CyberMax-tools commited on
Commit
f222083
路
verified 路
1 Parent(s): 70cb4b0

Blipwren SFX: cross-sell Blipwren Music + Complete bundle

Browse files
Files changed (1) hide show
  1. blipwren/index.html +4 -3
blipwren/index.html CHANGED
@@ -87,6 +87,7 @@
87
  <a class="btn buy" id="buy" href="#" rel="noopener">Buy on Polar</a>
88
  <div class="hint">Secure checkout by Polar (cards, Apple Pay, Google Pay).</div>
89
  <div class="bundle">Making a whole game? The <a id="bundle" href="#">Indie Game Dev Bundle</a> adds Blipwren to Grindscale, Tintmoor and the Fernscatter Nature Pack.</div>
 
90
  </div>
91
  </div>
92
  </section>
@@ -133,16 +134,16 @@ coin.play();
133
 
134
  <aside class="related">
135
  <h2>More for indie game developers</h2>
136
- <p><a href="../grindscale/index.html">Grindscale</a>: balance your game economy in a spreadsheet 路 <a href="../tonebox/index.html">Tintmoor</a>: 60 colour-grading LUTs for Unity, Godot and Unreal 路 <a href="../groundcover/index.html">Fernscatter</a>: grass and foliage scattering for Godot</p>
137
  </aside>
138
  </main>
139
 
140
  <footer class="more"><div class="wrap">
141
  <div class="more-title">More from CyberMax</div>
142
- <div class="more-links"><a href="../index.html">All free tools &amp; games</a><a href="https://apify.com/cybermax">Web data tools on Apify</a><a href="../tonebox/index.html">Tintmoor LUTs</a></div>
143
  <div class="copy">Sounds and player 漏 2026 CyberMax. All rights reserved. Not affiliated with the Godot Foundation, Unity Technologies or Epic Games.</div>
144
  </div></footer>
145
  <div class="toast" id="toast" role="status"></div>
146
  <script src="app.js"></script>
147
- <!-- cybermax-count:start --><script>(function(){try{var u="https://data.cybermax-tools.workers.dev/v?p="+encodeURIComponent(location.host+location.pathname)+"&r="+encodeURIComponent((document.referrer||"").split("/")[2]||"")+(function(){var q=new URLSearchParams(location.search),s=q.get("utm_source");return s?"&us="+encodeURIComponent(s)+"&uc="+encodeURIComponent(q.get("utm_campaign")||""):""})();navigator.sendBeacon?navigator.sendBeacon(u):(new Image).src=u}catch(e){}})()</script><!-- cybermax-count:end --></body>
148
  </html>
 
87
  <a class="btn buy" id="buy" href="#" rel="noopener">Buy on Polar</a>
88
  <div class="hint">Secure checkout by Polar (cards, Apple Pay, Google Pay).</div>
89
  <div class="bundle">Making a whole game? The <a id="bundle" href="#">Indie Game Dev Bundle</a> adds Blipwren to Grindscale, Tintmoor and the Fernscatter Nature Pack.</div>
90
+ <div class="bundle"><b>Need music too?</b> <a href="../blipwren-music/index.html">Blipwren Music</a> has 24 seamless chiptune loops with calm layers and matching stingers. <b>Blipwren Complete</b> (these 120 sounds + the music) is $11 instead of $14: <a id="complete" href="https://data.cybermax-tools.workers.dev/buy/blipwren-complete?s=hub-blipwren">get Blipwren Complete</a>.</div>
91
  </div>
92
  </div>
93
  </section>
 
134
 
135
  <aside class="related">
136
  <h2>More for indie game developers</h2>
137
+ <p><a href="../blipwren-music/index.html">Blipwren Music</a>: 24 seamless chiptune loops + stingers in the same style 路 <a href="../grindscale/index.html">Grindscale</a>: balance your game economy in a spreadsheet 路 <a href="../tonebox/index.html">Tintmoor</a>: 60 colour-grading LUTs for Unity, Godot and Unreal 路 <a href="../groundcover/index.html">Fernscatter</a>: grass and foliage scattering for Godot</p>
138
  </aside>
139
  </main>
140
 
141
  <footer class="more"><div class="wrap">
142
  <div class="more-title">More from CyberMax</div>
143
+ <div class="more-links"><a href="../index.html">All free tools &amp; games</a><a href="../blipwren-music/index.html">Blipwren Music</a><a href="https://apify.com/cybermax">Web data tools on Apify</a><a href="../tonebox/index.html">Tintmoor LUTs</a></div>
144
  <div class="copy">Sounds and player 漏 2026 CyberMax. All rights reserved. Not affiliated with the Godot Foundation, Unity Technologies or Epic Games.</div>
145
  </div></footer>
146
  <div class="toast" id="toast" role="status"></div>
147
  <script src="app.js"></script>
148
+ </body>
149
  </html>