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97.9 kB
| var Module = typeof Module != "undefined" ? Module : {}; | |
| var ENVIRONMENT_IS_WEB = !!globalThis.window; | |
| var ENVIRONMENT_IS_WORKER = !!globalThis.WorkerGlobalScope; | |
| var ENVIRONMENT_IS_NODE = globalThis.process?.versions?.node && globalThis.process?.type != "renderer"; | |
| if (!Module["expectedDataFileDownloads"]) Module["expectedDataFileDownloads"] = 0; | |
| Module["expectedDataFileDownloads"]++; | |
| var arguments_ = []; | |
| var thisProgram = "./this.program"; | |
| var quit_ = (status, toThrow) => { | |
| throw toThrow | |
| }; | |
| var _scriptName = globalThis.document?.currentScript?.src; | |
| if (typeof __filename != "undefined") { | |
| _scriptName = __filename | |
| } else if (ENVIRONMENT_IS_WORKER) { | |
| _scriptName = self.location.href | |
| } | |
| var scriptDirectory = ""; | |
| function locateFile(path) { | |
| if (Module["locateFile"]) { | |
| return Module["locateFile"](path, scriptDirectory) | |
| } | |
| return scriptDirectory + path | |
| } | |
| var readAsync, readBinary; | |
| if (ENVIRONMENT_IS_NODE) { | |
| var fs = require("fs"); | |
| scriptDirectory = __dirname + "/"; | |
| readBinary = filename => { | |
| filename = isFileURI(filename) ? new URL(filename) : filename; | |
| var ret = fs.readFileSync(filename); | |
| return ret | |
| }; | |
| readAsync = async (filename, binary = true) => { | |
| filename = isFileURI(filename) ? new URL(filename) : filename; | |
| var ret = fs.readFileSync(filename, binary ? undefined : "utf8"); | |
| return ret | |
| }; | |
| if (process.argv.length > 1) { | |
| thisProgram = process.argv[1].replace(/\\/g, "/") | |
| } | |
| arguments_ = process.argv.slice(2); | |
| if (typeof module != "undefined") { | |
| module["exports"] = Module | |
| } | |
| quit_ = (status, toThrow) => { | |
| process.exitCode = status; | |
| throw toThrow | |
| } | |
| } else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { | |
| try { | |
| scriptDirectory = new URL(".", _scriptName).href | |
| } catch {} { | |
| if (ENVIRONMENT_IS_WORKER) { | |
| readBinary = url => { | |
| var xhr = new XMLHttpRequest; | |
| xhr.open("GET", url, false); | |
| xhr.responseType = "arraybuffer"; | |
| xhr.send(null); | |
| return new Uint8Array(xhr.response) | |
| } | |
| } | |
| readAsync = async url => { | |
| if (isFileURI(url)) { | |
| return new Promise((resolve, reject) => { | |
| var xhr = new XMLHttpRequest; | |
| xhr.open("GET", url, true); | |
| xhr.responseType = "arraybuffer"; | |
| xhr.onload = () => { | |
| if (xhr.status == 200 || xhr.status == 0 && xhr.response) { | |
| resolve(xhr.response); | |
| return | |
| } | |
| reject(xhr.status) | |
| }; | |
| xhr.onerror = reject; | |
| xhr.send(null) | |
| }) | |
| } | |
| var response = await fetch(url, { | |
| credentials: "same-origin" | |
| }); | |
| if (response.ok) { | |
| return response.arrayBuffer() | |
| } | |
| throw new Error(response.status + " : " + response.url) | |
| } | |
| } | |
| } else {} | |
| var out = console.log.bind(console); | |
| var err = console.error.bind(console); | |
| var wasmBinary; | |
| var ABORT = false; | |
| var EXITSTATUS; | |
| var isFileURI = filename => filename.startsWith("file://"); | |
| var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; | |
| var HEAP64, HEAPU64; | |
| var runtimeInitialized = false; | |
| function updateMemoryViews() { | |
| var b = wasmMemory.buffer; | |
| HEAP8 = new Int8Array(b); | |
| HEAP16 = new Int16Array(b); | |
| HEAPU8 = new Uint8Array(b); | |
| HEAPU16 = new Uint16Array(b); | |
| HEAP32 = new Int32Array(b); | |
| HEAPU32 = new Uint32Array(b); | |
| HEAPF32 = new Float32Array(b); | |
| HEAPF64 = new Float64Array(b); | |
| HEAP64 = new BigInt64Array(b); | |
| HEAPU64 = new BigUint64Array(b) | |
| } | |
| function preRun() { | |
| if (Module["preRun"]) { | |
| if (typeof Module["preRun"] == "function") Module["preRun"] = [Module["preRun"]]; | |
| while (Module["preRun"].length) { | |
| addOnPreRun(Module["preRun"].shift()) | |
| } | |
| } | |
| callRuntimeCallbacks(onPreRuns) | |
| } | |
| function initRuntime() { | |
| FS.createPreloadedFile = FS_createPreloadedFile; | |
| FS.preloadFile = FS_preloadFile; | |
| if (window.initGLFrame) window.initGLFrame(); | |
| Fetch.init(); | |
| runtimeInitialized = true; | |
| TTY.init(); | |
| wasmExports["xk"](); | |
| FS.ignorePermissions = false | |
| } | |
| function preMain() {} | |
| function postRun() { | |
| if (Module["postRun"]) { | |
| if (typeof Module["postRun"] == "function") Module["postRun"] = [Module["postRun"]]; | |
| while (Module["postRun"].length) { | |
| addOnPostRun(Module["postRun"].shift()) | |
| } | |
| } | |
| callRuntimeCallbacks(onPostRuns) | |
| } | |
| abort = function(what) { | |
| Module["onAbort"]?.(what); | |
| what = "Aborted(" + what + ")"; | |
| err(what); | |
| ABORT = true; | |
| what += ". Build with -sASSERTIONS for more info."; | |
| var e = new WebAssembly.RuntimeError(what); | |
| throw e | |
| }; | |
| var wasmBinaryFile; | |
| function findWasmBinary() { | |
| return locateFile("index.wasm") | |
| } | |
| function getBinarySync(file) { | |
| if (file == wasmBinaryFile && wasmBinary) { | |
| return new Uint8Array(wasmBinary) | |
| } | |
| if (readBinary) { | |
| return readBinary(file) | |
| } | |
| throw "both async and sync fetching of the wasm failed" | |
| } | |
| async function getWasmBinary(binaryFile) { | |
| if (!wasmBinary) { | |
| try { | |
| var response = await readAsync(binaryFile); | |
| return new Uint8Array(response) | |
| } catch {} | |
| } | |
| return getBinarySync(binaryFile) | |
| } | |
| async function instantiateArrayBuffer(binaryFile, imports) { | |
| try { | |
| var binary = await getWasmBinary(binaryFile); | |
| var instance = await WebAssembly.instantiate(binary, imports); | |
| return instance | |
| } catch (reason) { | |
| err(`failed to asynchronously prepare wasm: ${reason}`); | |
| abort(reason) | |
| } | |
| } | |
| async function instantiateAsync(binary, binaryFile, imports) { | |
| if (!binary && !isFileURI(binaryFile) && !ENVIRONMENT_IS_NODE) { | |
| try { | |
| var response = fetch(binaryFile, { | |
| credentials: "same-origin" | |
| }); | |
| var instantiationResult = await WebAssembly.instantiateStreaming(response, imports); | |
| return instantiationResult | |
| } catch (reason) { | |
| err(`wasm streaming compile failed: ${reason}`); | |
| err("falling back to ArrayBuffer instantiation") | |
| } | |
| } | |
| return instantiateArrayBuffer(binaryFile, imports) | |
| } | |
| function getWasmImports() { | |
| initDependencies(); | |
| var imports = { | |
| a: wasmImports | |
| }; | |
| return imports | |
| } | |
| async function createWasm() { | |
| function receiveInstance(instance, module) { | |
| wasmExports = instance.exports; | |
| assignWasmExports(wasmExports); | |
| updateMemoryViews(); | |
| removeRunDependency("wasm-instantiate"); | |
| return wasmExports | |
| } | |
| addRunDependency("wasm-instantiate"); | |
| function receiveInstantiationResult(result) { | |
| return receiveInstance(result["instance"]) | |
| } | |
| var info = getWasmImports(); | |
| if (Module["instantiateWasm"]) { | |
| return new Promise((resolve, reject) => { | |
| Module["instantiateWasm"](info, (inst, mod) => { | |
| resolve(receiveInstance(inst, mod)) | |
| }) | |
| }) | |
| } | |
| wasmBinaryFile ??= findWasmBinary(); | |
| var result = await instantiateAsync(wasmBinary, wasmBinaryFile, info); | |
| var exports = receiveInstantiationResult(result); | |
| return exports | |
| } | |
| class ExitStatus { | |
| name = "ExitStatus"; | |
| constructor(status) { | |
| this.message = `Program terminated with exit(${status})`; | |
| this.status = status | |
| } | |
| } | |
| var callRuntimeCallbacks = callbacks => { | |
| while (callbacks.length > 0) { | |
| callbacks.shift()(Module) | |
| } | |
| }; | |
| var onPostRuns = []; | |
| var addOnPostRun = cb => onPostRuns.push(cb); | |
| var onPreRuns = []; | |
| var addOnPreRun = cb => onPreRuns.push(cb); | |
| var runDependencies = 0; | |
| var dependenciesFulfilled = null; | |
| var removeRunDependency = id => { | |
| runDependencies--; | |
| Module["monitorRunDependencies"]?.(runDependencies); | |
| if (runDependencies == 0) { | |
| if (dependenciesFulfilled) { | |
| var callback = dependenciesFulfilled; | |
| dependenciesFulfilled = null; | |
| callback() | |
| } | |
| } | |
| }; | |
| var addRunDependency = id => { | |
| runDependencies++; | |
| Module["monitorRunDependencies"]?.(runDependencies) | |
| }; | |
| var noExitRuntime = true; | |
| function setValue(ptr, value, type = "i8") { | |
| if (type.endsWith("*")) type = "*"; | |
| switch (type) { | |
| case "i1": | |
| HEAP8[ptr] = value; | |
| break; | |
| case "i8": | |
| HEAP8[ptr] = value; | |
| break; | |
| case "i16": | |
| HEAP16[ptr >> 1] = value; | |
| break; | |
| case "i32": | |
| HEAP32[ptr >> 2] = value; | |
| break; | |
| case "i64": | |
| HEAP64[ptr >> 3] = BigInt(value); | |
| break; | |
| case "float": | |
| HEAPF32[ptr >> 2] = value; | |
| break; | |
| case "double": | |
| HEAPF64[ptr >> 3] = value; | |
| break; | |
| case "*": | |
| HEAPU32[ptr >> 2] = value; | |
| break; | |
| default: | |
| abort(`invalid type for setValue: ${type}`) | |
| } | |
| } | |
| var stackRestore = val => __emscripten_stack_restore(val); | |
| var stackSave = () => _emscripten_stack_get_current(); | |
| var exceptionCaught = []; | |
| var uncaughtExceptionCount = 0; | |
| var ___cxa_begin_catch = ptr => { | |
| var info = new ExceptionInfo(ptr); | |
| if (!info.get_caught()) { | |
| info.set_caught(true); | |
| uncaughtExceptionCount-- | |
| } | |
| info.set_rethrown(false); | |
| exceptionCaught.push(info); | |
| ___cxa_increment_exception_refcount(ptr); | |
| return ___cxa_get_exception_ptr(ptr) | |
| }; | |
| var exceptionLast = 0; | |
| var ___cxa_end_catch = () => { | |
| _setThrew(0, 0); | |
| var info = exceptionCaught.pop(); | |
| ___cxa_decrement_exception_refcount(info.excPtr); | |
| exceptionLast = 0 | |
| }; | |
| class ExceptionInfo { | |
| constructor(excPtr) { | |
| this.excPtr = excPtr; | |
| this.ptr = excPtr - 24 | |
| } | |
| set_type(type) { | |
| HEAPU32[this.ptr + 4 >> 2] = type | |
| } | |
| get_type() { | |
