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Running on Zero
Update RealDenseFace image reconstruction demo (part 2)
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- cuda_extensions/third_party/glm/glm/ext.hpp +255 -0
- cuda_extensions/third_party/glm/glm/ext/vector_int3_sized.hpp +49 -0
- cuda_extensions/third_party/glm/glm/ext/vector_int4.hpp +18 -0
- cuda_extensions/third_party/glm/glm/ext/vector_int4_sized.hpp +49 -0
- cuda_extensions/third_party/glm/glm/ext/vector_integer.hpp +149 -0
- cuda_extensions/third_party/glm/glm/ext/vector_integer.inl +85 -0
- cuda_extensions/third_party/glm/glm/ext/vector_packing.hpp +32 -0
- cuda_extensions/third_party/glm/glm/ext/vector_packing.inl +0 -0
- cuda_extensions/third_party/glm/glm/ext/vector_reciprocal.hpp +135 -0
- cuda_extensions/third_party/glm/glm/ext/vector_reciprocal.inl +105 -0
- cuda_extensions/third_party/glm/glm/ext/vector_relational.hpp +107 -0
- cuda_extensions/third_party/glm/glm/ext/vector_relational.inl +75 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint1.hpp +32 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint1_sized.hpp +49 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint2.hpp +18 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint2_sized.hpp +49 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint3.hpp +18 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint3_sized.hpp +49 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint4.hpp +18 -0
- cuda_extensions/third_party/glm/glm/ext/vector_uint4_sized.hpp +49 -0
- cuda_extensions/third_party/glm/glm/ext/vector_ulp.hpp +112 -0
- cuda_extensions/third_party/glm/glm/ext/vector_ulp.inl +74 -0
- cuda_extensions/third_party/glm/glm/fwd.hpp +1233 -0
- cuda_extensions/third_party/glm/glm/geometric.hpp +116 -0
- cuda_extensions/third_party/glm/glm/glm.hpp +137 -0
- cuda_extensions/third_party/glm/glm/gtc/bitfield.hpp +266 -0
- cuda_extensions/third_party/glm/glm/gtc/bitfield.inl +626 -0
- cuda_extensions/third_party/glm/glm/gtc/color_space.hpp +56 -0
- cuda_extensions/third_party/glm/glm/gtc/color_space.inl +84 -0
- cuda_extensions/third_party/glm/glm/gtc/constants.hpp +165 -0
- cuda_extensions/third_party/glm/glm/gtc/constants.inl +167 -0
- cuda_extensions/third_party/glm/glm/gtc/epsilon.hpp +60 -0
- cuda_extensions/third_party/glm/glm/gtc/epsilon.inl +80 -0
- cuda_extensions/third_party/glm/glm/gtc/integer.hpp +43 -0
- cuda_extensions/third_party/glm/glm/gtc/integer.inl +33 -0
- cuda_extensions/third_party/glm/glm/gtc/matrix_access.hpp +60 -0
- cuda_extensions/third_party/glm/glm/gtc/matrix_access.inl +62 -0
- cuda_extensions/third_party/glm/glm/gtc/matrix_integer.hpp +433 -0
- cuda_extensions/third_party/glm/glm/gtc/matrix_inverse.hpp +50 -0
- cuda_extensions/third_party/glm/glm/gtc/matrix_inverse.inl +118 -0
- cuda_extensions/third_party/glm/glm/gtc/matrix_transform.hpp +36 -0
- cuda_extensions/third_party/glm/glm/gtc/matrix_transform.inl +3 -0
- cuda_extensions/third_party/glm/glm/gtc/noise.hpp +61 -0
- cuda_extensions/third_party/glm/glm/gtc/noise.inl +807 -0
- cuda_extensions/third_party/glm/glm/gtc/packing.hpp +728 -0
- cuda_extensions/third_party/glm/glm/gtc/packing.inl +938 -0
- cuda_extensions/third_party/glm/glm/gtc/quaternion.hpp +173 -0
- cuda_extensions/third_party/glm/glm/gtc/quaternion.inl +208 -0
- cuda_extensions/third_party/glm/glm/gtc/quaternion_simd.inl +0 -0
- cuda_extensions/third_party/glm/glm/gtc/random.hpp +82 -0
cuda_extensions/third_party/glm/glm/ext.hpp
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| 1 |
+
/// @file glm/ext.hpp
|
| 2 |
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///
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| 3 |
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/// @ref core (Dependence)
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| 4 |
+
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| 5 |
+
#include "detail/setup.hpp"
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| 6 |
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| 7 |
+
#pragma once
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| 8 |
+
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| 9 |
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#include "glm.hpp"
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| 10 |
+
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| 11 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
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| 12 |
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# define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
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| 13 |
+
# pragma message("GLM: All extensions included (not recommended)")
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| 14 |
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#endif//GLM_MESSAGES
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| 15 |
+
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| 16 |
+
#include "./ext/matrix_clip_space.hpp"
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| 17 |
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#include "./ext/matrix_common.hpp"
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| 18 |
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| 19 |
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#include "./ext/matrix_double2x2.hpp"
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| 20 |
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#include "./ext/matrix_double2x2_precision.hpp"
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| 21 |
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#include "./ext/matrix_double2x3.hpp"
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| 22 |
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#include "./ext/matrix_double2x3_precision.hpp"
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| 23 |
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#include "./ext/matrix_double2x4.hpp"
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| 24 |
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#include "./ext/matrix_double2x4_precision.hpp"
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| 25 |
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#include "./ext/matrix_double3x2.hpp"
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| 26 |
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#include "./ext/matrix_double3x2_precision.hpp"
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| 27 |
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#include "./ext/matrix_double3x3.hpp"
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| 28 |
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#include "./ext/matrix_double3x3_precision.hpp"
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| 29 |
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#include "./ext/matrix_double3x4.hpp"
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| 30 |
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#include "./ext/matrix_double3x4_precision.hpp"
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| 31 |
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#include "./ext/matrix_double4x2.hpp"
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| 32 |
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#include "./ext/matrix_double4x2_precision.hpp"
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| 33 |
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#include "./ext/matrix_double4x3.hpp"
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| 34 |
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#include "./ext/matrix_double4x3_precision.hpp"
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| 35 |
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#include "./ext/matrix_double4x4.hpp"
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| 36 |
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#include "./ext/matrix_double4x4_precision.hpp"
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| 37 |
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| 38 |
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#include "./ext/matrix_float2x2.hpp"
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| 39 |
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#include "./ext/matrix_float2x2_precision.hpp"
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| 40 |
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#include "./ext/matrix_float2x3.hpp"
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| 41 |
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#include "./ext/matrix_float2x3_precision.hpp"
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| 42 |
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#include "./ext/matrix_float2x4.hpp"
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| 43 |
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#include "./ext/matrix_float2x4_precision.hpp"
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| 44 |
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#include "./ext/matrix_float3x2.hpp"
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| 45 |
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#include "./ext/matrix_float3x2_precision.hpp"
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| 46 |
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#include "./ext/matrix_float3x3.hpp"
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| 47 |
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#include "./ext/matrix_float3x3_precision.hpp"
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| 48 |
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#include "./ext/matrix_float3x4.hpp"
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| 49 |
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#include "./ext/matrix_float3x4_precision.hpp"
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| 50 |
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#include "./ext/matrix_float4x2.hpp"
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| 51 |
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#include "./ext/matrix_float4x2_precision.hpp"
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| 52 |
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#include "./ext/matrix_float4x3.hpp"
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| 53 |
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#include "./ext/matrix_float4x3_precision.hpp"
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| 54 |
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#include "./ext/matrix_float4x4.hpp"
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| 55 |
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#include "./ext/matrix_float4x4_precision.hpp"
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| 56 |
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| 57 |
+
#include "./ext/matrix_int2x2.hpp"
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| 58 |
+
#include "./ext/matrix_int2x2_sized.hpp"
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| 59 |
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#include "./ext/matrix_int2x3.hpp"
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| 60 |
+
#include "./ext/matrix_int2x3_sized.hpp"
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| 61 |
+
#include "./ext/matrix_int2x4.hpp"
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| 62 |
+
#include "./ext/matrix_int2x4_sized.hpp"
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| 63 |
+
#include "./ext/matrix_int3x2.hpp"
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| 64 |
+
#include "./ext/matrix_int3x2_sized.hpp"
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| 65 |
+
#include "./ext/matrix_int3x3.hpp"
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| 66 |
+
#include "./ext/matrix_int3x3_sized.hpp"
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| 67 |
+
#include "./ext/matrix_int3x4.hpp"
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| 68 |
+
#include "./ext/matrix_int3x4_sized.hpp"
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| 69 |
+
#include "./ext/matrix_int4x2.hpp"
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| 70 |
+
#include "./ext/matrix_int4x2_sized.hpp"
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| 71 |
+
#include "./ext/matrix_int4x3.hpp"
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| 72 |
+
#include "./ext/matrix_int4x3_sized.hpp"
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| 73 |
+
#include "./ext/matrix_int4x4.hpp"
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| 74 |
+
#include "./ext/matrix_int4x4_sized.hpp"
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| 75 |
+
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| 76 |
+
#include "./ext/matrix_uint2x2.hpp"
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| 77 |
+
#include "./ext/matrix_uint2x2_sized.hpp"
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| 78 |
+
#include "./ext/matrix_uint2x3.hpp"
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| 79 |
+
#include "./ext/matrix_uint2x3_sized.hpp"
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| 80 |
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#include "./ext/matrix_uint2x4.hpp"
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| 81 |
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#include "./ext/matrix_uint2x4_sized.hpp"
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| 82 |
+
#include "./ext/matrix_uint3x2.hpp"
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| 83 |
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#include "./ext/matrix_uint3x2_sized.hpp"
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| 84 |
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#include "./ext/matrix_uint3x3.hpp"
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| 85 |
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#include "./ext/matrix_uint3x3_sized.hpp"
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| 86 |
+
#include "./ext/matrix_uint3x4.hpp"
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| 87 |
+
#include "./ext/matrix_uint3x4_sized.hpp"
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| 88 |
+
#include "./ext/matrix_uint4x2.hpp"
|
| 89 |
+
#include "./ext/matrix_uint4x2_sized.hpp"
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| 90 |
+
#include "./ext/matrix_uint4x3.hpp"
|
| 91 |
+
#include "./ext/matrix_uint4x3_sized.hpp"
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| 92 |
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#include "./ext/matrix_uint4x4.hpp"
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| 93 |
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#include "./ext/matrix_uint4x4_sized.hpp"
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| 94 |
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| 95 |
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#include "./ext/matrix_projection.hpp"
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| 96 |
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#include "./ext/matrix_relational.hpp"
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| 97 |
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#include "./ext/matrix_transform.hpp"
|
| 98 |
+
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| 99 |
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#include "./ext/quaternion_common.hpp"
|
| 100 |
+
#include "./ext/quaternion_double.hpp"
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| 101 |
+
#include "./ext/quaternion_double_precision.hpp"
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| 102 |
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#include "./ext/quaternion_float.hpp"
|
| 103 |
+
#include "./ext/quaternion_float_precision.hpp"
|
| 104 |
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#include "./ext/quaternion_exponential.hpp"
|
| 105 |
+
#include "./ext/quaternion_geometric.hpp"
|
| 106 |
+
#include "./ext/quaternion_relational.hpp"
|
| 107 |
+
#include "./ext/quaternion_transform.hpp"
|
| 108 |
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#include "./ext/quaternion_trigonometric.hpp"
|
| 109 |
+
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| 110 |
+
#include "./ext/scalar_common.hpp"
|
| 111 |
+
#include "./ext/scalar_constants.hpp"
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| 112 |
+
#include "./ext/scalar_integer.hpp"
|
| 113 |
+
#include "./ext/scalar_packing.hpp"
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| 114 |
+
#include "./ext/scalar_reciprocal.hpp"
|
| 115 |
+
#include "./ext/scalar_relational.hpp"
|
| 116 |
+
#include "./ext/scalar_ulp.hpp"
|
| 117 |
+
|
| 118 |
+
#include "./ext/scalar_int_sized.hpp"
|
| 119 |
+
#include "./ext/scalar_uint_sized.hpp"
|
| 120 |
+
|
| 121 |
+
#include "./ext/vector_common.hpp"
|
| 122 |
+
#include "./ext/vector_integer.hpp"
|
| 123 |
+
#include "./ext/vector_packing.hpp"
|
| 124 |
+
#include "./ext/vector_reciprocal.hpp"
|
| 125 |
+
#include "./ext/vector_relational.hpp"
|
| 126 |
+
#include "./ext/vector_ulp.hpp"
|
| 127 |
+
|
| 128 |
+
#include "./ext/vector_bool1.hpp"
|
| 129 |
+
#include "./ext/vector_bool1_precision.hpp"
|
| 130 |
+
#include "./ext/vector_bool2.hpp"
|
| 131 |
+
#include "./ext/vector_bool2_precision.hpp"
|
| 132 |
+
#include "./ext/vector_bool3.hpp"
|
| 133 |
+
#include "./ext/vector_bool3_precision.hpp"
|
| 134 |
+
#include "./ext/vector_bool4.hpp"
|
| 135 |
+
#include "./ext/vector_bool4_precision.hpp"
|
| 136 |
+
|
| 137 |
+
#include "./ext/vector_double1.hpp"
|
| 138 |
+
#include "./ext/vector_double1_precision.hpp"
|
| 139 |
+
#include "./ext/vector_double2.hpp"
|
| 140 |
+
#include "./ext/vector_double2_precision.hpp"
|
| 141 |
+
#include "./ext/vector_double3.hpp"
|
| 142 |
+
#include "./ext/vector_double3_precision.hpp"
|
| 143 |
+
#include "./ext/vector_double4.hpp"
|
| 144 |
+
#include "./ext/vector_double4_precision.hpp"
|
| 145 |
+
|
| 146 |
+
#include "./ext/vector_float1.hpp"
|
| 147 |
+
#include "./ext/vector_float1_precision.hpp"
|
| 148 |
+
#include "./ext/vector_float2.hpp"
|
| 149 |
+
#include "./ext/vector_float2_precision.hpp"
|
| 150 |
+
#include "./ext/vector_float3.hpp"
|
| 151 |
+
#include "./ext/vector_float3_precision.hpp"
|
| 152 |
+
#include "./ext/vector_float4.hpp"
|
| 153 |
+
#include "./ext/vector_float4_precision.hpp"
|
| 154 |
+
|
| 155 |
+
#include "./ext/vector_int1.hpp"
|
| 156 |
+
#include "./ext/vector_int1_sized.hpp"
|
| 157 |
+
#include "./ext/vector_int2.hpp"
|
| 158 |
+
#include "./ext/vector_int2_sized.hpp"
|
| 159 |
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#include "./ext/vector_int3.hpp"
|
| 160 |
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#include "./ext/vector_int3_sized.hpp"
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| 161 |
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#include "./ext/vector_int4.hpp"
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| 162 |
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#include "./ext/vector_int4_sized.hpp"
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| 163 |
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| 164 |
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#include "./ext/vector_uint1.hpp"
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| 165 |
+
#include "./ext/vector_uint1_sized.hpp"
|
| 166 |
+
#include "./ext/vector_uint2.hpp"
|
| 167 |
+
#include "./ext/vector_uint2_sized.hpp"
|
| 168 |
+
#include "./ext/vector_uint3.hpp"
|
| 169 |
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#include "./ext/vector_uint3_sized.hpp"
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| 170 |
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#include "./ext/vector_uint4.hpp"
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| 171 |
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#include "./ext/vector_uint4_sized.hpp"
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| 172 |
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| 173 |
+
#include "./gtc/bitfield.hpp"
|
| 174 |
+
#include "./gtc/color_space.hpp"
|
| 175 |
+
#include "./gtc/constants.hpp"
|
| 176 |
+
#include "./gtc/epsilon.hpp"
|
| 177 |
+
#include "./gtc/integer.hpp"
|
| 178 |
+
#include "./gtc/matrix_access.hpp"
|
| 179 |
+
#include "./gtc/matrix_integer.hpp"
|
| 180 |
+
#include "./gtc/matrix_inverse.hpp"
|
| 181 |
+
#include "./gtc/matrix_transform.hpp"
|
| 182 |
+
#include "./gtc/noise.hpp"
|
| 183 |
+
#include "./gtc/packing.hpp"
|
| 184 |
+
#include "./gtc/quaternion.hpp"
|
| 185 |
+
#include "./gtc/random.hpp"
|
| 186 |
+
#include "./gtc/reciprocal.hpp"
|
| 187 |
+
#include "./gtc/round.hpp"
|
| 188 |
+
#include "./gtc/type_precision.hpp"
|
| 189 |
+
#include "./gtc/type_ptr.hpp"
|
| 190 |
+
#include "./gtc/ulp.hpp"
|
| 191 |
+
#include "./gtc/vec1.hpp"
|
| 192 |
+
#if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
| 193 |
+
# include "./gtc/type_aligned.hpp"
|
| 194 |
+
#endif
|
| 195 |
+
|
| 196 |
+
#ifdef GLM_ENABLE_EXPERIMENTAL
|
| 197 |
+
#include "./gtx/associated_min_max.hpp"
|
| 198 |
+
#include "./gtx/bit.hpp"
|
| 199 |
+
#include "./gtx/closest_point.hpp"
|
| 200 |
+
#include "./gtx/color_encoding.hpp"
|
| 201 |
+
#include "./gtx/color_space.hpp"
|
| 202 |
+
#include "./gtx/color_space_YCoCg.hpp"
|
| 203 |
+
#include "./gtx/compatibility.hpp"
|
| 204 |
+
#include "./gtx/component_wise.hpp"
|
| 205 |
+
#include "./gtx/dual_quaternion.hpp"
|
| 206 |
+
#include "./gtx/euler_angles.hpp"
|
| 207 |
+
#include "./gtx/extend.hpp"
|
| 208 |
+
#include "./gtx/extended_min_max.hpp"
|
| 209 |
+
#include "./gtx/fast_exponential.hpp"
|
| 210 |
+
#include "./gtx/fast_square_root.hpp"
|
| 211 |
+
#include "./gtx/fast_trigonometry.hpp"
|
| 212 |
+
#include "./gtx/functions.hpp"
|
| 213 |
+
#include "./gtx/gradient_paint.hpp"
|
| 214 |
+
#include "./gtx/handed_coordinate_space.hpp"
|
| 215 |
+
#include "./gtx/integer.hpp"
|
| 216 |
+
#include "./gtx/intersect.hpp"
|
| 217 |
+
#include "./gtx/log_base.hpp"
|
| 218 |
+
#include "./gtx/matrix_cross_product.hpp"
|
| 219 |
+
#include "./gtx/matrix_interpolation.hpp"
|
| 220 |
+
#include "./gtx/matrix_major_storage.hpp"
|
| 221 |
+
#include "./gtx/matrix_operation.hpp"
|
| 222 |
+
#include "./gtx/matrix_query.hpp"
|
| 223 |
+
#include "./gtx/mixed_product.hpp"
|
| 224 |
+
#include "./gtx/norm.hpp"
|
| 225 |
+
#include "./gtx/normal.hpp"
|
| 226 |
+
#include "./gtx/normalize_dot.hpp"
|
| 227 |
+
#include "./gtx/number_precision.hpp"
|
| 228 |
+
#include "./gtx/optimum_pow.hpp"
|
| 229 |
+
#include "./gtx/orthonormalize.hpp"
|
| 230 |
+
#include "./gtx/perpendicular.hpp"
|
| 231 |
+
#include "./gtx/polar_coordinates.hpp"
|
| 232 |
+
#include "./gtx/projection.hpp"
|
| 233 |
+
#include "./gtx/quaternion.hpp"
|
| 234 |
+
#include "./gtx/raw_data.hpp"
|
| 235 |
+
#include "./gtx/rotate_vector.hpp"
|
| 236 |
+
#include "./gtx/spline.hpp"
|
| 237 |
+
#include "./gtx/std_based_type.hpp"
|
| 238 |
+
#if !((GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP))
|
| 239 |
+
# include "./gtx/string_cast.hpp"
|
| 240 |
+
#endif
|
| 241 |
+
#include "./gtx/transform.hpp"
|
| 242 |
+
#include "./gtx/transform2.hpp"
|
| 243 |
+
#include "./gtx/vec_swizzle.hpp"
|
| 244 |
+
#include "./gtx/vector_angle.hpp"
|
| 245 |
+
#include "./gtx/vector_query.hpp"
|
| 246 |
+
#include "./gtx/wrap.hpp"
|
| 247 |
+
|
| 248 |
+
#if GLM_HAS_TEMPLATE_ALIASES
|
| 249 |
+
# include "./gtx/scalar_multiplication.hpp"
|
| 250 |
+
#endif
|
| 251 |
+
|
| 252 |
+
#if GLM_HAS_RANGE_FOR
|
| 253 |
+
# include "./gtx/range.hpp"
|
| 254 |
+
#endif
|
| 255 |
+
#endif//GLM_ENABLE_EXPERIMENTAL
|
cuda_extensions/third_party/glm/glm/ext/vector_int3_sized.hpp
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_int3_sized
|
| 2 |
+
/// @file glm/ext/vector_int3_sized.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_int3_sized GLM_EXT_vector_int3_sized
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Exposes sized signed integer vector of 3 components type.
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_int3_sized.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// @see ext_scalar_int_sized
|
| 12 |
+
/// @see ext_vector_uint3_sized
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
#include "../ext/vector_int3.hpp"
|
| 17 |
+
#include "../ext/scalar_int_sized.hpp"
|
| 18 |
+
|
| 19 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 20 |
+
# pragma message("GLM: GLM_EXT_vector_int3_sized extension included")
|
| 21 |
+
#endif
|
| 22 |
+
|
| 23 |
+
namespace glm
|
| 24 |
+
{
|
| 25 |
+
/// @addtogroup ext_vector_int3_sized
|
| 26 |
+
/// @{
|
| 27 |
+
|
| 28 |
+
/// 8 bit signed integer vector of 3 components type.
|
| 29 |
+
///
|
| 30 |
+
/// @see ext_vector_int3_sized
|
| 31 |
+
typedef vec<3, int8, defaultp> i8vec3;
|
| 32 |
+
|
| 33 |
+
/// 16 bit signed integer vector of 3 components type.
|
| 34 |
+
///
|
| 35 |
+
/// @see ext_vector_int3_sized
|
| 36 |
+
typedef vec<3, int16, defaultp> i16vec3;
|
| 37 |
+
|
| 38 |
+
/// 32 bit signed integer vector of 3 components type.
|
| 39 |
+
///
|
| 40 |
+
/// @see ext_vector_int3_sized
|
| 41 |
+
typedef vec<3, int32, defaultp> i32vec3;
|
| 42 |
+
|
| 43 |
+
/// 64 bit signed integer vector of 3 components type.
|
| 44 |
+
///
|
| 45 |
+
/// @see ext_vector_int3_sized
|
| 46 |
+
typedef vec<3, int64, defaultp> i64vec3;
|
| 47 |
+
|
| 48 |
+
/// @}
|
| 49 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_int4.hpp
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref core
|
| 2 |
+
/// @file glm/ext/vector_int4.hpp
|
| 3 |
+
|
| 4 |
+
#pragma once
|
| 5 |
+
#include "../detail/type_vec4.hpp"
|
| 6 |
+
|
| 7 |
+
namespace glm
|
| 8 |
+
{
|
| 9 |
+
/// @addtogroup core_vector
|
| 10 |
+
/// @{
|
| 11 |
+
|
| 12 |
+
/// 4 components vector of signed integer numbers.
|
| 13 |
+
///
|
| 14 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
| 15 |
+
typedef vec<4, int, defaultp> ivec4;
|
| 16 |
+
|
| 17 |
+
/// @}
|
| 18 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_int4_sized.hpp
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_int4_sized
|
| 2 |
+
/// @file glm/ext/vector_int4_sized.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_int4_sized GLM_EXT_vector_int4_sized
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Exposes sized signed integer vector of 4 components type.
