return shader;
}
function mfppEnsureProgram(){
if(mfppProgram)return;
const vertex=[
'#version 300 es',
'precision highp float;',
'out vec2 vUV;',
'void main(){',
' vec2 p=vec2(float((gl_VertexID<<1)&2),float(gl_VertexID&2));',
' vUV=p;',
' gl_Position=vec4(p*2.0-1.0,0.0,1.0);',
'}'
].join('\n');
const fragment=[
'#version 300 es',
'precision highp float;',
'in vec2 vUV;',
'uniform sampler2D uBase;',
'uniform sampler2D uNormal;',
'uniform sampler2D uOrm;',
'uniform sampler2D uHeight;',
'uniform sampler2D uEmissive;',
'uniform sampler2D uClouds;',
'uniform float uYaw;',
'uniform float uPitch;',
'uniform float uCloudPhase;',
'uniform float uCloudOpacity;',
'uniform float uEmissiveStrength;',
'uniform float uHeightAmount;',
'uniform vec3 uAtmosphere;',
'uniform vec3 uCloudTint;',
'uniform int uHasNormal;',
'uniform int uHasOrm;',
'uniform int uHasHeight;',
'uniform int uHasEmissive;',
'uniform int uHasClouds;',
'out vec4 o;',
'const float PI=3.141592653589793;',
'const float TAU=6.283185307179586;',
'vec3 toLinear(vec3 c){return pow(max(c,vec3(0.0)),vec3(2.2));}',
'vec3 toSrgb(vec3 c){return pow(max(c,vec3(0.0)),vec3(1.0/2.2));}',
'void main(){',
' vec2 disc=vUV*2.0-1.0;',
' float radius2=dot(disc,disc);',
' if(radius2>1.0){o=vec4(0.0);return;}',
' vec3 geom=normalize(vec3(disc.x,disc.y,sqrt(max(0.0,1.0-radius2))));',
' float cp=cos(uPitch),sp=sin(uPitch);',
' float objectY=geom.y*cp+geom.z*sp;',
' float objectZ=-geom.y*sp+geom.z*cp;',
' float lat=asin(clamp(objectY,-1.0,1.0));',
' float lon=atan(geom.x,objectZ)+uYaw;',
' vec2 uv=vec2(fract(lon/TAU+0.5),clamp(0.5-lat/PI,0.001,0.999));',
' if(uHasHeight==1){',
' float relief=texture(uHeight,uv).r-0.5;',
' uv.x=fract(uv.x+relief*disc.x*0.009*uHeightAmount);',
' uv.y=clamp(uv.y-relief*disc.y*0.006*uHeightAmount,0.001,0.999);',
' }',
' vec3 base=toLinear(texture(uBase,uv).rgb);',
' vec3 N=geom;',
' if(uHasNormal==1){',
' vec3 mapN=texture(uNormal,uv).xyz*2.0-1.0;',
' vec3 dp1=dFdx(geom),dp2=dFdy(geom);',
' vec2 st1=dFdx(uv),st2=dFdy(uv);',
' float det=st1.x*st2.y-st1.y*st2.x;',
' vec3 T,B;',
' if(abs(det)>0.00001&&abs(st1.x)<0.25&&abs(st2.x)<0.25){',
' T=normalize((dp1*st2.y-dp2*st1.y)*sign(det));',
' B=normalize((-dp1*st2.x+dp2*st1.x)*sign(det));',
' }else{',
' T=normalize(vec3(max(0.001,geom.z),0.0,-geom.x));',
' B=normalize(cross(N,T));',
' }',
' N=normalize(mat3(T,B,N)*vec3(mapN.xy*0.72,max(0.15,mapN.z)));',
' }',
' vec3 orm=uHasOrm==1?texture(uOrm,uv).rgb:vec3(1.0,0.74,0.02);',
' float ao=mix(0.62,1.0,orm.r);',
' float rough=clamp(orm.g,0.08,0.98);',
' float metal=clamp(orm.b,0.0,0.62);',
' vec3 L=normalize(vec3(-0.42,0.50,0.76));',
' vec3 V=vec3(0.0,0.0,1.0);',
' vec3 H=normalize(L+V);',
' float ndl=max(dot(N,L),0.0);',
' float ndh=max(dot(N,H),0.0);',
' float specPower=mix(110.0,7.0,rough);',
' float specLobe=pow(ndh,specPower)*(1.0-rough*0.72)*ndl;',