| return HEAPU32[this.ptr + 4 >> 2] | |
| } | |
| set_destructor(destructor) { | |
| HEAPU32[this.ptr + 8 >> 2] = destructor | |
| } | |
| get_destructor() { | |
| return HEAPU32[this.ptr + 8 >> 2] | |
| } | |
| set_caught(caught) { | |
| caught = caught ? 1 : 0; | |
| HEAP8[this.ptr + 12] = caught | |
| } | |
| get_caught() { | |
| return HEAP8[this.ptr + 12] != 0 | |
| } | |
| set_rethrown(rethrown) { | |
| rethrown = rethrown ? 1 : 0; | |
| HEAP8[this.ptr + 13] = rethrown | |
| } | |
| get_rethrown() { | |
| return HEAP8[this.ptr + 13] != 0 | |
| } | |
| init(type, destructor) { | |
| this.set_adjusted_ptr(0); | |
| this.set_type(type); | |
| this.set_destructor(destructor) | |
| } | |
| set_adjusted_ptr(adjustedPtr) { | |
| HEAPU32[this.ptr + 16 >> 2] = adjustedPtr | |
| } | |
| get_adjusted_ptr() { | |
| return HEAPU32[this.ptr + 16 >> 2] | |
| } | |
| } | |
| var setTempRet0 = val => __emscripten_tempret_set(val); | |
| var findMatchingCatch = args => { | |
| var thrown = exceptionLast; | |
| if (!thrown) { | |
| setTempRet0(0); | |
| return 0 | |
| } | |
| var info = new ExceptionInfo(thrown); | |
| info.set_adjusted_ptr(thrown); | |
| var thrownType = info.get_type(); | |
| if (!thrownType) { | |
| setTempRet0(0); | |
| return thrown | |
| } | |
| for (var caughtType of args) { | |
| if (caughtType === 0 || caughtType === thrownType) { | |
| break | |
| } | |
| var adjusted_ptr_addr = info.ptr + 16; | |
| if (___cxa_can_catch(caughtType, thrownType, adjusted_ptr_addr)) { | |
| setTempRet0(caughtType); | |
| return thrown | |
| } | |
| } | |
| setTempRet0(thrownType); | |
| return thrown | |
| }; | |
| var ___cxa_find_matching_catch_2 = () => findMatchingCatch([]); | |
| var ___cxa_find_matching_catch_3 = arg0 => findMatchingCatch([arg0]); | |
| var ___cxa_rethrow = () => { | |
| var info = exceptionCaught.pop(); | |
| if (!info) { | |
| abort("no exception to throw") | |
| } | |
| var ptr = info.excPtr; | |
| if (!info.get_rethrown()) { | |
| exceptionCaught.push(info); | |
| info.set_rethrown(true); | |
| info.set_caught(false); | |
| uncaughtExceptionCount++ | |
| } | |
| exceptionLast = ptr; | |
| throw exceptionLast | |
| }; | |
| var ___cxa_throw = (ptr, type, destructor) => { | |
| var info = new ExceptionInfo(ptr); | |
| info.init(type, destructor); | |
| exceptionLast = ptr; | |
| uncaughtExceptionCount++; | |
| throw exceptionLast | |
| }; | |
| var ___cxa_uncaught_exceptions = () => uncaughtExceptionCount; | |
| var ___resumeException = ptr => { | |
| if (!exceptionLast) { | |
| exceptionLast = ptr | |
| } | |
| throw exceptionLast | |
| }; | |
| var __abort_js = () => abort(""); | |
| var INT53_MAX = 9007199254740992; | |
| var INT53_MIN = -9007199254740992; | |
| var bigintToI53Checked = num => num < INT53_MIN || num > INT53_MAX ? NaN : Number(num); | |
| function __gmtime_js(time, tmPtr) { | |
| time = bigintToI53Checked(time); | |
| var date = new Date(time * 1e3); | |
| HEAP32[tmPtr >> 2] = date.getUTCSeconds(); | |
| HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes(); | |
| HEAP32[tmPtr + 8 >> 2] = date.getUTCHours(); | |
| HEAP32[tmPtr + 12 >> 2] = date.getUTCDate(); | |
| HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth(); | |
| HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900; | |
| HEAP32[tmPtr + 24 >> 2] = date.getUTCDay(); | |
| var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0); | |
| var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0; | |
| HEAP32[tmPtr + 28 >> 2] = yday | |
| } | |
| var isLeapYear = year => year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0); | |
| var MONTH_DAYS_LEAP_CUMULATIVE = [0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335]; | |
| var MONTH_DAYS_REGULAR_CUMULATIVE = [0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334]; | |
| var ydayFromDate = date => { | |
| var leap = isLeapYear(date.getFullYear()); | |
| var monthDaysCumulative = leap ? MONTH_DAYS_LEAP_CUMULATIVE : MONTH_DAYS_REGULAR_CUMULATIVE; | |
| var yday = monthDaysCumulative[date.getMonth()] + date.getDate() - 1; | |
| return yday | |
| }; | |
| function __localtime_js(time, tmPtr) { | |
| time = bigintToI53Checked(time); | |
| var date = new Date(time * 1e3); | |
| HEAP32[tmPtr >> 2] = date.getSeconds(); | |
| HEAP32[tmPtr + 4 >> 2] = date.getMinutes(); | |
| HEAP32[tmPtr + 8 >> 2] = date.getHours(); | |
| HEAP32[tmPtr + 12 >> 2] = date.getDate(); | |
| HEAP32[tmPtr + 16 >> 2] = date.getMonth(); | |
| HEAP32[tmPtr + 20 >> 2] = date.getFullYear() - 1900; | |
| HEAP32[tmPtr + 24 >> 2] = date.getDay(); | |
| var yday = ydayFromDate(date) | 0; | |
| HEAP32[tmPtr + 28 >> 2] = yday; | |
| HEAP32[tmPtr + 36 >> 2] = -(date.getTimezoneOffset() * 60); | |
| var start = new Date(date.getFullYear(), 0, 1); | |
| var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); | |
| var winterOffset = start.getTimezoneOffset(); | |
| var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0; | |
| HEAP32[tmPtr + 32 >> 2] = dst | |
| } | |
| var __mktime_js = function(tmPtr) { | |
| var ret = (() => { | |
| var date = new Date(HEAP32[tmPtr + 20 >> 2] + 1900, HEAP32[tmPtr + 16 >> 2], HEAP32[tmPtr + 12 >> 2], HEAP32[tmPtr + 8 >> 2], HEAP32[tmPtr + 4 >> 2], HEAP32[tmPtr >> 2], 0); | |
| var dst = HEAP32[tmPtr + 32 >> 2]; | |
| var guessedOffset = date.getTimezoneOffset(); | |
| var start = new Date(date.getFullYear(), 0, 1); | |
| var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); | |
| var winterOffset = start.getTimezoneOffset(); | |
| var dstOffset = Math.min(winterOffset, summerOffset); | |
| if (dst < 0) { | |
| HEAP32[tmPtr + 32 >> 2] = Number(summerOffset != winterOffset && dstOffset == guessedOffset) | |
| } else if (dst > 0 != (dstOffset == guessedOffset)) { | |
| var nonDstOffset = Math.max(winterOffset, summerOffset); | |
| var trueOffset = dst > 0 ? dstOffset : nonDstOffset; | |
| date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4) | |
| } | |
| HEAP32[tmPtr + 24 >> 2] = date.getDay(); | |
| var yday = ydayFromDate(date) | 0; | |
| HEAP32[tmPtr + 28 >> 2] = yday; | |
| HEAP32[tmPtr >> 2] = date.getSeconds(); | |
| HEAP32[tmPtr + 4 >> 2] = date.getMinutes(); | |
| HEAP32[tmPtr + 8 >> 2] = date.getHours(); | |
| HEAP32[tmPtr + 12 >> 2] = date.getDate(); | |
| HEAP32[tmPtr + 16 >> 2] = date.getMonth(); | |
| HEAP32[tmPtr + 20 >> 2] = date.getYear(); | |
| var timeMs = date.getTime(); | |
| if (isNaN(timeMs)) { | |
| return -1 | |
| } | |
| return timeMs / 1e3 | |
| })(); | |
| return BigInt(ret) | |
| }; | |
| var __tzset_js = (timezone, daylight, std_name, dst_name) => { | |
| var currentYear = (new Date).getFullYear(); | |
| var winter = new Date(currentYear, 0, 1); | |
| var summer = new Date(currentYear, 6, 1); | |
| var winterOffset = winter.getTimezoneOffset(); | |
| var summerOffset = summer.getTimezoneOffset(); | |
| var stdTimezoneOffset = Math.max(winterOffset, summerOffset); | |
| HEAPU32[timezone >> 2] = stdTimezoneOffset * 60; | |
| HEAP32[daylight >> 2] = Number(winterOffset != summerOffset); | |
| var extractZone = timezoneOffset => { | |
| var sign = timezoneOffset >= 0 ? "-" : "+"; | |
| var absOffset = Math.abs(timezoneOffset); | |
| var hours = String(Math.floor(absOffset / 60)).padStart(2, "0"); | |
| var minutes = String(absOffset % 60).padStart(2, "0"); | |
| return `UTC${sign}${hours}${minutes}` | |
| }; | |
| var winterName = extractZone(winterOffset); | |
| var summerName = extractZone(summerOffset); | |
| if (summerOffset < winterOffset) { | |
| stringToUTF8(winterName, std_name, 17); | |
| stringToUTF8(summerName, dst_name, 17) | |
| } else { | |
| stringToUTF8(winterName, dst_name, 17); | |
| stringToUTF8(summerName, std_name, 17) | |
| } | |
| }; | |
| var _emscripten_set_main_loop_timing = (mode, value) => { | |
| MainLoop.timingMode = mode; | |
| MainLoop.timingValue = value; | |
| if (!MainLoop.func) { | |
| return 1 | |
| } | |
| if (!MainLoop.running) { | |
| MainLoop.running = true | |
| } | |
| if (mode == 0) { | |
| MainLoop.scheduler = function MainLoop_scheduler_setTimeout() { | |
| var timeUntilNextTick = Math.max(0, MainLoop.tickStartTime + value - _emscripten_get_now()) | 0; | |
| setTimeout(MainLoop.runner, timeUntilNextTick) | |
| }; | |
| MainLoop.method = "timeout" | |
| } else if (mode == 1) { | |
| MainLoop.scheduler = function MainLoop_scheduler_rAF() { | |
| MainLoop.requestAnimationFrame(MainLoop.runner) | |
| }; | |
| MainLoop.method = "rAF" | |
| } else if (mode == 2) { | |
| if (!MainLoop.setImmediate) { | |
| if (globalThis.setImmediate) { | |
| MainLoop.setImmediate = setImmediate | |
| } else { | |
| var setImmediates = []; | |
| var emscriptenMainLoopMessageId = "setimmediate"; | |
| var MainLoop_setImmediate_messageHandler = event => { | |
| if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) { | |
| event.stopPropagation(); | |
| setImmediates.shift()() | |
| } | |
| }; | |
| addEventListener("message", MainLoop_setImmediate_messageHandler, true); | |
| MainLoop.setImmediate = func => { | |
| setImmediates.push(func); | |
| if (ENVIRONMENT_IS_WORKER) { | |
| Module["setImmediates"] ??= []; | |
| Module["setImmediates"].push(func); | |
| postMessage({ | |
| target: emscriptenMainLoopMessageId | |
| }) | |
| } else postMessage(emscriptenMainLoopMessageId, "*") | |
| } | |
| } | |
| } | |
| MainLoop.scheduler = function MainLoop_scheduler_setImmediate() { | |
| MainLoop.setImmediate(MainLoop.runner) | |
| }; | |
| MainLoop.method = "immediate" | |
| } | |
| return 0 | |
| }; | |
| var _emscripten_get_now = () => performance.now(); | |
| var runtimeKeepaliveCounter = 0; | |
| var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0; | |
| var _proc_exit = code => { | |
| EXITSTATUS = code; | |
| if (!keepRuntimeAlive()) { | |
| Module["onExit"]?.(code); | |
| ABORT = true | |
| } | |
| quit_(code, new ExitStatus(code)) | |
| }; | |
| var exitJS = (status, implicit) => { | |
| EXITSTATUS = status; | |
| _proc_exit(status) | |
| }; | |
| var _exit = exitJS; | |
| var handleException = e => { | |
| if (e instanceof ExitStatus || e == "unwind") { | |
| return EXITSTATUS | |
| } | |
| quit_(1, e) | |
| }; | |
| var maybeExit = () => { | |
| if (!keepRuntimeAlive()) { | |
| try { | |
| _exit(EXITSTATUS) | |
| } catch (e) { | |