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_int4_sized.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// @see ext_scalar_int_sized
|
| 12 |
+
/// @see ext_vector_uint4_sized
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
#include "../ext/vector_int4.hpp"
|
| 17 |
+
#include "../ext/scalar_int_sized.hpp"
|
| 18 |
+
|
| 19 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 20 |
+
# pragma message("GLM: GLM_EXT_vector_int4_sized extension included")
|
| 21 |
+
#endif
|
| 22 |
+
|
| 23 |
+
namespace glm
|
| 24 |
+
{
|
| 25 |
+
/// @addtogroup ext_vector_int4_sized
|
| 26 |
+
/// @{
|
| 27 |
+
|
| 28 |
+
/// 8 bit signed integer vector of 4 components type.
|
| 29 |
+
///
|
| 30 |
+
/// @see ext_vector_int4_sized
|
| 31 |
+
typedef vec<4, int8, defaultp> i8vec4;
|
| 32 |
+
|
| 33 |
+
/// 16 bit signed integer vector of 4 components type.
|
| 34 |
+
///
|
| 35 |
+
/// @see ext_vector_int4_sized
|
| 36 |
+
typedef vec<4, int16, defaultp> i16vec4;
|
| 37 |
+
|
| 38 |
+
/// 32 bit signed integer vector of 4 components type.
|
| 39 |
+
///
|
| 40 |
+
/// @see ext_vector_int4_sized
|
| 41 |
+
typedef vec<4, int32, defaultp> i32vec4;
|
| 42 |
+
|
| 43 |
+
/// 64 bit signed integer vector of 4 components type.
|
| 44 |
+
///
|
| 45 |
+
/// @see ext_vector_int4_sized
|
| 46 |
+
typedef vec<4, int64, defaultp> i64vec4;
|
| 47 |
+
|
| 48 |
+
/// @}
|
| 49 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_integer.hpp
ADDED
|
@@ -0,0 +1,149 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_integer
|
| 2 |
+
/// @file glm/ext/vector_integer.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see ext_vector_integer (dependence)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup ext_vector_integer GLM_EXT_vector_integer
|
| 8 |
+
/// @ingroup ext
|
| 9 |
+
///
|
| 10 |
+
/// Include <glm/ext/vector_integer.hpp> to use the features of this extension.
|
| 11 |
+
|
| 12 |
+
#pragma once
|
| 13 |
+
|
| 14 |
+
// Dependencies
|
| 15 |
+
#include "../detail/setup.hpp"
|
| 16 |
+
#include "../detail/qualifier.hpp"
|
| 17 |
+
#include "../detail/_vectorize.hpp"
|
| 18 |
+
#include "../vector_relational.hpp"
|
| 19 |
+
#include "../common.hpp"
|
| 20 |
+
#include <limits>
|
| 21 |
+
|
| 22 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 23 |
+
# pragma message("GLM: GLM_EXT_vector_integer extension included")
|
| 24 |
+
#endif
|
| 25 |
+
|
| 26 |
+
namespace glm
|
| 27 |
+
{
|
| 28 |
+
/// @addtogroup ext_vector_integer
|
| 29 |
+
/// @{
|
| 30 |
+
|
| 31 |
+
/// Return true if the value is a power of two number.
|
| 32 |
+
///
|
| 33 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 34 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 35 |
+
/// @tparam Q Value from qualifier enum
|
| 36 |
+
///
|
| 37 |
+
/// @see ext_vector_integer
|
| 38 |
+
template<length_t L, typename T, qualifier Q>
|
| 39 |
+
GLM_FUNC_DECL vec<L, bool, Q> isPowerOfTwo(vec<L, T, Q> const& v);
|
| 40 |
+
|
| 41 |
+
/// Return the power of two number which value is just higher the input value,
|
| 42 |
+
/// round up to a power of two.
|
| 43 |
+
///
|
| 44 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 45 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 46 |
+
/// @tparam Q Value from qualifier enum
|
| 47 |
+
///
|
| 48 |
+
/// @see ext_vector_integer
|
| 49 |
+
template<length_t L, typename T, qualifier Q>
|
| 50 |
+
GLM_FUNC_DECL vec<L, T, Q> nextPowerOfTwo(vec<L, T, Q> const& v);
|
| 51 |
+
|
| 52 |
+
/// Return the power of two number which value is just lower the input value,
|
| 53 |
+
/// round down to a power of two.
|
| 54 |
+
///
|
| 55 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 56 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 57 |
+
/// @tparam Q Value from qualifier enum
|
| 58 |
+
///
|
| 59 |
+
/// @see ext_vector_integer
|
| 60 |
+
template<length_t L, typename T, qualifier Q>
|
| 61 |
+
GLM_FUNC_DECL vec<L, T, Q> prevPowerOfTwo(vec<L, T, Q> const& v);
|
| 62 |
+
|
| 63 |
+
/// Return true if the 'Value' is a multiple of 'Multiple'.
|
| 64 |
+
///
|
| 65 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 66 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 67 |
+
/// @tparam Q Value from qualifier enum
|
| 68 |
+
///
|
| 69 |
+
/// @see ext_vector_integer
|
| 70 |
+
template<length_t L, typename T, qualifier Q>
|
| 71 |
+
GLM_FUNC_DECL vec<L, bool, Q> isMultiple(vec<L, T, Q> const& v, T Multiple);
|
| 72 |
+
|
| 73 |
+
/// Return true if the 'Value' is a multiple of 'Multiple'.
|
| 74 |
+
///
|
| 75 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 76 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 77 |
+
/// @tparam Q Value from qualifier enum
|
| 78 |
+
///
|
| 79 |
+
/// @see ext_vector_integer
|
| 80 |
+
template<length_t L, typename T, qualifier Q>
|
| 81 |
+
GLM_FUNC_DECL vec<L, bool, Q> isMultiple(vec<L, T, Q> const& v, vec<L, T, Q> const& Multiple);
|
| 82 |
+
|
| 83 |
+
/// Higher multiple number of Source.
|
| 84 |
+
///
|
| 85 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 86 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 87 |
+
/// @tparam Q Value from qualifier enum
|
| 88 |
+
///
|
| 89 |
+
/// @param v Source values to which is applied the function
|
| 90 |
+
/// @param Multiple Must be a null or positive value
|
| 91 |
+
///
|
| 92 |
+
/// @see ext_vector_integer
|
| 93 |
+
template<length_t L, typename T, qualifier Q>
|
| 94 |
+
GLM_FUNC_DECL vec<L, T, Q> nextMultiple(vec<L, T, Q> const& v, T Multiple);
|
| 95 |
+
|
| 96 |
+
/// Higher multiple number of Source.
|
| 97 |
+
///
|
| 98 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 99 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 100 |
+
/// @tparam Q Value from qualifier enum
|
| 101 |
+
///
|
| 102 |
+
/// @param v Source values to which is applied the function
|
| 103 |
+
/// @param Multiple Must be a null or positive value
|
| 104 |
+
///
|
| 105 |
+
/// @see ext_vector_integer
|
| 106 |
+
template<length_t L, typename T, qualifier Q>
|
| 107 |
+
GLM_FUNC_DECL vec<L, T, Q> nextMultiple(vec<L, T, Q> const& v, vec<L, T, Q> const& Multiple);
|
| 108 |
+
|
| 109 |
+
/// Lower multiple number of Source.
|
| 110 |
+
///
|
| 111 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 112 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 113 |
+
/// @tparam Q Value from qualifier enum
|
| 114 |
+
///
|
| 115 |
+
/// @param v Source values to which is applied the function
|
| 116 |
+
/// @param Multiple Must be a null or positive value
|
| 117 |
+
///
|
| 118 |
+
/// @see ext_vector_integer
|
| 119 |
+
template<length_t L, typename T, qualifier Q>
|
| 120 |
+
GLM_FUNC_DECL vec<L, T, Q> prevMultiple(vec<L, T, Q> const& v, T Multiple);
|
| 121 |
+
|
| 122 |
+
/// Lower multiple number of Source.
|
| 123 |
+
///
|
| 124 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 125 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 126 |
+
/// @tparam Q Value from qualifier enum
|
| 127 |
+
///
|
| 128 |
+
/// @param v Source values to which is applied the function
|
| 129 |
+
/// @param Multiple Must be a null or positive value
|
| 130 |
+
///
|
| 131 |
+
/// @see ext_vector_integer
|
| 132 |
+
template<length_t L, typename T, qualifier Q>
|
| 133 |
+
GLM_FUNC_DECL vec<L, T, Q> prevMultiple(vec<L, T, Q> const& v, vec<L, T, Q> const& Multiple);
|
| 134 |
+
|
| 135 |
+
/// Returns the bit number of the Nth significant bit set to
|
| 136 |
+
/// 1 in the binary representation of value.
|
| 137 |
+
/// If value bitcount is less than the Nth significant bit, -1 will be returned.
|
| 138 |
+
///
|
| 139 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 140 |
+
/// @tparam T Signed or unsigned integer scalar types.
|
| 141 |
+
///
|
| 142 |
+
/// @see ext_vector_integer
|
| 143 |
+
template<length_t L, typename T, qualifier Q>
|
| 144 |
+
GLM_FUNC_DECL vec<L, int, Q> findNSB(vec<L, T, Q> const& Source, vec<L, int, Q> SignificantBitCount);
|
| 145 |
+
|
| 146 |
+
/// @}
|
| 147 |
+
} //namespace glm
|
| 148 |
+
|
| 149 |
+
#include "vector_integer.inl"
|
cuda_extensions/third_party/glm/glm/ext/vector_integer.inl
ADDED
|
@@ -0,0 +1,85 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#include "scalar_integer.hpp"
|
| 2 |
+
|
| 3 |
+
namespace glm
|
| 4 |
+
{
|
| 5 |
+
template<length_t L, typename T, qualifier Q>
|
| 6 |
+
GLM_FUNC_QUALIFIER vec<L, bool, Q> isPowerOfTwo(vec<L, T, Q> const& Value)
|
| 7 |
+
{
|
| 8 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'isPowerOfTwo' only accept integer inputs");
|
| 9 |
+
|
| 10 |
+
vec<L, T, Q> const Result(abs(Value));
|
| 11 |
+
return equal(Result & (Result - vec<L, T, Q>(1)), vec<L, T, Q>(0));
|
| 12 |
+
}
|
| 13 |
+
|
| 14 |
+
template<length_t L, typename T, qualifier Q>
|
| 15 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> nextPowerOfTwo(vec<L, T, Q> const& v)
|
| 16 |
+
{
|
| 17 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'nextPowerOfTwo' only accept integer inputs");
|
| 18 |
+
|
| 19 |
+
return detail::compute_ceilPowerOfTwo<L, T, Q, std::numeric_limits<T>::is_signed>::call(v);
|
| 20 |
+
}
|
| 21 |
+
|
| 22 |
+
template<length_t L, typename T, qualifier Q>
|
| 23 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> prevPowerOfTwo(vec<L, T, Q> const& v)
|
| 24 |
+
{
|
| 25 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'prevPowerOfTwo' only accept integer inputs");
|
| 26 |
+
|
| 27 |
+
return detail::functor1<vec, L, T, T, Q>::call(prevPowerOfTwo, v);
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
template<length_t L, typename T, qualifier Q>
|
| 31 |
+
GLM_FUNC_QUALIFIER vec<L, bool, Q> isMultiple(vec<L, T, Q> const& Value, T Multiple)
|
| 32 |
+
{
|
| 33 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'isMultiple' only accept integer inputs");
|
| 34 |
+
|
| 35 |
+
return equal(Value % Multiple, vec<L, T, Q>(0));
|
| 36 |
+
}
|
| 37 |
+
|
| 38 |
+
template<length_t L, typename T, qualifier Q>
|
| 39 |
+
GLM_FUNC_QUALIFIER vec<L, bool, Q> isMultiple(vec<L, T, Q> const& Value, vec<L, T, Q> const& Multiple)
|
| 40 |
+
{
|
| 41 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'isMultiple' only accept integer inputs");
|
| 42 |
+
|
| 43 |
+
return equal(Value % Multiple, vec<L, T, Q>(0));
|
| 44 |
+
}
|
| 45 |
+
|
| 46 |
+
template<length_t L, typename T, qualifier Q>
|
| 47 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> nextMultiple(vec<L, T, Q> const& Source, T Multiple)
|
| 48 |
+
{
|
| 49 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'nextMultiple' only accept integer inputs");
|
| 50 |
+
|
| 51 |
+
return detail::functor2<vec, L, T, Q>::call(nextMultiple, Source, vec<L, T, Q>(Multiple));
|
| 52 |
+
}
|
| 53 |
+
|
| 54 |
+
template<length_t L, typename T, qualifier Q>
|
| 55 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> nextMultiple(vec<L, T, Q> const& Source, vec<L, T, Q> const& Multiple)
|
| 56 |
+
{
|
| 57 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'nextMultiple' only accept integer inputs");
|
| 58 |
+
|
| 59 |
+
return detail::functor2<vec, L, T, Q>::call(nextMultiple, Source, Multiple);
|
| 60 |
+
}
|
| 61 |
+
|
| 62 |
+
template<length_t L, typename T, qualifier Q>
|
| 63 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> prevMultiple(vec<L, T, Q> const& Source, T Multiple)
|
| 64 |
+
{
|
| 65 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'prevMultiple' only accept integer inputs");
|
| 66 |
+
|
| 67 |
+
return detail::functor2<vec, L, T, Q>::call(prevMultiple, Source, vec<L, T, Q>(Multiple));
|
| 68 |
+
}
|
| 69 |
+
|
| 70 |
+
template<length_t L, typename T, qualifier Q>
|
| 71 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> prevMultiple(vec<L, T, Q> const& Source, vec<L, T, Q> const& Multiple)
|
| 72 |
+
{
|
| 73 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'prevMultiple' only accept integer inputs");
|
| 74 |
+
|
| 75 |
+
return detail::functor2<vec, L, T, Q>::call(prevMultiple, Source, Multiple);
|
| 76 |
+
}
|
| 77 |
+
|
| 78 |
+
template<length_t L, typename T, qualifier Q>
|
| 79 |
+
GLM_FUNC_QUALIFIER vec<L, int, Q> findNSB(vec<L, T, Q> const& Source, vec<L, int, Q> SignificantBitCount)
|
| 80 |
+
{
|
| 81 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findNSB' only accept integer inputs");
|
| 82 |
+
|
| 83 |
+
return detail::functor2_vec_int<L, T, Q>::call(findNSB, Source, SignificantBitCount);
|
| 84 |
+
}
|
| 85 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_packing.hpp
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_packing
|
| 2 |
+
/// @file glm/ext/vector_packing.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup ext_vector_packing GLM_EXT_vector_packing
|
| 7 |
+
/// @ingroup ext
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_packing.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// This extension provides a set of function to convert vectors to packed
|
| 12 |
+
/// formats.
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
// Dependency:
|
| 17 |
+
#include "../detail/qualifier.hpp"
|
| 18 |
+
|
| 19 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 20 |
+
# pragma message("GLM: GLM_EXT_vector_packing extension included")
|
| 21 |
+
#endif
|
| 22 |
+
|
| 23 |
+
namespace glm
|
| 24 |
+
{
|
| 25 |
+
/// @addtogroup ext_vector_packing
|
| 26 |
+
/// @{
|
| 27 |
+
|
| 28 |
+
|
| 29 |
+
/// @}
|
| 30 |
+
}// namespace glm
|
| 31 |
+
|
| 32 |
+
#include "vector_packing.inl"
|
cuda_extensions/third_party/glm/glm/ext/vector_packing.inl
ADDED
|
File without changes
|
cuda_extensions/third_party/glm/glm/ext/vector_reciprocal.hpp
ADDED
|
@@ -0,0 +1,135 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_reciprocal
|
| 2 |
+
/// @file glm/ext/vector_reciprocal.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup ext_vector_reciprocal GLM_EXT_vector_reciprocal
|
| 7 |
+
/// @ingroup ext
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_reciprocal.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// Define secant, cosecant and cotangent functions.
|
| 12 |
+
|
| 13 |
+
#pragma once
|
| 14 |
+
|
| 15 |
+
// Dependencies
|
| 16 |
+
#include "../detail/setup.hpp"
|
| 17 |
+
|
| 18 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 19 |
+
# pragma message("GLM: GLM_EXT_vector_reciprocal extension included")
|
| 20 |
+
#endif
|
| 21 |
+
|
| 22 |
+
namespace glm
|
| 23 |
+
{
|
| 24 |
+
/// @addtogroup ext_vector_reciprocal
|
| 25 |
+
/// @{
|
| 26 |
+
|
| 27 |
+
/// Secant function.
|
| 28 |
+
/// hypotenuse / adjacent or 1 / cos(x)
|
| 29 |
+
///
|
| 30 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 31 |
+
///
|
| 32 |
+
/// @see ext_vector_reciprocal
|
| 33 |
+
template<typename genType>
|
| 34 |
+
GLM_FUNC_DECL genType sec(genType angle);
|
| 35 |
+
|
| 36 |
+
/// Cosecant function.
|
| 37 |
+
/// hypotenuse / opposite or 1 / sin(x)
|
| 38 |
+
///
|
| 39 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 40 |
+
///
|
| 41 |
+
/// @see ext_vector_reciprocal
|
| 42 |
+
template<typename genType>
|
| 43 |
+
GLM_FUNC_DECL genType csc(genType angle);
|
| 44 |
+
|
| 45 |
+
/// Cotangent function.
|
| 46 |
+
/// adjacent / opposite or 1 / tan(x)
|
| 47 |
+
///
|
| 48 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 49 |
+
///
|
| 50 |
+
/// @see ext_vector_reciprocal
|
| 51 |
+
template<typename genType>
|
| 52 |
+
GLM_FUNC_DECL genType cot(genType angle);
|
| 53 |
+
|
| 54 |
+
/// Inverse secant function.
|
| 55 |
+
///
|
| 56 |
+
/// @return Return an angle expressed in radians.
|
| 57 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 58 |
+
///
|
| 59 |
+
/// @see ext_vector_reciprocal
|
| 60 |
+
template<typename genType>
|
| 61 |
+
GLM_FUNC_DECL genType asec(genType x);
|
| 62 |
+
|
| 63 |
+
/// Inverse cosecant function.
|
| 64 |
+
///
|
| 65 |
+
/// @return Return an angle expressed in radians.
|
| 66 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 67 |
+
///
|
| 68 |
+
/// @see ext_vector_reciprocal
|
| 69 |
+
template<typename genType>
|
| 70 |
+
GLM_FUNC_DECL genType acsc(genType x);
|
| 71 |
+
|
| 72 |
+
/// Inverse cotangent function.
|
| 73 |
+
///
|
| 74 |
+
/// @return Return an angle expressed in radians.
|
| 75 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 76 |
+
///
|
| 77 |
+
/// @see ext_vector_reciprocal
|
| 78 |
+
template<typename genType>
|
| 79 |
+
GLM_FUNC_DECL genType acot(genType x);
|
| 80 |
+
|
| 81 |
+
/// Secant hyperbolic function.
|
| 82 |
+
///
|
| 83 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 84 |
+
///
|
| 85 |
+
/// @see ext_vector_reciprocal
|
| 86 |
+
template<typename genType>
|
| 87 |
+
GLM_FUNC_DECL genType sech(genType angle);
|
| 88 |
+
|
| 89 |
+
/// Cosecant hyperbolic function.
|
| 90 |
+
///
|
| 91 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 92 |
+
///
|
| 93 |
+
/// @see ext_vector_reciprocal
|
| 94 |
+
template<typename genType>
|
| 95 |
+
GLM_FUNC_DECL genType csch(genType angle);
|
| 96 |
+
|
| 97 |
+
/// Cotangent hyperbolic function.
|
| 98 |
+
///
|
| 99 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 100 |
+
///
|
| 101 |
+
/// @see ext_vector_reciprocal
|
| 102 |
+
template<typename genType>
|
| 103 |
+
GLM_FUNC_DECL genType coth(genType angle);
|
| 104 |
+
|
| 105 |
+
/// Inverse secant hyperbolic function.
|
| 106 |
+
///
|
| 107 |
+
/// @return Return an angle expressed in radians.
|
| 108 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 109 |
+
///
|
| 110 |
+
/// @see ext_vector_reciprocal
|
| 111 |
+
template<typename genType>
|
| 112 |
+
GLM_FUNC_DECL genType asech(genType x);
|
| 113 |
+
|
| 114 |
+
/// Inverse cosecant hyperbolic function.
|
| 115 |
+
///
|
| 116 |
+
/// @return Return an angle expressed in radians.
|
| 117 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 118 |
+
///
|
| 119 |
+
/// @see ext_vector_reciprocal
|
| 120 |
+
template<typename genType>
|
| 121 |
+
GLM_FUNC_DECL genType acsch(genType x);
|
| 122 |
+
|
| 123 |
+
/// Inverse cotangent hyperbolic function.
|
| 124 |
+
///
|
| 125 |
+
/// @return Return an angle expressed in radians.
|
| 126 |
+
/// @tparam genType Floating-point scalar or vector types.
|
| 127 |
+
///
|
| 128 |
+
/// @see ext_vector_reciprocal
|
| 129 |
+
template<typename genType>
|
| 130 |
+
GLM_FUNC_DECL genType acoth(genType x);
|
| 131 |
+
|
| 132 |
+
/// @}
|
| 133 |
+
}//namespace glm
|
| 134 |
+
|
| 135 |
+
#include "vector_reciprocal.inl"
|
cuda_extensions/third_party/glm/glm/ext/vector_reciprocal.inl
ADDED
|
@@ -0,0 +1,105 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_reciprocal
|
| 2 |
+
|
| 3 |
+
#include "../trigonometric.hpp"
|
| 4 |
+
#include <limits>
|
| 5 |
+
|
| 6 |
+
namespace glm
|
| 7 |
+
{
|
| 8 |
+
// sec
|
| 9 |
+
template<length_t L, typename T, qualifier Q>
|
| 10 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> sec(vec<L, T, Q> const& x)
|
| 11 |
+
{
|
| 12 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sec' only accept floating-point inputs");
|
| 13 |
+
return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(cos, x);
|
| 14 |
+
}
|
| 15 |
+
|
| 16 |
+
// csc
|
| 17 |
+
template<length_t L, typename T, qualifier Q>
|
| 18 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> csc(vec<L, T, Q> const& x)
|
| 19 |
+
{
|
| 20 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'csc' only accept floating-point inputs");
|
| 21 |
+
return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(sin, x);
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
// cot
|
| 25 |
+
template<length_t L, typename T, qualifier Q>
|
| 26 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> cot(vec<L, T, Q> const& x)
|
| 27 |
+
{
|
| 28 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cot' only accept floating-point inputs");
|
| 29 |
+
T const pi_over_2 = static_cast<T>(3.1415926535897932384626433832795 / 2.0);
|
| 30 |
+
return detail::functor1<vec, L, T, T, Q>::call(tan, pi_over_2 - x);
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
// asec
|
| 34 |
+
template<length_t L, typename T, qualifier Q>
|
| 35 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> asec(vec<L, T, Q> const& x)
|
| 36 |
+
{
|
| 37 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'asec' only accept floating-point inputs");
|
| 38 |
+
return detail::functor1<vec, L, T, T, Q>::call(acos, static_cast<T>(1) / x);
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
// acsc
|
| 42 |
+
template<length_t L, typename T, qualifier Q>
|
| 43 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> acsc(vec<L, T, Q> const& x)
|
| 44 |
+
{
|
| 45 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acsc' only accept floating-point inputs");
|
| 46 |
+
return detail::functor1<vec, L, T, T, Q>::call(asin, static_cast<T>(1) / x);
|
| 47 |
+
}
|
| 48 |
+
|
| 49 |
+
// acot
|
| 50 |
+
template<length_t L, typename T, qualifier Q>
|
| 51 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> acot(vec<L, T, Q> const& x)
|
| 52 |
+
{
|
| 53 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acot' only accept floating-point inputs");
|
| 54 |
+
T const pi_over_2 = static_cast<T>(3.1415926535897932384626433832795 / 2.0);
|
| 55 |
+
return pi_over_2 - detail::functor1<vec, L, T, T, Q>::call(atan, x);
|
| 56 |
+
}
|
| 57 |
+
|
| 58 |
+
// sech
|
| 59 |
+
template<length_t L, typename T, qualifier Q>
|
| 60 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> sech(vec<L, T, Q> const& x)
|
| 61 |
+
{
|
| 62 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sech' only accept floating-point inputs");
|
| 63 |
+
return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(cosh, x);
|
| 64 |
+
}
|
| 65 |
+
|
| 66 |
+
// csch
|
| 67 |
+
template<length_t L, typename T, qualifier Q>
|
| 68 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> csch(vec<L, T, Q> const& x)
|
| 69 |
+
{
|
| 70 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'csch' only accept floating-point inputs");
|
| 71 |
+
return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(sinh, x);
|
| 72 |
+
}
|
| 73 |
+
|
| 74 |
+
// coth
|
| 75 |
+
template<length_t L, typename T, qualifier Q>
|
| 76 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> coth(vec<L, T, Q> const& x)
|
| 77 |
+
{
|
| 78 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'coth' only accept floating-point inputs");
|
| 79 |
+
return glm::cosh(x) / glm::sinh(x);
|
| 80 |
+
}
|
| 81 |
+
|
| 82 |
+
// asech
|
| 83 |
+
template<length_t L, typename T, qualifier Q>
|
| 84 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> asech(vec<L, T, Q> const& x)
|
| 85 |
+
{
|
| 86 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'asech' only accept floating-point inputs");
|
| 87 |
+
return detail::functor1<vec, L, T, T, Q>::call(acosh, static_cast<T>(1) / x);
|
| 88 |
+
}
|
| 89 |
+
|
| 90 |
+
// acsch
|
| 91 |
+
template<length_t L, typename T, qualifier Q>
|
| 92 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> acsch(vec<L, T, Q> const& x)
|
| 93 |
+
{
|
| 94 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acsch' only accept floating-point inputs");
|
| 95 |
+
return detail::functor1<vec, L, T, T, Q>::call(asinh, static_cast<T>(1) / x);
|
| 96 |
+
}
|
| 97 |
+
|
| 98 |
+
// acoth
|
| 99 |
+
template<length_t L, typename T, qualifier Q>
|
| 100 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> acoth(vec<L, T, Q> const& x)
|
| 101 |
+
{
|
| 102 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acoth' only accept floating-point inputs");
|
| 103 |
+
return detail::functor1<vec, L, T, T, Q>::call(atanh, static_cast<T>(1) / x);
|
| 104 |
+
}
|
| 105 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_relational.hpp
ADDED
|
@@ -0,0 +1,107 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_relational
|
| 2 |
+
/// @file glm/ext/vector_relational.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see ext_scalar_integer (dependence)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup ext_vector_relational GLM_EXT_vector_relational
|
| 8 |
+
/// @ingroup ext
|
| 9 |
+
///
|
| 10 |
+
/// Exposes comparison functions for vector types that take a user defined epsilon values.
|
| 11 |
+
///
|
| 12 |
+
/// Include <glm/ext/vector_relational.hpp> to use the features of this extension.
|
| 13 |
+
///
|
| 14 |
+
/// @see core_vector_relational
|
| 15 |
+
/// @see ext_scalar_relational
|
| 16 |
+
/// @see ext_matrix_relational
|
| 17 |
+
|
| 18 |
+
#pragma once
|
| 19 |
+
|
| 20 |
+
// Dependencies
|
| 21 |
+
#include "../detail/qualifier.hpp"
|
| 22 |
+
|
| 23 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 24 |
+
# pragma message("GLM: GLM_EXT_vector_relational extension included")
|
| 25 |
+
#endif
|
| 26 |
+
|
| 27 |
+
namespace glm
|
| 28 |
+
{
|
| 29 |
+
/// @addtogroup ext_vector_relational
|
| 30 |
+
/// @{
|
| 31 |
+
|
| 32 |
+
/// Returns the component-wise comparison of |x - y| < epsilon.
|
| 33 |
+
/// True if this expression is satisfied.
|
| 34 |
+
///
|
| 35 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 36 |
+
/// @tparam T Floating-point or integer scalar types
|
| 37 |
+
/// @tparam Q Value from qualifier enum
|
| 38 |
+
template<length_t L, typename T, qualifier Q>
|
| 39 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T epsilon);
|
| 40 |
+
|
| 41 |
+
/// Returns the component-wise comparison of |x - y| < epsilon.
|
| 42 |
+
/// True if this expression is satisfied.
|
| 43 |
+
///
|
| 44 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 45 |
+
/// @tparam T Floating-point or integer scalar types
|
| 46 |
+
/// @tparam Q Value from qualifier enum
|
| 47 |
+
template<length_t L, typename T, qualifier Q>
|
| 48 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon);
|
| 49 |
+
|
| 50 |
+
/// Returns the component-wise comparison of |x - y| >= epsilon.
|
| 51 |
+
/// True if this expression is not satisfied.
