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const OSRM_BASE = 'https://router.project-osrm.org/route/v1'
// FOSSGIS hosts OSRM with real per-profile routing (car/foot/bike) — the
// project-osrm.org demo is car-only (it ignores the profile in the URL). Use
// the matching profile so walking routes follow footpaths, not the road network.
const OSRM_PROFILE_BASE: Record<'driving' | 'walking' | 'cycling', string> = {
driving: 'https://routing.openstreetmap.de/routed-car/route/v1/driving',
walking: 'https://routing.openstreetmap.de/routed-foot/route/v1/foot',
cycling: 'https://routing.openstreetmap.de/routed-bike/route/v1/bike',
}
// Cache route responses keyed by the exact waypoint list. Routes are stable, so
// this avoids re-hitting the public OSRM demo server on every day switch / reorder.
const routeCache = new Map<string, RouteWithLegs>()
const ROUTE_CACHE_MAX = 200
/** Fetches a full route via OSRM and returns coordinates, distance, and duration estimates for driving/walking. */
export async function calculateRoute(
waypoints: Waypoint[],
profile: 'driving' | 'walking' | 'cycling' = 'driving',
{ signal }: { signal?: AbortSignal } = {}
): Promise<RouteResult> {
if (!waypoints || waypoints.length < 2) {
throw new Error('At least 2 waypoints required')
}
const coords = waypoints.map((p) => `${p.lng},${p.lat}`).join(';')
const url = `${OSRM_BASE}/${profile}/${coords}?overview=full&geometries=geojson&steps=false`
const response = await fetch(url, { signal })
if (!response.ok) {
throw new Error('Route could not be calculated')
}
const data = await response.json()
if (data.code !== 'Ok' || !data.routes || data.routes.length === 0) {
throw new Error('No route found')
}
const route = data.routes[0]
const coordinates: [number, number][] = route.geometry.coordinates.map(([lng, lat]: [number, number]) => [lat, lng])
const distance: number = route.distance
let duration: number
if (profile === 'walking') {
duration = distance / (5000 / 3600)
} else if (profile === 'cycling') {
duration = distance / (15000 / 3600)
} else {
duration = route.duration
}
const walkingDuration = distance / (5000 / 3600)
const drivingDuration: number = route.duration
return {
coordinates,
distance,
duration,
distanceText: formatDistance(distance),
durationText: formatDuration(duration),
walkingText: formatDuration(walkingDuration),
drivingText: formatDuration(drivingDuration),
}
}
export function generateGoogleMapsUrl(places: Waypoint[]): string | null {
const valid = places.filter((p) => p.lat && p.lng)
if (valid.length === 0) return null
if (valid.length === 1) {
return `https://www.google.com/maps/search/?api=1&query=${valid[0].lat},${valid[0].lng}`
}
const stops = valid.map((p) => `${p.lat},${p.lng}`).join('/')
return `https://www.google.com/maps/dir/${stops}`
}
// Squared planar distance — enough for nearest-neighbor comparisons and cheaper than a full haversine.
function sqDist(a: Waypoint, b: Waypoint): number {
return (a.lat - b.lat) ** 2 + (a.lng - b.lng) ** 2
}
// Length of visiting `order` in sequence, optionally pinned to a fixed start and/or end anchor.
// With start === end this is a closed loop back to the anchor (a day out from and back to the hotel).
function tourLength(order: Waypoint[], start?: Waypoint, end?: Waypoint): number {
if (order.length === 0) return 0
let total = 0
if (start) total += Math.sqrt(sqDist(start, order[0]))
for (let i = 0; i < order.length - 1; i++) total += Math.sqrt(sqDist(order[i], order[i + 1]))
if (end) total += Math.sqrt(sqDist(order[order.length - 1], end))
return total
}
// Greedy nearest-neighbor ordering, seeded at the start anchor when there is one.
function nearestNeighborOrder<T extends Waypoint>(valid: T[], start?: Waypoint): T[] {
const visited = new Set<number>()
const result: T[] = []
let current: Waypoint
if (start) {
current = start
} else {
current = valid[0]
visited.add(0)
result.push(valid[0])
}
while (result.length < valid.length) {
let nearestIdx = -1
let minDist = Infinity
for (let i = 0; i < valid.length; i++) {
if (visited.has(i)) continue
const d = sqDist(valid[i], current)
if (d < minDist) { minDist = d; nearestIdx = i }
}
if (nearestIdx === -1) break
visited.add(nearestIdx)
current = valid[nearestIdx]
result.push(valid[nearestIdx])
}
return result
}
// 2-opt: repeatedly reverse a sub-segment whenever it shortens the tour. This removes the crossings
// a pure nearest-neighbor pass leaves behind. The start/end anchors stay fixed, so a round trip
// (start === end) is untangled into a clean loop rather than an open path.
function twoOptImprove<T extends Waypoint>(order: T[], start?: Waypoint, end?: Waypoint): T[] {
if (order.length < 3) return order
let best = order
let bestLen = tourLength(best, start, end)
let improved = true
while (improved) {
improved = false
for (let i = 0; i < best.length - 1; i++) {
for (let j = i + 1; j < best.length; j++) {
const candidate = best.slice(0, i).concat(best.slice(i, j + 1).reverse(), best.slice(j + 1))
const len = tourLength(candidate, start, end)
if (len < bestLen - 1e-12) {
best = candidate
bestLen = len
improved = true
}
}
}
}
return best
}
/**
* Reorders waypoints to minimize travel distance: a nearest-neighbor pass for a good starting order,
* then 2-opt to untangle crossings. Optional anchors (e.g. the day's accommodation) pin the route's
* ends — start === end makes it a loop out from and back to the hotel; a transfer day runs start → end.