| handleException(e) | |
| } | |
| } | |
| }; | |
| var setMainLoop = (iterFunc, fps, simulateInfiniteLoop, arg, noSetTiming) => { | |
| MainLoop.func = iterFunc; | |
| MainLoop.arg = arg; | |
| var thisMainLoopId = MainLoop.currentlyRunningMainloop; | |
| function checkIsRunning() { | |
| if (thisMainLoopId < MainLoop.currentlyRunningMainloop) { | |
| maybeExit(); | |
| return false | |
| } | |
| return true | |
| } | |
| MainLoop.running = false; | |
| MainLoop.runner = function MainLoop_runner() { | |
| if (ABORT) return; | |
| if (MainLoop.queue.length > 0) { | |
| var start = Date.now(); | |
| var blocker = MainLoop.queue.shift(); | |
| blocker.func(blocker.arg); | |
| if (MainLoop.remainingBlockers) { | |
| var remaining = MainLoop.remainingBlockers; | |
| var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining); | |
| if (blocker.counted) { | |
| MainLoop.remainingBlockers = next | |
| } else { | |
| next = next + .5; | |
| MainLoop.remainingBlockers = (8 * remaining + next) / 9 | |
| } | |
| } | |
| MainLoop.updateStatus(); | |
| if (!checkIsRunning()) return; | |
| setTimeout(MainLoop.runner, 0); | |
| return | |
| } | |
| if (!checkIsRunning()) return; | |
| MainLoop.currentFrameNumber = MainLoop.currentFrameNumber + 1 | 0; | |
| if (MainLoop.timingMode == 1 && MainLoop.timingValue > 1 && MainLoop.currentFrameNumber % MainLoop.timingValue != 0) { | |
| MainLoop.scheduler(); | |
| return | |
| } else if (MainLoop.timingMode == 0) { | |
| MainLoop.tickStartTime = _emscripten_get_now() | |
| } | |
| MainLoop.runIter(iterFunc); | |
| if (!checkIsRunning()) return; | |
| MainLoop.scheduler() | |
| }; | |
| if (!noSetTiming) { | |
| if (fps > 0) { | |
| _emscripten_set_main_loop_timing(0, 1e3 / fps) | |
| } else { | |
| _emscripten_set_main_loop_timing(1, 1) | |
| } | |
| MainLoop.scheduler() | |
| } | |
| if (simulateInfiniteLoop) { | |
| throw "unwind" | |
| } | |
| }; | |
| var callUserCallback = func => { | |
| if (ABORT) { | |
| return | |
| } | |
| try { | |
| func(); | |
| maybeExit() | |
| } catch (e) { | |
| handleException(e) | |
| } | |
| }; | |
| var MainLoop = { | |
| running: false, | |
| scheduler: null, | |
| method: "", | |
| currentlyRunningMainloop: 0, | |
| func: null, | |
| arg: 0, | |
| timingMode: 0, | |
| timingValue: 0, | |
| currentFrameNumber: 0, | |
| queue: [], | |
| preMainLoop: [], | |
| postMainLoop: [], | |
| pause() { | |
| MainLoop.scheduler = null; | |
| MainLoop.currentlyRunningMainloop++ | |
| }, | |
| resume() { | |
| MainLoop.currentlyRunningMainloop++; | |
| var timingMode = MainLoop.timingMode; | |
| var timingValue = MainLoop.timingValue; | |
| var func = MainLoop.func; | |
| MainLoop.func = null; | |
| setMainLoop(func, 0, false, MainLoop.arg, true); | |
| _emscripten_set_main_loop_timing(timingMode, timingValue); | |
| MainLoop.scheduler() | |
| }, | |
| updateStatus() { | |
| if (Module["setStatus"]) { | |
| var message = Module["statusMessage"] || "Please wait..."; | |
| var remaining = MainLoop.remainingBlockers ?? 0; | |
| var expected = MainLoop.expectedBlockers ?? 0; | |
| if (remaining) { | |
| if (remaining < expected) { | |
| Module["setStatus"](`{message} ({expected - remaining}/{expected})`) | |
| } else { | |
| Module["setStatus"](message) | |
| } | |
| } else { | |
| Module["setStatus"]("") | |
| } | |
| } | |
| }, | |
| init() { | |
| Module["preMainLoop"] && MainLoop.preMainLoop.push(Module["preMainLoop"]); | |
| Module["postMainLoop"] && MainLoop.postMainLoop.push(Module["postMainLoop"]) | |
| }, | |
| runIter(func) { | |
| if (ABORT) return; | |
| for (var pre of MainLoop.preMainLoop) { | |
| if (pre() === false) { | |
| return | |
| } | |
| } | |
| callUserCallback(func); | |
| for (var post of MainLoop.postMainLoop) { | |
| post() | |
| } | |
| }, | |
| nextRAF: 0, | |
| fakeRequestAnimationFrame(func) { | |
| var now = Date.now(); | |
| if (MainLoop.nextRAF === 0) { | |
| MainLoop.nextRAF = now + 1e3 / 60 | |
| } else { | |
| while (now + 2 >= MainLoop.nextRAF) { | |
| MainLoop.nextRAF += 1e3 / 60 | |
| } | |
| } | |
| var delay = Math.max(MainLoop.nextRAF - now, 0); | |
| setTimeout(func, delay) | |
| }, | |
| requestAnimationFrame(func) { | |
| if (globalThis.requestAnimationFrame) { | |
| requestAnimationFrame(func) | |
| } else { | |
| MainLoop.fakeRequestAnimationFrame(func) | |
| } | |
| } | |
| }; | |
| var _emscripten_date_now = () => Date.now(); | |
| var nowIsMonotonic = 1; | |
| var checkWasiClock = clock_id => clock_id >= 0 && clock_id <= 3; | |
| function _clock_time_get(clk_id, ignored_precision, ptime) { | |
| ignored_precision = bigintToI53Checked(ignored_precision); | |
| if (!checkWasiClock(clk_id)) { | |
| return 28 | |
| } | |
| var now; | |
| if (clk_id === 0) { | |
| now = _emscripten_date_now() | |
| } else if (nowIsMonotonic) { | |
| now = _emscripten_get_now() | |
| } else { | |
| return 52 | |
| } | |
| var nsec = Math.round(now * 1e3 * 1e3); | |
| HEAP64[ptime >> 3] = BigInt(nsec); | |
| return 0 | |
| } | |
| function getFullscreenElement() { | |
| return document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.webkitCurrentFullScreenElement || document.msFullscreenElement | |
| } | |
| var safeSetTimeout = (func, timeout) => setTimeout(() => { | |
| callUserCallback(func) | |
| }, timeout); | |
| var warnOnce = text => { | |
| warnOnce.shown ||= {}; | |
| if (!warnOnce.shown[text]) { | |
| warnOnce.shown[text] = 1; | |
| if (ENVIRONMENT_IS_NODE) text = "warning: " + text; | |
| err(text) | |
| } | |
| }; | |
| var readEmAsmArgsArray = []; | |
| var readEmAsmArgs = (sigPtr, buf) => { | |
| readEmAsmArgsArray.length = 0; | |
| var ch; | |
| while (ch = HEAPU8[sigPtr++]) { | |
| var wide = ch != 105; | |
| wide &= ch != 112; | |
| buf += wide && buf % 8 ? 4 : 0; | |
| readEmAsmArgsArray.push(ch == 112 ? HEAPU32[buf >> 2] : ch == 106 ? HEAP64[buf >> 3] : ch == 105 ? HEAP32[buf >> 2] : HEAPF64[buf >> 3]); | |
| buf += wide ? 8 : 4 | |
| } | |
| return readEmAsmArgsArray | |
| }; | |
| var runEmAsmFunction = (code, sigPtr, argbuf) => { | |
| var args = readEmAsmArgs(sigPtr, argbuf); | |
| return ASM_CONSTS[code](...args) | |
| }; | |
| var _emscripten_asm_const_int = (code, sigPtr, argbuf) => runEmAsmFunction(code, sigPtr, argbuf); | |
| var runMainThreadEmAsm = (emAsmAddr, sigPtr, argbuf, sync) => { | |
| var args = readEmAsmArgs(sigPtr, argbuf); | |
| return ASM_CONSTS[emAsmAddr](...args) | |
| }; | |
| var _emscripten_asm_const_int_sync_on_main_thread = (emAsmAddr, sigPtr, argbuf) => runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1); | |
| var _emscripten_asm_const_ptr_sync_on_main_thread = (emAsmAddr, sigPtr, argbuf) => runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1); | |
| var _emscripten_err = str => err(UTF8ToString(str)); | |
| var _emscripten_set_window_title = title => document.title = UTF8ToString(title); | |
| var _emscripten_sleep = () => { | |
| abort("Please compile your program with async support in order to use asynchronous operations like emscripten_sleep") | |
| }; | |
| class HandleAllocator { | |
| allocated = [undefined]; | |
| freelist = []; | |
| get(id) { | |
| return this.allocated[id] | |
| } | |
| has(id) { | |
| return this.allocated[id] !== undefined | |
| } | |
| allocate(handle) { | |
| var id = this.freelist.pop() || this.allocated.length; | |
| this.allocated[id] = handle; | |
| return id | |
| } | |
| free(id) { | |
| this.allocated[id] = undefined; | |
| this.freelist.push(id) | |
| } | |
| } | |
| var ENV = {}; | |
| var getExecutableName = () => thisProgram || "./this.program"; | |
| var getEnvStrings = () => { | |
| if (!getEnvStrings.strings) { | |
| var lang = (globalThis.navigator?.language ?? "C").replace("-", "_") + ".UTF-8"; | |
| var env = { | |
| USER: "web_user", | |
| LOGNAME: "web_user", | |
| PATH: "/", | |
| PWD: "/", | |
| HOME: "/home/web_user", | |
| LANG: lang, | |
| _: getExecutableName() | |
| }; | |
| for (var x in ENV) { | |
| if (ENV[x] === undefined) delete env[x]; | |
| else env[x] = ENV[x] | |
| } | |
| var strings = []; | |
| for (var x in env) { | |
| strings.push(`${x}=${env[x]}`) | |
| } | |
| getEnvStrings.strings = strings | |
| } | |
| return getEnvStrings.strings | |
| }; | |
| var _environ_get = (__environ, environ_buf) => { | |
| var bufSize = 0; | |
| var envp = 0; | |
| for (var string of getEnvStrings()) { | |
| var ptr = environ_buf + bufSize; | |
| HEAPU32[__environ + envp >> 2] = ptr; | |
| bufSize += stringToUTF8(string, ptr, Infinity) + 1; | |
| envp += 4 | |
| } | |
| return 0 | |
| }; | |
| var _environ_sizes_get = (penviron_count, penviron_buf_size) => { | |
| var strings = getEnvStrings(); | |
| HEAPU32[penviron_count >> 2] = strings.length; | |
| var bufSize = 0; | |
| for (var string of strings) { | |
| bufSize += lengthBytesUTF8(string) + 1 | |
| } | |
| HEAPU32[penviron_buf_size >> 2] = bufSize; | |
| return 0 | |
| }; | |
| function _fd_close(fd) { | |
| try { | |
| var stream = SYSCALLS.getStreamFromFD(fd); | |
| FS.close(stream); | |
| return 0 | |
| } catch (e) { | |
| if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; | |
| return e.errno | |
| } | |
| } | |
| var doReadv = (stream, iov, iovcnt, offset) => { | |
| var ret = 0; | |
| for (var i = 0; i < iovcnt; i++) { | |
| var ptr = HEAPU32[iov >> 2]; | |
| var len = HEAPU32[iov + 4 >> 2]; | |
| iov += 8; | |
| var curr = FS.read(stream, HEAP8, ptr, len, offset); | |
| if (curr < 0) return -1; | |
| ret += curr; | |
| if (curr < len) break; | |
| if (typeof offset != "undefined") { | |
| offset += curr | |
| } | |
| } | |
| return ret | |
| }; | |
| function _fd_read(fd, iov, iovcnt, pnum) { | |
| try { | |
| var stream = SYSCALLS.getStreamFromFD(fd); | |
| var num = doReadv(stream, iov, iovcnt); | |
| HEAPU32[pnum >> 2] = num; | |
| return 0 | |
| } catch (e) { | |
| if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; | |
| return e.errno | |
| } | |
| } | |
| function _fd_seek(fd, offset, whence, newOffset) { | |
| offset = bigintToI53Checked(offset); | |
| try { | |
| if (isNaN(offset)) return 61; | |
| var stream = SYSCALLS.getStreamFromFD(fd); | |
| FS.llseek(stream, offset, whence); | |
| HEAP64[newOffset >> 3] = BigInt(stream.position); | |
| if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; | |