|
| 52 |
+
///
|
| 53 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 54 |
+
/// @tparam T Floating-point or integer scalar types
|
| 55 |
+
/// @tparam Q Value from qualifier enum
|
| 56 |
+
template<length_t L, typename T, qualifier Q>
|
| 57 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T epsilon);
|
| 58 |
+
|
| 59 |
+
/// Returns the component-wise comparison of |x - y| >= epsilon.
|
| 60 |
+
/// True if this expression is not satisfied.
|
| 61 |
+
///
|
| 62 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 63 |
+
/// @tparam T Floating-point or integer scalar types
|
| 64 |
+
/// @tparam Q Value from qualifier enum
|
| 65 |
+
template<length_t L, typename T, qualifier Q>
|
| 66 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon);
|
| 67 |
+
|
| 68 |
+
/// Returns the component-wise comparison between two vectors in term of ULPs.
|
| 69 |
+
/// True if this expression is satisfied.
|
| 70 |
+
///
|
| 71 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 72 |
+
/// @tparam T Floating-point
|
| 73 |
+
/// @tparam Q Value from qualifier enum
|
| 74 |
+
template<length_t L, typename T, qualifier Q>
|
| 75 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, int ULPs);
|
| 76 |
+
|
| 77 |
+
/// Returns the component-wise comparison between two vectors in term of ULPs.
|
| 78 |
+
/// True if this expression is satisfied.
|
| 79 |
+
///
|
| 80 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 81 |
+
/// @tparam T Floating-point
|
| 82 |
+
/// @tparam Q Value from qualifier enum
|
| 83 |
+
template<length_t L, typename T, qualifier Q>
|
| 84 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, int, Q> const& ULPs);
|
| 85 |
+
|
| 86 |
+
/// Returns the component-wise comparison between two vectors in term of ULPs.
|
| 87 |
+
/// True if this expression is not satisfied.
|
| 88 |
+
///
|
| 89 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 90 |
+
/// @tparam T Floating-point
|
| 91 |
+
/// @tparam Q Value from qualifier enum
|
| 92 |
+
template<length_t L, typename T, qualifier Q>
|
| 93 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, int ULPs);
|
| 94 |
+
|
| 95 |
+
/// Returns the component-wise comparison between two vectors in term of ULPs.
|
| 96 |
+
/// True if this expression is not satisfied.
|
| 97 |
+
///
|
| 98 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 99 |
+
/// @tparam T Floating-point
|
| 100 |
+
/// @tparam Q Value from qualifier enum
|
| 101 |
+
template<length_t L, typename T, qualifier Q>
|
| 102 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, int, Q> const& ULPs);
|
| 103 |
+
|
| 104 |
+
/// @}
|
| 105 |
+
}//namespace glm
|
| 106 |
+
|
| 107 |
+
#include "vector_relational.inl"
|
cuda_extensions/third_party/glm/glm/ext/vector_relational.inl
ADDED
|
@@ -0,0 +1,75 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#include "../vector_relational.hpp"
|
| 2 |
+
#include "../common.hpp"
|
| 3 |
+
#include "../detail/qualifier.hpp"
|
| 4 |
+
#include "../detail/type_float.hpp"
|
| 5 |
+
|
| 6 |
+
namespace glm
|
| 7 |
+
{
|
| 8 |
+
template<length_t L, typename T, qualifier Q>
|
| 9 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T Epsilon)
|
| 10 |
+
{
|
| 11 |
+
return equal(x, y, vec<L, T, Q>(Epsilon));
|
| 12 |
+
}
|
| 13 |
+
|
| 14 |
+
template<length_t L, typename T, qualifier Q>
|
| 15 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& Epsilon)
|
| 16 |
+
{
|
| 17 |
+
return lessThanEqual(abs(x - y), Epsilon);
|
| 18 |
+
}
|
| 19 |
+
|
| 20 |
+
template<length_t L, typename T, qualifier Q>
|
| 21 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T Epsilon)
|
| 22 |
+
{
|
| 23 |
+
return notEqual(x, y, vec<L, T, Q>(Epsilon));
|
| 24 |
+
}
|
| 25 |
+
|
| 26 |
+
template<length_t L, typename T, qualifier Q>
|
| 27 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& Epsilon)
|
| 28 |
+
{
|
| 29 |
+
return greaterThan(abs(x - y), Epsilon);
|
| 30 |
+
}
|
| 31 |
+
|
| 32 |
+
|
| 33 |
+
template<length_t L, typename T, qualifier Q>
|
| 34 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, int MaxULPs)
|
| 35 |
+
{
|
| 36 |
+
return equal(x, y, vec<L, int, Q>(MaxULPs));
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
template<length_t L, typename T, qualifier Q>
|
| 40 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, int, Q> const& MaxULPs)
|
| 41 |
+
{
|
| 42 |
+
vec<L, bool, Q> Result(false);
|
| 43 |
+
for(length_t i = 0; i < L; ++i)
|
| 44 |
+
{
|
| 45 |
+
detail::float_t<T> const a(x[i]);
|
| 46 |
+
detail::float_t<T> const b(y[i]);
|
| 47 |
+
|
| 48 |
+
// Different signs means they do not match.
|
| 49 |
+
if(a.negative() != b.negative())
|
| 50 |
+
{
|
| 51 |
+
// Check for equality to make sure +0==-0
|
| 52 |
+
Result[i] = a.mantissa() == b.mantissa() && a.exponent() == b.exponent();
|
| 53 |
+
}
|
| 54 |
+
else
|
| 55 |
+
{
|
| 56 |
+
// Find the difference in ULPs.
|
| 57 |
+
typename detail::float_t<T>::int_type const DiffULPs = abs(a.i - b.i);
|
| 58 |
+
Result[i] = DiffULPs <= MaxULPs[i];
|
| 59 |
+
}
|
| 60 |
+
}
|
| 61 |
+
return Result;
|
| 62 |
+
}
|
| 63 |
+
|
| 64 |
+
template<length_t L, typename T, qualifier Q>
|
| 65 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, int MaxULPs)
|
| 66 |
+
{
|
| 67 |
+
return notEqual(x, y, vec<L, int, Q>(MaxULPs));
|
| 68 |
+
}
|
| 69 |
+
|
| 70 |
+
template<length_t L, typename T, qualifier Q>
|
| 71 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, int, Q> const& MaxULPs)
|
| 72 |
+
{
|
| 73 |
+
return not_(equal(x, y, MaxULPs));
|
| 74 |
+
}
|
| 75 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_uint1.hpp
ADDED
|
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_uint1
|
| 2 |
+
/// @file glm/ext/vector_uint1.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_uint1 GLM_EXT_vector_uint1
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Exposes uvec1 vector type.
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_uvec1.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// @see ext_vector_int1 extension.
|
| 12 |
+
/// @see ext_vector_uint1_precision extension.
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
#include "../detail/type_vec1.hpp"
|
| 17 |
+
|
| 18 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 19 |
+
# pragma message("GLM: GLM_EXT_vector_uint1 extension included")
|
| 20 |
+
#endif
|
| 21 |
+
|
| 22 |
+
namespace glm
|
| 23 |
+
{
|
| 24 |
+
/// @addtogroup ext_vector_uint1
|
| 25 |
+
/// @{
|
| 26 |
+
|
| 27 |
+
/// 1 component vector of unsigned integer numbers.
|
| 28 |
+
typedef vec<1, unsigned int, defaultp> uvec1;
|
| 29 |
+
|
| 30 |
+
/// @}
|
| 31 |
+
}//namespace glm
|
| 32 |
+
|
cuda_extensions/third_party/glm/glm/ext/vector_uint1_sized.hpp
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_uint1_sized
|
| 2 |
+
/// @file glm/ext/vector_uint1_sized.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_uint1_sized GLM_EXT_vector_uint1_sized
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Exposes sized unsigned integer vector types.
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_uint1_sized.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// @see ext_scalar_uint_sized
|
| 12 |
+
/// @see ext_vector_int1_sized
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
#include "../ext/vector_uint1.hpp"
|
| 17 |
+
#include "../ext/scalar_uint_sized.hpp"
|
| 18 |
+
|
| 19 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 20 |
+
# pragma message("GLM: GLM_EXT_vector_uint1_sized extension included")
|
| 21 |
+
#endif
|
| 22 |
+
|
| 23 |
+
namespace glm
|
| 24 |
+
{
|
| 25 |
+
/// @addtogroup ext_vector_uint1_sized
|
| 26 |
+
/// @{
|
| 27 |
+
|
| 28 |
+
/// 8 bit unsigned integer vector of 1 component type.
|
| 29 |
+
///
|
| 30 |
+
/// @see ext_vector_uint1_sized
|
| 31 |
+
typedef vec<1, uint8, defaultp> u8vec1;
|
| 32 |
+
|
| 33 |
+
/// 16 bit unsigned integer vector of 1 component type.
|
| 34 |
+
///
|
| 35 |
+
/// @see ext_vector_uint1_sized
|
| 36 |
+
typedef vec<1, uint16, defaultp> u16vec1;
|
| 37 |
+
|
| 38 |
+
/// 32 bit unsigned integer vector of 1 component type.
|
| 39 |
+
///
|
| 40 |
+
/// @see ext_vector_uint1_sized
|
| 41 |
+
typedef vec<1, uint32, defaultp> u32vec1;
|
| 42 |
+
|
| 43 |
+
/// 64 bit unsigned integer vector of 1 component type.
|
| 44 |
+
///
|
| 45 |
+
/// @see ext_vector_uint1_sized
|
| 46 |
+
typedef vec<1, uint64, defaultp> u64vec1;
|
| 47 |
+
|
| 48 |
+
/// @}
|
| 49 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_uint2.hpp
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref core
|
| 2 |
+
/// @file glm/ext/vector_uint2.hpp
|
| 3 |
+
|
| 4 |
+
#pragma once
|
| 5 |
+
#include "../detail/type_vec2.hpp"
|
| 6 |
+
|
| 7 |
+
namespace glm
|
| 8 |
+
{
|
| 9 |
+
/// @addtogroup core_vector
|
| 10 |
+
/// @{
|
| 11 |
+
|
| 12 |
+
/// 2 components vector of unsigned integer numbers.
|
| 13 |
+
///
|
| 14 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
| 15 |
+
typedef vec<2, unsigned int, defaultp> uvec2;
|
| 16 |
+
|
| 17 |
+
/// @}
|
| 18 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_uint2_sized.hpp
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_uint2_sized
|
| 2 |
+
/// @file glm/ext/vector_uint2_sized.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_uint2_sized GLM_EXT_vector_uint2_sized
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Exposes sized unsigned integer vector of 2 components type.
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_uint2_sized.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// @see ext_scalar_uint_sized
|
| 12 |
+
/// @see ext_vector_int2_sized
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
#include "../ext/vector_uint2.hpp"
|
| 17 |
+
#include "../ext/scalar_uint_sized.hpp"
|
| 18 |
+
|
| 19 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 20 |
+
# pragma message("GLM: GLM_EXT_vector_uint2_sized extension included")
|
| 21 |
+
#endif
|
| 22 |
+
|
| 23 |
+
namespace glm
|
| 24 |
+
{
|
| 25 |
+
/// @addtogroup ext_vector_uint2_sized
|
| 26 |
+
/// @{
|
| 27 |
+
|
| 28 |
+
/// 8 bit unsigned integer vector of 2 components type.
|
| 29 |
+
///
|
| 30 |
+
/// @see ext_vector_uint2_sized
|
| 31 |
+
typedef vec<2, uint8, defaultp> u8vec2;
|
| 32 |
+
|
| 33 |
+
/// 16 bit unsigned integer vector of 2 components type.
|
| 34 |
+
///
|
| 35 |
+
/// @see ext_vector_uint2_sized
|
| 36 |
+
typedef vec<2, uint16, defaultp> u16vec2;
|
| 37 |
+
|
| 38 |
+
/// 32 bit unsigned integer vector of 2 components type.
|
| 39 |
+
///
|
| 40 |
+
/// @see ext_vector_uint2_sized
|
| 41 |
+
typedef vec<2, uint32, defaultp> u32vec2;
|
| 42 |
+
|
| 43 |
+
/// 64 bit unsigned integer vector of 2 components type.
|
| 44 |
+
///
|
| 45 |
+
/// @see ext_vector_uint2_sized
|
| 46 |
+
typedef vec<2, uint64, defaultp> u64vec2;
|
| 47 |
+
|
| 48 |
+
/// @}
|
| 49 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_uint3.hpp
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref core
|
| 2 |
+
/// @file glm/ext/vector_uint3.hpp
|
| 3 |
+
|
| 4 |
+
#pragma once
|
| 5 |
+
#include "../detail/type_vec3.hpp"
|
| 6 |
+
|
| 7 |
+
namespace glm
|
| 8 |
+
{
|
| 9 |
+
/// @addtogroup core_vector
|
| 10 |
+
/// @{
|
| 11 |
+
|
| 12 |
+
/// 3 components vector of unsigned integer numbers.
|
| 13 |
+
///
|
| 14 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
| 15 |
+
typedef vec<3, unsigned int, defaultp> uvec3;
|
| 16 |
+
|
| 17 |
+
/// @}
|
| 18 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_uint3_sized.hpp
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_uint3_sized
|
| 2 |
+
/// @file glm/ext/vector_uint3_sized.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_uint3_sized GLM_EXT_vector_uint3_sized
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Exposes sized unsigned integer vector of 3 components type.
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_uint3_sized.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// @see ext_scalar_uint_sized
|
| 12 |
+
/// @see ext_vector_int3_sized
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
#include "../ext/vector_uint3.hpp"
|
| 17 |
+
#include "../ext/scalar_uint_sized.hpp"
|
| 18 |
+
|
| 19 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 20 |
+
# pragma message("GLM: GLM_EXT_vector_uint3_sized extension included")
|
| 21 |
+
#endif
|
| 22 |
+
|
| 23 |
+
namespace glm
|
| 24 |
+
{
|
| 25 |
+
/// @addtogroup ext_vector_uint3_sized
|
| 26 |
+
/// @{
|
| 27 |
+
|
| 28 |
+
/// 8 bit unsigned integer vector of 3 components type.
|
| 29 |
+
///
|
| 30 |
+
/// @see ext_vector_uint3_sized
|
| 31 |
+
typedef vec<3, uint8, defaultp> u8vec3;
|
| 32 |
+
|
| 33 |
+
/// 16 bit unsigned integer vector of 3 components type.
|
| 34 |
+
///
|
| 35 |
+
/// @see ext_vector_uint3_sized
|
| 36 |
+
typedef vec<3, uint16, defaultp> u16vec3;
|
| 37 |
+
|
| 38 |
+
/// 32 bit unsigned integer vector of 3 components type.
|
| 39 |
+
///
|
| 40 |
+
/// @see ext_vector_uint3_sized
|
| 41 |
+
typedef vec<3, uint32, defaultp> u32vec3;
|
| 42 |
+
|
| 43 |
+
/// 64 bit unsigned integer vector of 3 components type.
|
| 44 |
+
///
|
| 45 |
+
/// @see ext_vector_uint3_sized
|
| 46 |
+
typedef vec<3, uint64, defaultp> u64vec3;
|
| 47 |
+
|
| 48 |
+
/// @}
|
| 49 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_uint4.hpp
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref core
|
| 2 |
+
/// @file glm/ext/vector_uint4.hpp
|
| 3 |
+
|
| 4 |
+
#pragma once
|
| 5 |
+
#include "../detail/type_vec4.hpp"
|
| 6 |
+
|
| 7 |
+
namespace glm
|
| 8 |
+
{
|
| 9 |
+
/// @addtogroup core_vector
|
| 10 |
+
/// @{
|
| 11 |
+
|
| 12 |
+
/// 4 components vector of unsigned integer numbers.
|
| 13 |
+
///
|
| 14 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
| 15 |
+
typedef vec<4, unsigned int, defaultp> uvec4;
|
| 16 |
+
|
| 17 |
+
/// @}
|
| 18 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_uint4_sized.hpp
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_uint4_sized
|
| 2 |
+
/// @file glm/ext/vector_uint4_sized.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_uint4_sized GLM_EXT_vector_uint4_sized
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Exposes sized unsigned integer vector of 4 components type.
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/ext/vector_uint4_sized.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// @see ext_scalar_uint_sized
|
| 12 |
+
/// @see ext_vector_int4_sized
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
#include "../ext/vector_uint4.hpp"
|
| 17 |
+
#include "../ext/scalar_uint_sized.hpp"
|
| 18 |
+
|
| 19 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 20 |
+
# pragma message("GLM: GLM_EXT_vector_uint4_sized extension included")
|
| 21 |
+
#endif
|
| 22 |
+
|
| 23 |
+
namespace glm
|
| 24 |
+
{
|
| 25 |
+
/// @addtogroup ext_vector_uint4_sized
|
| 26 |
+
/// @{
|
| 27 |
+
|
| 28 |
+
/// 8 bit unsigned integer vector of 4 components type.
|
| 29 |
+
///
|
| 30 |
+
/// @see ext_vector_uint4_sized
|
| 31 |
+
typedef vec<4, uint8, defaultp> u8vec4;
|
| 32 |
+
|
| 33 |
+
/// 16 bit unsigned integer vector of 4 components type.
|
| 34 |
+
///
|
| 35 |
+
/// @see ext_vector_uint4_sized
|
| 36 |
+
typedef vec<4, uint16, defaultp> u16vec4;
|
| 37 |
+
|
| 38 |
+
/// 32 bit unsigned integer vector of 4 components type.
|
| 39 |
+
///
|
| 40 |
+
/// @see ext_vector_uint4_sized
|
| 41 |
+
typedef vec<4, uint32, defaultp> u32vec4;
|
| 42 |
+
|
| 43 |
+
/// 64 bit unsigned integer vector of 4 components type.
|
| 44 |
+
///
|
| 45 |
+
/// @see ext_vector_uint4_sized
|
| 46 |
+
typedef vec<4, uint64, defaultp> u64vec4;
|
| 47 |
+
|
| 48 |
+
/// @}
|
| 49 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/ext/vector_ulp.hpp
ADDED
|
@@ -0,0 +1,112 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref ext_vector_ulp
|
| 2 |
+
/// @file glm/ext/vector_ulp.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @defgroup ext_vector_ulp GLM_EXT_vector_ulp
|
| 5 |
+
/// @ingroup ext
|
| 6 |
+
///
|
| 7 |
+
/// Allow the measurement of the accuracy of a function against a reference
|
| 8 |
+
/// implementation. This extension works on floating-point data and provide results
|
| 9 |
+
/// in ULP.
|
| 10 |
+
///
|
| 11 |
+
/// Include <glm/ext/vector_ulp.hpp> to use the features of this extension.
|
| 12 |
+
///
|
| 13 |
+
/// @see ext_scalar_ulp
|
| 14 |
+
/// @see ext_scalar_relational
|
| 15 |
+
/// @see ext_vector_relational
|
| 16 |
+
|
| 17 |
+
#pragma once
|
| 18 |
+
|
| 19 |
+
// Dependencies
|
| 20 |
+
#include "../ext/scalar_ulp.hpp"
|
| 21 |
+
|
| 22 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 23 |
+
# pragma message("GLM: GLM_EXT_vector_ulp extension included")
|
| 24 |
+
#endif
|
| 25 |
+
|
| 26 |
+
namespace glm
|
| 27 |
+
{
|
| 28 |
+
/// @addtogroup ext_vector_ulp
|
| 29 |
+
/// @{
|
| 30 |
+
|
| 31 |
+
/// Return the next ULP value(s) after the input value(s).
|
| 32 |
+
///
|
| 33 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 34 |
+
/// @tparam T Floating-point
|
| 35 |
+
/// @tparam Q Value from qualifier enum
|
| 36 |
+
///
|
| 37 |
+
/// @see ext_scalar_ulp
|
| 38 |
+
template<length_t L, typename T, qualifier Q>
|
| 39 |
+
GLM_FUNC_DECL vec<L, T, Q> nextFloat(vec<L, T, Q> const& x);
|
| 40 |
+
|
| 41 |
+
/// Return the value(s) ULP distance after the input value(s).
|
| 42 |
+
///
|
| 43 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 44 |
+
/// @tparam T Floating-point
|
| 45 |
+
/// @tparam Q Value from qualifier enum
|
| 46 |
+
///
|
| 47 |
+
/// @see ext_scalar_ulp
|
| 48 |
+
template<length_t L, typename T, qualifier Q>
|
| 49 |
+
GLM_FUNC_DECL vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, int ULPs);
|
| 50 |
+
|
| 51 |
+
/// Return the value(s) ULP distance after the input value(s).
|
| 52 |
+
///
|
| 53 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 54 |
+
/// @tparam T Floating-point
|
| 55 |
+
/// @tparam Q Value from qualifier enum
|
| 56 |
+
///
|
| 57 |
+
/// @see ext_scalar_ulp
|
| 58 |
+
template<length_t L, typename T, qualifier Q>
|
| 59 |
+
GLM_FUNC_DECL vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs);
|
| 60 |
+
|
| 61 |
+
/// Return the previous ULP value(s) before the input value(s).
|
| 62 |
+
///
|
| 63 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 64 |
+
/// @tparam T Floating-point
|
| 65 |
+
/// @tparam Q Value from qualifier enum
|
| 66 |
+
///
|
| 67 |
+
/// @see ext_scalar_ulp
|
| 68 |
+
template<length_t L, typename T, qualifier Q>
|
| 69 |
+
GLM_FUNC_DECL vec<L, T, Q> prevFloat(vec<L, T, Q> const& x);
|
| 70 |
+
|
| 71 |
+
/// Return the value(s) ULP distance before the input value(s).
|
| 72 |
+
///
|
| 73 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 74 |
+
/// @tparam T Floating-point
|
| 75 |
+
/// @tparam Q Value from qualifier enum
|
| 76 |
+
///
|
| 77 |
+
/// @see ext_scalar_ulp
|
| 78 |
+
template<length_t L, typename T, qualifier Q>
|
| 79 |
+
GLM_FUNC_DECL vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, int ULPs);
|
| 80 |
+
|
| 81 |
+
/// Return the value(s) ULP distance before the input value(s).
|
| 82 |
+
///
|
| 83 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 84 |
+
/// @tparam T Floating-point
|
| 85 |
+
/// @tparam Q Value from qualifier enum
|
| 86 |
+
///
|
| 87 |
+
/// @see ext_scalar_ulp
|
| 88 |
+
template<length_t L, typename T, qualifier Q>
|
| 89 |
+
GLM_FUNC_DECL vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs);
|
| 90 |
+
|
| 91 |
+
/// Return the distance in the number of ULP between 2 single-precision floating-point scalars.
|
| 92 |
+
///
|
| 93 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 94 |
+
/// @tparam Q Value from qualifier enum
|
| 95 |
+
///
|
| 96 |
+
/// @see ext_scalar_ulp
|
| 97 |
+
template<length_t L, typename T, qualifier Q>
|
| 98 |
+
GLM_FUNC_DECL vec<L, int, Q> floatDistance(vec<L, float, Q> const& x, vec<L, float, Q> const& y);
|
| 99 |
+
|
| 100 |
+
/// Return the distance in the number of ULP between 2 double-precision floating-point scalars.
