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| import { E_STRICT_UNICODE } from './_utils.js' | |
| import { isHermes } from './platform.js' | |
| import { asciiPrefix, decodeLatin1, encodeAsciiPrefix } from './latin1.js' | |
| export const E_STRICT = 'Input is not well-formed utf8' | |
| const replacementPoint = 0xff_fd | |
| const shouldUseEscapePath = isHermes // faster only on Hermes, js path beats it on normal engines | |
| const { decodeURIComponent, escape } = globalThis | |
| export function decodeFast(arr, loose) { | |
| // Fast path for ASCII prefix, this is faster than all alternatives below | |
| const prefix = decodeLatin1(arr, 0, asciiPrefix(arr)) // No native decoder to use, so decodeAscii is useless here | |
| if (prefix.length === arr.length) return prefix | |
| // This codepath gives a ~3x perf boost on Hermes | |
| if (shouldUseEscapePath && escape && decodeURIComponent) { | |
| const o = escape(decodeLatin1(arr, prefix.length, arr.length)) | |
| try { | |
| return prefix + decodeURIComponent(o) // Latin1 to utf8 | |
| } catch { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| // Ok, we have to use manual implementation for loose decoder | |
| } | |
| } | |
| return prefix + decode(arr, loose, prefix.length) | |
| } | |
| // https://encoding.spec.whatwg.org/#utf-8-decoder | |
| // We are most likely in loose mode, for non-loose escape & decodeURIComponent solved everything | |
| export function decode(arr, loose, start = 0) { | |
| start |= 0 | |
| const end = arr.length | |
| let out = '' | |
| const chunkSize = 0x2_00 // far below MAX_ARGUMENTS_LENGTH in npmjs.com/buffer, we use smaller chunks | |
| const tmpSize = Math.min(end - start, chunkSize + 1) // need 1 extra slot for last codepoint, which can be 2 charcodes | |
| const tmp = new Array(tmpSize).fill(0) | |
| let ti = 0 | |
| for (let i = start; i < end; i++) { | |
| if (ti >= chunkSize) { | |
| tmp.length = ti // can be larger by 1 if last codepoint is two charcodes | |
| out += String.fromCharCode.apply(String, tmp) | |
| if (tmp.length <= chunkSize) tmp.push(0) // restore 1 extra slot for last codepoint | |
| ti = 0 | |
| } | |
| const byte = arr[i] | |
| if (byte < 0x80) { | |
| tmp[ti++] = byte | |
| // ascii fast path is in decodeFast(), this is called only on non-ascii input | |
| // so we don't unroll this anymore | |
| } else if (byte < 0xc2) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| } else if (byte < 0xe0) { | |
| // need 1 more | |
| if (i + 1 >= end) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| break | |
| } | |
| const byte1 = arr[i + 1] | |
| if (byte1 < 0x80 || byte1 > 0xbf) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| continue | |
| } | |
| i++ | |
| tmp[ti++] = ((byte & 0x1f) << 6) | (byte1 & 0x3f) | |
| } else if (byte < 0xf0) { | |
| // need 2 more | |
| if (i + 1 >= end) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| break | |
| } | |
| const lower = byte === 0xe0 ? 0xa0 : 0x80 | |
| const upper = byte === 0xed ? 0x9f : 0xbf | |
| const byte1 = arr[i + 1] | |
| if (byte1 < lower || byte1 > upper) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| continue | |
| } | |
| i++ | |
| if (i + 1 >= end) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| break | |
| } | |
| const byte2 = arr[i + 1] | |
| if (byte2 < 0x80 || byte2 > 0xbf) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| continue | |
| } | |
| i++ | |
| tmp[ti++] = ((byte & 0xf) << 12) | ((byte1 & 0x3f) << 6) | (byte2 & 0x3f) | |
| } else if (byte <= 0xf4) { | |
| // need 3 more | |
| if (i + 1 >= end) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| break | |
| } | |
| const lower = byte === 0xf0 ? 0x90 : 0x80 | |
| const upper = byte === 0xf4 ? 0x8f : 0xbf | |
| const byte1 = arr[i + 1] | |
| if (byte1 < lower || byte1 > upper) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| continue | |
| } | |
| i++ | |
| if (i + 1 >= end) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| break | |
| } | |
| const byte2 = arr[i + 1] | |
| if (byte2 < 0x80 || byte2 > 0xbf) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| continue | |