' vec3 f0=mix(vec3(0.035),base,metal);',
' vec3 color=base*(0.11+ndl*0.96)*ao*(1.0-metal*0.48)+f0*specLobe*1.7;',
' if(uHasEmissive==1){',
' vec3 emission=toLinear(texture(uEmissive,uv).rgb);',
' float night=1.0-smoothstep(0.02,0.48,ndl);',
' color+=emission*uEmissiveStrength*(0.16+night*1.35);',
' }',
' if(uHasClouds==1){',
' vec2 cloudUv=vec2(fract(uv.x+uCloudPhase),uv.y);',
' float cloud=texture(uClouds,cloudUv).r;',
' float alpha=smoothstep(0.10,0.78,cloud)*uCloudOpacity;',
' float cloudLight=0.24+max(dot(geom,L),0.0)*0.96;',
' color=mix(color,color*(1.0-alpha*0.18)+toLinear(uCloudTint)*cloudLight*alpha,alpha);',
' }',
' float fresnel=pow(1.0-max(geom.z,0.0),3.2);',
' color+=toLinear(uAtmosphere)*fresnel*(0.20+ndl*0.34);',
' float edge=smoothstep(0.0,0.035,1.0-radius2);',
' o=vec4(toSrgb(color),edge);',
'}'
].join('\n');
const vs=mfppCompile(gl.VERTEX_SHADER,vertex),fs=mfppCompile(gl.FRAGMENT_SHADER,fragment);
const program=gl.createProgram();if(!program)throw new Error('planet program allocation failed');
gl.attachShader(program,vs);gl.attachShader(program,fs);gl.linkProgram(program);
gl.deleteShader(vs);gl.deleteShader(fs);
if(!gl.getProgramParameter(program,gl.LINK_STATUS)){
const message=gl.getProgramInfoLog(program)||'planet program link failed';
gl.deleteProgram(program);throw new Error(message);
}
mfppProgram=program;mfppVao=gl.createVertexArray();mfppU={};
for(const name of ['uBase','uNormal','uOrm','uHeight','uEmissive','uClouds','uYaw','uPitch',
'uCloudPhase','uCloudOpacity','uEmissiveStrength','uHeightAmount','uAtmosphere','uCloudTint',
'uHasNormal','uHasOrm','uHasHeight','uHasEmissive','uHasClouds']){
mfppU[name]=gl.getUniformLocation(program,name);
}
}
function mfppEnsureTarget(size){
if(mfppFbo&&mfppColor&&mfppSize===size)return;
if(mfppColor)try{gl.deleteTexture(mfppColor);}catch(e){}
if(mfppFbo)try{gl.deleteFramebuffer(mfppFbo);}catch(e){}
mfppColor=gl.createTexture();mfppFbo=gl.createFramebuffer();mfppSize=size;
if(!mfppColor||!mfppFbo)throw new Error('planet preview target allocation failed');
/* Bind on a reserved unit already covered by mfppState; using the caller's
active unit here silently replaced the base material/post texture. */
gl.activeTexture(gl.TEXTURE0+MFPP_UNITS[0]);
gl.bindTexture(gl.TEXTURE_2D,mfppColor);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MAG_FILTER,gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);
gl.texImage2D(gl.TEXTURE_2D,0,gl.RGBA8,size,size,0,gl.RGBA,gl.UNSIGNED_BYTE,null);
gl.bindFramebuffer(gl.FRAMEBUFFER,mfppFbo);
gl.framebufferTexture2D(gl.FRAMEBUFFER,gl.COLOR_ATTACHMENT0,gl.TEXTURE_2D,mfppColor,0);
if(gl.checkFramebufferStatus(gl.FRAMEBUFFER)!==gl.FRAMEBUFFER_COMPLETE){
try{gl.deleteTexture(mfppColor);}catch(e){}
try{gl.deleteFramebuffer(mfppFbo);}catch(e){}
mfppColor=null;mfppFbo=null;mfppSize=0;
throw new Error('planet preview framebuffer incomplete');