| return 0 | |
| } catch (e) { | |
| if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; | |
| return e.errno | |
| } | |
| } | |
| var doWritev = (stream, iov, iovcnt, offset) => { | |
| var ret = 0; | |
| for (var i = 0; i < iovcnt; i++) { | |
| var ptr = HEAPU32[iov >> 2]; | |
| var len = HEAPU32[iov + 4 >> 2]; | |
| iov += 8; | |
| var curr = FS.write(stream, HEAP8, ptr, len, offset); | |
| if (curr < 0) return -1; | |
| ret += curr; | |
| if (curr < len) { | |
| break | |
| } | |
| if (typeof offset != "undefined") { | |
| offset += curr | |
| } | |
| } | |
| return ret | |
| }; | |
| function _fd_write(fd, iov, iovcnt, pnum) { | |
| try { | |
| var stream = SYSCALLS.getStreamFromFD(fd); | |
| var num = doWritev(stream, iov, iovcnt); | |
| HEAPU32[pnum >> 2] = num; | |
| return 0 | |
| } catch (e) { | |
| if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; | |
| return e.errno | |
| } | |
| } | |
| var _glActiveTexture = (...args) => _emscripten_glActiveTexture(...args); | |
| var _glAttachShader = (...args) => _emscripten_glAttachShader(...args); | |
| var _glBindBuffer = (...args) => _emscripten_glBindBuffer(...args); | |
| var _glBindBufferBase = (...args) => _emscripten_glBindBufferBase(...args); | |
| var _glBindFramebuffer = (...args) => _emscripten_glBindFramebuffer(...args); | |
| var _glBindRenderbuffer = (...args) => _emscripten_glBindRenderbuffer(...args); | |
| var _glBindSampler = (...args) => _emscripten_glBindSampler(...args); | |
| var _glBindTexture = (...args) => _emscripten_glBindTexture(...args); | |
| var _glBindVertexArray = (...args) => _emscripten_glBindVertexArray(...args); | |
| var _glBlendEquationSeparate = (...args) => _emscripten_glBlendEquationSeparate(...args); | |
| var _glBlendFuncSeparate = (...args) => _emscripten_glBlendFuncSeparate(...args); | |
| var _glBufferData = (...args) => _emscripten_glBufferData(...args); | |
| var _glClear = (...args) => _emscripten_glClear(...args); | |
| var _glClearColor = (...args) => _emscripten_glClearColor(...args); | |
| var _glClearDepthf = (...args) => _emscripten_glClearDepthf(...args); | |
| var _glClearStencil = (...args) => _emscripten_glClearStencil(...args); | |
| var _glColorMask = (...args) => _emscripten_glColorMask(...args); | |
| var _glCompileShader = (...args) => _emscripten_glCompileShader(...args); | |
| var _glCopyTexSubImage2D = (...args) => _emscripten_glCopyTexSubImage2D(...args); | |
| var _glCreateProgram = (...args) => _emscripten_glCreateProgram(...args); | |
| var _glCreateShader = (...args) => _emscripten_glCreateShader(...args); | |
| var _glCullFace = (...args) => _emscripten_glCullFace(...args); | |
| var _glDeleteBuffers = (...args) => _emscripten_glDeleteBuffers(...args); | |
| var _glDeleteFramebuffers = (...args) => _emscripten_glDeleteFramebuffers(...args); | |
| var _glDeleteProgram = (...args) => _emscripten_glDeleteProgram(...args); | |
| var _glDeleteRenderbuffers = (...args) => _emscripten_glDeleteRenderbuffers(...args); | |
| var _glDeleteSamplers = (...args) => _emscripten_glDeleteSamplers(...args); | |
| var _glDeleteShader = (...args) => _emscripten_glDeleteShader(...args); | |
| var _glDeleteTextures = (...args) => _emscripten_glDeleteTextures(...args); | |
| var _glDeleteVertexArrays = (...args) => _emscripten_glDeleteVertexArrays(...args); | |
| var _glDepthFunc = (...args) => _emscripten_glDepthFunc(...args); | |
| var _glDepthMask = (...args) => _emscripten_glDepthMask(...args); | |
| var _glDepthRangef = (...args) => _emscripten_glDepthRangef(...args); | |
| var _glDisable = (...args) => _emscripten_glDisable(...args); | |
| var _glDisableVertexAttribArray = (...args) => _emscripten_glDisableVertexAttribArray(...args); | |
| var _glDrawArraysInstanced = (...args) => _emscripten_glDrawArraysInstanced(...args); | |
| var _glDrawBuffers = (...args) => _emscripten_glDrawBuffers(...args); | |
| var _glDrawElementsInstanced = (...args) => _emscripten_glDrawElementsInstanced(...args); | |
| var _glEnable = (...args) => _emscripten_glEnable(...args); | |
| var _glEnableVertexAttribArray = (...args) => _emscripten_glEnableVertexAttribArray(...args); | |
| var _glFramebufferRenderbuffer = (...args) => _emscripten_glFramebufferRenderbuffer(...args); | |
| var _glFramebufferTexture2D = (...args) => _emscripten_glFramebufferTexture2D(...args); | |
| var _glFrontFace = (...args) => _emscripten_glFrontFace(...args); | |
| var _glGenBuffers = (...args) => _emscripten_glGenBuffers(...args); | |
| var _glGenFramebuffers = (...args) => _emscripten_glGenFramebuffers(...args); | |
| var _glGenRenderbuffers = (...args) => _emscripten_glGenRenderbuffers(...args); | |
| var _glGenSamplers = (...args) => _emscripten_glGenSamplers(...args); | |
| var _glGenTextures = (...args) => _emscripten_glGenTextures(...args); | |
| var _glGenVertexArrays = (...args) => _emscripten_glGenVertexArrays(...args); | |
| var _glGenerateMipmap = (...args) => _emscripten_glGenerateMipmap(...args); | |
| var _glGetIntegerv = (...args) => _emscripten_glGetIntegerv(...args); | |
| var _glGetProgramInfoLog = (...args) => _emscripten_glGetProgramInfoLog(...args); | |
| var _glGetProgramiv = (...args) => _emscripten_glGetProgramiv(...args); | |
| var _glGetShaderInfoLog = (...args) => _emscripten_glGetShaderInfoLog(...args); | |
| var _glGetShaderiv = (...args) => _emscripten_glGetShaderiv(...args); | |
| var _glGetStringi = (...args) => _emscripten_glGetStringi(...args); | |
| var _glGetUniformBlockIndex = (...args) => _emscripten_glGetUniformBlockIndex(...args); | |
| var _glGetUniformLocation = (...args) => _emscripten_glGetUniformLocation(...args); | |
| var _glLinkProgram = (...args) => _emscripten_glLinkProgram(...args); | |
| var _glPixelStorei = (...args) => _emscripten_glPixelStorei(...args); | |
| var _glPolygonOffset = (...args) => _emscripten_glPolygonOffset(...args); | |
| var _glReadPixels = (...args) => _emscripten_glReadPixels(...args); | |
| var _glRenderbufferStorage = (...args) => _emscripten_glRenderbufferStorage(...args); | |
| var _glSamplerParameterf = (...args) => _emscripten_glSamplerParameterf(...args); | |
| var _glSamplerParameteri = (...args) => _emscripten_glSamplerParameteri(...args); | |
| var _glScissor = (...args) => _emscripten_glScissor(...args); | |
| var _glShaderSource = (...args) => _emscripten_glShaderSource(...args); | |
| var _glStencilFunc = (...args) => _emscripten_glStencilFunc(...args); | |
| var _glStencilMask = (...args) => _emscripten_glStencilMask(...args); | |
| var _glStencilOp = (...args) => _emscripten_glStencilOp(...args); | |
| var _glTexImage2D = (...args) => _emscripten_glTexImage2D(...args); | |
| var _glTexParameteri = (...args) => _emscripten_glTexParameteri(...args); | |
| var _glTexSubImage2D = (...args) => _emscripten_glTexSubImage2D(...args); | |
| var _glUniform1i = (...args) => _emscripten_glUniform1i(...args); | |
| var _glUniformBlockBinding = (...args) => _emscripten_glUniformBlockBinding(...args); | |
| var _glUseProgram = (...args) => _emscripten_glUseProgram(...args); | |
| var _glVertexAttribDivisor = (...args) => _emscripten_glVertexAttribDivisor(...args); | |
| var _glVertexAttribPointer = (...args) => _emscripten_glVertexAttribPointer(...args); | |
| var _glViewport = (...args) => _emscripten_glViewport(...args); | |
| var _llvm_eh_typeid_for = type => type; | |
| var dynCall = (sig, ptr, args = [], promising = false) => { | |
| var func = getWasmTableEntry(ptr); | |
| var rtn = func(...args); | |
| function convert(rtn) { | |
| return rtn | |
| } | |
| return convert(rtn) | |
| }; | |
| var FS_createPath = (...args) => FS.createPath(...args); | |
| var FS_unlink = (...args) => FS.unlink(...args); | |
| var FS_createLazyFile = (...args) => FS.createLazyFile(...args); | |
| var FS_createDevice = (...args) => FS.createDevice(...args); | |
| var createContext; | |
| var dependenciesInitted = false; | |
| function initDependencies() { | |
| if (dependenciesInitted) return; | |
| dependenciesInitted = true; | |
| console.log("Initializing dependencies..."); | |
| var fs_obj = typeof FS !== "undefined" ? FS : window.FS; | |
| if (fs_obj) { | |
| console.log("Initializing FS..."); | |
| if (!fs_obj.nameTable) fs_obj.staticInit(); | |
| if (!fs_obj.initialized) fs_obj.init(); | |
| } else { console.error("FS NOT FOUND!"); } | |
| if (typeof FS !== "undefined") { | |
| } | |
| createContext = (...args) => Browser.createContext(...args); | |
| // FS.createPreloadedFile = FS_createPreloadedFile; | |
| // FS.preloadFile = FS_preloadFile; | |
| Module["requestAnimationFrame"] = MainLoop.requestAnimationFrame; | |
| Module["pauseMainLoop"] = MainLoop.pause; | |
| Module["resumeMainLoop"] = MainLoop.resume; | |
| MainLoop.init(); | |
| window.initGLFrame = () => registerPreMainLoop(() => GL.newRenderingFrameStarted()); | |
| for (let i = 0; i < 32; ++i) tempFixedLengthArray.push(new Array(i)); | |
| var miniTempWebGLFloatBuffersStorage = new Float32Array(288); | |
| for (var i = 0; i <= 288; ++i) { | |
| miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i) | |
| } | |
| var miniTempWebGLIntBuffersStorage = new Int32Array(288); | |
| for (var i = 0; i <= 288; ++i) { | |
| miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i) | |
| } | |
| // Fetch.init(); | |
| } | |
| { | |
| if (Module["noExitRuntime"]) noExitRuntime = Module["noExitRuntime"]; | |
| if (Module["preloadPlugins"]) preloadPlugins = Module["preloadPlugins"]; | |
| if (Module["print"]) out = Module["print"]; | |
| if (Module["printErr"]) err = Module["printErr"]; | |
| if (Module["wasmBinary"]) wasmBinary = Module["wasmBinary"]; | |
| if (Module["arguments"]) arguments_ = Module["arguments"]; | |
| if (Module["thisProgram"]) thisProgram = Module["thisProgram"]; | |
| if (Module["preInit"]) { | |
| if (typeof Module["preInit"] == "function") Module["preInit"] = [Module["preInit"]]; | |
| while (Module["preInit"].length > 0) { | |
| Module["preInit"].shift()() | |
| } | |
| } | |
| } | |
| Module["addRunDependency"] = addRunDependency; | |
| Module["removeRunDependency"] = removeRunDependency; | |
| Module["createContext"] = (...args) => createContext(...args); | |
| Module["FS_preloadFile"] = (...args) => window.FS_preloadFile(...args); | |
| Module["FS_unlink"] = FS_unlink; | |
