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import json
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import os
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from PIL import Image
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def extract_atlas(png_path, json_path, output_dir):
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"""
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Extrae sprites individuales de un atlas en formato TexturePacker,
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usando la sección 'spritesheet.frames' del JSON.
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Args:
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png_path (str): Ruta al PNG del spritesheet.
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json_path (str): Ruta al JSON con metadatos (debe contener 'spritesheet.frames').
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output_dir (str): Carpeta de salida para los sprites.
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"""
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with open(json_path, 'r', encoding='utf-8') as f:
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data = json.load(f)
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# Acceder a la sección del spritesheet
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if 'spritesheet' not in data or 'frames' not in data['spritesheet']:
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raise ValueError("El JSON no contiene la estructura 'spritesheet.frames' requerida.")
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frames = data['spritesheet']['frames']
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meta = data['spritesheet'].get('meta', {})
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image_name = meta.get('image', '')
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# Cargar el spritesheet
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spritesheet = Image.open(png_path).convert("RGBA")
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os.makedirs(output_dir, exist_ok=True)
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extracted = 0
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for name, info in frames.items():
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frame = info.get('frame')
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if not frame:
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continue
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x = frame['x']
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y = frame['y']
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w = frame['w']
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h = frame['h']
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# Recortar sprite
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sprite = spritesheet.crop((x, y, x + w, y + h))
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# Asegurar nombre válido
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safe_name = "".join(c if c.isalnum() or c in "._-" else "_" for c in name)
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if not safe_name.lower().endswith('.png'):
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safe_name += '.png'
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sprite.save(os.path.join(output_dir, safe_name))
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extracted += 1
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print(f"✅ {extracted} sprites extraídos en: {output_dir}")
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