|
| 101 |
+
///
|
| 102 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 103 |
+
/// @tparam Q Value from qualifier enum
|
| 104 |
+
///
|
| 105 |
+
/// @see ext_scalar_ulp
|
| 106 |
+
template<length_t L, typename T, qualifier Q>
|
| 107 |
+
GLM_FUNC_DECL vec<L, int64, Q> floatDistance(vec<L, double, Q> const& x, vec<L, double, Q> const& y);
|
| 108 |
+
|
| 109 |
+
/// @}
|
| 110 |
+
}//namespace glm
|
| 111 |
+
|
| 112 |
+
#include "vector_ulp.inl"
|
cuda_extensions/third_party/glm/glm/ext/vector_ulp.inl
ADDED
|
@@ -0,0 +1,74 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
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|
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|
|
|
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|
|
|
|
|
|
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|
|
|
|
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|
|
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|
|
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|
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|
|
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|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
|
|
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|
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|
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|
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|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
| 1 |
+
namespace glm
|
| 2 |
+
{
|
| 3 |
+
template<length_t L, typename T, qualifier Q>
|
| 4 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x)
|
| 5 |
+
{
|
| 6 |
+
vec<L, T, Q> Result;
|
| 7 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 8 |
+
Result[i] = nextFloat(x[i]);
|
| 9 |
+
return Result;
|
| 10 |
+
}
|
| 11 |
+
|
| 12 |
+
template<length_t L, typename T, qualifier Q>
|
| 13 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, int ULPs)
|
| 14 |
+
{
|
| 15 |
+
vec<L, T, Q> Result;
|
| 16 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 17 |
+
Result[i] = nextFloat(x[i], ULPs);
|
| 18 |
+
return Result;
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
template<length_t L, typename T, qualifier Q>
|
| 22 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
|
| 23 |
+
{
|
| 24 |
+
vec<L, T, Q> Result;
|
| 25 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 26 |
+
Result[i] = nextFloat(x[i], ULPs[i]);
|
| 27 |
+
return Result;
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
template<length_t L, typename T, qualifier Q>
|
| 31 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x)
|
| 32 |
+
{
|
| 33 |
+
vec<L, T, Q> Result;
|
| 34 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 35 |
+
Result[i] = prevFloat(x[i]);
|
| 36 |
+
return Result;
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
template<length_t L, typename T, qualifier Q>
|
| 40 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, int ULPs)
|
| 41 |
+
{
|
| 42 |
+
vec<L, T, Q> Result;
|
| 43 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 44 |
+
Result[i] = prevFloat(x[i], ULPs);
|
| 45 |
+
return Result;
|
| 46 |
+
}
|
| 47 |
+
|
| 48 |
+
template<length_t L, typename T, qualifier Q>
|
| 49 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs)
|
| 50 |
+
{
|
| 51 |
+
vec<L, T, Q> Result;
|
| 52 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 53 |
+
Result[i] = prevFloat(x[i], ULPs[i]);
|
| 54 |
+
return Result;
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
template<length_t L, qualifier Q>
|
| 58 |
+
GLM_FUNC_QUALIFIER vec<L, int, Q> floatDistance(vec<L, float, Q> const& x, vec<L, float, Q> const& y)
|
| 59 |
+
{
|
| 60 |
+
vec<L, int, Q> Result;
|
| 61 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 62 |
+
Result[i] = floatDistance(x[i], y[i]);
|
| 63 |
+
return Result;
|
| 64 |
+
}
|
| 65 |
+
|
| 66 |
+
template<length_t L, qualifier Q>
|
| 67 |
+
GLM_FUNC_QUALIFIER vec<L, int64, Q> floatDistance(vec<L, double, Q> const& x, vec<L, double, Q> const& y)
|
| 68 |
+
{
|
| 69 |
+
vec<L, int64, Q> Result;
|
| 70 |
+
for(length_t i = 0, n = Result.length(); i < n; ++i)
|
| 71 |
+
Result[i] = floatDistance(x[i], y[i]);
|
| 72 |
+
return Result;
|
| 73 |
+
}
|
| 74 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/fwd.hpp
ADDED
|
@@ -0,0 +1,1233 @@
|
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|
| 1 |
+
#pragma once
|
| 2 |
+
|
| 3 |
+
#include "detail/qualifier.hpp"
|
| 4 |
+
|
| 5 |
+
namespace glm
|
| 6 |
+
{
|
| 7 |
+
#if GLM_HAS_EXTENDED_INTEGER_TYPE
|
| 8 |
+
typedef std::int8_t int8;
|
| 9 |
+
typedef std::int16_t int16;
|
| 10 |
+
typedef std::int32_t int32;
|
| 11 |
+
typedef std::int64_t int64;
|
| 12 |
+
|
| 13 |
+
typedef std::uint8_t uint8;
|
| 14 |
+
typedef std::uint16_t uint16;
|
| 15 |
+
typedef std::uint32_t uint32;
|
| 16 |
+
typedef std::uint64_t uint64;
|
| 17 |
+
#else
|
| 18 |
+
typedef signed char int8;
|
| 19 |
+
typedef signed short int16;
|
| 20 |
+
typedef signed int int32;
|
| 21 |
+
typedef detail::int64 int64;
|
| 22 |
+
|
| 23 |
+
typedef unsigned char uint8;
|
| 24 |
+
typedef unsigned short uint16;
|
| 25 |
+
typedef unsigned int uint32;
|
| 26 |
+
typedef detail::uint64 uint64;
|
| 27 |
+
#endif
|
| 28 |
+
|
| 29 |
+
// Scalar int
|
| 30 |
+
|
| 31 |
+
typedef int8 lowp_i8;
|
| 32 |
+
typedef int8 mediump_i8;
|
| 33 |
+
typedef int8 highp_i8;
|
| 34 |
+
typedef int8 i8;
|
| 35 |
+
|
| 36 |
+
typedef int8 lowp_int8;
|
| 37 |
+
typedef int8 mediump_int8;
|
| 38 |
+
typedef int8 highp_int8;
|
| 39 |
+
|
| 40 |
+
typedef int8 lowp_int8_t;
|
| 41 |
+
typedef int8 mediump_int8_t;
|
| 42 |
+
typedef int8 highp_int8_t;
|
| 43 |
+
typedef int8 int8_t;
|
| 44 |
+
|
| 45 |
+
typedef int16 lowp_i16;
|
| 46 |
+
typedef int16 mediump_i16;
|
| 47 |
+
typedef int16 highp_i16;
|
| 48 |
+
typedef int16 i16;
|
| 49 |
+
|
| 50 |
+
typedef int16 lowp_int16;
|
| 51 |
+
typedef int16 mediump_int16;
|
| 52 |
+
typedef int16 highp_int16;
|
| 53 |
+
|
| 54 |
+
typedef int16 lowp_int16_t;
|
| 55 |
+
typedef int16 mediump_int16_t;
|
| 56 |
+
typedef int16 highp_int16_t;
|
| 57 |
+
typedef int16 int16_t;
|
| 58 |
+
|
| 59 |
+
typedef int32 lowp_i32;
|
| 60 |
+
typedef int32 mediump_i32;
|
| 61 |
+
typedef int32 highp_i32;
|
| 62 |
+
typedef int32 i32;
|
| 63 |
+
|
| 64 |
+
typedef int32 lowp_int32;
|
| 65 |
+
typedef int32 mediump_int32;
|
| 66 |
+
typedef int32 highp_int32;
|
| 67 |
+
|
| 68 |
+
typedef int32 lowp_int32_t;
|
| 69 |
+
typedef int32 mediump_int32_t;
|
| 70 |
+
typedef int32 highp_int32_t;
|
| 71 |
+
typedef int32 int32_t;
|
| 72 |
+
|
| 73 |
+
typedef int64 lowp_i64;
|
| 74 |
+
typedef int64 mediump_i64;
|
| 75 |
+
typedef int64 highp_i64;
|
| 76 |
+
typedef int64 i64;
|
| 77 |
+
|
| 78 |
+
typedef int64 lowp_int64;
|
| 79 |
+
typedef int64 mediump_int64;
|
| 80 |
+
typedef int64 highp_int64;
|
| 81 |
+
|
| 82 |
+
typedef int64 lowp_int64_t;
|
| 83 |
+
typedef int64 mediump_int64_t;
|
| 84 |
+
typedef int64 highp_int64_t;
|
| 85 |
+
typedef int64 int64_t;
|
| 86 |
+
|
| 87 |
+
// Scalar uint
|
| 88 |
+
|
| 89 |
+
typedef unsigned int uint;
|
| 90 |
+
|
| 91 |
+
typedef uint8 lowp_u8;
|
| 92 |
+
typedef uint8 mediump_u8;
|
| 93 |
+
typedef uint8 highp_u8;
|
| 94 |
+
typedef uint8 u8;
|
| 95 |
+
|
| 96 |
+
typedef uint8 lowp_uint8;
|
| 97 |
+
typedef uint8 mediump_uint8;
|
| 98 |
+
typedef uint8 highp_uint8;
|
| 99 |
+
|
| 100 |
+
typedef uint8 lowp_uint8_t;
|
| 101 |
+
typedef uint8 mediump_uint8_t;
|
| 102 |
+
typedef uint8 highp_uint8_t;
|
| 103 |
+
typedef uint8 uint8_t;
|
| 104 |
+
|
| 105 |
+
typedef uint16 lowp_u16;
|
| 106 |
+
typedef uint16 mediump_u16;
|
| 107 |
+
typedef uint16 highp_u16;
|
| 108 |
+
typedef uint16 u16;
|
| 109 |
+
|
| 110 |
+
typedef uint16 lowp_uint16;
|
| 111 |
+
typedef uint16 mediump_uint16;
|
| 112 |
+
typedef uint16 highp_uint16;
|
| 113 |
+
|
| 114 |
+
typedef uint16 lowp_uint16_t;
|
| 115 |
+
typedef uint16 mediump_uint16_t;
|
| 116 |
+
typedef uint16 highp_uint16_t;
|
| 117 |
+
typedef uint16 uint16_t;
|
| 118 |
+
|
| 119 |
+
typedef uint32 lowp_u32;
|
| 120 |
+
typedef uint32 mediump_u32;
|
| 121 |
+
typedef uint32 highp_u32;
|
| 122 |
+
typedef uint32 u32;
|
| 123 |
+
|
| 124 |
+
typedef uint32 lowp_uint32;
|
| 125 |
+
typedef uint32 mediump_uint32;
|
| 126 |
+
typedef uint32 highp_uint32;
|
| 127 |
+
|
| 128 |
+
typedef uint32 lowp_uint32_t;
|
| 129 |
+
typedef uint32 mediump_uint32_t;
|
| 130 |
+
typedef uint32 highp_uint32_t;
|
| 131 |
+
typedef uint32 uint32_t;
|
| 132 |
+
|
| 133 |
+
typedef uint64 lowp_u64;
|
| 134 |
+
typedef uint64 mediump_u64;
|
| 135 |
+
typedef uint64 highp_u64;
|
| 136 |
+
typedef uint64 u64;
|
| 137 |
+
|
| 138 |
+
typedef uint64 lowp_uint64;
|
| 139 |
+
typedef uint64 mediump_uint64;
|
| 140 |
+
typedef uint64 highp_uint64;
|
| 141 |
+
|
| 142 |
+
typedef uint64 lowp_uint64_t;
|
| 143 |
+
typedef uint64 mediump_uint64_t;
|
| 144 |
+
typedef uint64 highp_uint64_t;
|
| 145 |
+
typedef uint64 uint64_t;
|
| 146 |
+
|
| 147 |
+
// Scalar float
|
| 148 |
+
|
| 149 |
+
typedef float lowp_f32;
|
| 150 |
+
typedef float mediump_f32;
|
| 151 |
+
typedef float highp_f32;
|
| 152 |
+
typedef float f32;
|
| 153 |
+
|
| 154 |
+
typedef float lowp_float32;
|
| 155 |
+
typedef float mediump_float32;
|
| 156 |
+
typedef float highp_float32;
|
| 157 |
+
typedef float float32;
|
| 158 |
+
|
| 159 |
+
typedef float lowp_float32_t;
|
| 160 |
+
typedef float mediump_float32_t;
|
| 161 |
+
typedef float highp_float32_t;
|
| 162 |
+
typedef float float32_t;
|
| 163 |
+
|
| 164 |
+
|
| 165 |
+
typedef double lowp_f64;
|
| 166 |
+
typedef double mediump_f64;
|
| 167 |
+
typedef double highp_f64;
|
| 168 |
+
typedef double f64;
|
| 169 |
+
|
| 170 |
+
typedef double lowp_float64;
|
| 171 |
+
typedef double mediump_float64;
|
| 172 |
+
typedef double highp_float64;
|
| 173 |
+
typedef double float64;
|
| 174 |
+
|
| 175 |
+
typedef double lowp_float64_t;
|
| 176 |
+
typedef double mediump_float64_t;
|
| 177 |
+
typedef double highp_float64_t;
|
| 178 |
+
typedef double float64_t;
|
| 179 |
+
|
| 180 |
+
// Vector bool
|
| 181 |
+
|
| 182 |
+
typedef vec<1, bool, lowp> lowp_bvec1;
|
| 183 |
+
typedef vec<2, bool, lowp> lowp_bvec2;
|
| 184 |
+
typedef vec<3, bool, lowp> lowp_bvec3;
|
| 185 |
+
typedef vec<4, bool, lowp> lowp_bvec4;
|
| 186 |
+
|
| 187 |
+
typedef vec<1, bool, mediump> mediump_bvec1;
|
| 188 |
+
typedef vec<2, bool, mediump> mediump_bvec2;
|
| 189 |
+
typedef vec<3, bool, mediump> mediump_bvec3;
|
| 190 |
+
typedef vec<4, bool, mediump> mediump_bvec4;
|
| 191 |
+
|
| 192 |
+
typedef vec<1, bool, highp> highp_bvec1;
|
| 193 |
+
typedef vec<2, bool, highp> highp_bvec2;
|
| 194 |
+
typedef vec<3, bool, highp> highp_bvec3;
|
| 195 |
+
typedef vec<4, bool, highp> highp_bvec4;
|
| 196 |
+
|
| 197 |
+
typedef vec<1, bool, defaultp> bvec1;
|
| 198 |
+
typedef vec<2, bool, defaultp> bvec2;
|
| 199 |
+
typedef vec<3, bool, defaultp> bvec3;
|
| 200 |
+
typedef vec<4, bool, defaultp> bvec4;
|
| 201 |
+
|
| 202 |
+
// Vector int
|
| 203 |
+
|
| 204 |
+
typedef vec<1, int, lowp> lowp_ivec1;
|
| 205 |
+
typedef vec<2, int, lowp> lowp_ivec2;
|
| 206 |
+
typedef vec<3, int, lowp> lowp_ivec3;
|
| 207 |
+
typedef vec<4, int, lowp> lowp_ivec4;
|
| 208 |
+
|
| 209 |
+
typedef vec<1, int, mediump> mediump_ivec1;
|
| 210 |
+
typedef vec<2, int, mediump> mediump_ivec2;
|
| 211 |
+
typedef vec<3, int, mediump> mediump_ivec3;
|
| 212 |
+
typedef vec<4, int, mediump> mediump_ivec4;
|
| 213 |
+
|
| 214 |
+
typedef vec<1, int, highp> highp_ivec1;
|
| 215 |
+
typedef vec<2, int, highp> highp_ivec2;
|
| 216 |
+
typedef vec<3, int, highp> highp_ivec3;
|
| 217 |
+
typedef vec<4, int, highp> highp_ivec4;
|
| 218 |
+
|
| 219 |
+
typedef vec<1, int, defaultp> ivec1;
|
| 220 |
+
typedef vec<2, int, defaultp> ivec2;
|
| 221 |
+
typedef vec<3, int, defaultp> ivec3;
|
| 222 |
+
typedef vec<4, int, defaultp> ivec4;
|
| 223 |
+
|
| 224 |
+
typedef vec<1, i8, lowp> lowp_i8vec1;
|
| 225 |
+
typedef vec<2, i8, lowp> lowp_i8vec2;
|
| 226 |
+
typedef vec<3, i8, lowp> lowp_i8vec3;
|
| 227 |
+
typedef vec<4, i8, lowp> lowp_i8vec4;
|
| 228 |
+
|
| 229 |
+
typedef vec<1, i8, mediump> mediump_i8vec1;
|
| 230 |
+
typedef vec<2, i8, mediump> mediump_i8vec2;
|
| 231 |
+
typedef vec<3, i8, mediump> mediump_i8vec3;
|
| 232 |
+
typedef vec<4, i8, mediump> mediump_i8vec4;
|
| 233 |
+
|
| 234 |
+
typedef vec<1, i8, highp> highp_i8vec1;
|
| 235 |
+
typedef vec<2, i8, highp> highp_i8vec2;
|
| 236 |
+
typedef vec<3, i8, highp> highp_i8vec3;
|
| 237 |
+
typedef vec<4, i8, highp> highp_i8vec4;
|
| 238 |
+
|
| 239 |
+
typedef vec<1, i8, defaultp> i8vec1;
|
| 240 |
+
typedef vec<2, i8, defaultp> i8vec2;
|
| 241 |
+
typedef vec<3, i8, defaultp> i8vec3;
|
| 242 |
+
typedef vec<4, i8, defaultp> i8vec4;
|
| 243 |
+
|
| 244 |
+
typedef vec<1, i16, lowp> lowp_i16vec1;
|
| 245 |
+
typedef vec<2, i16, lowp> lowp_i16vec2;
|
| 246 |
+
typedef vec<3, i16, lowp> lowp_i16vec3;
|
| 247 |
+
typedef vec<4, i16, lowp> lowp_i16vec4;
|
| 248 |
+
|
| 249 |
+
typedef vec<1, i16, mediump> mediump_i16vec1;
|
| 250 |
+
typedef vec<2, i16, mediump> mediump_i16vec2;
|
| 251 |
+
typedef vec<3, i16, mediump> mediump_i16vec3;
|
| 252 |
+
typedef vec<4, i16, mediump> mediump_i16vec4;
|
| 253 |
+
|
| 254 |
+
typedef vec<1, i16, highp> highp_i16vec1;
|
| 255 |
+
typedef vec<2, i16, highp> highp_i16vec2;
|
| 256 |
+
typedef vec<3, i16, highp> highp_i16vec3;
|
| 257 |
+
typedef vec<4, i16, highp> highp_i16vec4;
|
| 258 |
+
|
| 259 |
+
typedef vec<1, i16, defaultp> i16vec1;
|
| 260 |
+
typedef vec<2, i16, defaultp> i16vec2;
|
| 261 |
+
typedef vec<3, i16, defaultp> i16vec3;
|
| 262 |
+
typedef vec<4, i16, defaultp> i16vec4;
|
| 263 |
+
|
| 264 |
+
typedef vec<1, i32, lowp> lowp_i32vec1;
|
| 265 |
+
typedef vec<2, i32, lowp> lowp_i32vec2;
|
| 266 |
+
typedef vec<3, i32, lowp> lowp_i32vec3;
|
| 267 |
+
typedef vec<4, i32, lowp> lowp_i32vec4;
|
| 268 |
+
|
| 269 |
+
typedef vec<1, i32, mediump> mediump_i32vec1;
|
| 270 |
+
typedef vec<2, i32, mediump> mediump_i32vec2;
|
| 271 |
+
typedef vec<3, i32, mediump> mediump_i32vec3;
|
| 272 |
+
typedef vec<4, i32, mediump> mediump_i32vec4;
|
| 273 |
+
|
| 274 |
+
typedef vec<1, i32, highp> highp_i32vec1;
|
| 275 |
+
typedef vec<2, i32, highp> highp_i32vec2;
|
| 276 |
+
typedef vec<3, i32, highp> highp_i32vec3;
|
| 277 |
+
typedef vec<4, i32, highp> highp_i32vec4;
|
| 278 |
+
|
| 279 |
+
typedef vec<1, i32, defaultp> i32vec1;
|
| 280 |
+
typedef vec<2, i32, defaultp> i32vec2;
|
| 281 |
+
typedef vec<3, i32, defaultp> i32vec3;
|
| 282 |
+
typedef vec<4, i32, defaultp> i32vec4;
|
| 283 |
+
|
| 284 |
+
typedef vec<1, i64, lowp> lowp_i64vec1;
|
| 285 |
+
typedef vec<2, i64, lowp> lowp_i64vec2;
|
| 286 |
+
typedef vec<3, i64, lowp> lowp_i64vec3;
|
| 287 |
+
typedef vec<4, i64, lowp> lowp_i64vec4;
|
| 288 |
+
|
| 289 |
+
typedef vec<1, i64, mediump> mediump_i64vec1;
|
| 290 |
+
typedef vec<2, i64, mediump> mediump_i64vec2;
|
| 291 |
+
typedef vec<3, i64, mediump> mediump_i64vec3;
|
| 292 |
+
typedef vec<4, i64, mediump> mediump_i64vec4;
|
| 293 |
+
|
| 294 |
+
typedef vec<1, i64, highp> highp_i64vec1;
|
| 295 |
+
typedef vec<2, i64, highp> highp_i64vec2;
|
| 296 |
+
typedef vec<3, i64, highp> highp_i64vec3;
|
| 297 |
+
typedef vec<4, i64, highp> highp_i64vec4;
|
| 298 |
+
|
| 299 |
+
typedef vec<1, i64, defaultp> i64vec1;
|
| 300 |
+
typedef vec<2, i64, defaultp> i64vec2;
|
| 301 |
+
typedef vec<3, i64, defaultp> i64vec3;
|
| 302 |
+
typedef vec<4, i64, defaultp> i64vec4;
|
| 303 |
+
|
| 304 |
+
// Vector uint
|
| 305 |
+
|
| 306 |
+
typedef vec<1, uint, lowp> lowp_uvec1;
|
| 307 |
+
typedef vec<2, uint, lowp> lowp_uvec2;
|
| 308 |
+
typedef vec<3, uint, lowp> lowp_uvec3;
|
| 309 |
+
typedef vec<4, uint, lowp> lowp_uvec4;
|
| 310 |
+
|
| 311 |
+
typedef vec<1, uint, mediump> mediump_uvec1;
|
| 312 |
+
typedef vec<2, uint, mediump> mediump_uvec2;
|
| 313 |
+
typedef vec<3, uint, mediump> mediump_uvec3;
|
| 314 |
+
typedef vec<4, uint, mediump> mediump_uvec4;
|
| 315 |
+
|
| 316 |
+
typedef vec<1, uint, highp> highp_uvec1;
|
| 317 |
+
typedef vec<2, uint, highp> highp_uvec2;
|
| 318 |
+
typedef vec<3, uint, highp> highp_uvec3;
|
| 319 |
+
typedef vec<4, uint, highp> highp_uvec4;
|
| 320 |
+
|
| 321 |
+
typedef vec<1, uint, defaultp> uvec1;
|
| 322 |
+
typedef vec<2, uint, defaultp> uvec2;
|
| 323 |
+
typedef vec<3, uint, defaultp> uvec3;
|
| 324 |
+
typedef vec<4, uint, defaultp> uvec4;
|
| 325 |
+
|
| 326 |
+
typedef vec<1, u8, lowp> lowp_u8vec1;
|
| 327 |
+
typedef vec<2, u8, lowp> lowp_u8vec2;
|
| 328 |
+
typedef vec<3, u8, lowp> lowp_u8vec3;
|
| 329 |
+
typedef vec<4, u8, lowp> lowp_u8vec4;
|
| 330 |
+
|
| 331 |
+
typedef vec<1, u8, mediump> mediump_u8vec1;
|
| 332 |
+
typedef vec<2, u8, mediump> mediump_u8vec2;
|
| 333 |
+
typedef vec<3, u8, mediump> mediump_u8vec3;
|
| 334 |
+
typedef vec<4, u8, mediump> mediump_u8vec4;
|
| 335 |
+
|
| 336 |
+
typedef vec<1, u8, highp> highp_u8vec1;
|
| 337 |
+
typedef vec<2, u8, highp> highp_u8vec2;
|
| 338 |
+
typedef vec<3, u8, highp> highp_u8vec3;
|
| 339 |
+
typedef vec<4, u8, highp> highp_u8vec4;
|
| 340 |
+
|
| 341 |
+
typedef vec<1, u8, defaultp> u8vec1;
|
| 342 |
+
typedef vec<2, u8, defaultp> u8vec2;
|
| 343 |
+
typedef vec<3, u8, defaultp> u8vec3;
|
| 344 |
+
typedef vec<4, u8, defaultp> u8vec4;
|
| 345 |
+
|
| 346 |
+
typedef vec<1, u16, lowp> lowp_u16vec1;
|
| 347 |
+
typedef vec<2, u16, lowp> lowp_u16vec2;
|
| 348 |
+
typedef vec<3, u16, lowp> lowp_u16vec3;
|
| 349 |
+
typedef vec<4, u16, lowp> lowp_u16vec4;
|
| 350 |
+
|
| 351 |
+
typedef vec<1, u16, mediump> mediump_u16vec1;
|
| 352 |
+
typedef vec<2, u16, mediump> mediump_u16vec2;
|
| 353 |
+
typedef vec<3, u16, mediump> mediump_u16vec3;
|
| 354 |
+
typedef vec<4, u16, mediump> mediump_u16vec4;
|
| 355 |
+
|
| 356 |
+
typedef vec<1, u16, highp> highp_u16vec1;
|
| 357 |
+
typedef vec<2, u16, highp> highp_u16vec2;
|
| 358 |
+
typedef vec<3, u16, highp> highp_u16vec3;
|
| 359 |
+
typedef vec<4, u16, highp> highp_u16vec4;
|
| 360 |
+
|
| 361 |
+
typedef vec<1, u16, defaultp> u16vec1;
|
| 362 |
+
typedef vec<2, u16, defaultp> u16vec2;
|
| 363 |
+
typedef vec<3, u16, defaultp> u16vec3;
|
| 364 |
+
typedef vec<4, u16, defaultp> u16vec4;