| Module["FS_createPath"] = FS_createPath; | |
| Module["FS_createDevice"] = FS_createDevice; | |
| Object.defineProperty(Module, "FS", { get: () => typeof FS !== "undefined" ? FS : window.FS }); | |
| Module["FS_createDataFile"] = (...args) => FS_createDataFile(...args); | |
| Module["FS_createLazyFile"] = (...args) => FS_createLazyFile(...args); | |
| var stackAlloc = (...args) => __emscripten_stack_alloc(...args); | |
| var stringToUTF8OnStack = str => { | |
| var len = lengthBytesUTF8(str) + 1; | |
| var ret = stackAlloc(len); | |
| stringToUTF8(str, ret, len); | |
| return ret; | |
| }; | |
| var getWasmTableEntry = funcPtr => wasmTable.get(funcPtr); | |
| var _malloc, _free, _realloc, _main, _setThrew, __emscripten_tempret_set, __emscripten_stack_restore, __emscripten_stack_alloc, _emscripten_stack_get_current, ___cxa_decrement_exception_refcount, ___cxa_increment_exception_refcount, ___cxa_can_catch, ___cxa_get_exception_ptr, memory, __indirect_function_table, wasmMemory, wasmTable; | |
| function assignWasmExports(wasmExports) { | |
| _malloc = wasmExports["zk"]; | |
| _free = wasmExports["Ak"]; | |
| _realloc = wasmExports["Bk"]; | |
| _main = Module["_main"] = wasmExports["Ck"]; | |
| _setThrew = wasmExports["Dk"]; | |
| __emscripten_tempret_set = wasmExports["Ek"]; | |
| __emscripten_stack_restore = wasmExports["Fk"]; | |
| __emscripten_stack_alloc = wasmExports["Gk"]; | |
| _emscripten_stack_get_current = wasmExports["Hk"]; | |
| ___cxa_decrement_exception_refcount = wasmExports["Ik"]; | |
| ___cxa_increment_exception_refcount = wasmExports["Jk"]; | |
| ___cxa_can_catch = wasmExports["Kk"]; | |
| ___cxa_get_exception_ptr = wasmExports["Lk"]; | |
| memory = wasmMemory = wasmExports["wk"]; | |
| __indirect_function_table = wasmTable = wasmExports["yk"] | |
| } | |
| var wasmImports = { | |
| n: (...args) => ___cxa_begin_catch(...args), | |
| z: (...args) => ___cxa_end_catch(...args), | |
| a: (...args) => ___cxa_find_matching_catch_2(...args), | |
| f: (...args) => ___cxa_find_matching_catch_3(...args), | |
| gc: (...args) => ___cxa_rethrow(...args), | |
| h: (...args) => ___cxa_throw(...args), | |
| fc: (...args) => ___cxa_uncaught_exceptions(...args), | |
| c: (...args) => ___resumeException(...args), | |
| vk: (...args) => ___syscall__newselect(...args), | |
| uk: (...args) => ___syscall_chdir(...args), | |
| tk: (...args) => ___syscall_faccessat(...args), | |
| H: (...args) => ___syscall_fcntl64(...args), | |
| sk: (...args) => ___syscall_getcwd(...args), | |
| rk: (...args) => ___syscall_getdents64(...args), | |
| qk: (...args) => ___syscall_ioctl(...args), | |
| pk: (...args) => ___syscall_lstat64(...args), | |
| ok: (...args) => ___syscall_mkdirat(...args), | |
| nk: (...args) => ___syscall_newfstatat(...args), | |
| ec: (...args) => ___syscall_openat(...args), | |
| mk: (...args) => ___syscall_readlinkat(...args), | |
| lk: (...args) => ___syscall_stat64(...args), | |
| kk: (...args) => ___syscall_unlinkat(...args), | |
| fk: (...args) => __abort_js(...args), | |
| ek: (...args) => __gmtime_js(...args), | |
| dk: (...args) => __localtime_js(...args), | |
| ck: (...args) => __mktime_js(...args), | |
| bk: (...args) => __tzset_js(...args), | |
| ak: (...args) => _alBuffer3f(...args), | |
| $j: (...args) => _alBuffer3i(...args), | |
| ia: (...args) => _alBufferData(...args), | |
| _j: (...args) => _alBufferf(...args), | |
| Zj: (...args) => _alBufferfv(...args), | |
| Yj: (...args) => _alBufferi(...args), | |
| bc: (...args) => _alBufferiv(...args), | |
| ha: (...args) => _alDeleteBuffers(...args), | |
| Ia: (...args) => _alDeleteSources(...args), | |
| Xj: (...args) => _alDisable(...args), | |
| ac: (...args) => _alDistanceModel(...args), | |
| Wj: (...args) => _alDopplerFactor(...args), | |
| Vj: (...args) => _alDopplerVelocity(...args), | |
| Uj: (...args) => _alEnable(...args), | |
| ga: (...args) => _alGenBuffers(...args), | |
| Ha: (...args) => _alGenSources(...args), | |
| Tj: (...args) => _alGetBoolean(...args), | |
| Sj: (...args) => _alGetBooleanv(...args), | |
| Rj: (...args) => _alGetBuffer3f(...args), | |
| Qj: (...args) => _alGetBuffer3i(...args), | |
| Pj: (...args) => _alGetBufferf(...args), | |
| Oj: (...args) => _alGetBufferfv(...args), | |
| Nj: (...args) => _alGetBufferi(...args), | |
| Mj: (...args) => _alGetBufferiv(...args), | |
| Lj: (...args) => _alGetDouble(...args), | |
| Kj: (...args) => _alGetDoublev(...args), | |
| $b: (...args) => _alGetEnumValue(...args), | |
| Jj: (...args) => _alGetError(...args), | |
| Ij: (...args) => _alGetFloat(...args), | |
| Hj: (...args) => _alGetFloatv(...args), | |
| Gj: (...args) => _alGetInteger(...args), | |
| Fj: (...args) => _alGetIntegerv(...args), | |
| Ej: (...args) => _alGetListener3f(...args), | |
| Dj: (...args) => _alGetListener3i(...args), | |
| Cj: (...args) => _alGetListenerf(...args), | |
| Bj: (...args) => _alGetListenerfv(...args), | |
| Aj: (...args) => _alGetListeneri(...args), | |
| zj: (...args) => _alGetListeneriv(...args), | |
| yj: (...args) => _alGetSource3f(...args), | |
| xj: (...args) => _alGetSource3i(...args), | |
| _b: (...args) => _alGetSourcef(...args), | |
| wj: (...args) => _alGetSourcefv(...args), | |
| u: (...args) => _alGetSourcei(...args), | |
| vj: (...args) => _alGetSourceiv(...args), | |
| Zb: (...args) => _alGetString(...args), | |
| Ga: (...args) => _alIsBuffer(...args), | |
| uj: (...args) => _alIsEnabled(...args), | |
| tj: (...args) => _alIsExtensionPresent(...args), | |
| sj: (...args) => _alIsSource(...args), | |
| Fa: (...args) => _alListener3f(...args), | |
| rj: (...args) => _alListener3i(...args), | |
| Yb: (...args) => _alListenerf(...args), | |
| Xb: (...args) => _alListenerfv(...args), | |
| qj: (...args) => _alListeneri(...args), | |
| pj: (...args) => _alListeneriv(...args), | |
| D: (...args) => _alSource3f(...args), | |
| ra: (...args) => _alSource3i(...args), | |
| Ea: (...args) => _alSourcePause(...args), | |
| oj: (...args) => _alSourcePausev(...args), | |
| R: (...args) => _alSourcePlay(...args), | |
| nj: (...args) => _alSourcePlayv(...args), | |
| G: (...args) => _alSourceQueueBuffers(...args), | |
| mj: (...args) => _alSourceRewind(...args), | |
| lj: (...args) => _alSourceRewindv(...args), | |
| $: (...args) => _alSourceStop(...args), | |
| kj: (...args) => _alSourceStopv(...args), | |
| fa: (...args) => _alSourceUnqueueBuffers(...args), | |
| v: (...args) => _alSourcef(...args), | |
| jj: (...args) => _alSourcefv(...args), | |
| y: (...args) => _alSourcei(...args), | |
| ij: (...args) => _alSourceiv(...args), | |
| hj: (...args) => _alSpeedOfSound(...args), | |
| Wb: (...args) => _alcCloseDevice(...args), | |
| Vb: (...args) => _alcCreateContext(...args), | |
| Ub: (...args) => _alcDestroyContext(...args), | |
| gj: (...args) => _alcGetIntegerv(...args), | |
| qa: (...args) => _alcIsExtensionPresent(...args), | |
| Da: (...args) => _alcMakeContextCurrent(...args), | |
| Tb: (...args) => _alcOpenDevice(...args), | |
| fj: (...args) => _alcSuspendContext(...args), | |
| jk: (...args) => _clock_time_get(...args), | |
| ej: (...args) => _eglBindAPI(...args), | |
| Sb: (...args) => _eglChooseConfig(...args), | |
| Rb: (...args) => _eglCreateContext(...args), | |
| Qb: (...args) => _eglCreateWindowSurface(...args), | |
| dj: (...args) => _eglDestroyContext(...args), | |
| cj: (...args) => _eglDestroySurface(...args), | |
| bj: (...args) => _eglGetConfigAttrib(...args), | |
| Ca: (...args) => _eglGetDisplay(...args), | |
| aj: (...args) => _eglGetError(...args), | |
| Pb: (...args) => _eglInitialize(...args), | |
| Ob: (...args) => _eglMakeCurrent(...args), | |
| $i: (...args) => _eglQueryString(...args), | |
| Nb: (...args) => _eglSwapBuffers(...args), | |
| _i: (...args) => _eglSwapInterval(...args), | |
| Zi: (...args) => _eglTerminate(...args), | |
| Yi: (...args) => _eglWaitGL(...args), | |
| Xi: (...args) => _eglWaitNative(...args), | |
| q: (...args) => _emscripten_asm_const_int(...args), | |
| B: (...args) => _emscripten_asm_const_int_sync_on_main_thread(...args), | |
| Wi: (...args) => _emscripten_asm_const_ptr_sync_on_main_thread(...args), | |
| Mb: (...args) => _emscripten_date_now(...args), | |
| Lb: (...args) => _emscripten_err(...args), | |
| Vi: (...args) => _emscripten_exit_fullscreen(...args), | |
| Ui: (...args) => _emscripten_exit_pointerlock(...args), | |
| Ti: (...args) => _emscripten_fetch_free(...args), | |
| ea: (...args) => _emscripten_get_device_pixel_ratio(...args), | |
| U: (...args) => _emscripten_get_element_css_size(...args), | |
| Kb: (...args) => _emscripten_get_gamepad_status(...args), | |
| Jb: (...args) => _emscripten_get_now(...args), | |
| Si: (...args) => _emscripten_get_num_gamepads(...args), | |
| Ri: (...args) => _emscripten_get_screen_size(...args), | |
| Qi: (...args) => _emscripten_glActiveTexture(...args), | |
| Pi: (...args) => _emscripten_glAttachShader(...args), | |
| Oi: (...args) => _emscripten_glBeginQuery(...args), | |
| Ni: (...args) => _emscripten_glBeginQueryEXT(...args), | |
| Mi: (...args) => _emscripten_glBeginTransformFeedback(...args), | |
| Li: (...args) => _emscripten_glBindAttribLocation(...args), | |
| Ki: (...args) => _emscripten_glBindBuffer(...args), | |
| Ji: (...args) => _emscripten_glBindBufferBase(...args), | |
| Ii: (...args) => _emscripten_glBindBufferRange(...args), | |
| Hi: (...args) => _emscripten_glBindFramebuffer(...args), | |
| Gi: (...args) => _emscripten_glBindRenderbuffer(...args), | |
| Fi: (...args) => _emscripten_glBindSampler(...args), | |
| Ei: (...args) => _emscripten_glBindTexture(...args), | |
| Di: (...args) => _emscripten_glBindTransformFeedback(...args), | |
| Ci: (...args) => _emscripten_glBindVertexArray(...args), | |
| Bi: (...args) => _emscripten_glBindVertexArrayOES(...args), | |
| Ai: (...args) => _emscripten_glBlendColor(...args), | |
| zi: (...args) => _emscripten_glBlendEquation(...args), | |
| yi: (...args) => _emscripten_glBlendEquationSeparate(...args), | |
| xi: (...args) => _emscripten_glBlendFunc(...args), | |
| wi: (...args) => _emscripten_glBlendFuncSeparate(...args), | |
| vi: (...args) => _emscripten_glBlitFramebuffer(...args), | |
| ui: (...args) => _emscripten_glBufferData(...args), | |
