ErenAta00 commited on
Commit
b65f436
路
verified 路
1 Parent(s): 06ba942

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +0 -26
README.md CHANGED
@@ -12,29 +12,3 @@ reality, 3D virtual environments and educational technology, and on the AI model
12
  collects what we release in the open.
13
 
14
  [Website](https://xrlab.cbu.edu.tr) 路 [GitHub](https://github.com/mcbu-xrlab)
15
-
16
- ## Projects
17
-
18
- ### Maverick: language control for Unity XR scenes
19
-
20
- <a href="https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-1.1"><img src="https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-1.1/resolve/main/assets/banner.jpg" alt="Maverick-4B-Unity-XR-Agent 1.1" width="55%"></a>
21
-
22
- A 4B language model that turns spoken or typed English into actions in Unity XR scenes. It picks up, places and moves
23
- objects, switches devices on and off, moves the user between rooms, and asks which object you mean when a command is
24
- unclear. It runs offline through llama.cpp on a 4 GB laptop GPU. Version 1.1 adds undo and corrections, shared
25
- attention for several people, actions across rooms and short plans.
26
-
27
- On 499 instructions written by people for the ALFRED benchmark, 1.1 chose the right action on the right object 83.2% of
28
- the time (1.0: 83.8%), ahead of the other models we tested, which scored up to 67.1%.
29
-
30
- - [Maverick-4B-Unity-XR-Agent 1.1](https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent-1.1), the current model
31
- - [Maverick-4B-Unity-XR-Agent 1.0](https://huggingface.co/ErenAta00/Maverick-4B-Unity-XR-Agent), the first release
32
- - [Maverick XR Agent for Unity](https://github.com/mcbu-xrlab/Maverick-Unity), the Unity package that connects the model to your scene ([Hugging Face mirror](https://huggingface.co/ErenAta00/Maverick-Unity))
33
- - [Offline Voice Control for Unity XR Scenes](https://huggingface.co/blog/ErenAta00/maverick-4b-unity-xr-agent), the article on how 1.0 was trained and tested
34
-
35
- ### XRLab-SDK: vision-language models on XR headsets
36
-
37
- A Python SDK that reports what a headset is, which vision-language model configurations fit on it, and what running
38
- them costs. It is built from a study of about 10,000 inferences on a Meta Quest 3.
39
-
40
- - [XRLab-SDK](https://github.com/mcbu-xrlab/XRLab-SDK) on GitHub
 
12
  collects what we release in the open.
13
 
14
  [Website](https://xrlab.cbu.edu.tr) 路 [GitHub](https://github.com/mcbu-xrlab)