|
| 365 |
+
|
| 366 |
+
typedef vec<1, u32, lowp> lowp_u32vec1;
|
| 367 |
+
typedef vec<2, u32, lowp> lowp_u32vec2;
|
| 368 |
+
typedef vec<3, u32, lowp> lowp_u32vec3;
|
| 369 |
+
typedef vec<4, u32, lowp> lowp_u32vec4;
|
| 370 |
+
|
| 371 |
+
typedef vec<1, u32, mediump> mediump_u32vec1;
|
| 372 |
+
typedef vec<2, u32, mediump> mediump_u32vec2;
|
| 373 |
+
typedef vec<3, u32, mediump> mediump_u32vec3;
|
| 374 |
+
typedef vec<4, u32, mediump> mediump_u32vec4;
|
| 375 |
+
|
| 376 |
+
typedef vec<1, u32, highp> highp_u32vec1;
|
| 377 |
+
typedef vec<2, u32, highp> highp_u32vec2;
|
| 378 |
+
typedef vec<3, u32, highp> highp_u32vec3;
|
| 379 |
+
typedef vec<4, u32, highp> highp_u32vec4;
|
| 380 |
+
|
| 381 |
+
typedef vec<1, u32, defaultp> u32vec1;
|
| 382 |
+
typedef vec<2, u32, defaultp> u32vec2;
|
| 383 |
+
typedef vec<3, u32, defaultp> u32vec3;
|
| 384 |
+
typedef vec<4, u32, defaultp> u32vec4;
|
| 385 |
+
|
| 386 |
+
typedef vec<1, u64, lowp> lowp_u64vec1;
|
| 387 |
+
typedef vec<2, u64, lowp> lowp_u64vec2;
|
| 388 |
+
typedef vec<3, u64, lowp> lowp_u64vec3;
|
| 389 |
+
typedef vec<4, u64, lowp> lowp_u64vec4;
|
| 390 |
+
|
| 391 |
+
typedef vec<1, u64, mediump> mediump_u64vec1;
|
| 392 |
+
typedef vec<2, u64, mediump> mediump_u64vec2;
|
| 393 |
+
typedef vec<3, u64, mediump> mediump_u64vec3;
|
| 394 |
+
typedef vec<4, u64, mediump> mediump_u64vec4;
|
| 395 |
+
|
| 396 |
+
typedef vec<1, u64, highp> highp_u64vec1;
|
| 397 |
+
typedef vec<2, u64, highp> highp_u64vec2;
|
| 398 |
+
typedef vec<3, u64, highp> highp_u64vec3;
|
| 399 |
+
typedef vec<4, u64, highp> highp_u64vec4;
|
| 400 |
+
|
| 401 |
+
typedef vec<1, u64, defaultp> u64vec1;
|
| 402 |
+
typedef vec<2, u64, defaultp> u64vec2;
|
| 403 |
+
typedef vec<3, u64, defaultp> u64vec3;
|
| 404 |
+
typedef vec<4, u64, defaultp> u64vec4;
|
| 405 |
+
|
| 406 |
+
// Vector float
|
| 407 |
+
|
| 408 |
+
typedef vec<1, float, lowp> lowp_vec1;
|
| 409 |
+
typedef vec<2, float, lowp> lowp_vec2;
|
| 410 |
+
typedef vec<3, float, lowp> lowp_vec3;
|
| 411 |
+
typedef vec<4, float, lowp> lowp_vec4;
|
| 412 |
+
|
| 413 |
+
typedef vec<1, float, mediump> mediump_vec1;
|
| 414 |
+
typedef vec<2, float, mediump> mediump_vec2;
|
| 415 |
+
typedef vec<3, float, mediump> mediump_vec3;
|
| 416 |
+
typedef vec<4, float, mediump> mediump_vec4;
|
| 417 |
+
|
| 418 |
+
typedef vec<1, float, highp> highp_vec1;
|
| 419 |
+
typedef vec<2, float, highp> highp_vec2;
|
| 420 |
+
typedef vec<3, float, highp> highp_vec3;
|
| 421 |
+
typedef vec<4, float, highp> highp_vec4;
|
| 422 |
+
|
| 423 |
+
typedef vec<1, float, defaultp> vec1;
|
| 424 |
+
typedef vec<2, float, defaultp> vec2;
|
| 425 |
+
typedef vec<3, float, defaultp> vec3;
|
| 426 |
+
typedef vec<4, float, defaultp> vec4;
|
| 427 |
+
|
| 428 |
+
typedef vec<1, float, lowp> lowp_fvec1;
|
| 429 |
+
typedef vec<2, float, lowp> lowp_fvec2;
|
| 430 |
+
typedef vec<3, float, lowp> lowp_fvec3;
|
| 431 |
+
typedef vec<4, float, lowp> lowp_fvec4;
|
| 432 |
+
|
| 433 |
+
typedef vec<1, float, mediump> mediump_fvec1;
|
| 434 |
+
typedef vec<2, float, mediump> mediump_fvec2;
|
| 435 |
+
typedef vec<3, float, mediump> mediump_fvec3;
|
| 436 |
+
typedef vec<4, float, mediump> mediump_fvec4;
|
| 437 |
+
|
| 438 |
+
typedef vec<1, float, highp> highp_fvec1;
|
| 439 |
+
typedef vec<2, float, highp> highp_fvec2;
|
| 440 |
+
typedef vec<3, float, highp> highp_fvec3;
|
| 441 |
+
typedef vec<4, float, highp> highp_fvec4;
|
| 442 |
+
|
| 443 |
+
typedef vec<1, f32, defaultp> fvec1;
|
| 444 |
+
typedef vec<2, f32, defaultp> fvec2;
|
| 445 |
+
typedef vec<3, f32, defaultp> fvec3;
|
| 446 |
+
typedef vec<4, f32, defaultp> fvec4;
|
| 447 |
+
|
| 448 |
+
typedef vec<1, f32, lowp> lowp_f32vec1;
|
| 449 |
+
typedef vec<2, f32, lowp> lowp_f32vec2;
|
| 450 |
+
typedef vec<3, f32, lowp> lowp_f32vec3;
|
| 451 |
+
typedef vec<4, f32, lowp> lowp_f32vec4;
|
| 452 |
+
|
| 453 |
+
typedef vec<1, f32, mediump> mediump_f32vec1;
|
| 454 |
+
typedef vec<2, f32, mediump> mediump_f32vec2;
|
| 455 |
+
typedef vec<3, f32, mediump> mediump_f32vec3;
|
| 456 |
+
typedef vec<4, f32, mediump> mediump_f32vec4;
|
| 457 |
+
|
| 458 |
+
typedef vec<1, f32, highp> highp_f32vec1;
|
| 459 |
+
typedef vec<2, f32, highp> highp_f32vec2;
|
| 460 |
+
typedef vec<3, f32, highp> highp_f32vec3;
|
| 461 |
+
typedef vec<4, f32, highp> highp_f32vec4;
|
| 462 |
+
|
| 463 |
+
typedef vec<1, f32, defaultp> f32vec1;
|
| 464 |
+
typedef vec<2, f32, defaultp> f32vec2;
|
| 465 |
+
typedef vec<3, f32, defaultp> f32vec3;
|
| 466 |
+
typedef vec<4, f32, defaultp> f32vec4;
|
| 467 |
+
|
| 468 |
+
typedef vec<1, f64, lowp> lowp_dvec1;
|
| 469 |
+
typedef vec<2, f64, lowp> lowp_dvec2;
|
| 470 |
+
typedef vec<3, f64, lowp> lowp_dvec3;
|
| 471 |
+
typedef vec<4, f64, lowp> lowp_dvec4;
|
| 472 |
+
|
| 473 |
+
typedef vec<1, f64, mediump> mediump_dvec1;
|
| 474 |
+
typedef vec<2, f64, mediump> mediump_dvec2;
|
| 475 |
+
typedef vec<3, f64, mediump> mediump_dvec3;
|
| 476 |
+
typedef vec<4, f64, mediump> mediump_dvec4;
|
| 477 |
+
|
| 478 |
+
typedef vec<1, f64, highp> highp_dvec1;
|
| 479 |
+
typedef vec<2, f64, highp> highp_dvec2;
|
| 480 |
+
typedef vec<3, f64, highp> highp_dvec3;
|
| 481 |
+
typedef vec<4, f64, highp> highp_dvec4;
|
| 482 |
+
|
| 483 |
+
typedef vec<1, f64, defaultp> dvec1;
|
| 484 |
+
typedef vec<2, f64, defaultp> dvec2;
|
| 485 |
+
typedef vec<3, f64, defaultp> dvec3;
|
| 486 |
+
typedef vec<4, f64, defaultp> dvec4;
|
| 487 |
+
|
| 488 |
+
typedef vec<1, f64, lowp> lowp_f64vec1;
|
| 489 |
+
typedef vec<2, f64, lowp> lowp_f64vec2;
|
| 490 |
+
typedef vec<3, f64, lowp> lowp_f64vec3;
|
| 491 |
+
typedef vec<4, f64, lowp> lowp_f64vec4;
|
| 492 |
+
|
| 493 |
+
typedef vec<1, f64, mediump> mediump_f64vec1;
|
| 494 |
+
typedef vec<2, f64, mediump> mediump_f64vec2;
|
| 495 |
+
typedef vec<3, f64, mediump> mediump_f64vec3;
|
| 496 |
+
typedef vec<4, f64, mediump> mediump_f64vec4;
|
| 497 |
+
|
| 498 |
+
typedef vec<1, f64, highp> highp_f64vec1;
|
| 499 |
+
typedef vec<2, f64, highp> highp_f64vec2;
|
| 500 |
+
typedef vec<3, f64, highp> highp_f64vec3;
|
| 501 |
+
typedef vec<4, f64, highp> highp_f64vec4;
|
| 502 |
+
|
| 503 |
+
typedef vec<1, f64, defaultp> f64vec1;
|
| 504 |
+
typedef vec<2, f64, defaultp> f64vec2;
|
| 505 |
+
typedef vec<3, f64, defaultp> f64vec3;
|
| 506 |
+
typedef vec<4, f64, defaultp> f64vec4;
|
| 507 |
+
|
| 508 |
+
// Matrix NxN
|
| 509 |
+
|
| 510 |
+
typedef mat<2, 2, f32, lowp> lowp_mat2;
|
| 511 |
+
typedef mat<3, 3, f32, lowp> lowp_mat3;
|
| 512 |
+
typedef mat<4, 4, f32, lowp> lowp_mat4;
|
| 513 |
+
|
| 514 |
+
typedef mat<2, 2, f32, mediump> mediump_mat2;
|
| 515 |
+
typedef mat<3, 3, f32, mediump> mediump_mat3;
|
| 516 |
+
typedef mat<4, 4, f32, mediump> mediump_mat4;
|
| 517 |
+
|
| 518 |
+
typedef mat<2, 2, f32, highp> highp_mat2;
|
| 519 |
+
typedef mat<3, 3, f32, highp> highp_mat3;
|
| 520 |
+
typedef mat<4, 4, f32, highp> highp_mat4;
|
| 521 |
+
|
| 522 |
+
typedef mat<2, 2, f32, defaultp> mat2;
|
| 523 |
+
typedef mat<3, 3, f32, defaultp> mat3;
|
| 524 |
+
typedef mat<4, 4, f32, defaultp> mat4;
|
| 525 |
+
|
| 526 |
+
typedef mat<2, 2, f32, lowp> lowp_fmat2;
|
| 527 |
+
typedef mat<3, 3, f32, lowp> lowp_fmat3;
|
| 528 |
+
typedef mat<4, 4, f32, lowp> lowp_fmat4;
|
| 529 |
+
|
| 530 |
+
typedef mat<2, 2, f32, mediump> mediump_fmat2;
|
| 531 |
+
typedef mat<3, 3, f32, mediump> mediump_fmat3;
|
| 532 |
+
typedef mat<4, 4, f32, mediump> mediump_fmat4;
|
| 533 |
+
|
| 534 |
+
typedef mat<2, 2, f32, highp> highp_fmat2;
|
| 535 |
+
typedef mat<3, 3, f32, highp> highp_fmat3;
|
| 536 |
+
typedef mat<4, 4, f32, highp> highp_fmat4;
|
| 537 |
+
|
| 538 |
+
typedef mat<2, 2, f32, defaultp> fmat2;
|
| 539 |
+
typedef mat<3, 3, f32, defaultp> fmat3;
|
| 540 |
+
typedef mat<4, 4, f32, defaultp> fmat4;
|
| 541 |
+
|
| 542 |
+
typedef mat<2, 2, f32, lowp> lowp_f32mat2;
|
| 543 |
+
typedef mat<3, 3, f32, lowp> lowp_f32mat3;
|
| 544 |
+
typedef mat<4, 4, f32, lowp> lowp_f32mat4;
|
| 545 |
+
|
| 546 |
+
typedef mat<2, 2, f32, mediump> mediump_f32mat2;
|
| 547 |
+
typedef mat<3, 3, f32, mediump> mediump_f32mat3;
|
| 548 |
+
typedef mat<4, 4, f32, mediump> mediump_f32mat4;
|
| 549 |
+
|
| 550 |
+
typedef mat<2, 2, f32, highp> highp_f32mat2;
|
| 551 |
+
typedef mat<3, 3, f32, highp> highp_f32mat3;
|
| 552 |
+
typedef mat<4, 4, f32, highp> highp_f32mat4;
|
| 553 |
+
|
| 554 |
+
typedef mat<2, 2, f32, defaultp> f32mat2;
|
| 555 |
+
typedef mat<3, 3, f32, defaultp> f32mat3;
|
| 556 |
+
typedef mat<4, 4, f32, defaultp> f32mat4;
|
| 557 |
+
|
| 558 |
+
typedef mat<2, 2, f64, lowp> lowp_dmat2;
|
| 559 |
+
typedef mat<3, 3, f64, lowp> lowp_dmat3;
|
| 560 |
+
typedef mat<4, 4, f64, lowp> lowp_dmat4;
|
| 561 |
+
|
| 562 |
+
typedef mat<2, 2, f64, mediump> mediump_dmat2;
|
| 563 |
+
typedef mat<3, 3, f64, mediump> mediump_dmat3;
|
| 564 |
+
typedef mat<4, 4, f64, mediump> mediump_dmat4;
|
| 565 |
+
|
| 566 |
+
typedef mat<2, 2, f64, highp> highp_dmat2;
|
| 567 |
+
typedef mat<3, 3, f64, highp> highp_dmat3;
|
| 568 |
+
typedef mat<4, 4, f64, highp> highp_dmat4;
|
| 569 |
+
|
| 570 |
+
typedef mat<2, 2, f64, defaultp> dmat2;
|
| 571 |
+
typedef mat<3, 3, f64, defaultp> dmat3;
|
| 572 |
+
typedef mat<4, 4, f64, defaultp> dmat4;
|
| 573 |
+
|
| 574 |
+
typedef mat<2, 2, f64, lowp> lowp_f64mat2;
|
| 575 |
+
typedef mat<3, 3, f64, lowp> lowp_f64mat3;
|
| 576 |
+
typedef mat<4, 4, f64, lowp> lowp_f64mat4;
|
| 577 |
+
|
| 578 |
+
typedef mat<2, 2, f64, mediump> mediump_f64mat2;
|
| 579 |
+
typedef mat<3, 3, f64, mediump> mediump_f64mat3;
|
| 580 |
+
typedef mat<4, 4, f64, mediump> mediump_f64mat4;
|
| 581 |
+
|
| 582 |
+
typedef mat<2, 2, f64, highp> highp_f64mat2;
|
| 583 |
+
typedef mat<3, 3, f64, highp> highp_f64mat3;
|
| 584 |
+
typedef mat<4, 4, f64, highp> highp_f64mat4;
|
| 585 |
+
|
| 586 |
+
typedef mat<2, 2, f64, defaultp> f64mat2;
|
| 587 |
+
typedef mat<3, 3, f64, defaultp> f64mat3;
|
| 588 |
+
typedef mat<4, 4, f64, defaultp> f64mat4;
|
| 589 |
+
|
| 590 |
+
// Matrix MxN
|
| 591 |
+
|
| 592 |
+
typedef mat<2, 2, f32, lowp> lowp_mat2x2;
|
| 593 |
+
typedef mat<2, 3, f32, lowp> lowp_mat2x3;
|
| 594 |
+
typedef mat<2, 4, f32, lowp> lowp_mat2x4;
|
| 595 |
+
typedef mat<3, 2, f32, lowp> lowp_mat3x2;
|
| 596 |
+
typedef mat<3, 3, f32, lowp> lowp_mat3x3;
|
| 597 |
+
typedef mat<3, 4, f32, lowp> lowp_mat3x4;
|
| 598 |
+
typedef mat<4, 2, f32, lowp> lowp_mat4x2;
|
| 599 |
+
typedef mat<4, 3, f32, lowp> lowp_mat4x3;
|
| 600 |
+
typedef mat<4, 4, f32, lowp> lowp_mat4x4;
|
| 601 |
+
|
| 602 |
+
typedef mat<2, 2, f32, mediump> mediump_mat2x2;
|
| 603 |
+
typedef mat<2, 3, f32, mediump> mediump_mat2x3;
|
| 604 |
+
typedef mat<2, 4, f32, mediump> mediump_mat2x4;
|
| 605 |
+
typedef mat<3, 2, f32, mediump> mediump_mat3x2;
|
| 606 |
+
typedef mat<3, 3, f32, mediump> mediump_mat3x3;
|
| 607 |
+
typedef mat<3, 4, f32, mediump> mediump_mat3x4;
|
| 608 |
+
typedef mat<4, 2, f32, mediump> mediump_mat4x2;
|
| 609 |
+
typedef mat<4, 3, f32, mediump> mediump_mat4x3;
|
| 610 |
+
typedef mat<4, 4, f32, mediump> mediump_mat4x4;
|
| 611 |
+
|
| 612 |
+
typedef mat<2, 2, f32, highp> highp_mat2x2;
|
| 613 |
+
typedef mat<2, 3, f32, highp> highp_mat2x3;
|
| 614 |
+
typedef mat<2, 4, f32, highp> highp_mat2x4;
|
| 615 |
+
typedef mat<3, 2, f32, highp> highp_mat3x2;
|
| 616 |
+
typedef mat<3, 3, f32, highp> highp_mat3x3;
|
| 617 |
+
typedef mat<3, 4, f32, highp> highp_mat3x4;
|
| 618 |
+
typedef mat<4, 2, f32, highp> highp_mat4x2;
|
| 619 |
+
typedef mat<4, 3, f32, highp> highp_mat4x3;
|
| 620 |
+
typedef mat<4, 4, f32, highp> highp_mat4x4;
|
| 621 |
+
|
| 622 |
+
typedef mat<2, 2, f32, defaultp> mat2x2;
|
| 623 |
+
typedef mat<2, 3, f32, defaultp> mat2x3;
|
| 624 |
+
typedef mat<2, 4, f32, defaultp> mat2x4;
|
| 625 |
+
typedef mat<3, 2, f32, defaultp> mat3x2;
|
| 626 |
+
typedef mat<3, 3, f32, defaultp> mat3x3;
|
| 627 |
+
typedef mat<3, 4, f32, defaultp> mat3x4;
|
| 628 |
+
typedef mat<4, 2, f32, defaultp> mat4x2;
|
| 629 |
+
typedef mat<4, 3, f32, defaultp> mat4x3;
|
| 630 |
+
typedef mat<4, 4, f32, defaultp> mat4x4;
|
| 631 |
+
|
| 632 |
+
typedef mat<2, 2, f32, lowp> lowp_fmat2x2;
|
| 633 |
+
typedef mat<2, 3, f32, lowp> lowp_fmat2x3;
|
| 634 |
+
typedef mat<2, 4, f32, lowp> lowp_fmat2x4;
|
| 635 |
+
typedef mat<3, 2, f32, lowp> lowp_fmat3x2;
|
| 636 |
+
typedef mat<3, 3, f32, lowp> lowp_fmat3x3;
|
| 637 |
+
typedef mat<3, 4, f32, lowp> lowp_fmat3x4;
|
| 638 |
+
typedef mat<4, 2, f32, lowp> lowp_fmat4x2;
|
| 639 |
+
typedef mat<4, 3, f32, lowp> lowp_fmat4x3;
|
| 640 |
+
typedef mat<4, 4, f32, lowp> lowp_fmat4x4;
|
| 641 |
+
|
| 642 |
+
typedef mat<2, 2, f32, mediump> mediump_fmat2x2;
|
| 643 |
+
typedef mat<2, 3, f32, mediump> mediump_fmat2x3;
|
| 644 |
+
typedef mat<2, 4, f32, mediump> mediump_fmat2x4;
|
| 645 |
+
typedef mat<3, 2, f32, mediump> mediump_fmat3x2;
|
| 646 |
+
typedef mat<3, 3, f32, mediump> mediump_fmat3x3;
|
| 647 |
+
typedef mat<3, 4, f32, mediump> mediump_fmat3x4;
|
| 648 |
+
typedef mat<4, 2, f32, mediump> mediump_fmat4x2;
|
| 649 |
+
typedef mat<4, 3, f32, mediump> mediump_fmat4x3;
|
| 650 |
+
typedef mat<4, 4, f32, mediump> mediump_fmat4x4;
|
| 651 |
+
|
| 652 |
+
typedef mat<2, 2, f32, highp> highp_fmat2x2;
|
| 653 |
+
typedef mat<2, 3, f32, highp> highp_fmat2x3;
|
| 654 |
+
typedef mat<2, 4, f32, highp> highp_fmat2x4;
|
| 655 |
+
typedef mat<3, 2, f32, highp> highp_fmat3x2;
|
| 656 |
+
typedef mat<3, 3, f32, highp> highp_fmat3x3;
|
| 657 |
+
typedef mat<3, 4, f32, highp> highp_fmat3x4;
|
| 658 |
+
typedef mat<4, 2, f32, highp> highp_fmat4x2;
|
| 659 |
+
typedef mat<4, 3, f32, highp> highp_fmat4x3;
|
| 660 |
+
typedef mat<4, 4, f32, highp> highp_fmat4x4;
|
| 661 |
+
|
| 662 |
+
typedef mat<2, 2, f32, defaultp> fmat2x2;
|
| 663 |
+
typedef mat<2, 3, f32, defaultp> fmat2x3;
|
| 664 |
+
typedef mat<2, 4, f32, defaultp> fmat2x4;
|
| 665 |
+
typedef mat<3, 2, f32, defaultp> fmat3x2;
|
| 666 |
+
typedef mat<3, 3, f32, defaultp> fmat3x3;
|
| 667 |
+
typedef mat<3, 4, f32, defaultp> fmat3x4;
|
| 668 |
+
typedef mat<4, 2, f32, defaultp> fmat4x2;
|
| 669 |
+
typedef mat<4, 3, f32, defaultp> fmat4x3;
|
| 670 |
+
typedef mat<4, 4, f32, defaultp> fmat4x4;
|
| 671 |
+
|
| 672 |
+
typedef mat<2, 2, f32, lowp> lowp_f32mat2x2;
|
| 673 |
+
typedef mat<2, 3, f32, lowp> lowp_f32mat2x3;
|
| 674 |
+
typedef mat<2, 4, f32, lowp> lowp_f32mat2x4;
|
| 675 |
+
typedef mat<3, 2, f32, lowp> lowp_f32mat3x2;
|
| 676 |
+
typedef mat<3, 3, f32, lowp> lowp_f32mat3x3;
|
| 677 |
+
typedef mat<3, 4, f32, lowp> lowp_f32mat3x4;
|
| 678 |
+
typedef mat<4, 2, f32, lowp> lowp_f32mat4x2;
|
| 679 |
+
typedef mat<4, 3, f32, lowp> lowp_f32mat4x3;
|
| 680 |
+
typedef mat<4, 4, f32, lowp> lowp_f32mat4x4;
|
| 681 |
+
|
| 682 |
+
typedef mat<2, 2, f32, mediump> mediump_f32mat2x2;
|
| 683 |
+
typedef mat<2, 3, f32, mediump> mediump_f32mat2x3;
|
| 684 |
+
typedef mat<2, 4, f32, mediump> mediump_f32mat2x4;
|
| 685 |
+
typedef mat<3, 2, f32, mediump> mediump_f32mat3x2;
|
| 686 |
+
typedef mat<3, 3, f32, mediump> mediump_f32mat3x3;
|
| 687 |
+
typedef mat<3, 4, f32, mediump> mediump_f32mat3x4;
|
| 688 |
+
typedef mat<4, 2, f32, mediump> mediump_f32mat4x2;
|
| 689 |
+
typedef mat<4, 3, f32, mediump> mediump_f32mat4x3;
|
| 690 |
+
typedef mat<4, 4, f32, mediump> mediump_f32mat4x4;
|
| 691 |
+
|
| 692 |
+
typedef mat<2, 2, f32, highp> highp_f32mat2x2;
|
| 693 |
+
typedef mat<2, 3, f32, highp> highp_f32mat2x3;
|
| 694 |
+
typedef mat<2, 4, f32, highp> highp_f32mat2x4;
|
| 695 |
+
typedef mat<3, 2, f32, highp> highp_f32mat3x2;
|
| 696 |
+
typedef mat<3, 3, f32, highp> highp_f32mat3x3;
|
| 697 |
+
typedef mat<3, 4, f32, highp> highp_f32mat3x4;
|
| 698 |
+
typedef mat<4, 2, f32, highp> highp_f32mat4x2;
|
| 699 |
+
typedef mat<4, 3, f32, highp> highp_f32mat4x3;
|
| 700 |
+
typedef mat<4, 4, f32, highp> highp_f32mat4x4;
|
| 701 |
+
|
| 702 |
+
typedef mat<2, 2, f32, defaultp> f32mat2x2;
|
| 703 |
+
typedef mat<2, 3, f32, defaultp> f32mat2x3;
|
| 704 |
+
typedef mat<2, 4, f32, defaultp> f32mat2x4;
|
| 705 |
+
typedef mat<3, 2, f32, defaultp> f32mat3x2;
|
| 706 |
+
typedef mat<3, 3, f32, defaultp> f32mat3x3;
|
| 707 |
+
typedef mat<3, 4, f32, defaultp> f32mat3x4;
|
| 708 |
+
typedef mat<4, 2, f32, defaultp> f32mat4x2;
|
| 709 |
+
typedef mat<4, 3, f32, defaultp> f32mat4x3;
|
| 710 |
+
typedef mat<4, 4, f32, defaultp> f32mat4x4;
|
| 711 |
+
|
| 712 |
+
typedef mat<2, 2, double, lowp> lowp_dmat2x2;
|
| 713 |
+
typedef mat<2, 3, double, lowp> lowp_dmat2x3;
|
| 714 |
+
typedef mat<2, 4, double, lowp> lowp_dmat2x4;
|
| 715 |
+
typedef mat<3, 2, double, lowp> lowp_dmat3x2;
|
| 716 |
+
typedef mat<3, 3, double, lowp> lowp_dmat3x3;
|
| 717 |
+
typedef mat<3, 4, double, lowp> lowp_dmat3x4;
|
| 718 |
+
typedef mat<4, 2, double, lowp> lowp_dmat4x2;
|
| 719 |
+
typedef mat<4, 3, double, lowp> lowp_dmat4x3;
|
| 720 |
+
typedef mat<4, 4, double, lowp> lowp_dmat4x4;
|
| 721 |
+
|
| 722 |
+
typedef mat<2, 2, double, mediump> mediump_dmat2x2;
|
| 723 |
+
typedef mat<2, 3, double, mediump> mediump_dmat2x3;
|
| 724 |
+
typedef mat<2, 4, double, mediump> mediump_dmat2x4;
|
| 725 |
+
typedef mat<3, 2, double, mediump> mediump_dmat3x2;
|
| 726 |
+
typedef mat<3, 3, double, mediump> mediump_dmat3x3;
|
| 727 |
+
typedef mat<3, 4, double, mediump> mediump_dmat3x4;
|
| 728 |
+
typedef mat<4, 2, double, mediump> mediump_dmat4x2;
|
| 729 |
+
typedef mat<4, 3, double, mediump> mediump_dmat4x3;
|
| 730 |
+
typedef mat<4, 4, double, mediump> mediump_dmat4x4;
|
| 731 |
+
|
| 732 |
+
typedef mat<2, 2, double, highp> highp_dmat2x2;
|
| 733 |
+
typedef mat<2, 3, double, highp> highp_dmat2x3;
|
| 734 |
+
typedef mat<2, 4, double, highp> highp_dmat2x4;
|
| 735 |
+
typedef mat<3, 2, double, highp> highp_dmat3x2;
|
| 736 |
+
typedef mat<3, 3, double, highp> highp_dmat3x3;
|
| 737 |
+
typedef mat<3, 4, double, highp> highp_dmat3x4;
|
| 738 |
+
typedef mat<4, 2, double, highp> highp_dmat4x2;
|
| 739 |
+
typedef mat<4, 3, double, highp> highp_dmat4x3;
|
| 740 |
+
typedef mat<4, 4, double, highp> highp_dmat4x4;
|
| 741 |
+
|
| 742 |
+
typedef mat<2, 2, double, defaultp> dmat2x2;
|
| 743 |
+
typedef mat<2, 3, double, defaultp> dmat2x3;
|
| 744 |
+
typedef mat<2, 4, double, defaultp> dmat2x4;
|