| } | |
| i++ | |
| if (i + 1 >= end) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| break | |
| } | |
| const byte3 = arr[i + 1] | |
| if (byte3 < 0x80 || byte3 > 0xbf) { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| continue | |
| } | |
| i++ | |
| const codePoint = | |
| ((byte & 0xf) << 18) | ((byte1 & 0x3f) << 12) | ((byte2 & 0x3f) << 6) | (byte3 & 0x3f) | |
| if (codePoint > 0xff_ff) { | |
| // split into char codes as String.fromCharCode is faster than String.fromCodePoint | |
| const u = codePoint - 0x1_00_00 | |
| tmp[ti++] = 0xd8_00 + ((u >> 10) & 0x3_ff) | |
| tmp[ti++] = 0xdc_00 + (u & 0x3_ff) | |
| } else { | |
| tmp[ti++] = codePoint | |
| } | |
| // eslint-disable-next-line sonarjs/no-duplicated-branches | |
| } else { | |
| if (!loose) throw new TypeError(E_STRICT) | |
| tmp[ti++] = replacementPoint | |
| } | |
| } | |
| if (ti === 0) return out | |
| tmp.length = ti | |
| return out + String.fromCharCode.apply(String, tmp) | |
| } | |
| export function encode(string, loose) { | |
| const length = string.length | |
| let small = true | |
| let bytes = new Uint8Array(length) // assume ascii | |
| let i = encodeAsciiPrefix(bytes, string) | |
| let p = i | |
| for (; i < length; i++) { | |
| let code = string.charCodeAt(i) | |
| if (code < 0x80) { | |
| bytes[p++] = code | |
| // Unroll the loop a bit for faster ops | |
| while (true) { | |
| i++ | |
| if (i >= length) break | |
| code = string.charCodeAt(i) | |
| if (code >= 0x80) break | |
| bytes[p++] = code | |
| i++ | |
| if (i >= length) break | |
| code = string.charCodeAt(i) | |
| if (code >= 0x80) break | |
| bytes[p++] = code | |
| i++ | |
| if (i >= length) break | |
| code = string.charCodeAt(i) | |
| if (code >= 0x80) break | |
| bytes[p++] = code | |
| i++ | |
| if (i >= length) break | |
| code = string.charCodeAt(i) | |
| if (code >= 0x80) break | |
| bytes[p++] = code | |
| } | |
| if (i >= length) break | |
| // now, code is present and >= 0x80 | |
| } | |
| if (small) { | |
| // TODO: use resizable array buffers? will have to return a non-resizeable one | |
| if (p !== i) /* c8 ignore next */ throw new Error('Unreachable') // Here, p === i (only when small is still true) | |
| const bytesNew = new Uint8Array(p + (length - i) * 3) // maximium can be 3x of the string length in charcodes | |
| bytesNew.set(bytes) | |
| bytes = bytesNew | |
| small = false | |
| } | |
| // surrogate, charcodes = [d800 + a & 3ff, dc00 + b & 3ff]; codePoint = 0x1_00_00 | (a << 10) | b | |
| // lead: d800 - dbff | |
| // trail: dc00 - dfff | |
| if (code >= 0xd8_00 && code < 0xe0_00) { | |
| // Can't be a valid trail as we already processed that below | |
| if (code > 0xdb_ff || i + 1 >= length) { | |
| // An unexpected trail or a lead at the very end of input | |
| if (!loose) throw new TypeError(E_STRICT_UNICODE) | |
| bytes[p++] = 0xef | |
| bytes[p++] = 0xbf | |
| bytes[p++] = 0xbd | |
| continue | |
| } | |
| const next = string.charCodeAt(i + 1) // Process valid pairs immediately | |
| if (next >= 0xdc_00 && next < 0xe0_00) { | |
| // here, codePoint is always between 0x1_00_00 and 0x11_00_00, we encode as 4 bytes | |
| const codePoint = (((code - 0xd8_00) << 10) | (next - 0xdc_00)) + 0x1_00_00 | |
| bytes[p++] = (codePoint >> 18) | 0xf0 | |
| bytes[p++] = ((codePoint >> 12) & 0x3f) | 0x80 | |
| bytes[p++] = ((codePoint >> 6) & 0x3f) | 0x80 | |
| bytes[p++] = (codePoint & 0x3f) | 0x80 | |
| i++ // consume next | |
| } else { | |
| // Next is not a trail, leave next unconsumed but process unmatched lead error | |
| if (!loose) throw new TypeError(E_STRICT_UNICODE) | |
| bytes[p++] = 0xef | |
| bytes[p++] = 0xbf | |
| bytes[p++] = 0xbd | |
| } | |
| continue | |
| } | |
| // We are left with a non-pair char code above ascii, it gets encoded to 2 or 3 bytes | |
| if (code < 0x8_00) { | |
| bytes[p++] = (code >> 6) | 0xc0 | |
| bytes[p++] = (code & 0x3f) | 0x80 | |
| } else { | |
| bytes[p++] = (code >> 12) | 0xe0 | |
| bytes[p++] = ((code >> 6) & 0x3f) | 0x80 | |
| bytes[p++] = (code & 0x3f) | 0x80 | |
| } | |
| } | |
| return bytes.length === p ? bytes : bytes.slice(0, p) | |
| } | |