Org card: brand line, add 2048 dataset, accurate LLM-sim and analytics wording
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README.md
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# LK Forge
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**LK Forge**
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client-side
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π **[lkforge.com](https://lkforge.com)**
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- [sliding-puzzle-solver-benchmark](https://huggingface.co/datasets/LKForge/sliding-puzzle-solver-benchmark) β 8- & 15-puzzle IDA\* length and nodes
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- [maze-solver-benchmark](https://huggingface.co/datasets/LKForge/maze-solver-benchmark) β BFS shortest-path effort by maze size
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- [tic-tac-toe-solver-benchmark](https://huggingface.co/datasets/LKForge/tic-tac-toe-solver-benchmark) β full minimax game-tree size (549,946 nodes)
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- [
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Every number is reproducible from the shipped, client-side engine β no login, no tracking.
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# LK Forge
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**LK Forge**: privacy-first browser tools & games, nothing to install, nothing uploaded.
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The game-AI engines and solvers run client-side in your browser, with no login.
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π **[lkforge.com](https://lkforge.com)**
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- [sliding-puzzle-solver-benchmark](https://huggingface.co/datasets/LKForge/sliding-puzzle-solver-benchmark) β 8- & 15-puzzle IDA\* length and nodes
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- [maze-solver-benchmark](https://huggingface.co/datasets/LKForge/maze-solver-benchmark) β BFS shortest-path effort by maze size
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- [tic-tac-toe-solver-benchmark](https://huggingface.co/datasets/LKForge/tic-tac-toe-solver-benchmark) β full minimax game-tree size (549,946 nodes)
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- [2048-solver-benchmark](https://huggingface.co/datasets/LKForge/2048-solver-benchmark) β expectimax depth sweep (shipped engine reaches 2048 in 94% of 300 games)
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- [game-ai-vs-llm-benchmark](https://huggingface.co/datasets/LKForge/game-ai-vs-llm-benchmark) β classical search vs a stochastic "LLM-sim" opponent (not a real LLM)
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Every number is reproducible from the shipped, client-side engine β no login, no tracking.
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