*/
export function optimizeRoute<T extends Waypoint>(places: T[], anchors: RouteAnchors = {}): T[] {
const { start, end } = anchors
const valid = places.filter((p) => p.lat && p.lng)
if (valid.length <= 1) return places
// Two unanchored stops have no meaningful order to optimize; anchors can still flip them.
if (valid.length === 2 && !start && !end) return places
const order = twoOptImprove(nearestNeighborOrder(valid, start), start, end)
// A round trip's loop direction is arbitrary, so orient it to begin at the stop nearest the hotel —
// that reads naturally as "leave the hotel, head to the closest place, …, come back".
if (start && end && start.lat === end.lat && start.lng === end.lng && order.length > 1) {
if (sqDist(order[order.length - 1], start) < sqDist(order[0], start)) order.reverse()
}
return order
}
/** Fetches per-leg distance/duration from OSRM and returns segment metadata (midpoints, walking/driving times). */
export async function calculateSegments(
waypoints: Waypoint[],
{ signal }: { signal?: AbortSignal } = {}
): Promise<RouteSegment[]> {
if (!waypoints || waypoints.length < 2) return []
const coords = waypoints.map((p) => `${p.lng},${p.lat}`).join(';')
const url = `${OSRM_BASE}/driving/${coords}?overview=false&geometries=geojson&steps=false&annotations=distance,duration`
const response = await fetch(url, { signal })
if (!response.ok) throw new Error('Route could not be calculated')
const data = await response.json()
if (data.code !== 'Ok' || !data.routes?.[0]) throw new Error('No route found')
const legs = data.routes[0].legs
return legs.map((leg: { distance: number; duration: number }, i: number): RouteSegment => {
const from: [number, number] = [waypoints[i].lat, waypoints[i].lng]
const to: [number, number] = [waypoints[i + 1].lat, waypoints[i + 1].lng]
const mid: [number, number] = [(from[0] + to[0]) / 2, (from[1] + to[1]) / 2]
const walkingDuration = leg.distance / (5000 / 3600)
return {
mid, from, to,
distance: leg.distance,
duration: leg.duration,
walkingText: formatDuration(walkingDuration),
drivingText: formatDuration(leg.duration),
distanceText: formatDistance(leg.distance),
}
})
}
/**
* One OSRM call per waypoint-run that returns BOTH the real road geometry (for the
* map) and per-leg distance/duration (for the sidebar connectors). Results are cached
* by the exact waypoint list. Throws on OSRM failure so callers can fall back to a
* straight line.
*/
export async function calculateRouteWithLegs(
waypoints: Waypoint[],
{ signal, profile = 'driving' }: { signal?: AbortSignal; profile?: 'driving' | 'walking' | 'cycling' } = {}
): Promise<RouteWithLegs> {
if (!waypoints || waypoints.length < 2) {
return { coordinates: [], distance: 0, duration: 0, legs: [] }
}
const coords = waypoints.map((p) => `${p.lng},${p.lat}`).join(';')
const cacheKey = `${profile}:${coords}`
const cached = routeCache.get(cacheKey)
if (cached) return cached
const url = `${OSRM_PROFILE_BASE[profile]}/${coords}?overview=full&geometries=geojson&annotations=distance,duration`
const response = await fetch(url, { signal })
if (!response.ok) throw new Error('Route could not be calculated')
const data = await response.json()
if (data.code !== 'Ok' || !data.routes?.[0]) throw new Error('No route found')
const route = data.routes[0]
const coordinates: [number, number][] = route.geometry.coordinates.map(
([lng, lat]: [number, number]) => [lat, lng]
)
const legs: RouteSegment[] = (route.legs || []).map(
(leg: { distance: number; duration: number }, i: number): RouteSegment => {
const from: [number, number] = [waypoints[i].lat, waypoints[i].lng]
const to: [number, number] = [waypoints[i + 1].lat, waypoints[i + 1].lng]
const mid: [number, number] = [(from[0] + to[0]) / 2, (from[1] + to[1]) / 2]
const walkingDuration = leg.distance / (5000 / 3600)
return {
mid, from, to,
distance: leg.distance,
duration: leg.duration,
walkingText: formatDuration(walkingDuration),
drivingText: formatDuration(leg.duration),
distanceText: formatDistance(leg.distance),
durationText: formatDuration(leg.duration),
}
}
)
const result: RouteWithLegs = { coordinates, distance: route.distance, duration: route.duration, legs }
routeCache.set(cacheKey, result)
if (routeCache.size > ROUTE_CACHE_MAX) {
const oldest = routeCache.keys().next().value
if (oldest !== undefined) routeCache.delete(oldest)
}
return result
}
function formatDistance(meters: number): string {
if (meters < 1000) {
return `${Math.round(meters)} m`
}
return `${(meters / 1000).toFixed(1)} km`
}
function formatDuration(seconds: number): string {
const h = Math.floor(seconds / 3600)
const m = Math.floor((seconds % 3600) / 60)
if (h > 0) {
return `${h} h ${m} min`
}
return `${m} min`
}
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