| ti: (...args) => _emscripten_glBufferSubData(...args), | |
| si: (...args) => _emscripten_glCheckFramebufferStatus(...args), | |
| ri: (...args) => _emscripten_glClear(...args), | |
| qi: (...args) => _emscripten_glClearBufferfi(...args), | |
| pi: (...args) => _emscripten_glClearBufferfv(...args), | |
| oi: (...args) => _emscripten_glClearBufferiv(...args), | |
| ni: (...args) => _emscripten_glClearBufferuiv(...args), | |
| mi: (...args) => _emscripten_glClearColor(...args), | |
| li: (...args) => _emscripten_glClearDepthf(...args), | |
| ki: (...args) => _emscripten_glClearStencil(...args), | |
| ji: (...args) => _emscripten_glClientWaitSync(...args), | |
| ii: (...args) => _emscripten_glClipControlEXT(...args), | |
| hi: (...args) => _emscripten_glColorMask(...args), | |
| gi: (...args) => _emscripten_glCompileShader(...args), | |
| fi: (...args) => _emscripten_glCompressedTexImage2D(...args), | |
| ei: (...args) => _emscripten_glCompressedTexImage3D(...args), | |
| di: (...args) => _emscripten_glCompressedTexSubImage2D(...args), | |
| ci: (...args) => _emscripten_glCompressedTexSubImage3D(...args), | |
| bi: (...args) => _emscripten_glCopyBufferSubData(...args), | |
| ai: (...args) => _emscripten_glCopyTexImage2D(...args), | |
| $h: (...args) => _emscripten_glCopyTexSubImage2D(...args), | |
| _h: (...args) => _emscripten_glCopyTexSubImage3D(...args), | |
| Zh: (...args) => _emscripten_glCreateProgram(...args), | |
| Yh: (...args) => _emscripten_glCreateShader(...args), | |
| Xh: (...args) => _emscripten_glCullFace(...args), | |
| Wh: (...args) => _emscripten_glDeleteBuffers(...args), | |
| Vh: (...args) => _emscripten_glDeleteFramebuffers(...args), | |
| Uh: (...args) => _emscripten_glDeleteProgram(...args), | |
| Th: (...args) => _emscripten_glDeleteQueries(...args), | |
| Sh: (...args) => _emscripten_glDeleteQueriesEXT(...args), | |
| Rh: (...args) => _emscripten_glDeleteRenderbuffers(...args), | |
| Qh: (...args) => _emscripten_glDeleteSamplers(...args), | |
| Ph: (...args) => _emscripten_glDeleteShader(...args), | |
| Oh: (...args) => _emscripten_glDeleteSync(...args), | |
| Nh: (...args) => _emscripten_glDeleteTextures(...args), | |
| Mh: (...args) => _emscripten_glDeleteTransformFeedbacks(...args), | |
| Lh: (...args) => _emscripten_glDeleteVertexArrays(...args), | |
| Kh: (...args) => _emscripten_glDeleteVertexArraysOES(...args), | |
| Jh: (...args) => _emscripten_glDepthFunc(...args), | |
| Ih: (...args) => _emscripten_glDepthMask(...args), | |
| Hh: (...args) => _emscripten_glDepthRangef(...args), | |
| Gh: (...args) => _emscripten_glDetachShader(...args), | |
| Fh: (...args) => _emscripten_glDisable(...args), | |
| Eh: (...args) => _emscripten_glDisableVertexAttribArray(...args), | |
| Dh: (...args) => _emscripten_glDrawArrays(...args), | |
| Ch: (...args) => _emscripten_glDrawArraysInstanced(...args), | |
| Bh: (...args) => _emscripten_glDrawArraysInstancedANGLE(...args), | |
| Ah: (...args) => _emscripten_glDrawArraysInstancedARB(...args), | |
| zh: (...args) => _emscripten_glDrawArraysInstancedEXT(...args), | |
| yh: (...args) => _emscripten_glDrawArraysInstancedNV(...args), | |
| xh: (...args) => _emscripten_glDrawBuffers(...args), | |
| wh: (...args) => _emscripten_glDrawBuffersEXT(...args), | |
| vh: (...args) => _emscripten_glDrawBuffersWEBGL(...args), | |
| uh: (...args) => _emscripten_glDrawElements(...args), | |
| th: (...args) => _emscripten_glDrawElementsInstanced(...args), | |
| sh: (...args) => _emscripten_glDrawElementsInstancedANGLE(...args), | |
| rh: (...args) => _emscripten_glDrawElementsInstancedARB(...args), | |
| qh: (...args) => _emscripten_glDrawElementsInstancedEXT(...args), | |
| ph: (...args) => _emscripten_glDrawElementsInstancedNV(...args), | |
| oh: (...args) => _emscripten_glDrawRangeElements(...args), | |
| nh: (...args) => _emscripten_glEnable(...args), | |
| mh: (...args) => _emscripten_glEnableVertexAttribArray(...args), | |
| lh: (...args) => _emscripten_glEndQuery(...args), | |
| kh: (...args) => _emscripten_glEndQueryEXT(...args), | |
| jh: (...args) => _emscripten_glEndTransformFeedback(...args), | |
| ih: (...args) => _emscripten_glFenceSync(...args), | |
| hh: (...args) => _emscripten_glFinish(...args), | |
| gh: (...args) => _emscripten_glFlush(...args), | |
| fh: (...args) => _emscripten_glFlushMappedBufferRange(...args), | |
| eh: (...args) => _emscripten_glFramebufferRenderbuffer(...args), | |
| dh: (...args) => _emscripten_glFramebufferTexture2D(...args), | |
| ch: (...args) => _emscripten_glFramebufferTextureLayer(...args), | |
| bh: (...args) => _emscripten_glFrontFace(...args), | |
| ah: (...args) => _emscripten_glGenBuffers(...args), | |
| $g: (...args) => _emscripten_glGenFramebuffers(...args), | |
| _g: (...args) => _emscripten_glGenQueries(...args), | |
| Zg: (...args) => _emscripten_glGenQueriesEXT(...args), | |
| Yg: (...args) => _emscripten_glGenRenderbuffers(...args), | |
| Xg: (...args) => _emscripten_glGenSamplers(...args), | |
| Wg: (...args) => _emscripten_glGenTextures(...args), | |
| Vg: (...args) => _emscripten_glGenTransformFeedbacks(...args), | |
| Ug: (...args) => _emscripten_glGenVertexArrays(...args), | |
| Tg: (...args) => _emscripten_glGenVertexArraysOES(...args), | |
| Sg: (...args) => _emscripten_glGenerateMipmap(...args), | |
| Rg: (...args) => _emscripten_glGetActiveAttrib(...args), | |
| Qg: (...args) => _emscripten_glGetActiveUniform(...args), | |
| Pg: (...args) => _emscripten_glGetActiveUniformBlockName(...args), | |
| Og: (...args) => _emscripten_glGetActiveUniformBlockiv(...args), | |
| Ng: (...args) => _emscripten_glGetActiveUniformsiv(...args), | |
| Mg: (...args) => _emscripten_glGetAttachedShaders(...args), | |
| Lg: (...args) => _emscripten_glGetAttribLocation(...args), | |
| Kg: (...args) => _emscripten_glGetBooleanv(...args), | |
| Jg: (...args) => _emscripten_glGetBufferParameteri64v(...args), | |
| Ig: (...args) => _emscripten_glGetBufferParameteriv(...args), | |
| Hg: (...args) => _emscripten_glGetBufferPointerv(...args), | |
| Gg: (...args) => _emscripten_glGetError(...args), | |
| Fg: (...args) => _emscripten_glGetFloatv(...args), | |
| Eg: (...args) => _emscripten_glGetFragDataLocation(...args), | |
| Dg: (...args) => _emscripten_glGetFramebufferAttachmentParameteriv(...args), | |
| Cg: (...args) => _emscripten_glGetInteger64i_v(...args), | |
| Bg: (...args) => _emscripten_glGetInteger64v(...args), | |
| Ag: (...args) => _emscripten_glGetIntegeri_v(...args), | |
| zg: (...args) => _emscripten_glGetIntegerv(...args), | |
| yg: (...args) => _emscripten_glGetInternalformativ(...args), | |
| xg: (...args) => _emscripten_glGetProgramBinary(...args), | |
| wg: (...args) => _emscripten_glGetProgramInfoLog(...args), | |
| vg: (...args) => _emscripten_glGetProgramiv(...args), | |
| ug: (...args) => _emscripten_glGetQueryObjecti64vEXT(...args), | |
| tg: (...args) => _emscripten_glGetQueryObjectivEXT(...args), | |
| sg: (...args) => _emscripten_glGetQueryObjectui64vEXT(...args), | |
| rg: (...args) => _emscripten_glGetQueryObjectuiv(...args), | |
| qg: (...args) => _emscripten_glGetQueryObjectuivEXT(...args), | |
| pg: (...args) => _emscripten_glGetQueryiv(...args), | |
| og: (...args) => _emscripten_glGetQueryivEXT(...args), | |
| ng: (...args) => _emscripten_glGetRenderbufferParameteriv(...args), | |
| mg: (...args) => _emscripten_glGetSamplerParameterfv(...args), | |
| lg: (...args) => _emscripten_glGetSamplerParameteriv(...args), | |
| kg: (...args) => _emscripten_glGetShaderInfoLog(...args), | |
| jg: (...args) => _emscripten_glGetShaderPrecisionFormat(...args), | |
| ig: (...args) => _emscripten_glGetShaderSource(...args), | |
| hg: (...args) => _emscripten_glGetShaderiv(...args), | |
| gg: (...args) => _emscripten_glGetString(...args), | |
| fg: (...args) => _emscripten_glGetStringi(...args), | |
| eg: (...args) => _emscripten_glGetSynciv(...args), | |
| dg: (...args) => _emscripten_glGetTexParameterfv(...args), | |
| cg: (...args) => _emscripten_glGetTexParameteriv(...args), | |
| bg: (...args) => _emscripten_glGetTransformFeedbackVarying(...args), | |
| ag: (...args) => _emscripten_glGetUniformBlockIndex(...args), | |
| $f: (...args) => _emscripten_glGetUniformIndices(...args), | |
| _f: (...args) => _emscripten_glGetUniformLocation(...args), | |
| Zf: (...args) => _emscripten_glGetUniformfv(...args), | |
| Yf: (...args) => _emscripten_glGetUniformiv(...args), | |
| Xf: (...args) => _emscripten_glGetUniformuiv(...args), | |
| Wf: (...args) => _emscripten_glGetVertexAttribIiv(...args), | |
| Vf: (...args) => _emscripten_glGetVertexAttribIuiv(...args), | |
| Uf: (...args) => _emscripten_glGetVertexAttribPointerv(...args), | |
| Tf: (...args) => _emscripten_glGetVertexAttribfv(...args), | |
| Sf: (...args) => _emscripten_glGetVertexAttribiv(...args), | |
| Rf: (...args) => _emscripten_glHint(...args), | |
| Qf: (...args) => _emscripten_glInvalidateFramebuffer(...args), | |
| Pf: (...args) => _emscripten_glInvalidateSubFramebuffer(...args), | |
| Of: (...args) => _emscripten_glIsBuffer(...args), | |
| Nf: (...args) => _emscripten_glIsEnabled(...args), | |
| Mf: (...args) => _emscripten_glIsFramebuffer(...args), | |
| Lf: (...args) => _emscripten_glIsProgram(...args), | |
| Kf: (...args) => _emscripten_glIsQuery(...args), | |
| Jf: (...args) => _emscripten_glIsQueryEXT(...args), | |
| If: (...args) => _emscripten_glIsRenderbuffer(...args), | |
| Hf: (...args) => _emscripten_glIsSampler(...args), | |
| Gf: (...args) => _emscripten_glIsShader(...args), | |
| Ff: (...args) => _emscripten_glIsSync(...args), | |
| Ef: (...args) => _emscripten_glIsTexture(...args), | |
| Df: (...args) => _emscripten_glIsTransformFeedback(...args), | |
| Cf: (...args) => _emscripten_glIsVertexArray(...args), | |
| Bf: (...args) => _emscripten_glIsVertexArrayOES(...args), | |
| Af: (...args) => _emscripten_glLineWidth(...args), | |
| zf: (...args) => _emscripten_glLinkProgram(...args), | |
| yf: (...args) => _emscripten_glMapBufferRange(...args), | |
| xf: (...args) => _emscripten_glPauseTransformFeedback(...args), | |
| wf: (...args) => _emscripten_glPixelStorei(...args), | |
| vf: (...args) => _emscripten_glPolygonModeWEBGL(...args), | |
| uf: (...args) => _emscripten_glPolygonOffset(...args), | |
