Spaces:
Running
Running
File size: 19,204 Bytes
1ccf652 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 | """
CodeArchitect β the top-level self-authoring skill orchestrator
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
Ties the full pipeline together:
Observer β Writer β Validator β Library β Executor
β β β β β
β swarm β in-house β Queen β JSON β VM/local
motion AI meaning store dispatch
Usage:
from aureon.code_architect import get_code_architect
arch = get_code_architect()
arch.bootstrap_atomics() # seed L0 skills
arch.teach_compound("click_and_type", ["vm_left_click", "vm_type_text"])
arch.build_workflow("morning_routine", ["check_mail", "review_calendar"])
arch.build_role("be_ceo", ["morning_routine", "strategic_planning"])
arch.execute_skill("be_ceo") # runs the whole tree
High-level API:
- bootstrap_atomics() : seed all 20 VM primitives as L0 skills
- observe_and_propose() : run one observeβpropose cycle on the observer
- learn_from_pattern(p) : turn an ObservedPattern into a stored Skill
- teach_compound(n, deps) : manually compose a compound skill
- build_workflow(n, tasks) : manually compose a workflow
- build_role(n, workflows) : manually compose a role
- execute_skill(name) : run a skill through the full tree
- get_status() : full pipeline health
"""
from __future__ import annotations
import logging
import threading
import time
from typing import Any, Dict, List, Optional
from aureon.code_architect.skill import (
Skill,
SkillProposal,
SkillLevel,
SkillStatus,
)
from aureon.code_architect.skill_library import SkillLibrary, get_skill_library
from aureon.code_architect.primitives import VM_ACTION_NAMES
from aureon.code_architect.observer import ObservationEngine, ObservedPattern
from aureon.code_architect.writer import SkillWriter
from aureon.code_architect.validator import SkillValidator
from aureon.code_architect.executor import SkillExecutor, SkillExecutionResult
logger = logging.getLogger("aureon.code_architect.architect")
class CodeArchitect:
"""The top-level orchestrator of the self-authoring skill pipeline."""
def __init__(
self,
library: Optional[SkillLibrary] = None,
adapter: Any = None,
dispatcher: Any = None,
queen_bridge: Any = None,
pillar_alignment: Any = None,
thought_bus: Any = None,
auto_wire: bool = True,
):
# Use `is not None` rather than `or` because an empty library is
# falsy (SkillLibrary.__len__ == 0 initially) and would otherwise
# silently fall through to the singleton.
self.library = library if library is not None else get_skill_library()
self.writer = SkillWriter(adapter=adapter)
self.validator = SkillValidator(
queen_bridge=queen_bridge,
pillar_alignment=pillar_alignment,
)
self.observer = ObservationEngine(window_size=3, min_occurrences=2)
self.executor = SkillExecutor(
library=self.library,
dispatcher=dispatcher,
validator=self.validator,
thought_bus=thought_bus,
)
self._lock = threading.RLock()
self._created_at = time.time()
if auto_wire:
self._auto_wire()
def _auto_wire(self) -> None:
# VM dispatcher
if self.executor.dispatcher is None:
try:
from aureon.autonomous.vm_control import get_vm_dispatcher
self.executor.dispatcher = get_vm_dispatcher()
except Exception:
pass
# ThoughtBus
if self.executor.thought_bus is None:
try:
from aureon.core.aureon_thought_bus import ThoughtBus
self.executor.thought_bus = ThoughtBus()
except Exception:
pass
# Load adapter for the writer (if not already)
if self.writer.adapter is None:
try:
from aureon.inhouse_ai.llm_adapter import AureonBrainAdapter
self.writer.adapter = AureonBrainAdapter()
except Exception:
pass
# S03: Eager-wire validator's Queen bridge + pillar alignment.
# Without this, the validator only lazy-loads them on first
# validate() call, which means an audit right after __init__
# sees them as None.
try:
self.validator._load_subsystems()
except Exception:
pass
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Bootstrapping β seed the L0 atomic skills
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def bootstrap_atomics(self, overwrite: bool = False) -> List[Skill]:
"""
Seed the library with L0 atomic skills for every VM primitive.
Returns the list of skills created/verified.