}
}
function mfppResolution(radius,tier,interactive){
const q=mfppTier(tier),diameter=Math.max(128,Math.ceil(radius*2));
let cap=q==='low'?256:q==='medium'?384:q==='cinematic'?640:512;
/* Drag emits pointermove more frequently than a mobile GPU can synchronously
read back a hero-size target. Preserve response at 320px while moving; the
first settled redraw returns to the tier's full resolution. */
if(interactive)cap=Math.min(cap,320);
return Math.max(128,Math.min(cap,diameter));
}
function mfppBlit(ctx,pixels,size,cx,cy,radius){
if(!mfppScratch){
mfppScratch=document.createElement('canvas');mfppScratchCtx=mfppScratch.getContext('2d');
}
if(!mfppScratchCtx)throw new Error('planet preview 2D compositor unavailable');
if(mfppScratch.width!==size||mfppScratch.height!==size){
mfppScratch.width=size;mfppScratch.height=size;mfppFlip=new Uint8ClampedArray(size*size*4);
}
const row=size*4;
for(let y=0;y<size;y++)mfppFlip.set(pixels.subarray((size-1-y)*row,(size-y)*row),y*row);
let image;
try{image=new ImageData(mfppFlip,size,size);}
catch(e){image=mfppScratchCtx.createImageData(size,size);image.data.set(mfppFlip);}
mfppScratchCtx.putImageData(image,0,0);
ctx.save();ctx.globalAlpha=1;ctx.globalCompositeOperation='source-over';ctx.imageSmoothingEnabled=true;
ctx.drawImage(mfppScratch,cx-radius,cy-radius,radius*2,radius*2);ctx.restore();
}
function mfPlanetPreviewDraw(ctx,key,yaw,pitch,cx,cy,radius,options){
const opts=options||{},tier=mfppTier(opts.tier),def=mfppDefinition(key);
if(!ctx||!def||!radius||gl.isContextLost()){
mfppFallback=!def?'no authored definition':'renderer unavailable';return false;
}
mfppRemember(ctx,key,yaw,pitch,opts.region||'',!!opts.bare);
const p=mfppPackage(key),needed=mfppRequired(tier),signature=needed.join('|');
if(p.state!=='ready'||p.signature!==signature||!p.textures){
mfPlanetPreviewRequest(key,tier);mfppFallback=p.error||'authored maps loading';return false;
}
const state=mfppState(),started=performance.now();
const interactive=started-mfppLastDrawAt<80;mfppLastDrawAt=started;
if(interactive){
clearTimeout(mfppSettleTimer);
mfppSettleTimer=setTimeout(()=>mfppScheduleRedraw(key),110);
}
try{
mfppEnsureProgram();const size=mfppResolution(radius,tier,interactive);mfppEnsureTarget(size);
gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER,mfppFbo);gl.bindFramebuffer(gl.READ_FRAMEBUFFER,mfppFbo);
gl.viewport(0,0,size,size);gl.disable(gl.SCISSOR_TEST);gl.disable(gl.BLEND);
gl.disable(gl.CULL_FACE);gl.disable(gl.DEPTH_TEST);gl.disable(gl.RASTERIZER_DISCARD);
gl.depthMask(false);gl.colorMask(true,true,true,true);gl.clearColor(0,0,0,0);gl.clear(gl.COLOR_BUFFER_BIT);
gl.useProgram(mfppProgram);gl.bindVertexArray(mfppVao);
const uniformByChannel=['uBase','uNormal','uOrm','uHeight','uEmissive','uClouds'];
for(let i=0;i<MFPP_CHANNELS.length;i++){
const name=MFPP_CHANNELS[i],unit=MFPP_UNITS[i];
