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Add a note about Maverick 1.1
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README.md
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## Maverick-4B-Unity-XR-Agent
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<a href="https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent
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A 4B language model that turns spoken or typed English into actions in Unity XR scenes. It picks up, places and moves
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objects, switches devices on and off, moves the user between rooms, and asks which object you mean when a command is
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On 499 instructions written by people for the ALFRED benchmark, it chose the right action on the right object 83.8% of
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the time, ahead of models with up to 120B parameters. The [article](https://huggingface.co/blog/ErenAta00/maverick-4b-unity-xr-agent) explains how it was trained and tested.
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## Releases
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| Release | Type | Description |
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| [Maverick-4B-Unity-XR-Agent](https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-
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| [Maverick XR Agent for Unity](https://github.com/mcbu-xrlab/Maverick-Unity) | Unity package | Connects the model to your scene; installs from the Package Manager ([Hugging Face mirror](https://huggingface.co/ErenAta00/Maverick-Unity)) |
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| [Offline Voice Control for Unity XR Scenes](https://huggingface.co/blog/ErenAta00/maverick-4b-unity-xr-agent) | Article | How Maverick was trained and tested |
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| [XRLab-SDK](https://github.com/mcbu-xrlab/XRLab-SDK) | Python SDK | Shows which vision-language models fit on an XR headset and what they cost to run |
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## Maverick-4B-Unity-XR-Agent
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<a href="https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent"><img src="https://huggingface.co/spaces/ExtendedRealityLabMCBU/README/resolve/main/maverick.jpg" alt="Maverick-4B-Unity-XR-Agent" width="100%"></a>
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A 4B language model that turns spoken or typed English into actions in Unity XR scenes. It picks up, places and moves
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objects, switches devices on and off, moves the user between rooms, and asks which object you mean when a command is
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On 499 instructions written by people for the ALFRED benchmark, it chose the right action on the right object 83.8% of
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the time, ahead of models with up to 120B parameters. The [article](https://huggingface.co/blog/ErenAta00/maverick-4b-unity-xr-agent) explains how it was trained and tested.
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Version 1.1 adds undo and corrections, shared attention for several people, actions across rooms and short plans: [Maverick-4B-Unity-XR-Agent 1.1](https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-1.1).
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## Releases
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| Release | Type | Description |
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|---|---|---|
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| [Maverick-4B-Unity-XR-Agent 1.1](https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-1.1) | Model | Adds undo and corrections, shared attention, actions across rooms and short plans |
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| [Maverick-4B-Unity-XR-Agent](https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent) (1.0) | Model | Tool calling for Unity XR scenes, GGUF |
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| [Maverick XR Agent for Unity](https://github.com/mcbu-xrlab/Maverick-Unity) | Unity package | Connects the model to your scene; installs from the Package Manager ([Hugging Face mirror](https://huggingface.co/ErenAta00/Maverick-Unity)) |
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| [Offline Voice Control for Unity XR Scenes](https://huggingface.co/blog/ErenAta00/maverick-4b-unity-xr-agent) | Article | How Maverick was trained and tested |
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| [XRLab-SDK](https://github.com/mcbu-xrlab/XRLab-SDK) | Python SDK | Shows which vision-language models fit on an XR headset and what they cost to run |
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