Update app.py
Browse files
app.py
CHANGED
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@@ -23,7 +23,6 @@ app.add_middleware(
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allow_headers=["*"],
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)
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# Arka plandaki görevleri takip edeceğimiz hafıza sözlüğü
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jobs = {}
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def process_repack(job_id: str, asset_path: str, zip_path: str, original_filename: str):
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@@ -48,16 +47,15 @@ def process_repack(job_id: str, asset_path: str, zip_path: str, original_filenam
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for obj in env.objects:
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processed += 1
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# Her 50 objede bir hızı ölç ve ETA (Kalan Süre) hesapla
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if processed % 50 == 0:
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elapsed = time.time() - start_time
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rate = processed / elapsed if elapsed > 0 else 1
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remaining_seconds = int((total_objects - processed) / rate)
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prog = 5 + int((processed / total_objects) * 45)
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jobs[job_id].update({
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"progress": prog,
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"message": f"Diyaloglar yamalanıyor... (Kalan Süre: ~{remaining_seconds}
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})
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if obj.type.name in ["TextAsset", "MonoBehaviour"]:
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@@ -82,24 +80,42 @@ def process_repack(job_id: str, asset_path: str, zip_path: str, original_filenam
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patched_data = patched_data.replace(orig_block, trans_block)
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obj.set_raw_data(bytes(patched_data))
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# En ağır kısma geçiliyor: Orijinal boyuta sıkıştırma (LZMA)
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jobs[job_id].update({
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"progress": 60,
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"message": "
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})
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output_path = os.path.join(tempfile.gettempdir(), f"repacked_{job_id}_{original_filename}")
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try:
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#
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except Exception:
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jobs[job_id].update({
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"status": "completed",
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"progress": 100,
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"message":
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"file_path": output_path,
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"filename": original_filename
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})
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@@ -108,11 +124,10 @@ def process_repack(job_id: str, asset_path: str, zip_path: str, original_filenam
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jobs[job_id].update({"status": "error", "message": f"Kritik Hata: {str(e)}"})
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# ---------
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@app.post("/generate_dll")
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async def generate_dll(binary_file: UploadFile = File(...), metadata_file: UploadFile = File(...)):
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# Bu kısmı dokunmadık, aynı duruyor
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temp_dir = tempfile.mkdtemp()
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binary_path = os.path.join(temp_dir, binary_file.filename)
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metadata_path = os.path.join(temp_dir, metadata_file.filename)
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@@ -130,7 +145,6 @@ async def generate_dll(binary_file: UploadFile = File(...), metadata_file: Uploa
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@app.post("/extract")
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async def extract_dialogues(file: UploadFile = File(...), assembly_file: Optional[UploadFile] = File(None)):
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# Bu kısmı dokunmadık, aynı duruyor
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temp_dir = tempfile.mkdtemp()
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asset_path = os.path.join(temp_dir, file.filename)
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with open(asset_path, "wb") as f: f.write(await file.read())
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@@ -169,7 +183,6 @@ async def extract_dialogues(file: UploadFile = File(...), assembly_file: Optiona
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except: pass
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return FileResponse(zip_filename, media_type="application/zip", filename=f"{file.filename}_dialogues.zip")
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# ARKA PLAN GÖREVİ BAŞLATICISI
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@app.post("/repack_async")
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async def repack_async(background_tasks: BackgroundTasks, asset_file: UploadFile = File(...), mod_zip: UploadFile = File(...)):
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job_id = str(uuid.uuid4())
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@@ -177,27 +190,20 @@ async def repack_async(background_tasks: BackgroundTasks, asset_file: UploadFile
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asset_path = os.path.join(temp_dir, asset_file.filename)
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zip_path = os.path.join(temp_dir, mod_zip.filename)
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# Dosyaları hızlıca diske al ve isteği hemen geri döndür ki 60 saniye sorunu yaşanmasın
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with open(asset_path, "wb") as f: f.write(await asset_file.read())
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with open(zip_path, "wb") as f: f.write(await mod_zip.read())
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# Gerçek işi arka plandaki isimsiz bir hayalete devret
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background_tasks.add_task(process_repack, job_id, asset_path, zip_path, asset_file.filename)
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jobs[job_id] = {"status": "queued", "progress": 0, "message": "İşlem sıraya alındı, başlıyor..."}
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return {"job_id": job_id}
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# DURUM KONTROLCÜSÜ (Yüzde ve Süre Buradan Okunur)
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@app.get("/status/{job_id}")
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async def get_status(job_id: str):
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if job_id not in jobs:
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return JSONResponse(status_code=404, content={"error": "Görev bulunamadı"})
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return jobs[job_id]
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# İNDİRME UÇ NOKTASI
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@app.get("/download/{job_id}")
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async def download_file(job_id: str):
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job = jobs.get(job_id)
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if not job or job.get("status") != "completed":
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return JSONResponse(status_code=400, content={"error": "Dosya henüz hazır değil"})
