File size: 10,399 Bytes
df84e45 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 | """Crello row -> ground-truth document + the assets a model gets to work with.
What survives the conversion, and why:
- Image, SVG and SVG-mask layers become `image` elements over pre-rendered
assets. Their colours are baked into the PNG, exactly as a stock asset would
arrive in a real editor.
- A `ColoredBackground` that is one flat colour becomes the document
background; a textured or gradient one stays an asset.
- Text layers become real `text` elements. Crello's pre-rendered text PNGs are
withheld from the assets, otherwise the cheapest policy is to paste pictures
of the words instead of typing them.
- Per-character colour, bold and italic become runs. Crello's explicit
`text_line` indices become `\\n` breaks, and the raw newlines it says to
ignore are dropped.
- Identical assets are merged, so a design that uses one divider twice asks for
the same asset to be placed twice rather than rewarding a coin-flip over two
indistinguishable ids.
"""
from __future__ import annotations
import hashlib
import io
import random
from collections import Counter
from dataclasses import dataclass, field
import numpy as np
from PIL import Image
from .colors import parse_color
from .doc import DesignDoc, Element, Run
from .fonts import FontRegistry
from .text import fit_box
_QUANTISED = ("x", "y", "width", "height", "angle", "opacity", "font_size", "line_height",
"letter_spacing")
ASSET_KIND = {
"ImageElement": "photo",
"SvgMaskElement": "photo",
"SvgElement": "graphic",
"ColoredBackground": "background",
}
@dataclass
class ConvertedDesign:
crello_id: str
doc: DesignDoc
assets: dict[str, Image.Image]
asset_meta: dict[str, dict]
meta: dict
preview: Image.Image | None
warnings: list[str] = field(default_factory=list)
def _label(features, key: str, value):
"""ClassLabel int (or list of ints) -> name, tolerant of already-decoded rows."""
feat = features[key]
inner = getattr(feat, "feature", feat)
names = getattr(inner, "names", None)
if names is None:
return value
if isinstance(value, list):
return [names[v] if isinstance(v, int) else v for v in value]
return names[value] if isinstance(value, int) else value
def _to_pil(value) -> Image.Image | None:
if value is None:
return None
if isinstance(value, Image.Image):
return value
if isinstance(value, dict) and value.get("bytes"):
return Image.open(io.BytesIO(value["bytes"]))
return None
def _flat_color(img: Image.Image) -> str | None:
arr = np.asarray(img.convert("RGBA").resize((32, 32)), dtype=np.float32)
opaque = arr[:, :, 3] > 250
if opaque.mean() < 0.98:
return None
rgb = arr[:, :, :3][opaque]
if rgb.std(axis=0).max() > 2.5:
return None
r, g, b = (int(round(v)) for v in rgb.mean(axis=0))
return f"#{r:02x}{g:02x}{b:02x}"
def _text_runs(text: str, colors, bolds, italics, lines) -> tuple[str, list[dict]]:
"""Rebuild text with explicit line breaks and per-character style runs."""
def at(seq, i, default):
try:
return seq[i]
except (IndexError, TypeError):
return default
out_chars: list[tuple[str, str, bool, bool]] = []
prev_line = None
for i, ch in enumerate(text):
if ch == "\n":
continue
line = at(lines, i, prev_line or 0)
style = (
parse_color(at(colors, i, "#000000") or "#000000"),
bool(at(bolds, i, False)),
bool(at(italics, i, False)),
)
if prev_line is not None and line != prev_line:
out_chars.append(("\n", *out_chars[-1][1:]) if out_chars else ("\n", *style))
out_chars.append((ch, *style))
prev_line = line
runs: list[dict] = []
for ch, color, bold, italic in out_chars:
if runs and (runs[-1]["color"], runs[-1]["bold"], runs[-1]["italic"]) == (
color,
bold,
italic,
):
runs[-1]["text"] += ch
else:
runs.append({"text": ch, "color": color, "bold": bold, "italic": italic})
return "".join(r["text"] for r in runs), runs
def convert_row(row: dict, features, fonts: FontRegistry) -> ConvertedDesign:
crello_id = str(row["id"])
width, height = int(row["canvas_width"]), int(row["canvas_height"])
types = _label(features, "type", list(row["type"]))
font_names = _label(features, "font", list(row["font"]))
aligns = _label(features, "text_align", list(row["text_align"]))
doc = DesignDoc(width=width, height=height, background="#ffffff")
warnings: list[str] = []
raw_assets: list[tuple[str, Image.Image, str]] = [] # (element slot, image, kind)