"""
created: List[Skill] = []
for action in VM_ACTION_NAMES:
skill_name = action # keep name matching the primitive (e.g. "left_click")
if not overwrite and self.library.contains(skill_name):
created.append(self.library.get(skill_name))
continue
proposal = self.writer.propose_atomic(
action=action,
name=skill_name,
description=f"Atomic VM primitive: {action}",
category="atomic",
target="vm",
)
skill = self._store_if_valid(proposal)
if skill:
created.append(skill)
self.library.save()
logger.info("Bootstrapped %d atomic skills", len(created))
return created
def _store_if_valid(self, proposal: SkillProposal) -> Optional[Skill]:
"""Validate a proposal and store it in the library if it passes."""
validation = self.validator.validate(proposal)
skill = Skill.from_proposal(proposal)
# Fold validation verdict into the skill
skill.queen_verdict = validation.queen_verdict
skill.queen_confidence = validation.queen_confidence
skill.pillar_alignment_score = validation.pillar_alignment_score
skill.pillar_lighthouse = validation.pillar_lighthouse
skill.harmonic_signature = validation.harmonic_signature
if not validation.validated:
skill.status = SkillStatus.BLOCKED
skill.last_error = validation.reasoning
logger.warning("Skill %s blocked: %s", skill.name, validation.reasoning)
# Still store blocked skills so the user can inspect them
self.library.add(skill, persist=False)
return None
if validation.approved:
skill.status = SkillStatus.APPROVED
else:
skill.status = SkillStatus.VALIDATED
self.library.add(skill, persist=False)
return skill
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Observation β pattern β skill
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def observe_and_propose(self) -> List[Skill]:
"""
Pull all pending patterns from the observer and turn each into a
validated, stored skill. Returns the list of new skills.
"""
patterns = self.observer.get_pending_patterns(clear=True)
created: List[Skill] = []
for pattern in patterns:
skill = self.learn_from_pattern(pattern)
if skill:
created.append(skill)
if created:
self.library.save()
return created
def learn_from_pattern(self, pattern: ObservedPattern) -> Optional[Skill]:
"""Generate + validate + store a skill from an ObservedPattern."""
proposal = self.writer.propose_from_pattern(pattern)
if self.library.contains(proposal.name):
# Append a suffix to avoid collisions
base = proposal.name
suffix = 1
while self.library.contains(f"{base}_{suffix}"):
suffix += 1
proposal.name = f"{base}_{suffix}"
proposal.entry_function = proposal.name
# Regenerate code with the new name
proposal.code = proposal.code.replace(f"def {base}(", f"def {proposal.name}(", 1)
return self._store_if_valid(proposal)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Manual composition β teach compound/workflow/role skills
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def teach_compound(
self,
name: str,
dependency_skill_names: List[str],
description: str = "",
) -> Optional[Skill]:
"""Teach a compound (L1/L2) skill composed of existing skills."""
proposal = self.writer.propose_compound(
name=name,
dependency_skill_names=dependency_skill_names,
description=description,
level=SkillLevel.COMPOUND,
category="compound",
)
skill = self._store_if_valid(proposal)
self.library.save()
return skill
def build_task(
self,
name: str,
dependency_skill_names: List[str],
description: str = "",
) -> Optional[Skill]:
"""Build an L2 task skill."""
proposal = self.writer.propose_compound(
name=name,
dependency_skill_names=dependency_skill_names,
description=description,
level=SkillLevel.TASK,
category="task",
)
skill = self._store_if_valid(proposal)
self.library.save()
return skill
def build_workflow(
self,
name: str,
task_skill_names: List[str],
description: str = "",
) -> Optional[Skill]:
"""Build an L3 workflow."""
proposal = self.writer.propose_workflow(
name=name,
task_skill_names=task_skill_names,
description=description,
)
skill = self._store_if_valid(proposal)
self.library.save()
return skill
def build_role(
self,
name: str,
workflow_skill_names: List[str],
description: str = "",
) -> Optional[Skill]:
"""
Build an L4 role (persona) β e.g. be_ceo, be_engineer, be_scout.
The role's generated code emits 'role.enter' / 'role.exit' events
and calls each workflow in sequence via call_skill().
"""
proposal = self.writer.propose_role(
name=name,
workflow_skill_names=workflow_skill_names,
description=description,
)
skill = self._store_if_valid(proposal)
self.library.save()
return skill
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Execution
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def execute_skill(
self,
skill_name: str,
params: Optional[Dict[str, Any]] = None,
resolve_deps: bool = True,
) -> SkillExecutionResult:
"""
Execute a skill by name.