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return FileResponse(job["file_path"], media_type="application/octet-stream", filename=job["filename"])
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allow_headers=["*"],
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)
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jobs = {}
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def process_repack(job_id: str, asset_path: str, zip_path: str, original_filename: str):
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for obj in env.objects:
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processed += 1
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if processed % 50 == 0:
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elapsed = time.time() - start_time
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rate = processed / elapsed if elapsed > 0 else 1
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remaining_seconds = int((total_objects - processed) / rate)
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prog = 5 + int((processed / total_objects) * 45)
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jobs[job_id].update({
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"progress": prog,
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"message": f"Diyaloglar yamalanıyor... (Kalan Süre: ~{remaining_seconds} sn)"
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})
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if obj.type.name in ["TextAsset", "MonoBehaviour"]:
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patched_data = patched_data.replace(orig_block, trans_block)
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obj.set_raw_data(bytes(patched_data))
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jobs[job_id].update({
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"progress": 60,
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"message": "Sıkıştırma algoritmaları deneniyor... (Sunucu hızına göre 1-3 dakika sürebilir)"
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})
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output_path = os.path.join(tempfile.gettempdir(), f"repacked_{job_id}_{original_filename}")
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compression_error = ""
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try:
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# 1. Deneme: Modern UnityPy String Formatı (LZMA)
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packed_data = env.file.save(packer="lzma")
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except Exception as e1:
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try:
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# 2. Deneme: Daha hızlı olan LZ4 Formatı
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packed_data = env.file.save(packer="lz4")
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except Exception as e2:
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try:
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# 3. Deneme: Eski Sürüm UnityPy Enum Formatı
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packed_data = env.file.save(packer=CompressionFlags.LZMA)
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except Exception as e3:
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# HİÇBİRİ İŞE YARAMAZSA HATAYI EKRANA YANSIT
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compression_error = f"LZMA_Str: {str(e1)} | LZ4_Str: {str(e2)} | Enum: {str(e3)}"
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packed_data = env.file.save()
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with open(output_path, "wb") as f:
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f.write(packed_data)
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if compression_error:
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final_msg = f"Dosya hazırlandı AMA Sıkıştırılamadı! Hata Logu: {compression_error}"
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else:
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final_msg = "İşlem %100 Tamamlandı ve Orijinal Boyuta Sıkıştırıldı! Dosya İndiriliyor..."
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jobs[job_id].update({
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"status": "completed",
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"progress": 100,
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"message": final_msg,
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"file_path": output_path,
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"filename": original_filename
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})
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jobs[job_id].update({"status": "error", "message": f"Kritik Hata: {str(e)}"})
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# --------- API UÇ NOKTALARI (ENDPOINTS) ---------
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@app.post("/generate_dll")
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async def generate_dll(binary_file: UploadFile = File(...), metadata_file: UploadFile = File(...)):
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temp_dir = tempfile.mkdtemp()
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binary_path = os.path.join(temp_dir, binary_file.filename)
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metadata_path = os.path.join(temp_dir, metadata_file.filename)
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@app.post("/extract")
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async def extract_dialogues(file: UploadFile = File(...), assembly_file: Optional[UploadFile] = File(None)):
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temp_dir = tempfile.mkdtemp()
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asset_path = os.path.join(temp_dir, file.filename)
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with open(asset_path, "wb") as f: f.write(await file.read())
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except: pass
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return FileResponse(zip_filename, media_type="application/zip", filename=f"{file.filename}_dialogues.zip")
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@app.post("/repack_async")
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async def repack_async(background_tasks: BackgroundTasks, asset_file: UploadFile = File(...), mod_zip: UploadFile = File(...)):
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job_id = str(uuid.uuid4())
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asset_path = os.path.join(temp_dir, asset_file.filename)
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zip_path = os.path.join(temp_dir, mod_zip.filename)
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with open(asset_path, "wb") as f: f.write(await asset_file.read())
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with open(zip_path, "wb") as f: f.write(await mod_zip.read())
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background_tasks.add_task(process_repack, job_id, asset_path, zip_path, asset_file.filename)
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jobs[job_id] = {"status": "queued", "progress": 0, "message": "İşlem sıraya alındı, başlıyor..."}
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return {"job_id": job_id}
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@app.get("/status/{job_id}")
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async def get_status(job_id: str):
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if job_id not in jobs: return JSONResponse(status_code=404, content={"error": "Görev bulunamadı"})
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return jobs[job_id]
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@app.get("/download/{job_id}")
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async def download_file(job_id: str):
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job = jobs.get(job_id)
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if not job or job.get("status") != "completed": return JSONResponse(status_code=400, content={"error": "Dosya hazır değil"})
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return FileResponse(job["file_path"], media_type="application/octet-stream", filename=job["filename"])
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