| 745 |
+
typedef mat<3, 2, double, defaultp> dmat3x2;
|
| 746 |
+
typedef mat<3, 3, double, defaultp> dmat3x3;
|
| 747 |
+
typedef mat<3, 4, double, defaultp> dmat3x4;
|
| 748 |
+
typedef mat<4, 2, double, defaultp> dmat4x2;
|
| 749 |
+
typedef mat<4, 3, double, defaultp> dmat4x3;
|
| 750 |
+
typedef mat<4, 4, double, defaultp> dmat4x4;
|
| 751 |
+
|
| 752 |
+
typedef mat<2, 2, f64, lowp> lowp_f64mat2x2;
|
| 753 |
+
typedef mat<2, 3, f64, lowp> lowp_f64mat2x3;
|
| 754 |
+
typedef mat<2, 4, f64, lowp> lowp_f64mat2x4;
|
| 755 |
+
typedef mat<3, 2, f64, lowp> lowp_f64mat3x2;
|
| 756 |
+
typedef mat<3, 3, f64, lowp> lowp_f64mat3x3;
|
| 757 |
+
typedef mat<3, 4, f64, lowp> lowp_f64mat3x4;
|
| 758 |
+
typedef mat<4, 2, f64, lowp> lowp_f64mat4x2;
|
| 759 |
+
typedef mat<4, 3, f64, lowp> lowp_f64mat4x3;
|
| 760 |
+
typedef mat<4, 4, f64, lowp> lowp_f64mat4x4;
|
| 761 |
+
|
| 762 |
+
typedef mat<2, 2, f64, mediump> mediump_f64mat2x2;
|
| 763 |
+
typedef mat<2, 3, f64, mediump> mediump_f64mat2x3;
|
| 764 |
+
typedef mat<2, 4, f64, mediump> mediump_f64mat2x4;
|
| 765 |
+
typedef mat<3, 2, f64, mediump> mediump_f64mat3x2;
|
| 766 |
+
typedef mat<3, 3, f64, mediump> mediump_f64mat3x3;
|
| 767 |
+
typedef mat<3, 4, f64, mediump> mediump_f64mat3x4;
|
| 768 |
+
typedef mat<4, 2, f64, mediump> mediump_f64mat4x2;
|
| 769 |
+
typedef mat<4, 3, f64, mediump> mediump_f64mat4x3;
|
| 770 |
+
typedef mat<4, 4, f64, mediump> mediump_f64mat4x4;
|
| 771 |
+
|
| 772 |
+
typedef mat<2, 2, f64, highp> highp_f64mat2x2;
|
| 773 |
+
typedef mat<2, 3, f64, highp> highp_f64mat2x3;
|
| 774 |
+
typedef mat<2, 4, f64, highp> highp_f64mat2x4;
|
| 775 |
+
typedef mat<3, 2, f64, highp> highp_f64mat3x2;
|
| 776 |
+
typedef mat<3, 3, f64, highp> highp_f64mat3x3;
|
| 777 |
+
typedef mat<3, 4, f64, highp> highp_f64mat3x4;
|
| 778 |
+
typedef mat<4, 2, f64, highp> highp_f64mat4x2;
|
| 779 |
+
typedef mat<4, 3, f64, highp> highp_f64mat4x3;
|
| 780 |
+
typedef mat<4, 4, f64, highp> highp_f64mat4x4;
|
| 781 |
+
|
| 782 |
+
typedef mat<2, 2, f64, defaultp> f64mat2x2;
|
| 783 |
+
typedef mat<2, 3, f64, defaultp> f64mat2x3;
|
| 784 |
+
typedef mat<2, 4, f64, defaultp> f64mat2x4;
|
| 785 |
+
typedef mat<3, 2, f64, defaultp> f64mat3x2;
|
| 786 |
+
typedef mat<3, 3, f64, defaultp> f64mat3x3;
|
| 787 |
+
typedef mat<3, 4, f64, defaultp> f64mat3x4;
|
| 788 |
+
typedef mat<4, 2, f64, defaultp> f64mat4x2;
|
| 789 |
+
typedef mat<4, 3, f64, defaultp> f64mat4x3;
|
| 790 |
+
typedef mat<4, 4, f64, defaultp> f64mat4x4;
|
| 791 |
+
|
| 792 |
+
// Signed integer matrix MxN
|
| 793 |
+
|
| 794 |
+
typedef mat<2, 2, int, lowp> lowp_imat2x2;
|
| 795 |
+
typedef mat<2, 3, int, lowp> lowp_imat2x3;
|
| 796 |
+
typedef mat<2, 4, int, lowp> lowp_imat2x4;
|
| 797 |
+
typedef mat<3, 2, int, lowp> lowp_imat3x2;
|
| 798 |
+
typedef mat<3, 3, int, lowp> lowp_imat3x3;
|
| 799 |
+
typedef mat<3, 4, int, lowp> lowp_imat3x4;
|
| 800 |
+
typedef mat<4, 2, int, lowp> lowp_imat4x2;
|
| 801 |
+
typedef mat<4, 3, int, lowp> lowp_imat4x3;
|
| 802 |
+
typedef mat<4, 4, int, lowp> lowp_imat4x4;
|
| 803 |
+
|
| 804 |
+
typedef mat<2, 2, int, mediump> mediump_imat2x2;
|
| 805 |
+
typedef mat<2, 3, int, mediump> mediump_imat2x3;
|
| 806 |
+
typedef mat<2, 4, int, mediump> mediump_imat2x4;
|
| 807 |
+
typedef mat<3, 2, int, mediump> mediump_imat3x2;
|
| 808 |
+
typedef mat<3, 3, int, mediump> mediump_imat3x3;
|
| 809 |
+
typedef mat<3, 4, int, mediump> mediump_imat3x4;
|
| 810 |
+
typedef mat<4, 2, int, mediump> mediump_imat4x2;
|
| 811 |
+
typedef mat<4, 3, int, mediump> mediump_imat4x3;
|
| 812 |
+
typedef mat<4, 4, int, mediump> mediump_imat4x4;
|
| 813 |
+
|
| 814 |
+
typedef mat<2, 2, int, highp> highp_imat2x2;
|
| 815 |
+
typedef mat<2, 3, int, highp> highp_imat2x3;
|
| 816 |
+
typedef mat<2, 4, int, highp> highp_imat2x4;
|
| 817 |
+
typedef mat<3, 2, int, highp> highp_imat3x2;
|
| 818 |
+
typedef mat<3, 3, int, highp> highp_imat3x3;
|
| 819 |
+
typedef mat<3, 4, int, highp> highp_imat3x4;
|
| 820 |
+
typedef mat<4, 2, int, highp> highp_imat4x2;
|
| 821 |
+
typedef mat<4, 3, int, highp> highp_imat4x3;
|
| 822 |
+
typedef mat<4, 4, int, highp> highp_imat4x4;
|
| 823 |
+
|
| 824 |
+
typedef mat<2, 2, int, defaultp> imat2x2;
|
| 825 |
+
typedef mat<2, 3, int, defaultp> imat2x3;
|
| 826 |
+
typedef mat<2, 4, int, defaultp> imat2x4;
|
| 827 |
+
typedef mat<3, 2, int, defaultp> imat3x2;
|
| 828 |
+
typedef mat<3, 3, int, defaultp> imat3x3;
|
| 829 |
+
typedef mat<3, 4, int, defaultp> imat3x4;
|
| 830 |
+
typedef mat<4, 2, int, defaultp> imat4x2;
|
| 831 |
+
typedef mat<4, 3, int, defaultp> imat4x3;
|
| 832 |
+
typedef mat<4, 4, int, defaultp> imat4x4;
|
| 833 |
+
|
| 834 |
+
|
| 835 |
+
typedef mat<2, 2, int8, lowp> lowp_i8mat2x2;
|
| 836 |
+
typedef mat<2, 3, int8, lowp> lowp_i8mat2x3;
|
| 837 |
+
typedef mat<2, 4, int8, lowp> lowp_i8mat2x4;
|
| 838 |
+
typedef mat<3, 2, int8, lowp> lowp_i8mat3x2;
|
| 839 |
+
typedef mat<3, 3, int8, lowp> lowp_i8mat3x3;
|
| 840 |
+
typedef mat<3, 4, int8, lowp> lowp_i8mat3x4;
|
| 841 |
+
typedef mat<4, 2, int8, lowp> lowp_i8mat4x2;
|
| 842 |
+
typedef mat<4, 3, int8, lowp> lowp_i8mat4x3;
|
| 843 |
+
typedef mat<4, 4, int8, lowp> lowp_i8mat4x4;
|
| 844 |
+
|
| 845 |
+
typedef mat<2, 2, int8, mediump> mediump_i8mat2x2;
|
| 846 |
+
typedef mat<2, 3, int8, mediump> mediump_i8mat2x3;
|
| 847 |
+
typedef mat<2, 4, int8, mediump> mediump_i8mat2x4;
|
| 848 |
+
typedef mat<3, 2, int8, mediump> mediump_i8mat3x2;
|
| 849 |
+
typedef mat<3, 3, int8, mediump> mediump_i8mat3x3;
|
| 850 |
+
typedef mat<3, 4, int8, mediump> mediump_i8mat3x4;
|
| 851 |
+
typedef mat<4, 2, int8, mediump> mediump_i8mat4x2;
|
| 852 |
+
typedef mat<4, 3, int8, mediump> mediump_i8mat4x3;
|
| 853 |
+
typedef mat<4, 4, int8, mediump> mediump_i8mat4x4;
|
| 854 |
+
|
| 855 |
+
typedef mat<2, 2, int8, highp> highp_i8mat2x2;
|
| 856 |
+
typedef mat<2, 3, int8, highp> highp_i8mat2x3;
|
| 857 |
+
typedef mat<2, 4, int8, highp> highp_i8mat2x4;
|
| 858 |
+
typedef mat<3, 2, int8, highp> highp_i8mat3x2;
|
| 859 |
+
typedef mat<3, 3, int8, highp> highp_i8mat3x3;
|
| 860 |
+
typedef mat<3, 4, int8, highp> highp_i8mat3x4;
|
| 861 |
+
typedef mat<4, 2, int8, highp> highp_i8mat4x2;
|
| 862 |
+
typedef mat<4, 3, int8, highp> highp_i8mat4x3;
|
| 863 |
+
typedef mat<4, 4, int8, highp> highp_i8mat4x4;
|
| 864 |
+
|
| 865 |
+
typedef mat<2, 2, int8, defaultp> i8mat2x2;
|
| 866 |
+
typedef mat<2, 3, int8, defaultp> i8mat2x3;
|
| 867 |
+
typedef mat<2, 4, int8, defaultp> i8mat2x4;
|
| 868 |
+
typedef mat<3, 2, int8, defaultp> i8mat3x2;
|
| 869 |
+
typedef mat<3, 3, int8, defaultp> i8mat3x3;
|
| 870 |
+
typedef mat<3, 4, int8, defaultp> i8mat3x4;
|
| 871 |
+
typedef mat<4, 2, int8, defaultp> i8mat4x2;
|
| 872 |
+
typedef mat<4, 3, int8, defaultp> i8mat4x3;
|
| 873 |
+
typedef mat<4, 4, int8, defaultp> i8mat4x4;
|
| 874 |
+
|
| 875 |
+
|
| 876 |
+
typedef mat<2, 2, int16, lowp> lowp_i16mat2x2;
|
| 877 |
+
typedef mat<2, 3, int16, lowp> lowp_i16mat2x3;
|
| 878 |
+
typedef mat<2, 4, int16, lowp> lowp_i16mat2x4;
|
| 879 |
+
typedef mat<3, 2, int16, lowp> lowp_i16mat3x2;
|
| 880 |
+
typedef mat<3, 3, int16, lowp> lowp_i16mat3x3;
|
| 881 |
+
typedef mat<3, 4, int16, lowp> lowp_i16mat3x4;
|
| 882 |
+
typedef mat<4, 2, int16, lowp> lowp_i16mat4x2;
|
| 883 |
+
typedef mat<4, 3, int16, lowp> lowp_i16mat4x3;
|
| 884 |
+
typedef mat<4, 4, int16, lowp> lowp_i16mat4x4;
|
| 885 |
+
|
| 886 |
+
typedef mat<2, 2, int16, mediump> mediump_i16mat2x2;
|
| 887 |
+
typedef mat<2, 3, int16, mediump> mediump_i16mat2x3;
|
| 888 |
+
typedef mat<2, 4, int16, mediump> mediump_i16mat2x4;
|
| 889 |
+
typedef mat<3, 2, int16, mediump> mediump_i16mat3x2;
|
| 890 |
+
typedef mat<3, 3, int16, mediump> mediump_i16mat3x3;
|
| 891 |
+
typedef mat<3, 4, int16, mediump> mediump_i16mat3x4;
|
| 892 |
+
typedef mat<4, 2, int16, mediump> mediump_i16mat4x2;
|
| 893 |
+
typedef mat<4, 3, int16, mediump> mediump_i16mat4x3;
|
| 894 |
+
typedef mat<4, 4, int16, mediump> mediump_i16mat4x4;
|
| 895 |
+
|
| 896 |
+
typedef mat<2, 2, int16, highp> highp_i16mat2x2;
|
| 897 |
+
typedef mat<2, 3, int16, highp> highp_i16mat2x3;
|
| 898 |
+
typedef mat<2, 4, int16, highp> highp_i16mat2x4;
|
| 899 |
+
typedef mat<3, 2, int16, highp> highp_i16mat3x2;
|
| 900 |
+
typedef mat<3, 3, int16, highp> highp_i16mat3x3;
|
| 901 |
+
typedef mat<3, 4, int16, highp> highp_i16mat3x4;
|
| 902 |
+
typedef mat<4, 2, int16, highp> highp_i16mat4x2;
|
| 903 |
+
typedef mat<4, 3, int16, highp> highp_i16mat4x3;
|
| 904 |
+
typedef mat<4, 4, int16, highp> highp_i16mat4x4;
|
| 905 |
+
|
| 906 |
+
typedef mat<2, 2, int16, defaultp> i16mat2x2;
|
| 907 |
+
typedef mat<2, 3, int16, defaultp> i16mat2x3;
|
| 908 |
+
typedef mat<2, 4, int16, defaultp> i16mat2x4;
|
| 909 |
+
typedef mat<3, 2, int16, defaultp> i16mat3x2;
|
| 910 |
+
typedef mat<3, 3, int16, defaultp> i16mat3x3;
|
| 911 |
+
typedef mat<3, 4, int16, defaultp> i16mat3x4;
|
| 912 |
+
typedef mat<4, 2, int16, defaultp> i16mat4x2;
|
| 913 |
+
typedef mat<4, 3, int16, defaultp> i16mat4x3;
|
| 914 |
+
typedef mat<4, 4, int16, defaultp> i16mat4x4;
|
| 915 |
+
|
| 916 |
+
|
| 917 |
+
typedef mat<2, 2, int32, lowp> lowp_i32mat2x2;
|
| 918 |
+
typedef mat<2, 3, int32, lowp> lowp_i32mat2x3;
|
| 919 |
+
typedef mat<2, 4, int32, lowp> lowp_i32mat2x4;
|
| 920 |
+
typedef mat<3, 2, int32, lowp> lowp_i32mat3x2;
|
| 921 |
+
typedef mat<3, 3, int32, lowp> lowp_i32mat3x3;
|
| 922 |
+
typedef mat<3, 4, int32, lowp> lowp_i32mat3x4;
|
| 923 |
+
typedef mat<4, 2, int32, lowp> lowp_i32mat4x2;
|
| 924 |
+
typedef mat<4, 3, int32, lowp> lowp_i32mat4x3;
|
| 925 |
+
typedef mat<4, 4, int32, lowp> lowp_i32mat4x4;
|
| 926 |
+
|
| 927 |
+
typedef mat<2, 2, int32, mediump> mediump_i32mat2x2;
|
| 928 |
+
typedef mat<2, 3, int32, mediump> mediump_i32mat2x3;
|
| 929 |
+
typedef mat<2, 4, int32, mediump> mediump_i32mat2x4;
|
| 930 |
+
typedef mat<3, 2, int32, mediump> mediump_i32mat3x2;
|
| 931 |
+
typedef mat<3, 3, int32, mediump> mediump_i32mat3x3;
|
| 932 |
+
typedef mat<3, 4, int32, mediump> mediump_i32mat3x4;
|
| 933 |
+
typedef mat<4, 2, int32, mediump> mediump_i32mat4x2;
|
| 934 |
+
typedef mat<4, 3, int32, mediump> mediump_i32mat4x3;
|
| 935 |
+
typedef mat<4, 4, int32, mediump> mediump_i32mat4x4;
|
| 936 |
+
|
| 937 |
+
typedef mat<2, 2, int32, highp> highp_i32mat2x2;
|
| 938 |
+
typedef mat<2, 3, int32, highp> highp_i32mat2x3;
|
| 939 |
+
typedef mat<2, 4, int32, highp> highp_i32mat2x4;
|
| 940 |
+
typedef mat<3, 2, int32, highp> highp_i32mat3x2;
|
| 941 |
+
typedef mat<3, 3, int32, highp> highp_i32mat3x3;
|
| 942 |
+
typedef mat<3, 4, int32, highp> highp_i32mat3x4;
|
| 943 |
+
typedef mat<4, 2, int32, highp> highp_i32mat4x2;
|
| 944 |
+
typedef mat<4, 3, int32, highp> highp_i32mat4x3;
|
| 945 |
+
typedef mat<4, 4, int32, highp> highp_i32mat4x4;
|
| 946 |
+
|
| 947 |
+
typedef mat<2, 2, int32, defaultp> i32mat2x2;
|
| 948 |
+
typedef mat<2, 3, int32, defaultp> i32mat2x3;
|
| 949 |
+
typedef mat<2, 4, int32, defaultp> i32mat2x4;
|
| 950 |
+
typedef mat<3, 2, int32, defaultp> i32mat3x2;
|
| 951 |
+
typedef mat<3, 3, int32, defaultp> i32mat3x3;
|
| 952 |
+
typedef mat<3, 4, int32, defaultp> i32mat3x4;
|
| 953 |
+
typedef mat<4, 2, int32, defaultp> i32mat4x2;
|
| 954 |
+
typedef mat<4, 3, int32, defaultp> i32mat4x3;
|
| 955 |
+
typedef mat<4, 4, int32, defaultp> i32mat4x4;
|
| 956 |
+
|
| 957 |
+
|
| 958 |
+
typedef mat<2, 2, int64, lowp> lowp_i64mat2x2;
|
| 959 |
+
typedef mat<2, 3, int64, lowp> lowp_i64mat2x3;
|
| 960 |
+
typedef mat<2, 4, int64, lowp> lowp_i64mat2x4;
|
| 961 |
+
typedef mat<3, 2, int64, lowp> lowp_i64mat3x2;
|
| 962 |
+
typedef mat<3, 3, int64, lowp> lowp_i64mat3x3;
|
| 963 |
+
typedef mat<3, 4, int64, lowp> lowp_i64mat3x4;
|
| 964 |
+
typedef mat<4, 2, int64, lowp> lowp_i64mat4x2;
|
| 965 |
+
typedef mat<4, 3, int64, lowp> lowp_i64mat4x3;
|
| 966 |
+
typedef mat<4, 4, int64, lowp> lowp_i64mat4x4;
|
| 967 |
+
|
| 968 |
+
typedef mat<2, 2, int64, mediump> mediump_i64mat2x2;
|
| 969 |
+
typedef mat<2, 3, int64, mediump> mediump_i64mat2x3;
|
| 970 |
+
typedef mat<2, 4, int64, mediump> mediump_i64mat2x4;
|
| 971 |
+
typedef mat<3, 2, int64, mediump> mediump_i64mat3x2;
|
| 972 |
+
typedef mat<3, 3, int64, mediump> mediump_i64mat3x3;
|
| 973 |
+
typedef mat<3, 4, int64, mediump> mediump_i64mat3x4;
|
| 974 |
+
typedef mat<4, 2, int64, mediump> mediump_i64mat4x2;
|
| 975 |
+
typedef mat<4, 3, int64, mediump> mediump_i64mat4x3;
|
| 976 |
+
typedef mat<4, 4, int64, mediump> mediump_i64mat4x4;
|
| 977 |
+
|
| 978 |
+
typedef mat<2, 2, int64, highp> highp_i64mat2x2;
|
| 979 |
+
typedef mat<2, 3, int64, highp> highp_i64mat2x3;
|
| 980 |
+
typedef mat<2, 4, int64, highp> highp_i64mat2x4;
|
| 981 |
+
typedef mat<3, 2, int64, highp> highp_i64mat3x2;
|
| 982 |
+
typedef mat<3, 3, int64, highp> highp_i64mat3x3;
|
| 983 |
+
typedef mat<3, 4, int64, highp> highp_i64mat3x4;
|
| 984 |
+
typedef mat<4, 2, int64, highp> highp_i64mat4x2;
|
| 985 |
+
typedef mat<4, 3, int64, highp> highp_i64mat4x3;
|
| 986 |
+
typedef mat<4, 4, int64, highp> highp_i64mat4x4;
|
| 987 |
+
|
| 988 |
+
typedef mat<2, 2, int64, defaultp> i64mat2x2;
|
| 989 |
+
typedef mat<2, 3, int64, defaultp> i64mat2x3;
|
| 990 |
+
typedef mat<2, 4, int64, defaultp> i64mat2x4;
|
| 991 |
+
typedef mat<3, 2, int64, defaultp> i64mat3x2;
|
| 992 |
+
typedef mat<3, 3, int64, defaultp> i64mat3x3;
|
| 993 |
+
typedef mat<3, 4, int64, defaultp> i64mat3x4;
|
| 994 |
+
typedef mat<4, 2, int64, defaultp> i64mat4x2;
|
| 995 |
+
typedef mat<4, 3, int64, defaultp> i64mat4x3;
|
| 996 |
+
typedef mat<4, 4, int64, defaultp> i64mat4x4;
|
| 997 |
+
|
| 998 |
+
|
| 999 |
+
// Unsigned integer matrix MxN
|
| 1000 |
+
|
| 1001 |
+
typedef mat<2, 2, uint, lowp> lowp_umat2x2;
|
| 1002 |
+
typedef mat<2, 3, uint, lowp> lowp_umat2x3;
|
| 1003 |
+
typedef mat<2, 4, uint, lowp> lowp_umat2x4;
|
| 1004 |
+
typedef mat<3, 2, uint, lowp> lowp_umat3x2;
|
| 1005 |
+
typedef mat<3, 3, uint, lowp> lowp_umat3x3;
|
| 1006 |
+
typedef mat<3, 4, uint, lowp> lowp_umat3x4;
|
| 1007 |
+
typedef mat<4, 2, uint, lowp> lowp_umat4x2;
|
| 1008 |
+
typedef mat<4, 3, uint, lowp> lowp_umat4x3;
|
| 1009 |
+
typedef mat<4, 4, uint, lowp> lowp_umat4x4;
|
| 1010 |
+
|
| 1011 |
+
typedef mat<2, 2, uint, mediump> mediump_umat2x2;
|
| 1012 |
+
typedef mat<2, 3, uint, mediump> mediump_umat2x3;
|
| 1013 |
+
typedef mat<2, 4, uint, mediump> mediump_umat2x4;
|
| 1014 |
+
typedef mat<3, 2, uint, mediump> mediump_umat3x2;
|
| 1015 |
+
typedef mat<3, 3, uint, mediump> mediump_umat3x3;
|
| 1016 |
+
typedef mat<3, 4, uint, mediump> mediump_umat3x4;
|
| 1017 |
+
typedef mat<4, 2, uint, mediump> mediump_umat4x2;
|
| 1018 |
+
typedef mat<4, 3, uint, mediump> mediump_umat4x3;
|
| 1019 |
+
typedef mat<4, 4, uint, mediump> mediump_umat4x4;
|
| 1020 |
+
|
| 1021 |
+
typedef mat<2, 2, uint, highp> highp_umat2x2;
|
| 1022 |
+
typedef mat<2, 3, uint, highp> highp_umat2x3;
|
| 1023 |
+
typedef mat<2, 4, uint, highp> highp_umat2x4;
|
| 1024 |
+
typedef mat<3, 2, uint, highp> highp_umat3x2;
|
| 1025 |
+
typedef mat<3, 3, uint, highp> highp_umat3x3;
|
| 1026 |
+
typedef mat<3, 4, uint, highp> highp_umat3x4;
|
| 1027 |
+
typedef mat<4, 2, uint, highp> highp_umat4x2;
|
| 1028 |
+
typedef mat<4, 3, uint, highp> highp_umat4x3;
|
| 1029 |
+
typedef mat<4, 4, uint, highp> highp_umat4x4;
|
| 1030 |
+
|
| 1031 |
+
typedef mat<2, 2, uint, defaultp> umat2x2;
|
| 1032 |
+
typedef mat<2, 3, uint, defaultp> umat2x3;
|
| 1033 |
+
typedef mat<2, 4, uint, defaultp> umat2x4;
|
| 1034 |
+
typedef mat<3, 2, uint, defaultp> umat3x2;
|
| 1035 |
+
typedef mat<3, 3, uint, defaultp> umat3x3;
|
| 1036 |
+
typedef mat<3, 4, uint, defaultp> umat3x4;
|
| 1037 |
+
typedef mat<4, 2, uint, defaultp> umat4x2;
|
| 1038 |
+
typedef mat<4, 3, uint, defaultp> umat4x3;
|
| 1039 |
+
typedef mat<4, 4, uint, defaultp> umat4x4;
|
| 1040 |
+
|
| 1041 |
+
|
| 1042 |
+
typedef mat<2, 2, uint8, lowp> lowp_u8mat2x2;
|
| 1043 |
+
typedef mat<2, 3, uint8, lowp> lowp_u8mat2x3;
|
| 1044 |
+
typedef mat<2, 4, uint8, lowp> lowp_u8mat2x4;
|
| 1045 |
+
typedef mat<3, 2, uint8, lowp> lowp_u8mat3x2;
|
| 1046 |
+
typedef mat<3, 3, uint8, lowp> lowp_u8mat3x3;
|
| 1047 |
+
typedef mat<3, 4, uint8, lowp> lowp_u8mat3x4;
|
| 1048 |
+
typedef mat<4, 2, uint8, lowp> lowp_u8mat4x2;
|
| 1049 |
+
typedef mat<4, 3, uint8, lowp> lowp_u8mat4x3;
|
| 1050 |
+
typedef mat<4, 4, uint8, lowp> lowp_u8mat4x4;
|
| 1051 |
+
|
| 1052 |
+
typedef mat<2, 2, uint8, mediump> mediump_u8mat2x2;
|
| 1053 |
+
typedef mat<2, 3, uint8, mediump> mediump_u8mat2x3;
|
| 1054 |
+
typedef mat<2, 4, uint8, mediump> mediump_u8mat2x4;
|
| 1055 |
+
typedef mat<3, 2, uint8, mediump> mediump_u8mat3x2;
|
| 1056 |
+
typedef mat<3, 3, uint8, mediump> mediump_u8mat3x3;
|
| 1057 |
+
typedef mat<3, 4, uint8, mediump> mediump_u8mat3x4;
|
| 1058 |
+
typedef mat<4, 2, uint8, mediump> mediump_u8mat4x2;
|
| 1059 |
+
typedef mat<4, 3, uint8, mediump> mediump_u8mat4x3;
|
| 1060 |
+
typedef mat<4, 4, uint8, mediump> mediump_u8mat4x4;
|
| 1061 |
+
|
| 1062 |
+
typedef mat<2, 2, uint8, highp> highp_u8mat2x2;
|
| 1063 |
+
typedef mat<2, 3, uint8, highp> highp_u8mat2x3;
|
| 1064 |
+
typedef mat<2, 4, uint8, highp> highp_u8mat2x4;
|
| 1065 |
+
typedef mat<3, 2, uint8, highp> highp_u8mat3x2;
|
| 1066 |
+
typedef mat<3, 3, uint8, highp> highp_u8mat3x3;
|
| 1067 |
+
typedef mat<3, 4, uint8, highp> highp_u8mat3x4;
|
| 1068 |
+
typedef mat<4, 2, uint8, highp> highp_u8mat4x2;
|
| 1069 |
+
typedef mat<4, 3, uint8, highp> highp_u8mat4x3;
|
| 1070 |
+
typedef mat<4, 4, uint8, highp> highp_u8mat4x4;
|
| 1071 |
+
|
| 1072 |
+
typedef mat<2, 2, uint8, defaultp> u8mat2x2;
|
| 1073 |
+
typedef mat<2, 3, uint8, defaultp> u8mat2x3;
|
| 1074 |
+
typedef mat<2, 4, uint8, defaultp> u8mat2x4;
|
| 1075 |
+
typedef mat<3, 2, uint8, defaultp> u8mat3x2;
|
| 1076 |
+
typedef mat<3, 3, uint8, defaultp> u8mat3x3;
|
| 1077 |
+
typedef mat<3, 4, uint8, defaultp> u8mat3x4;
|
| 1078 |
+
typedef mat<4, 2, uint8, defaultp> u8mat4x2;
|
| 1079 |
+
typedef mat<4, 3, uint8, defaultp> u8mat4x3;
|
| 1080 |
+
typedef mat<4, 4, uint8, defaultp> u8mat4x4;
|
| 1081 |
+
|
| 1082 |
+
|
| 1083 |
+
typedef mat<2, 2, uint16, lowp> lowp_u16mat2x2;
|
| 1084 |
+