If resolve_deps=True, pre-compiles the full dependency tree first.
"""
if resolve_deps:
return self.executor.execute_with_dependencies(skill_name, params=params)
return self.executor.execute_by_name(skill_name, params=params)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# High-level: build the "be a CEO" persona from scratch
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def demo_build_ceo_persona(self) -> Dict[str, Any]:
"""
Full demo: build a complete skill tree from L0 atomics up to a L4
"be_ceo" role, using only the VM primitives that already exist.
This proves the full hierarchical composition pipeline works
without any real LLM β purely through template-mode composition
and validated execution.
Returns a summary dict.
"""
# 1. Seed L0 atomics
atomics = self.bootstrap_atomics()
# 2. Build a few L1 compound skills from existing primitives
compound_specs = [
("click_somewhere", ["mouse_move", "left_click"]),
("type_a_sentence", ["type_text", "press_key"]),
("inspect_screen", ["screenshot", "list_windows"]),
("run_command", ["execute_shell"]),
("read_powershell", ["execute_powershell"]),
]
compounds: List[Optional[Skill]] = []
for name, deps in compound_specs:
s = self.teach_compound(name=name, dependency_skill_names=deps,
description=f"Compound: {name.replace('_', ' ')}")
compounds.append(s)
# 3. Build L2 tasks from compounds
task_specs = [
("check_mail", ["inspect_screen", "click_somewhere", "type_a_sentence"]),
("review_calendar", ["inspect_screen", "click_somewhere"]),
("analyse_market", ["run_command", "inspect_screen"]),
("make_a_decision", ["read_powershell", "type_a_sentence"]),
("delegate_tasks", ["type_a_sentence", "click_somewhere"]),
("strategic_thinking", ["inspect_screen", "read_powershell", "type_a_sentence"]),
]
tasks: List[Optional[Skill]] = []
for name, deps in task_specs:
t = self.build_task(name=name, dependency_skill_names=deps,
description=f"Task: {name.replace('_', ' ')}")
tasks.append(t)
# 4. Build L3 workflows from tasks
workflow_specs = [
("morning_routine", ["check_mail", "review_calendar", "analyse_market"]),
("strategic_planning", ["analyse_market", "strategic_thinking", "make_a_decision"]),
("leadership_cycle", ["delegate_tasks", "strategic_thinking"]),
("end_of_day", ["review_calendar", "delegate_tasks"]),
]
workflows: List[Optional[Skill]] = []
for name, deps in workflow_specs:
w = self.build_workflow(name=name, task_skill_names=deps,
description=f"Workflow: {name.replace('_', ' ')}")
workflows.append(w)
# 5. Build the L4 role β be_ceo
ceo = self.build_role(
name="be_ceo",
workflow_skill_names=[
"morning_routine",
"strategic_planning",
"leadership_cycle",
"end_of_day",
],
description="Persona: act as a CEO β orchestrate the full day cycle",
)
# 6. Summary
return {
"atomics_count": len([s for s in atomics if s is not None]),
"compound_count": len([s for s in compounds if s is not None]),
"task_count": len([s for s in tasks if s is not None]),
"workflow_count": len([s for s in workflows if s is not None]),
"role_built": ceo is not None,
"ceo_skill_id": ceo.skill_id if ceo else None,
"ceo_status": ceo.status.value if ceo else None,
"ceo_dependencies": ceo.dependencies if ceo else [],
"library_size": len(self.library),
}
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Status
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def get_status(self) -> Dict[str, Any]:
return {
"uptime_s": round(time.time() - self._created_at, 2),
"library": self.library.get_stats(),
"writer": self.writer.get_stats(),
"validator": self.validator.get_stats(),
"executor": self.executor.get_status(),
"observer": self.observer.get_status(),
}
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Singleton
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
_architect_instance: Optional[CodeArchitect] = None
_architect_lock = threading.Lock()
def get_code_architect(**kwargs) -> CodeArchitect:
"""Get or create the singleton CodeArchitect."""
global _architect_instance
with _architect_lock:
if _architect_instance is None:
_architect_instance = CodeArchitect(**kwargs)
return _architect_instance
|