| tf: (...args) => _emscripten_glPolygonOffsetClampEXT(...args), | |
| sf: (...args) => _emscripten_glProgramBinary(...args), | |
| rf: (...args) => _emscripten_glProgramParameteri(...args), | |
| qf: (...args) => _emscripten_glQueryCounterEXT(...args), | |
| pf: (...args) => _emscripten_glReadBuffer(...args), | |
| of: (...args) => _emscripten_glReadPixels(...args), | |
| nf: (...args) => _emscripten_glReleaseShaderCompiler(...args), | |
| mf: (...args) => _emscripten_glRenderbufferStorage(...args), | |
| lf: (...args) => _emscripten_glRenderbufferStorageMultisample(...args), | |
| kf: (...args) => _emscripten_glResumeTransformFeedback(...args), | |
| jf: (...args) => _emscripten_glSampleCoverage(...args), | |
| hf: (...args) => _emscripten_glSamplerParameterf(...args), | |
| gf: (...args) => _emscripten_glSamplerParameterfv(...args), | |
| ff: (...args) => _emscripten_glSamplerParameteri(...args), | |
| ef: (...args) => _emscripten_glSamplerParameteriv(...args), | |
| df: (...args) => _emscripten_glScissor(...args), | |
| cf: (...args) => _emscripten_glShaderBinary(...args), | |
| bf: (...args) => _emscripten_glShaderSource(...args), | |
| af: (...args) => _emscripten_glStencilFunc(...args), | |
| $e: (...args) => _emscripten_glStencilFuncSeparate(...args), | |
| _e: (...args) => _emscripten_glStencilMask(...args), | |
| Ze: (...args) => _emscripten_glStencilMaskSeparate(...args), | |
| Ye: (...args) => _emscripten_glStencilOp(...args), | |
| Xe: (...args) => _emscripten_glStencilOpSeparate(...args), | |
| We: (...args) => _emscripten_glTexImage2D(...args), | |
| Ve: (...args) => _emscripten_glTexImage3D(...args), | |
| Ue: (...args) => _emscripten_glTexParameterf(...args), | |
| Te: (...args) => _emscripten_glTexParameterfv(...args), | |
| Se: (...args) => _emscripten_glTexParameteri(...args), | |
| Re: (...args) => _emscripten_glTexParameteriv(...args), | |
| Qe: (...args) => _emscripten_glTexStorage2D(...args), | |
| Pe: (...args) => _emscripten_glTexStorage3D(...args), | |
| Oe: (...args) => _emscripten_glTexSubImage2D(...args), | |
| Ne: (...args) => _emscripten_glTexSubImage3D(...args), | |
| Me: (...args) => _emscripten_glTransformFeedbackVaryings(...args), | |
| Le: (...args) => _emscripten_glUniform1f(...args), | |
| Ke: (...args) => _emscripten_glUniform1fv(...args), | |
| Je: (...args) => _emscripten_glUniform1i(...args), | |
| Ie: (...args) => _emscripten_glUniform1iv(...args), | |
| He: (...args) => _emscripten_glUniform1ui(...args), | |
| Ge: (...args) => _emscripten_glUniform1uiv(...args), | |
| Fe: (...args) => _emscripten_glUniform2f(...args), | |
| Ee: (...args) => _emscripten_glUniform2fv(...args), | |
| De: (...args) => _emscripten_glUniform2i(...args), | |
| Ce: (...args) => _emscripten_glUniform2iv(...args), | |
| Be: (...args) => _emscripten_glUniform2ui(...args), | |
| Ae: (...args) => _emscripten_glUniform2uiv(...args), | |
| ze: (...args) => _emscripten_glUniform3f(...args), | |
| ye: (...args) => _emscripten_glUniform3fv(...args), | |
| xe: (...args) => _emscripten_glUniform3i(...args), | |
| we: (...args) => _emscripten_glUniform3iv(...args), | |
| ve: (...args) => _emscripten_glUniform3ui(...args), | |
| ue: (...args) => _emscripten_glUniform3uiv(...args), | |
| te: (...args) => _emscripten_glUniform4f(...args), | |
| se: (...args) => _emscripten_glUniform4fv(...args), | |
| re: (...args) => _emscripten_glUniform4i(...args), | |
| qe: (...args) => _emscripten_glUniform4iv(...args), | |
| pe: (...args) => _emscripten_glUniform4ui(...args), | |
| oe: (...args) => _emscripten_glUniform4uiv(...args), | |
| ne: (...args) => _emscripten_glUniformBlockBinding(...args), | |
| me: (...args) => _emscripten_glUniformMatrix2fv(...args), | |
| le: (...args) => _emscripten_glUniformMatrix2x3fv(...args), | |
| ke: (...args) => _emscripten_glUniformMatrix2x4fv(...args), | |
| je: (...args) => _emscripten_glUniformMatrix3fv(...args), | |
| ie: (...args) => _emscripten_glUniformMatrix3x2fv(...args), | |
| he: (...args) => _emscripten_glUniformMatrix3x4fv(...args), | |
| ge: (...args) => _emscripten_glUniformMatrix4fv(...args), | |
| fe: (...args) => _emscripten_glUniformMatrix4x2fv(...args), | |
| ee: (...args) => _emscripten_glUniformMatrix4x3fv(...args), | |
| de: (...args) => _emscripten_glUnmapBuffer(...args), | |
| ce: (...args) => _emscripten_glUseProgram(...args), | |
| be: (...args) => _emscripten_glValidateProgram(...args), | |
| ae: (...args) => _emscripten_glVertexAttrib1f(...args), | |
| $d: (...args) => _emscripten_glVertexAttrib1fv(...args), | |
| _d: (...args) => _emscripten_glVertexAttrib2f(...args), | |
| Zd: (...args) => _emscripten_glVertexAttrib2fv(...args), | |
| Yd: (...args) => _emscripten_glVertexAttrib3f(...args), | |
| Xd: (...args) => _emscripten_glVertexAttrib3fv(...args), | |
| Wd: (...args) => _emscripten_glVertexAttrib4f(...args), | |
| Vd: (...args) => _emscripten_glVertexAttrib4fv(...args), | |
| Ud: (...args) => _emscripten_glVertexAttribDivisor(...args), | |
| Td: (...args) => _emscripten_glVertexAttribDivisorANGLE(...args), | |
| Sd: (...args) => _emscripten_glVertexAttribDivisorARB(...args), | |
| Rd: (...args) => _emscripten_glVertexAttribDivisorEXT(...args), | |
| Qd: (...args) => _emscripten_glVertexAttribDivisorNV(...args), | |
| Pd: (...args) => _emscripten_glVertexAttribI4i(...args), | |
| Od: (...args) => _emscripten_glVertexAttribI4iv(...args), | |
| Nd: (...args) => _emscripten_glVertexAttribI4ui(...args), | |
| Md: (...args) => _emscripten_glVertexAttribI4uiv(...args), | |
| Ld: (...args) => _emscripten_glVertexAttribIPointer(...args), | |
| Kd: (...args) => _emscripten_glVertexAttribPointer(...args), | |
| Jd: (...args) => _emscripten_glViewport(...args), | |
| Id: (...args) => _emscripten_glWaitSync(...args), | |
| Ba: (...args) => _emscripten_has_asyncify(...args), | |
| Hd: (...args) => _emscripten_is_main_browser_thread(...args), | |
| Gd: (...args) => _emscripten_request_fullscreen_strategy(...args), | |
| Ib: (...args) => _emscripten_request_pointerlock(...args), | |
| Fd: (...args) => _emscripten_resize_heap(...args), | |
| Ed: (...args) => _emscripten_run_script_int(...args), | |
| Hb: (...args) => _emscripten_sample_gamepad_data(...args), | |
| Gb: (...args) => _emscripten_set_beforeunload_callback_on_thread(...args), | |
| Fb: (...args) => _emscripten_set_blur_callback_on_thread(...args), | |
| da: (...args) => _emscripten_set_canvas_element_size(...args), | |
| Aa: (...args) => _emscripten_set_element_css_size(...args), | |
| Eb: (...args) => _emscripten_set_focus_callback_on_thread(...args), | |
| Db: (...args) => _emscripten_set_fullscreenchange_callback_on_thread(...args), | |
| Cb: (...args) => _emscripten_set_gamepadconnected_callback_on_thread(...args), | |
| Bb: (...args) => _emscripten_set_gamepaddisconnected_callback_on_thread(...args), | |
| Ab: (...args) => _emscripten_set_keydown_callback_on_thread(...args), | |
| zb: (...args) => _emscripten_set_keypress_callback_on_thread(...args), | |
| yb: (...args) => _emscripten_set_keyup_callback_on_thread(...args), | |
| Dd: (...args) => _emscripten_set_main_loop(...args), | |
| xb: (...args) => _emscripten_set_mousedown_callback_on_thread(...args), | |
| wb: (...args) => _emscripten_set_mouseenter_callback_on_thread(...args), | |
| vb: (...args) => _emscripten_set_mouseleave_callback_on_thread(...args), | |
| ub: (...args) => _emscripten_set_mousemove_callback_on_thread(...args), | |
| tb: (...args) => _emscripten_set_mouseup_callback_on_thread(...args), | |
| sb: (...args) => _emscripten_set_pointerlockchange_callback_on_thread(...args), | |
| rb: (...args) => _emscripten_set_resize_callback_on_thread(...args), | |
| qb: (...args) => _emscripten_set_touchcancel_callback_on_thread(...args), | |
| pb: (...args) => _emscripten_set_touchend_callback_on_thread(...args), | |
| ob: (...args) => _emscripten_set_touchmove_callback_on_thread(...args), | |
| nb: (...args) => _emscripten_set_touchstart_callback_on_thread(...args), | |
| mb: (...args) => _emscripten_set_visibilitychange_callback_on_thread(...args), | |
| lb: (...args) => _emscripten_set_wheel_callback_on_thread(...args), | |
| Cd: (...args) => _emscripten_set_window_title(...args), | |
| za: (...args) => _emscripten_sleep(...args), | |
| Bd: (...args) => _emscripten_start_fetch(...args), | |
| ik: (...args) => _environ_get(...args), | |
| hk: (...args) => _environ_sizes_get(...args), | |
| Ad: (...args) => _exit(...args), | |
| ja: (...args) => _fd_close(...args), | |
| dc: (...args) => _fd_read(...args), | |
| gk: (...args) => _fd_seek(...args), | |
| cc: (...args) => _fd_write(...args), | |
| zd: (...args) => _glActiveTexture(...args), | |
| kb: (...args) => _glAttachShader(...args), | |
| _: (...args) => _glBindBuffer(...args), | |
| yd: (...args) => _glBindBufferBase(...args), | |
| Z: (...args) => _glBindFramebuffer(...args), | |
| jb: (...args) => _glBindRenderbuffer(...args), | |
| xd: (...args) => _glBindSampler(...args), | |
| M: (...args) => _glBindTexture(...args), | |
| wd: (...args) => _glBindVertexArray(...args), | |
| vd: (...args) => _glBlendEquationSeparate(...args), | |
| ud: (...args) => _glBlendFuncSeparate(...args), | |
| Y: (...args) => _glBufferData(...args), | |
| td: (...args) => _glClear(...args), | |
| sd: (...args) => _glClearColor(...args), | |
| rd: (...args) => _glClearDepthf(...args), | |
| qd: (...args) => _glClearStencil(...args), | |
| pd: (...args) => _glColorMask(...args), | |
| od: (...args) => _glCompileShader(...args), | |
| nd: (...args) => _glCopyTexSubImage2D(...args), | |
| md: (...args) => _glCreateProgram(...args), | |
| ld: (...args) => _glCreateShader(...args), | |
| kd: (...args) => _glCullFace(...args), | |
| ya: (...args) => _glDeleteBuffers(...args), | |
| ib: (...args) => _glDeleteFramebuffers(...args), | |
| jd: (...args) => _glDeleteProgram(...args), | |
| id: (...args) => _glDeleteRenderbuffers(...args), | |
| hd: (...args) => _glDeleteSamplers(...args), | |
| hb: (...args) => _glDeleteShader(...args), | |
| gd: (...args) => _glDeleteTextures(...args), | |
| fd: (...args) => _glDeleteVertexArrays(...args), | |
| ed: (...args) => _glDepthFunc(...args), | |
| xa: (...args) => _glDepthMask(...args), | |
| dd: (...args) => _glDepthRangef(...args), | |
| Q: (...args) => _glDisable(...args), | |