typedef mat<2, 3, uint16, lowp> lowp_u16mat2x3;
|
| 1085 |
+
typedef mat<2, 4, uint16, lowp> lowp_u16mat2x4;
|
| 1086 |
+
typedef mat<3, 2, uint16, lowp> lowp_u16mat3x2;
|
| 1087 |
+
typedef mat<3, 3, uint16, lowp> lowp_u16mat3x3;
|
| 1088 |
+
typedef mat<3, 4, uint16, lowp> lowp_u16mat3x4;
|
| 1089 |
+
typedef mat<4, 2, uint16, lowp> lowp_u16mat4x2;
|
| 1090 |
+
typedef mat<4, 3, uint16, lowp> lowp_u16mat4x3;
|
| 1091 |
+
typedef mat<4, 4, uint16, lowp> lowp_u16mat4x4;
|
| 1092 |
+
|
| 1093 |
+
typedef mat<2, 2, uint16, mediump> mediump_u16mat2x2;
|
| 1094 |
+
typedef mat<2, 3, uint16, mediump> mediump_u16mat2x3;
|
| 1095 |
+
typedef mat<2, 4, uint16, mediump> mediump_u16mat2x4;
|
| 1096 |
+
typedef mat<3, 2, uint16, mediump> mediump_u16mat3x2;
|
| 1097 |
+
typedef mat<3, 3, uint16, mediump> mediump_u16mat3x3;
|
| 1098 |
+
typedef mat<3, 4, uint16, mediump> mediump_u16mat3x4;
|
| 1099 |
+
typedef mat<4, 2, uint16, mediump> mediump_u16mat4x2;
|
| 1100 |
+
typedef mat<4, 3, uint16, mediump> mediump_u16mat4x3;
|
| 1101 |
+
typedef mat<4, 4, uint16, mediump> mediump_u16mat4x4;
|
| 1102 |
+
|
| 1103 |
+
typedef mat<2, 2, uint16, highp> highp_u16mat2x2;
|
| 1104 |
+
typedef mat<2, 3, uint16, highp> highp_u16mat2x3;
|
| 1105 |
+
typedef mat<2, 4, uint16, highp> highp_u16mat2x4;
|
| 1106 |
+
typedef mat<3, 2, uint16, highp> highp_u16mat3x2;
|
| 1107 |
+
typedef mat<3, 3, uint16, highp> highp_u16mat3x3;
|
| 1108 |
+
typedef mat<3, 4, uint16, highp> highp_u16mat3x4;
|
| 1109 |
+
typedef mat<4, 2, uint16, highp> highp_u16mat4x2;
|
| 1110 |
+
typedef mat<4, 3, uint16, highp> highp_u16mat4x3;
|
| 1111 |
+
typedef mat<4, 4, uint16, highp> highp_u16mat4x4;
|
| 1112 |
+
|
| 1113 |
+
typedef mat<2, 2, uint16, defaultp> u16mat2x2;
|
| 1114 |
+
typedef mat<2, 3, uint16, defaultp> u16mat2x3;
|
| 1115 |
+
typedef mat<2, 4, uint16, defaultp> u16mat2x4;
|
| 1116 |
+
typedef mat<3, 2, uint16, defaultp> u16mat3x2;
|
| 1117 |
+
typedef mat<3, 3, uint16, defaultp> u16mat3x3;
|
| 1118 |
+
typedef mat<3, 4, uint16, defaultp> u16mat3x4;
|
| 1119 |
+
typedef mat<4, 2, uint16, defaultp> u16mat4x2;
|
| 1120 |
+
typedef mat<4, 3, uint16, defaultp> u16mat4x3;
|
| 1121 |
+
typedef mat<4, 4, uint16, defaultp> u16mat4x4;
|
| 1122 |
+
|
| 1123 |
+
|
| 1124 |
+
typedef mat<2, 2, uint32, lowp> lowp_u32mat2x2;
|
| 1125 |
+
typedef mat<2, 3, uint32, lowp> lowp_u32mat2x3;
|
| 1126 |
+
typedef mat<2, 4, uint32, lowp> lowp_u32mat2x4;
|
| 1127 |
+
typedef mat<3, 2, uint32, lowp> lowp_u32mat3x2;
|
| 1128 |
+
typedef mat<3, 3, uint32, lowp> lowp_u32mat3x3;
|
| 1129 |
+
typedef mat<3, 4, uint32, lowp> lowp_u32mat3x4;
|
| 1130 |
+
typedef mat<4, 2, uint32, lowp> lowp_u32mat4x2;
|
| 1131 |
+
typedef mat<4, 3, uint32, lowp> lowp_u32mat4x3;
|
| 1132 |
+
typedef mat<4, 4, uint32, lowp> lowp_u32mat4x4;
|
| 1133 |
+
|
| 1134 |
+
typedef mat<2, 2, uint32, mediump> mediump_u32mat2x2;
|
| 1135 |
+
typedef mat<2, 3, uint32, mediump> mediump_u32mat2x3;
|
| 1136 |
+
typedef mat<2, 4, uint32, mediump> mediump_u32mat2x4;
|
| 1137 |
+
typedef mat<3, 2, uint32, mediump> mediump_u32mat3x2;
|
| 1138 |
+
typedef mat<3, 3, uint32, mediump> mediump_u32mat3x3;
|
| 1139 |
+
typedef mat<3, 4, uint32, mediump> mediump_u32mat3x4;
|
| 1140 |
+
typedef mat<4, 2, uint32, mediump> mediump_u32mat4x2;
|
| 1141 |
+
typedef mat<4, 3, uint32, mediump> mediump_u32mat4x3;
|
| 1142 |
+
typedef mat<4, 4, uint32, mediump> mediump_u32mat4x4;
|
| 1143 |
+
|
| 1144 |
+
typedef mat<2, 2, uint32, highp> highp_u32mat2x2;
|
| 1145 |
+
typedef mat<2, 3, uint32, highp> highp_u32mat2x3;
|
| 1146 |
+
typedef mat<2, 4, uint32, highp> highp_u32mat2x4;
|
| 1147 |
+
typedef mat<3, 2, uint32, highp> highp_u32mat3x2;
|
| 1148 |
+
typedef mat<3, 3, uint32, highp> highp_u32mat3x3;
|
| 1149 |
+
typedef mat<3, 4, uint32, highp> highp_u32mat3x4;
|
| 1150 |
+
typedef mat<4, 2, uint32, highp> highp_u32mat4x2;
|
| 1151 |
+
typedef mat<4, 3, uint32, highp> highp_u32mat4x3;
|
| 1152 |
+
typedef mat<4, 4, uint32, highp> highp_u32mat4x4;
|
| 1153 |
+
|
| 1154 |
+
typedef mat<2, 2, uint32, defaultp> u32mat2x2;
|
| 1155 |
+
typedef mat<2, 3, uint32, defaultp> u32mat2x3;
|
| 1156 |
+
typedef mat<2, 4, uint32, defaultp> u32mat2x4;
|
| 1157 |
+
typedef mat<3, 2, uint32, defaultp> u32mat3x2;
|
| 1158 |
+
typedef mat<3, 3, uint32, defaultp> u32mat3x3;
|
| 1159 |
+
typedef mat<3, 4, uint32, defaultp> u32mat3x4;
|
| 1160 |
+
typedef mat<4, 2, uint32, defaultp> u32mat4x2;
|
| 1161 |
+
typedef mat<4, 3, uint32, defaultp> u32mat4x3;
|
| 1162 |
+
typedef mat<4, 4, uint32, defaultp> u32mat4x4;
|
| 1163 |
+
|
| 1164 |
+
|
| 1165 |
+
typedef mat<2, 2, uint64, lowp> lowp_u64mat2x2;
|
| 1166 |
+
typedef mat<2, 3, uint64, lowp> lowp_u64mat2x3;
|
| 1167 |
+
typedef mat<2, 4, uint64, lowp> lowp_u64mat2x4;
|
| 1168 |
+
typedef mat<3, 2, uint64, lowp> lowp_u64mat3x2;
|
| 1169 |
+
typedef mat<3, 3, uint64, lowp> lowp_u64mat3x3;
|
| 1170 |
+
typedef mat<3, 4, uint64, lowp> lowp_u64mat3x4;
|
| 1171 |
+
typedef mat<4, 2, uint64, lowp> lowp_u64mat4x2;
|
| 1172 |
+
typedef mat<4, 3, uint64, lowp> lowp_u64mat4x3;
|
| 1173 |
+
typedef mat<4, 4, uint64, lowp> lowp_u64mat4x4;
|
| 1174 |
+
|
| 1175 |
+
typedef mat<2, 2, uint64, mediump> mediump_u64mat2x2;
|
| 1176 |
+
typedef mat<2, 3, uint64, mediump> mediump_u64mat2x3;
|
| 1177 |
+
typedef mat<2, 4, uint64, mediump> mediump_u64mat2x4;
|
| 1178 |
+
typedef mat<3, 2, uint64, mediump> mediump_u64mat3x2;
|
| 1179 |
+
typedef mat<3, 3, uint64, mediump> mediump_u64mat3x3;
|
| 1180 |
+
typedef mat<3, 4, uint64, mediump> mediump_u64mat3x4;
|
| 1181 |
+
typedef mat<4, 2, uint64, mediump> mediump_u64mat4x2;
|
| 1182 |
+
typedef mat<4, 3, uint64, mediump> mediump_u64mat4x3;
|
| 1183 |
+
typedef mat<4, 4, uint64, mediump> mediump_u64mat4x4;
|
| 1184 |
+
|
| 1185 |
+
typedef mat<2, 2, uint64, highp> highp_u64mat2x2;
|
| 1186 |
+
typedef mat<2, 3, uint64, highp> highp_u64mat2x3;
|
| 1187 |
+
typedef mat<2, 4, uint64, highp> highp_u64mat2x4;
|
| 1188 |
+
typedef mat<3, 2, uint64, highp> highp_u64mat3x2;
|
| 1189 |
+
typedef mat<3, 3, uint64, highp> highp_u64mat3x3;
|
| 1190 |
+
typedef mat<3, 4, uint64, highp> highp_u64mat3x4;
|
| 1191 |
+
typedef mat<4, 2, uint64, highp> highp_u64mat4x2;
|
| 1192 |
+
typedef mat<4, 3, uint64, highp> highp_u64mat4x3;
|
| 1193 |
+
typedef mat<4, 4, uint64, highp> highp_u64mat4x4;
|
| 1194 |
+
|
| 1195 |
+
typedef mat<2, 2, uint64, defaultp> u64mat2x2;
|
| 1196 |
+
typedef mat<2, 3, uint64, defaultp> u64mat2x3;
|
| 1197 |
+
typedef mat<2, 4, uint64, defaultp> u64mat2x4;
|
| 1198 |
+
typedef mat<3, 2, uint64, defaultp> u64mat3x2;
|
| 1199 |
+
typedef mat<3, 3, uint64, defaultp> u64mat3x3;
|
| 1200 |
+
typedef mat<3, 4, uint64, defaultp> u64mat3x4;
|
| 1201 |
+
typedef mat<4, 2, uint64, defaultp> u64mat4x2;
|
| 1202 |
+
typedef mat<4, 3, uint64, defaultp> u64mat4x3;
|
| 1203 |
+
typedef mat<4, 4, uint64, defaultp> u64mat4x4;
|
| 1204 |
+
|
| 1205 |
+
// Quaternion
|
| 1206 |
+
|
| 1207 |
+
typedef qua<float, lowp> lowp_quat;
|
| 1208 |
+
typedef qua<float, mediump> mediump_quat;
|
| 1209 |
+
typedef qua<float, highp> highp_quat;
|
| 1210 |
+
typedef qua<float, defaultp> quat;
|
| 1211 |
+
|
| 1212 |
+
typedef qua<float, lowp> lowp_fquat;
|
| 1213 |
+
typedef qua<float, mediump> mediump_fquat;
|
| 1214 |
+
typedef qua<float, highp> highp_fquat;
|
| 1215 |
+
typedef qua<float, defaultp> fquat;
|
| 1216 |
+
|
| 1217 |
+
typedef qua<f32, lowp> lowp_f32quat;
|
| 1218 |
+
typedef qua<f32, mediump> mediump_f32quat;
|
| 1219 |
+
typedef qua<f32, highp> highp_f32quat;
|
| 1220 |
+
typedef qua<f32, defaultp> f32quat;
|
| 1221 |
+
|
| 1222 |
+
typedef qua<double, lowp> lowp_dquat;
|
| 1223 |
+
typedef qua<double, mediump> mediump_dquat;
|
| 1224 |
+
typedef qua<double, highp> highp_dquat;
|
| 1225 |
+
typedef qua<double, defaultp> dquat;
|
| 1226 |
+
|
| 1227 |
+
typedef qua<f64, lowp> lowp_f64quat;
|
| 1228 |
+
typedef qua<f64, mediump> mediump_f64quat;
|
| 1229 |
+
typedef qua<f64, highp> highp_f64quat;
|
| 1230 |
+
typedef qua<f64, defaultp> f64quat;
|
| 1231 |
+
}//namespace glm
|
| 1232 |
+
|
| 1233 |
+
|
cuda_extensions/third_party/glm/glm/geometric.hpp
ADDED
|
@@ -0,0 +1,116 @@
|
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|
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|
|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref core
|
| 2 |
+
/// @file glm/geometric.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup core_func_geometric Geometric functions
|
| 7 |
+
/// @ingroup core
|
| 8 |
+
///
|
| 9 |
+
/// These operate on vectors as vectors, not component-wise.
|
| 10 |
+
///
|
| 11 |
+
/// Include <glm/geometric.hpp> to use these core features.
|
| 12 |
+
|
| 13 |
+
#pragma once
|
| 14 |
+
|
| 15 |
+
#include "detail/type_vec3.hpp"
|
| 16 |
+
|
| 17 |
+
namespace glm
|
| 18 |
+
{
|
| 19 |
+
/// @addtogroup core_func_geometric
|
| 20 |
+
/// @{
|
| 21 |
+
|
| 22 |
+
/// Returns the length of x, i.e., sqrt(x * x).
|
| 23 |
+
///
|
| 24 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 25 |
+
/// @tparam T Floating-point scalar types.
|
| 26 |
+
///
|
| 27 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a>
|
| 28 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 29 |
+
template<length_t L, typename T, qualifier Q>
|
| 30 |
+
GLM_FUNC_DECL T length(vec<L, T, Q> const& x);
|
| 31 |
+
|
| 32 |
+
/// Returns the distance between p0 and p1, i.e., length(p0 - p1).
|
| 33 |
+
///
|
| 34 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 35 |
+
/// @tparam T Floating-point scalar types.
|
| 36 |
+
///
|
| 37 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a>
|
| 38 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 39 |
+
template<length_t L, typename T, qualifier Q>
|
| 40 |
+
GLM_FUNC_DECL T distance(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1);
|
| 41 |
+
|
| 42 |
+
/// Returns the dot product of x and y, i.e., result = x * y.
|
| 43 |
+
///
|
| 44 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 45 |
+
/// @tparam T Floating-point scalar types.
|
| 46 |
+
///
|
| 47 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a>
|
| 48 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 49 |
+
template<length_t L, typename T, qualifier Q>
|
| 50 |
+
GLM_FUNC_DECL GLM_CONSTEXPR T dot(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
|
| 51 |
+
|
| 52 |
+
/// Returns the cross product of x and y.
|
| 53 |
+
///
|
| 54 |
+
/// @tparam T Floating-point scalar types.
|
| 55 |
+
///
|
| 56 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a>
|
| 57 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 58 |
+
template<typename T, qualifier Q>
|
| 59 |
+
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> cross(vec<3, T, Q> const& x, vec<3, T, Q> const& y);
|
| 60 |
+
|
| 61 |
+
/// Returns a vector in the same direction as x but with length of 1.
|
| 62 |
+
/// According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error.
|
| 63 |
+
///
|
| 64 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 65 |
+
/// @tparam T Floating-point scalar types.
|
| 66 |
+
///
|
| 67 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a>
|
| 68 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 69 |
+
template<length_t L, typename T, qualifier Q>
|
| 70 |
+
GLM_FUNC_DECL vec<L, T, Q> normalize(vec<L, T, Q> const& x);
|
| 71 |
+
|
| 72 |
+
/// If dot(Nref, I) < 0.0, return N, otherwise, return -N.
|
| 73 |
+
///
|
| 74 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 75 |
+
/// @tparam T Floating-point scalar types.
|
| 76 |
+
///
|
| 77 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
|
| 78 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 79 |
+
template<length_t L, typename T, qualifier Q>
|
| 80 |
+
GLM_FUNC_DECL vec<L, T, Q> faceforward(
|
| 81 |
+
vec<L, T, Q> const& N,
|
| 82 |
+
vec<L, T, Q> const& I,
|
| 83 |
+
vec<L, T, Q> const& Nref);
|
| 84 |
+
|
| 85 |
+
/// For the incident vector I and surface orientation N,
|
| 86 |
+
/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
|
| 87 |
+
///
|
| 88 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 89 |
+
/// @tparam T Floating-point scalar types.
|
| 90 |
+
///
|
| 91 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a>
|
| 92 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 93 |
+
template<length_t L, typename T, qualifier Q>
|
| 94 |
+
GLM_FUNC_DECL vec<L, T, Q> reflect(
|
| 95 |
+
vec<L, T, Q> const& I,
|
| 96 |
+
vec<L, T, Q> const& N);
|
| 97 |
+
|
| 98 |
+
/// For the incident vector I and surface normal N,
|
| 99 |
+
/// and the ratio of indices of refraction eta,
|
| 100 |
+
/// return the refraction vector.
|
| 101 |
+
///
|
| 102 |
+
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
| 103 |
+
/// @tparam T Floating-point scalar types.
|
| 104 |
+
///
|
| 105 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a>
|
| 106 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
| 107 |
+
template<length_t L, typename T, qualifier Q>
|
| 108 |
+
GLM_FUNC_DECL vec<L, T, Q> refract(
|
| 109 |
+
vec<L, T, Q> const& I,
|
| 110 |
+
vec<L, T, Q> const& N,
|
| 111 |
+
T eta);
|
| 112 |
+
|
| 113 |
+
/// @}
|
| 114 |
+
}//namespace glm
|
| 115 |
+
|
| 116 |
+
#include "detail/func_geometric.inl"
|
cuda_extensions/third_party/glm/glm/glm.hpp
ADDED
|
@@ -0,0 +1,137 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref core
|
| 2 |
+
/// @file glm/glm.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @mainpage OpenGL Mathematics (GLM)
|
| 5 |
+
/// - Website: <a href="https://glm.g-truc.net">glm.g-truc.net</a>
|
| 6 |
+
/// - <a href="modules.html">GLM API documentation</a>
|
| 7 |
+
/// - <a href="https://github.com/g-truc/glm/blob/master/manual.md">GLM Manual</a>
|
| 8 |
+
///
|
| 9 |
+
/// @defgroup core Core features
|
| 10 |
+
///
|
| 11 |
+
/// @brief Features that implement in C++ the GLSL specification as closely as possible.
|
| 12 |
+
///
|
| 13 |
+
/// The GLM core consists of C++ types that mirror GLSL types and
|
| 14 |
+
/// C++ functions that mirror the GLSL functions.
|
| 15 |
+
///
|
| 16 |
+
/// The best documentation for GLM Core is the current GLSL specification,
|
| 17 |
+
/// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2
|
| 18 |
+
/// (pdf file)</a>.
|
| 19 |
+
///
|
| 20 |
+
/// GLM core functionalities require <glm/glm.hpp> to be included to be used.
|
| 21 |
+
///
|
| 22 |
+
///
|
| 23 |
+
/// @defgroup core_vector Vector types
|
| 24 |
+
///
|
| 25 |
+
/// Vector types of two to four components with an exhaustive set of operators.
|
| 26 |
+
///
|
| 27 |
+
/// @ingroup core
|
| 28 |
+
///
|
| 29 |
+
///
|
| 30 |
+
/// @defgroup core_vector_precision Vector types with precision qualifiers
|
| 31 |
+
///
|
| 32 |
+
/// @brief Vector types with precision qualifiers which may result in various precision in term of ULPs
|
| 33 |
+
///
|
| 34 |
+
/// GLSL allows defining qualifiers for particular variables.
|
| 35 |
+
/// With OpenGL's GLSL, these qualifiers have no effect; they are there for compatibility,
|
| 36 |
+
/// with OpenGL ES's GLSL, these qualifiers do have an effect.
|
| 37 |
+
///
|
| 38 |
+
/// C++ has no language equivalent to qualifier qualifiers. So GLM provides the next-best thing:
|
| 39 |
+
/// a number of typedefs that use a particular qualifier.
|
| 40 |
+
///
|
| 41 |
+
/// None of these types make any guarantees about the actual qualifier used.
|
| 42 |
+
///
|
| 43 |
+
/// @ingroup core
|
| 44 |
+
///
|
| 45 |
+
///
|
| 46 |
+
/// @defgroup core_matrix Matrix types
|
| 47 |
+
///
|
| 48 |
+
/// Matrix types of with C columns and R rows where C and R are values between 2 to 4 included.
|
| 49 |
+
/// These types have exhaustive sets of operators.
|
| 50 |
+
///
|
| 51 |
+
/// @ingroup core
|
| 52 |
+
///
|
| 53 |
+
///
|
| 54 |
+
/// @defgroup core_matrix_precision Matrix types with precision qualifiers
|
| 55 |
+
///
|
| 56 |
+
/// @brief Matrix types with precision qualifiers which may result in various precision in term of ULPs
|
| 57 |
+
///
|
| 58 |
+
/// GLSL allows defining qualifiers for particular variables.
|
| 59 |
+
/// With OpenGL's GLSL, these qualifiers have no effect; they are there for compatibility,
|
| 60 |
+
/// with OpenGL ES's GLSL, these qualifiers do have an effect.
|
| 61 |
+
///
|
| 62 |
+
/// C++ has no language equivalent to qualifier qualifiers. So GLM provides the next-best thing:
|
| 63 |
+
/// a number of typedefs that use a particular qualifier.
|
| 64 |
+
///
|
| 65 |
+
/// None of these types make any guarantees about the actual qualifier used.
|
| 66 |
+
///
|
| 67 |
+
/// @ingroup core
|
| 68 |
+
///
|
| 69 |
+
///
|
| 70 |
+
/// @defgroup ext Stable extensions
|
| 71 |
+
///
|
| 72 |
+
/// @brief Additional features not specified by GLSL specification.
|
| 73 |
+
///
|
| 74 |
+
/// EXT extensions are fully tested and documented.
|
| 75 |
+
///
|
| 76 |
+
/// Even if it's highly unrecommended, it's possible to include all the extensions at once by
|
| 77 |
+
/// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.
|
| 78 |
+
///
|
| 79 |
+
///
|
| 80 |
+
/// @defgroup gtc Recommended extensions
|
| 81 |
+
///
|
| 82 |
+
/// @brief Additional features not specified by GLSL specification.
|
| 83 |
+
///
|
| 84 |
+
/// GTC extensions aim to be stable with tests and documentation.
|
| 85 |
+
///
|
| 86 |
+
/// Even if it's highly unrecommended, it's possible to include all the extensions at once by
|
| 87 |
+
/// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.
|
| 88 |
+
///
|
| 89 |
+
///
|
| 90 |
+
/// @defgroup gtx Experimental extensions
|
| 91 |
+
///
|
| 92 |
+
/// @brief Experimental features not specified by GLSL specification.
|
| 93 |
+
///
|
| 94 |
+
/// Experimental extensions are useful functions and types, but the development of
|
| 95 |
+
/// their API and functionality is not necessarily stable. They can change
|
| 96 |
+
/// substantially between versions. Backwards compatibility is not much of an issue
|
| 97 |
+
/// for them.
|
| 98 |
+
///
|
| 99 |
+
/// Even if it's highly unrecommended, it's possible to include all the extensions
|
| 100 |
+
/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be
|
| 101 |
+
/// included a specific file.