gl.activeTexture(gl.TEXTURE0+unit);gl.bindTexture(gl.TEXTURE_2D,p.textures[name]||p.textures.basecolor);
gl.uniform1i(mfppU[uniformByChannel[i]],unit);
}
gl.uniform1f(mfppU.uYaw,Number(yaw)||0);gl.uniform1f(mfppU.uPitch,Number(pitch)||0);
gl.uniform1f(mfppU.uCloudPhase,(performance.now()*0.0000025)%1);
gl.uniform1f(mfppU.uCloudOpacity,def.cloudOpacity||0.5);
gl.uniform1f(mfppU.uEmissiveStrength,def.emissive||1);
gl.uniform1f(mfppU.uHeightAmount,tier==='cinematic'?1:0);
const atmosphere=def.atmosphere||[0.3,0.7,1],cloudTint=def.cloudTint||[0.9,0.95,1];
gl.uniform3f(mfppU.uAtmosphere,atmosphere[0],atmosphere[1],atmosphere[2]);
gl.uniform3f(mfppU.uCloudTint,cloudTint[0],cloudTint[1],cloudTint[2]);
gl.uniform1i(mfppU.uHasNormal,p.textures.normal?1:0);gl.uniform1i(mfppU.uHasOrm,p.textures.orm?1:0);
gl.uniform1i(mfppU.uHasHeight,p.textures.height?1:0);gl.uniform1i(mfppU.uHasEmissive,p.textures.emissive?1:0);
gl.uniform1i(mfppU.uHasClouds,p.textures.clouds?1:0);
gl.drawArrays(gl.TRIANGLES,0,3);
const count=size*size*4;if(!mfppRead||mfppRead.length!==count)mfppRead=new Uint8Array(count);
gl.pixelStorei(gl.PACK_ALIGNMENT,1);gl.readPixels(0,0,size,size,gl.RGBA,gl.UNSIGNED_BYTE,mfppRead);
const error=gl.getError();if(error!==gl.NO_ERROR)throw new Error('planet preview GL error 0x'+error.toString(16));
if(!mfppRestore(state))return false;
mfppBlit(ctx,mfppRead,size,cx,cy,radius);
MFPP_TIMES.push(performance.now()-started);if(MFPP_TIMES.length>80)MFPP_TIMES.shift();
mfppFallback='';return true;
}catch(error){
mfppFallback=String(error&&error.message||error);mfppRestore(state);return false;
}
}
function mfPlanetPreviewInvalidate(key){
if(key){
const p=MFPP_PACKAGES.get(key);
if(p){p.generation++;mfppDeletePackageTextures(p);p.state='idle';p.promise=null;}
}else{
for(const p of MFPP_PACKAGES.values()){
p.generation++;mfppDeletePackageTextures(p);p.state='idle';p.promise=null;
}
}
mfppScheduleRedraw(key||'');
}
function mfPlanetPreviewGLReset(){
if(mfppSettleTimer){clearTimeout(mfppSettleTimer);mfppSettleTimer=0;}
mfppEpoch++;mfppProgram=null;mfppVao=null;mfppFbo=null;mfppColor=null;mfppSize=0;mfppU=null;
for(const p of MFPP_PACKAGES.values()){
p.generation++;p.textures=null;p.channels=[];p.state='idle';p.promise=null;p.decoded=0;p.gpu=0;
}
mfppDecoded=0;mfppGpu=0;mfppFallback='context reset';mfppScheduleRedraw('');
}
function mfPlanetPreviewStats(){
const times=MFPP_TIMES.slice().sort((a,b)=>a-b),p=MFPP_PACKAGES.get(mfppResident);
return {
schema:'MFPlanetPreviewStatsV1',tier:mfppTier(),residentKey:mfppResident||null,
state:p?p.state:'idle',readyChannels:p?p.channels.slice():[],fallbackReason:mfppFallback||null,
decodedBytes:mfppDecoded,estimatedGpuBytes:mfppGpu,renderSamples:times.length,
renderP95Ms:times.length?times[Math.min(times.length-1,Math.floor(times.length*0.95))]:null,
additionalWebGLContexts:0,epoch:mfppEpoch
};
}
|