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Org card: brand line, add 2048 dataset, accurate LLM-sim and analytics wording

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  1. README.md +4 -3
README.md CHANGED
@@ -10,8 +10,8 @@ short_description: Browser-based AI games, solvers, and tools
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  # LK Forge
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- **LK Forge** builds browser-based AI games, solvers, and tools β€” everything runs
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- client-side, no login, no tracking.
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  🌐 **[lkforge.com](https://lkforge.com)**
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@@ -37,6 +37,7 @@ back to the live solver and the full write-up on [lkforge.com](https://lkforge.c
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  - [sliding-puzzle-solver-benchmark](https://huggingface.co/datasets/LKForge/sliding-puzzle-solver-benchmark) β€” 8- & 15-puzzle IDA\* length and nodes
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  - [maze-solver-benchmark](https://huggingface.co/datasets/LKForge/maze-solver-benchmark) β€” BFS shortest-path effort by maze size
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  - [tic-tac-toe-solver-benchmark](https://huggingface.co/datasets/LKForge/tic-tac-toe-solver-benchmark) β€” full minimax game-tree size (549,946 nodes)
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- - [game-ai-vs-llm-benchmark](https://huggingface.co/datasets/LKForge/game-ai-vs-llm-benchmark) β€” frontier LLMs vs our engines at game play
 
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  Every number is reproducible from the shipped, client-side engine β€” no login, no tracking.
 
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  # LK Forge
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+ **LK Forge**: privacy-first browser tools & games, nothing to install, nothing uploaded.
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+ The game-AI engines and solvers run client-side in your browser, with no login.
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  🌐 **[lkforge.com](https://lkforge.com)**
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  - [sliding-puzzle-solver-benchmark](https://huggingface.co/datasets/LKForge/sliding-puzzle-solver-benchmark) β€” 8- & 15-puzzle IDA\* length and nodes
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  - [maze-solver-benchmark](https://huggingface.co/datasets/LKForge/maze-solver-benchmark) β€” BFS shortest-path effort by maze size
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  - [tic-tac-toe-solver-benchmark](https://huggingface.co/datasets/LKForge/tic-tac-toe-solver-benchmark) β€” full minimax game-tree size (549,946 nodes)
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+ - [2048-solver-benchmark](https://huggingface.co/datasets/LKForge/2048-solver-benchmark) β€” expectimax depth sweep (shipped engine reaches 2048 in 94% of 300 games)
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+ - [game-ai-vs-llm-benchmark](https://huggingface.co/datasets/LKForge/game-ai-vs-llm-benchmark) β€” classical search vs a stochastic "LLM-sim" opponent (not a real LLM)
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  Every number is reproducible from the shipped, client-side engine β€” no login, no tracking.