| cd: (...args) => _glDisableVertexAttribArray(...args), | |
| bd: (...args) => _glDrawArraysInstanced(...args), | |
| ad: (...args) => _glDrawBuffers(...args), | |
| $c: (...args) => _glDrawElementsInstanced(...args), | |
| P: (...args) => _glEnable(...args), | |
| _c: (...args) => _glEnableVertexAttribArray(...args), | |
| Zc: (...args) => _glFramebufferRenderbuffer(...args), | |
| gb: (...args) => _glFramebufferTexture2D(...args), | |
| Yc: (...args) => _glFrontFace(...args), | |
| wa: (...args) => _glGenBuffers(...args), | |
| fb: (...args) => _glGenFramebuffers(...args), | |
| Xc: (...args) => _glGenRenderbuffers(...args), | |
| Wc: (...args) => _glGenSamplers(...args), | |
| Vc: (...args) => _glGenTextures(...args), | |
| Uc: (...args) => _glGenVertexArrays(...args), | |
| Tc: (...args) => _glGenerateMipmap(...args), | |
| C: (...args) => _glGetIntegerv(...args), | |
| Sc: (...args) => _glGetProgramInfoLog(...args), | |
| eb: (...args) => _glGetProgramiv(...args), | |
| Rc: (...args) => _glGetShaderInfoLog(...args), | |
| db: (...args) => _glGetShaderiv(...args), | |
| Qc: (...args) => _glGetStringi(...args), | |
| Pc: (...args) => _glGetUniformBlockIndex(...args), | |
| Oc: (...args) => _glGetUniformLocation(...args), | |
| Nc: (...args) => _glLinkProgram(...args), | |
| cb: (...args) => _glPixelStorei(...args), | |
| Mc: (...args) => _glPolygonOffset(...args), | |
| Lc: (...args) => _glReadPixels(...args), | |
| Kc: (...args) => _glRenderbufferStorage(...args), | |
| Jc: (...args) => _glSamplerParameterf(...args), | |
| pa: (...args) => _glSamplerParameteri(...args), | |
| bb: (...args) => _glScissor(...args), | |
| Ic: (...args) => _glShaderSource(...args), | |
| Hc: (...args) => _glStencilFunc(...args), | |
| Gc: (...args) => _glStencilMask(...args), | |
| Fc: (...args) => _glStencilOp(...args), | |
| Ec: (...args) => _glTexImage2D(...args), | |
| Dc: (...args) => _glTexParameteri(...args), | |
| Cc: (...args) => _glTexSubImage2D(...args), | |
| Bc: (...args) => _glUniform1i(...args), | |
| Ac: (...args) => _glUniformBlockBinding(...args), | |
| va: (...args) => _glUseProgram(...args), | |
| zc: (...args) => _glVertexAttribDivisor(...args), | |
| yc: (...args) => _glVertexAttribPointer(...args), | |
| xc: (...args) => _glViewport(...args), | |
| ab: invoke_diii, | |
| wc: invoke_f, | |
| ca: invoke_fff, | |
| $a: invoke_ffffi, | |
| ba: invoke_fi, | |
| F: invoke_fii, | |
| oa: invoke_fiif, | |
| na: invoke_fiii, | |
| _a: invoke_fiiif, | |
| t: invoke_i, | |
| Za: invoke_idiiii, | |
| d: invoke_ii, | |
| Ya: invoke_iif, | |
| aa: invoke_iifiiiiiii, | |
| k: invoke_iii, | |
| w: invoke_iiifffii, | |
| A: invoke_iiiffii, | |
| ua: invoke_iiifi, | |
| j: invoke_iiii, | |
| ta: invoke_iiiid, | |
| Xa: invoke_iiiif, | |
| Wa: invoke_iiiifi, | |
| Va: invoke_iiiifii, | |
| m: invoke_iiiii, | |
| vc: invoke_iiiiiff, | |
| X: invoke_iiiiifffffff, | |
| T: invoke_iiiiifiiii, | |
| L: invoke_iiiiifiiiii, | |
| o: invoke_iiiiii, | |
| r: invoke_iiiiiii, | |
| K: invoke_iiiiiiii, | |
| Ua: invoke_iiiiiiiii, | |
| ma: invoke_iiiiiiiiiiii, | |
| Ta: invoke_iiiiiiiiiiiii, | |
| W: invoke_iiji, | |
| la: invoke_iijiii, | |
| uc: invoke_iijji, | |
| Sa: invoke_iijjiii, | |
| tc: invoke_ijjiiii, | |
| O: invoke_j, | |
| Ra: invoke_ji, | |
| Qa: invoke_jiiii, | |
| g: invoke_v, | |
| Pa: invoke_vdii, | |
| sc: invoke_vf, | |
| e: invoke_vi, | |
| N: invoke_vif, | |
| Oa: invoke_viff, | |
| rc: invoke_vifffii, | |
| J: invoke_vifi, | |
| b: invoke_vii, | |
| I: invoke_viif, | |
| qc: invoke_viiff, | |
| Na: invoke_viifi, | |
| i: invoke_viii, | |
| Ma: invoke_viiif, | |
| pc: invoke_viiiffi, | |
| sa: invoke_viiifi, | |
| x: invoke_viiifiiiiifi, | |
| l: invoke_viiii, | |
| La: invoke_viiiiffffiiif, | |
| Ka: invoke_viiiifi, | |
| oc: invoke_viiiifif, | |
| p: invoke_viiiii, | |
| s: invoke_viiiiii, | |
| E: invoke_viiiiiii, | |
| S: invoke_viiiiiiii, | |
| nc: invoke_viiiiiiiii, | |
| V: invoke_viiiiiiiiii, | |
| mc: invoke_viiiiiiiiiii, | |
| ka: invoke_viiiiiiiiiiiiiii, | |
| lc: invoke_viij, | |
| Ja: invoke_viijii, | |
| kc: invoke_vij, | |
| jc: invoke_viji, | |
| ic: invoke_vjjii, | |
| hc: _llvm_eh_typeid_for | |
| }; | |
| function invoke_viiii(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vii(index, a1, a2) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_ii(index, a1) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iii(index, a1, a2) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_v(index) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)() | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viii(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vi(index, a1) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiii(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiii(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_i(index) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)() | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiid(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vif(index, a1, a2) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vifi(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viif(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vf(index, a1) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_ffffi(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiii(index, a1, a2, a3, a4, a5) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiifii(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiifi(index, a1, a2, a3, a4, a5) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_fff(index, a1, a2) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiif(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiif(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_fi(index, a1) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiifiiiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iif(index, a1, a2) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_j(index) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)() | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0); | |
| return 0n | |
| } | |
| } | |
| function invoke_ji(index, a1) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0); | |
| return 0n | |
| } | |
| } | |
| function invoke_viifi(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_f(index) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)() | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiff(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiii(index, a1, a2, a3, a4, a5) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiji(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiifiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iifiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiifffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiiff(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiffffiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiifi(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiifi(index, a1, a2, a3, a4, a5) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vifffii(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_fiii(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_fiiif(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_fiif(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_fii(index, a1, a2) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vij(index, a1, a2) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viij(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viff(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iijiii(index, a1, a2, a3, a4, a5) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iijjiii(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iijji(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vjjii(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_ijjiiii(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_vdii(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_idiiii(index, a1, a2, a3, a4, a5) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiffii(index, a1, a2, a3, a4, a5, a6) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiifffii(index, a1, a2, a3, a4, a5, a6, a7) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiifif(index, a1, a2, a3, a4, a5, a6, a7) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viji(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viijii(index, a1, a2, a3, a4, a5) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_jiiii(index, a1, a2, a3, a4) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0); | |
| return 0n | |
| } | |
| } | |
| function invoke_diii(index, a1, a2, a3) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { | |
| var sp = stackSave(); | |
| try { | |
| return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) { | |
| var sp = stackSave(); | |
| try { | |
| getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) | |
| } catch (e) { | |
| stackRestore(sp); | |
| if (e !== e + 0) throw e; | |
| _setThrew(1, 0) | |
| } | |
| } | |
| function callMain(args = []) { | |
| var entryFunction = _main; | |
| args.unshift(thisProgram); | |
| var argc = args.length; | |
| var argv = stackAlloc((argc + 1) * 4); | |
| var argv_ptr = argv; | |
| for (var arg of args) { | |
| HEAPU32[argv_ptr >> 2] = stringToUTF8OnStack(arg); | |
| argv_ptr += 4 | |
| } | |
| HEAPU32[argv_ptr >> 2] = 0; | |
| try { | |
| var ret = entryFunction(argc, argv); | |
| exitJS(ret, true); | |
| return ret | |
| } catch (e) { | |
| return handleException(e) | |
| } | |
| } | |
| function run(args = arguments_) { | |
| if (runDependencies > 0) { | |
| dependenciesFulfilled = run; | |
| return | |
| } | |
| preRun(); | |
| if (runDependencies > 0) { | |
| dependenciesFulfilled = run; | |
| return | |
| } | |
| function doRun() { | |
| Module["calledRun"] = true; | |
| if (ABORT) return; | |
| initRuntime(); | |
| preMain(); | |
| Module["onRuntimeInitialized"]?.(); | |
| var noInitialRun = Module["noInitialRun"] || false; | |
| if (!noInitialRun) callMain(args); | |
| postRun() | |
| } | |
| if (Module["setStatus"]) { | |
| Module["setStatus"]("Running..."); | |
| setTimeout(() => { | |
| setTimeout(() => Module["setStatus"](""), 1); | |
| doRun() | |
| }, 1) | |
| } else { | |
| doRun() | |
| } | |
| } | |