pending: list[tuple[int, dict]] = [] # element kwargs, with asset slot names
bg_set = False
for i in range(int(row["length"])):
etype = types[i]
x, y = float(row["left"][i]), float(row["top"][i])
w, h = float(row["width"][i]), float(row["height"][i])
angle = float(row["angle"][i] or 0.0)
opacity = float(row["opacity"][i]) if row["opacity"][i] is not None else 1.0
if w < 1 or h < 1 or opacity <= 0.01:
warnings.append(f"dropped degenerate element {i} ({etype})")
continue
common = dict(x=x, y=y, width=w, height=h, angle=angle, opacity=min(1.0, opacity))
if etype == "TextElement":
text = str(row["text"][i] or "")
if not text.strip():
continue
family_raw = font_names[i] or ""
if not fonts.knows(family_raw):
warnings.append(f"font fallback: {family_raw!r}")
family = fonts.resolve(family_raw)
joined, runs = _text_runs(
text,
row["text_color"][i],
row["font_bold"][i],
row["font_italic"][i],
row["text_line"][i],
)
counts = Counter((r["color"], r["bold"], r["italic"]) for r in runs for _ in r["text"])
(color, bold, italic), _ = counts.most_common(1)[0]
uniform = len({(r["color"], r["bold"], r["italic"]) for r in runs}) == 1
el_runs = None
if not uniform:
el_runs = [
Run(
text=r["text"],
color=None if r["color"] == color else r["color"],
bold=None if r["bold"] == bold else r["bold"],
italic=None if r["italic"] == italic else r["italic"],
)
for r in runs
]
align = aligns[i] if aligns[i] in ("left", "center", "right") else "left"
kwargs = dict(
kind="text",
text=joined,
font_family=family,
font_size=float(row["font_size"][i] or 24.0),
color=color,
bold=bold,
italic=italic,
align=align,
line_height=float(row["line_height"][i] or 1.0),
letter_spacing=float(row["letter_spacing"][i] or 0.0),
uppercase=bool(row["capitalize"][i]),
runs=el_runs,
**common,
)
pending.append((i, kwargs))
continue
img = _to_pil(row["image"][i])
if img is None:
warnings.append(f"element {i} ({etype}) has no image")
continue
if etype == "ColoredBackground" and not bg_set:
flat = _flat_color(img)
colors = row["color"][i] or []
if flat is not None:
doc.background = parse_color(colors[0]) if colors else flat
bg_set = True
continue
slot = f"s{i}"
raw_assets.append((slot, img.convert("RGBA"), ASSET_KIND.get(etype, "graphic")))
pending.append((i, dict(kind="image", asset_id=slot, **common)))
# Merge identical assets, then hand out ids in a shuffled order so the id
# sequence does not leak the stacking order of the ground truth.
digest_to_slot: dict[str, str] = {}
slot_alias: dict[str, str] = {}
unique: list[tuple[str, Image.Image, str]] = []
for slot, img, kind in raw_assets:
digest = hashlib.sha1(img.tobytes() + str(img.size).encode()).hexdigest()
if digest in digest_to_slot:
slot_alias[slot] = digest_to_slot[digest]
continue
digest_to_slot[digest] = slot
slot_alias[slot] = slot
unique.append((slot, img, kind))
order = list(range(len(unique)))
random.Random(int(hashlib.sha1(crello_id.encode()).hexdigest()[:8], 16)).shuffle(order)
slot_to_id = {unique[k][0]: f"a{n + 1}" for n, k in enumerate(order)}
assets: dict[str, Image.Image] = {}
asset_meta: dict[str, dict] = {}
for slot, img, kind in unique:
aid = slot_to_id[slot]
assets[aid] = img
asset_meta[aid] = {
"id": aid,
"kind": kind,
"aspect": round(img.width / img.height, 4),
}
for _, kwargs in pending:
if kwargs["kind"] == "image":
kwargs["asset_id"] = slot_to_id[slot_alias[kwargs["asset_id"]]]
# Crello stores float32. Quantise to what a tool call can express, so
# the expert trajectory reproduces the ground truth exactly.
for key in _QUANTISED:
if key in kwargs and isinstance(kwargs[key], float):
kwargs[key] = round(kwargs[key], 2)
el = Element(id=doc.new_id(), **kwargs)
if el.kind == "text":
_, el.height = fit_box(el, fonts)
doc.elements.append(el)
meta = {
"crello_id": crello_id,
"title": str(row.get("title") or ""),
"format": _label(features, "format", row["format"]),
"category": _label(features, "category", row["category"]),
"keywords": list(row.get("keywords") or []),
"industries": _label(features, "industries", list(row.get("industries") or [])),
"canvas": {"width": width, "height": height},
}
return ConvertedDesign(
crello_id=crello_id,
doc=doc,
assets=assets,
asset_meta=asset_meta,
meta=meta,
preview=_to_pil(row.get("preview")),
warnings=warnings,
)
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