|
| 102 |
+
///
|
| 103 |
+
|
| 104 |
+
#include "detail/_fixes.hpp"
|
| 105 |
+
|
| 106 |
+
#include "detail/setup.hpp"
|
| 107 |
+
|
| 108 |
+
#pragma once
|
| 109 |
+
|
| 110 |
+
#include <cmath>
|
| 111 |
+
#include <climits>
|
| 112 |
+
#include <cfloat>
|
| 113 |
+
#include <limits>
|
| 114 |
+
#include <cassert>
|
| 115 |
+
#include "fwd.hpp"
|
| 116 |
+
|
| 117 |
+
#include "vec2.hpp"
|
| 118 |
+
#include "vec3.hpp"
|
| 119 |
+
#include "vec4.hpp"
|
| 120 |
+
#include "mat2x2.hpp"
|
| 121 |
+
#include "mat2x3.hpp"
|
| 122 |
+
#include "mat2x4.hpp"
|
| 123 |
+
#include "mat3x2.hpp"
|
| 124 |
+
#include "mat3x3.hpp"
|
| 125 |
+
#include "mat3x4.hpp"
|
| 126 |
+
#include "mat4x2.hpp"
|
| 127 |
+
#include "mat4x3.hpp"
|
| 128 |
+
#include "mat4x4.hpp"
|
| 129 |
+
|
| 130 |
+
#include "trigonometric.hpp"
|
| 131 |
+
#include "exponential.hpp"
|
| 132 |
+
#include "common.hpp"
|
| 133 |
+
#include "packing.hpp"
|
| 134 |
+
#include "geometric.hpp"
|
| 135 |
+
#include "matrix.hpp"
|
| 136 |
+
#include "vector_relational.hpp"
|
| 137 |
+
#include "integer.hpp"
|
cuda_extensions/third_party/glm/glm/gtc/bitfield.hpp
ADDED
|
@@ -0,0 +1,266 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
/// @ref gtc_bitfield
|
| 2 |
+
/// @file glm/gtc/bitfield.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see gtc_bitfield (dependence)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup gtc_bitfield GLM_GTC_bitfield
|
| 8 |
+
/// @ingroup gtc
|
| 9 |
+
///
|
| 10 |
+
/// Include <glm/gtc/bitfield.hpp> to use the features of this extension.
|
| 11 |
+
///
|
| 12 |
+
/// Allow to perform bit operations on integer values
|
| 13 |
+
|
| 14 |
+
#include "../detail/setup.hpp"
|
| 15 |
+
|
| 16 |
+
#pragma once
|
| 17 |
+
|
| 18 |
+
// Dependencies
|
| 19 |
+
#include "../ext/scalar_int_sized.hpp"
|
| 20 |
+
#include "../ext/scalar_uint_sized.hpp"
|
| 21 |
+
#include "../detail/qualifier.hpp"
|
| 22 |
+
#include "../detail/_vectorize.hpp"
|
| 23 |
+
#include "type_precision.hpp"
|
| 24 |
+
#include <limits>
|
| 25 |
+
|
| 26 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 27 |
+
# pragma message("GLM: GLM_GTC_bitfield extension included")
|
| 28 |
+
#endif
|
| 29 |
+
|
| 30 |
+
namespace glm
|
| 31 |
+
{
|
| 32 |
+
/// @addtogroup gtc_bitfield
|
| 33 |
+
/// @{
|
| 34 |
+
|
| 35 |
+
/// Build a mask of 'count' bits
|
| 36 |
+
///
|
| 37 |
+
/// @see gtc_bitfield
|
| 38 |
+
template<typename genIUType>
|
| 39 |
+
GLM_FUNC_DECL genIUType mask(genIUType Bits);
|
| 40 |
+
|
| 41 |
+
/// Build a mask of 'count' bits
|
| 42 |
+
///
|
| 43 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 44 |
+
/// @tparam T Signed and unsigned integer scalar types
|
| 45 |
+
/// @tparam Q Value from qualifier enum
|
| 46 |
+
///
|
| 47 |
+
/// @see gtc_bitfield
|
| 48 |
+
template<length_t L, typename T, qualifier Q>
|
| 49 |
+
GLM_FUNC_DECL vec<L, T, Q> mask(vec<L, T, Q> const& v);
|
| 50 |
+
|
| 51 |
+
/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
|
| 52 |
+
///
|
| 53 |
+
/// @see gtc_bitfield
|
| 54 |
+
template<typename genIUType>
|
| 55 |
+
GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift);
|
| 56 |
+
|
| 57 |
+
/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
|
| 58 |
+
///
|
| 59 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 60 |
+
/// @tparam T Signed and unsigned integer scalar types
|
| 61 |
+
/// @tparam Q Value from qualifier enum
|
| 62 |
+
///
|
| 63 |
+
/// @see gtc_bitfield
|
| 64 |
+
template<length_t L, typename T, qualifier Q>
|
| 65 |
+
GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateRight(vec<L, T, Q> const& In, int Shift);
|
| 66 |
+
|
| 67 |
+
/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
|
| 68 |
+
///
|
| 69 |
+
/// @see gtc_bitfield
|
| 70 |
+
template<typename genIUType>
|
| 71 |
+
GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift);
|
| 72 |
+
|
| 73 |
+
/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
|
| 74 |
+
///
|
| 75 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 76 |
+
/// @tparam T Signed and unsigned integer scalar types
|
| 77 |
+
/// @tparam Q Value from qualifier enum
|
| 78 |
+
///
|
| 79 |
+
/// @see gtc_bitfield
|
| 80 |
+
template<length_t L, typename T, qualifier Q>
|
| 81 |
+
GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateLeft(vec<L, T, Q> const& In, int Shift);
|
| 82 |
+
|
| 83 |
+
/// Set to 1 a range of bits.
|
| 84 |
+
///
|
| 85 |
+
/// @see gtc_bitfield
|
| 86 |
+
template<typename genIUType>
|
| 87 |
+
GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount);
|
| 88 |
+
|
| 89 |
+
/// Set to 1 a range of bits.
|
| 90 |
+
///
|
| 91 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 92 |
+
/// @tparam T Signed and unsigned integer scalar types
|
| 93 |
+
/// @tparam Q Value from qualifier enum
|
| 94 |
+
///
|
| 95 |
+
/// @see gtc_bitfield
|
| 96 |
+
template<length_t L, typename T, qualifier Q>
|
| 97 |
+
GLM_FUNC_DECL vec<L, T, Q> bitfieldFillOne(vec<L, T, Q> const& Value, int FirstBit, int BitCount);
|
| 98 |
+
|
| 99 |
+
/// Set to 0 a range of bits.
|
| 100 |
+
///
|
| 101 |
+
/// @see gtc_bitfield
|
| 102 |
+
template<typename genIUType>
|
| 103 |
+
GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount);
|
| 104 |
+
|
| 105 |
+
/// Set to 0 a range of bits.
|
| 106 |
+
///
|
| 107 |
+
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
| 108 |
+
/// @tparam T Signed and unsigned integer scalar types
|
| 109 |
+
/// @tparam Q Value from qualifier enum
|
| 110 |
+
///
|
| 111 |
+
/// @see gtc_bitfield
|
| 112 |
+
template<length_t L, typename T, qualifier Q>
|
| 113 |
+
GLM_FUNC_DECL vec<L, T, Q> bitfieldFillZero(vec<L, T, Q> const& Value, int FirstBit, int BitCount);
|
| 114 |
+
|
| 115 |
+
/// Interleaves the bits of x and y.
|
| 116 |
+
/// The first bit is the first bit of x followed by the first bit of y.
|
| 117 |
+
/// The other bits are interleaved following the previous sequence.
|
| 118 |
+
///
|
| 119 |
+
/// @see gtc_bitfield
|
| 120 |
+
GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y);
|
| 121 |
+
|
| 122 |
+
/// Interleaves the bits of x and y.
|
| 123 |
+
/// The first bit is the first bit of x followed by the first bit of y.
|
| 124 |
+
/// The other bits are interleaved following the previous sequence.
|
| 125 |
+
///
|
| 126 |
+
/// @see gtc_bitfield
|
| 127 |
+
GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y);
|
| 128 |
+
|
| 129 |
+
/// Interleaves the bits of x and y.
|
| 130 |
+
/// The first bit is the first bit of v.x followed by the first bit of v.y.
|
| 131 |
+
/// The other bits are interleaved following the previous sequence.
|
| 132 |
+
///
|
| 133 |
+
/// @see gtc_bitfield
|
| 134 |
+
GLM_FUNC_DECL uint16 bitfieldInterleave(u8vec2 const& v);
|
| 135 |
+
|
| 136 |
+
/// Deinterleaves the bits of x.
|
| 137 |
+
///
|
| 138 |
+
/// @see gtc_bitfield
|
| 139 |
+
GLM_FUNC_DECL glm::u8vec2 bitfieldDeinterleave(glm::uint16 x);
|
| 140 |
+
|
| 141 |
+
/// Interleaves the bits of x and y.
|
| 142 |
+
/// The first bit is the first bit of x followed by the first bit of y.
|
| 143 |
+
/// The other bits are interleaved following the previous sequence.
|
| 144 |
+
///
|
| 145 |
+
/// @see gtc_bitfield
|
| 146 |
+
GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y);
|
| 147 |
+
|
| 148 |
+
/// Interleaves the bits of x and y.
|
| 149 |
+
/// The first bit is the first bit of x followed by the first bit of y.
|
| 150 |
+
/// The other bits are interleaved following the previous sequence.
|
| 151 |
+
///
|
| 152 |
+
/// @see gtc_bitfield
|
| 153 |
+
GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y);
|
| 154 |
+
|
| 155 |
+
/// Interleaves the bits of x and y.
|
| 156 |
+
/// The first bit is the first bit of v.x followed by the first bit of v.y.
|
| 157 |
+
/// The other bits are interleaved following the previous sequence.
|
| 158 |
+
///
|
| 159 |
+
/// @see gtc_bitfield
|
| 160 |
+
GLM_FUNC_DECL uint32 bitfieldInterleave(u16vec2 const& v);
|
| 161 |
+
|
| 162 |
+
/// Deinterleaves the bits of x.
|
| 163 |
+
///
|
| 164 |
+
/// @see gtc_bitfield
|
| 165 |
+
GLM_FUNC_DECL glm::u16vec2 bitfieldDeinterleave(glm::uint32 x);
|
| 166 |
+
|
| 167 |
+
/// Interleaves the bits of x and y.
|
| 168 |
+
/// The first bit is the first bit of x followed by the first bit of y.
|
| 169 |
+
/// The other bits are interleaved following the previous sequence.
|
| 170 |
+
///
|
| 171 |
+
/// @see gtc_bitfield
|
| 172 |
+
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y);
|
| 173 |
+
|
| 174 |
+
/// Interleaves the bits of x and y.
|
| 175 |
+
/// The first bit is the first bit of x followed by the first bit of y.
|
| 176 |
+
/// The other bits are interleaved following the previous sequence.
|
| 177 |
+
///
|
| 178 |
+
/// @see gtc_bitfield
|
| 179 |
+
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y);
|
| 180 |
+
|
| 181 |
+
/// Interleaves the bits of x and y.
|
| 182 |
+
/// The first bit is the first bit of v.x followed by the first bit of v.y.
|
| 183 |
+
/// The other bits are interleaved following the previous sequence.
|
| 184 |
+
///
|
| 185 |
+
/// @see gtc_bitfield
|
| 186 |
+
GLM_FUNC_DECL uint64 bitfieldInterleave(u32vec2 const& v);
|
| 187 |
+
|
| 188 |
+
/// Deinterleaves the bits of x.
|
| 189 |
+
///
|
| 190 |
+
/// @see gtc_bitfield
|
| 191 |
+
GLM_FUNC_DECL glm::u32vec2 bitfieldDeinterleave(glm::uint64 x);
|
| 192 |
+
|
| 193 |
+
/// Interleaves the bits of x, y and z.
|
| 194 |
+
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
| 195 |
+
/// The other bits are interleaved following the previous sequence.
|
| 196 |
+
///
|
| 197 |
+
/// @see gtc_bitfield
|
| 198 |
+
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z);
|
| 199 |
+
|
| 200 |
+
/// Interleaves the bits of x, y and z.
|
| 201 |
+
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
| 202 |
+
/// The other bits are interleaved following the previous sequence.
|
| 203 |
+
///
|
| 204 |
+
/// @see gtc_bitfield
|
| 205 |
+
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z);
|
| 206 |
+
|
| 207 |
+
/// Interleaves the bits of x, y and z.
|
| 208 |
+
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
| 209 |
+
/// The other bits are interleaved following the previous sequence.
|
| 210 |
+
///
|
| 211 |
+
/// @see gtc_bitfield
|
| 212 |
+
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z);
|
| 213 |
+
|
| 214 |
+
/// Interleaves the bits of x, y and z.
|
| 215 |
+
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
| 216 |
+
/// The other bits are interleaved following the previous sequence.
|
| 217 |
+
///
|
| 218 |
+
/// @see gtc_bitfield
|
| 219 |
+
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z);
|
| 220 |
+
|
| 221 |
+
/// Interleaves the bits of x, y and z.
|
| 222 |
+
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
| 223 |
+
/// The other bits are interleaved following the previous sequence.
|
| 224 |
+
///
|
| 225 |
+
/// @see gtc_bitfield
|
| 226 |
+
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z);
|
| 227 |
+
|
| 228 |
+
/// Interleaves the bits of x, y and z.
|
| 229 |
+
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
| 230 |
+
/// The other bits are interleaved following the previous sequence.
|
| 231 |
+
///
|
| 232 |
+
/// @see gtc_bitfield
|
| 233 |
+
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z);
|
| 234 |
+
|
| 235 |
+
/// Interleaves the bits of x, y, z and w.
|
| 236 |
+
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
| 237 |
+
/// The other bits are interleaved following the previous sequence.
|
| 238 |
+
///
|
| 239 |
+
/// @see gtc_bitfield
|
| 240 |
+
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w);
|
| 241 |
+
|
| 242 |
+
/// Interleaves the bits of x, y, z and w.
|
| 243 |
+
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
| 244 |
+
/// The other bits are interleaved following the previous sequence.
|
| 245 |
+
///
|
| 246 |
+
/// @see gtc_bitfield
|
| 247 |
+
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w);
|
| 248 |
+
|
| 249 |
+
/// Interleaves the bits of x, y, z and w.
|
| 250 |
+
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
| 251 |
+
/// The other bits are interleaved following the previous sequence.
|
| 252 |
+
///
|
| 253 |
+
/// @see gtc_bitfield
|
| 254 |
+
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w);
|
| 255 |
+
|
| 256 |
+
/// Interleaves the bits of x, y, z and w.
|
| 257 |
+
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
| 258 |
+
/// The other bits are interleaved following the previous sequence.
|
| 259 |
+
///
|
| 260 |
+
/// @see gtc_bitfield
|
| 261 |
+
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
|
| 262 |
+
|
| 263 |
+
/// @}
|
| 264 |
+
} //namespace glm
|
| 265 |
+
|
| 266 |
+
#include "bitfield.inl"
|
cuda_extensions/third_party/glm/glm/gtc/bitfield.inl
ADDED
|
@@ -0,0 +1,626 @@
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|
| 1 |
+
/// @ref gtc_bitfield
|
| 2 |
+
|
| 3 |
+
#include "../simd/integer.h"
|
| 4 |
+
|
| 5 |
+
namespace glm{
|
| 6 |
+
namespace detail
|
| 7 |
+
{
|
| 8 |
+
template<typename PARAM, typename RET>
|
| 9 |
+
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y);
|
| 10 |
+
|
| 11 |
+
template<typename PARAM, typename RET>
|
| 12 |
+
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z);
|
| 13 |
+
|
| 14 |
+
template<typename PARAM, typename RET>
|
| 15 |
+
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w);
|
| 16 |
+
|
| 17 |
+
template<>
|
| 18 |
+
GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y)
|
| 19 |
+
{
|
| 20 |
+
glm::uint16 REG1(x);
|
| 21 |
+
glm::uint16 REG2(y);
|
| 22 |
+
|
| 23 |
+
REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint16>(0x0F0F);
|
| 24 |
+
REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint16>(0x0F0F);
|
| 25 |
+
|
| 26 |
+
REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint16>(0x3333);
|
| 27 |
+
REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint16>(0x3333);
|
| 28 |
+
|
| 29 |
+
REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint16>(0x5555);
|
| 30 |
+
REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint16>(0x5555);
|
| 31 |
+
|
| 32 |
+
return REG1 | static_cast<glm::uint16>(REG2 << 1);
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
template<>
|
| 36 |
+
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y)
|
| 37 |
+
{
|
| 38 |
+
glm::uint32 REG1(x);
|
| 39 |
+
glm::uint32 REG2(y);
|
| 40 |
+
|
| 41 |
+
REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint32>(0x00FF00FF);
|
| 42 |
+
REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint32>(0x00FF00FF);
|
| 43 |
+
|
| 44 |
+
REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint32>(0x0F0F0F0F);
|
| 45 |
+
REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint32>(0x0F0F0F0F);
|
| 46 |
+
|
| 47 |
+
REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint32>(0x33333333);
|
| 48 |
+
REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint32>(0x33333333);
|
| 49 |
+
|
| 50 |
+
REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint32>(0x55555555);
|
| 51 |
+
REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint32>(0x55555555);
|
| 52 |
+
|
| 53 |
+
return REG1 | (REG2 << 1);
|
| 54 |
+
}
|
| 55 |
+
|
| 56 |
+
template<>
|
| 57 |
+
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y)
|
| 58 |
+
{
|
| 59 |
+
glm::uint64 REG1(x);
|
| 60 |
+
glm::uint64 REG2(y);
|
| 61 |
+
|
| 62 |
+
REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull);
|
| 63 |
+
REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull);
|
| 64 |
+
|
| 65 |
+
REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull);
|
| 66 |
+
REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull);
|
| 67 |
+
|
| 68 |
+
REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full);
|
| 69 |
+
REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full);
|
| 70 |
+
|
| 71 |
+
REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x3333333333333333ull);
|
| 72 |
+
REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x3333333333333333ull);
|
| 73 |
+
|
| 74 |
+
REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint64>(0x5555555555555555ull);
|
| 75 |
+
REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint64>(0x5555555555555555ull);
|
| 76 |
+
|
| 77 |
+
return REG1 | (REG2 << 1);
|
| 78 |
+
}
|
| 79 |
+
|
| 80 |
+
template<>
|
| 81 |
+
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z)
|
| 82 |
+
{
|
| 83 |
+
glm::uint32 REG1(x);
|
| 84 |
+
glm::uint32 REG2(y);
|
| 85 |
+
glm::uint32 REG3(z);
|
| 86 |
+
|
| 87 |
+
REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint32>(0xFF0000FFu);
|
| 88 |
+
REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint32>(0xFF0000FFu);
|
| 89 |
+
REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint32>(0xFF0000FFu);
|
| 90 |
+
|
| 91 |
+
REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint32>(0x0F00F00Fu);
|
| 92 |
+
REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint32>(0x0F00F00Fu);
|
| 93 |
+
REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint32>(0x0F00F00Fu);
|
| 94 |
+
|
| 95 |
+
REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint32>(0xC30C30C3u);
|
| 96 |
+
REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint32>(0xC30C30C3u);
|
| 97 |
+
REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint32>(0xC30C30C3u);
|
| 98 |
+
|
| 99 |
+
REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint32>(0x49249249u);
|
| 100 |
+
REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint32>(0x49249249u);
|
| 101 |
+
REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint32>(0x49249249u);
|
| 102 |
+
|
| 103 |
+
return REG1 | (REG2 << 1) | (REG3 << 2);
|
| 104 |
+
}
|
| 105 |
+
|
| 106 |
+
template<>
|
| 107 |
+
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z)
|
| 108 |
+
{
|
| 109 |
+
glm::uint64 REG1(x);
|
| 110 |
+
glm::uint64 REG2(y);
|
| 111 |
+
glm::uint64 REG3(z);
|
| 112 |
+
|
| 113 |
+
REG1 = ((REG1 << 32) | REG1) & static_cast<glm::uint64>(0xFFFF00000000FFFFull);
|
| 114 |
+
REG2 = ((REG2 << 32) | REG2) & static_cast<glm::uint64>(0xFFFF00000000FFFFull);
|
| 115 |
+
REG3 = ((REG3 << 32) | REG3) & static_cast<glm::uint64>(0xFFFF00000000FFFFull);
|
| 116 |
+
|
| 117 |
+
REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x00FF0000FF0000FFull);
|
| 118 |
+
REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x00FF0000FF0000FFull);
|
| 119 |
+
REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint64>(0x00FF0000FF0000FFull);
|
| 120 |
+
|
| 121 |
+
REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0xF00F00F00F00F00Full);
|
| 122 |
+
REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0xF00F00F00F00F00Full);
|
| 123 |
+
REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint64>(0xF00F00F00F00F00Full);
|
| 124 |
+
|
| 125 |
+
REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull);
|
| 126 |
+
REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull);
|
| 127 |
+
REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull);
|
| 128 |
+
|
| 129 |
+
REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x9249249249249249ull);
|
| 130 |
+
REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x9249249249249249ull);
|
| 131 |
+
REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint64>(0x9249249249249249ull);
|
| 132 |
+
|
| 133 |
+
return REG1 | (REG2 << 1) | (REG3 << 2);
|
| 134 |
+
}
|
| 135 |
+
|
| 136 |
+
template<>
|
| 137 |
+
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z)
|
| 138 |
+
{
|
| 139 |
+
glm::uint64 REG1(x);
|
| 140 |
+
glm::uint64 REG2(y);
|
| 141 |
+
glm::uint64 REG3(z);
|
| 142 |
+
|
| 143 |
+
REG1 = ((REG1 << 32) | REG1) & static_cast<glm::uint64>(0xFFFF00000000FFFFull);
|
| 144 |
+
REG2 = ((REG2 << 32) | REG2) & static_cast<glm::uint64>(0xFFFF00000000FFFFull);
|
| 145 |
+
REG3 = ((REG3 << 32) | REG3) & static_cast<glm::uint64>(0xFFFF00000000FFFFull);
|
| 146 |
+
|
| 147 |
+
REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x00FF0000FF0000FFull);
|
| 148 |
+
REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x00FF0000FF0000FFull);
|
| 149 |
+
REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint64>(0x00FF0000FF0000FFull);
|
| 150 |
+
|
| 151 |
+
REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0xF00F00F00F00F00Full);
|
| 152 |
+
REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0xF00F00F00F00F00Full);
|
| 153 |
+
REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint64>(0xF00F00F00F00F00Full);
|
| 154 |
+
|
| 155 |
+
REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull);
|
| 156 |
+
REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull);
|
| 157 |
+
REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull);
|
| 158 |
+
|
| 159 |
+
REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x9249249249249249ull);
|
| 160 |
+
REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x9249249249249249ull);
|
| 161 |
+
REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint64>(0x9249249249249249ull);
|
| 162 |
+
|
| 163 |
+
return REG1 | (REG2 << 1) | (REG3 << 2);
|
| 164 |
+
}
|
| 165 |
+
|
| 166 |
+
template<>
|
| 167 |
+
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w)
|
| 168 |
+
{
|
| 169 |
+
glm::uint32 REG1(x);
|
| 170 |
+
glm::uint32 REG2(y);
|
| 171 |
+
glm::uint32 REG3(z);
|
| 172 |
+
glm::uint32 REG4(w);
|
| 173 |
+
|
| 174 |
+
REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint32>(0x000F000Fu);
|
| 175 |
+
REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint32>(0x000F000Fu);
|
| 176 |
+
REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint32>(0x000F000Fu);
|
| 177 |
+
REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint32>(0x000F000Fu);
|
| 178 |
+
|
| 179 |
+
REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint32>(0x03030303u);
|
| 180 |
+
REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint32>(0x03030303u);
|
| 181 |
+
REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint32>(0x03030303u);
|
| 182 |
+
REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint32>(0x03030303u);
|
| 183 |
+
|
| 184 |
+
REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint32>(0x11111111u);
|
| 185 |
+
REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint32>(0x11111111u);
|
| 186 |
+
REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint32>(0x11111111u);
|
| 187 |
+
REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint32>(0x11111111u);
|
| 188 |
+
|
| 189 |
+
return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
|
| 190 |
+
}
|
| 191 |
+
|
| 192 |
+
template<>
|
| 193 |
+
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w)
|
| 194 |
+
{
|
| 195 |
+
glm::uint64 REG1(x);
|
| 196 |
+
glm::uint64 REG2(y);
|
| 197 |
+
glm::uint64 REG3(z);
|
| 198 |
+
glm::uint64 REG4(w);
|
| 199 |
+
|
| 200 |
+
REG1 = ((REG1 << 24) | REG1) & static_cast<glm::uint64>(0x000000FF000000FFull);
|
| 201 |
+
REG2 = ((REG2 << 24) | REG2) & static_cast<glm::uint64>(0x000000FF000000FFull);
|
| 202 |
+
REG3 = ((REG3 << 24) | REG3) & static_cast<glm::uint64>(0x000000FF000000FFull);
|
| 203 |
+
REG4 = ((REG4 << 24) | REG4) & static_cast<glm::uint64>(0x000000FF000000FFull);
|
| 204 |
+
|
| 205 |
+
REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint64>(0x000F000F000F000Full);
|
| 206 |
+
REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint64>(0x000F000F000F000Full);
|
| 207 |
+
REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint64>(0x000F000F000F000Full);
|
| 208 |
+
REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint64>(0x000F000F000F000Full);
|
| 209 |
+
|
| 210 |
+
REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint64>(0x0303030303030303ull);
|
| 211 |
+
REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint64>(0x0303030303030303ull);
|
| 212 |
+
REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint64>(0x0303030303030303ull);
|
| 213 |
+
REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint64>(0x0303030303030303ull);
|
| 214 |
+
|
| 215 |
+
REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint64>(0x1111111111111111ull);
|
| 216 |
+
REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint64>(0x1111111111111111ull);
|
| 217 |
+
REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint64>(0x1111111111111111ull);
|
| 218 |
+
REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint64>(0x1111111111111111ull);
|
| 219 |
+
|
| 220 |
+
return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
|
| 221 |
+
}
|
| 222 |
+
}//namespace detail
|
| 223 |
+
|
| 224 |
+
template<typename genIUType>
|
| 225 |
+
GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits)
|
| 226 |
+
{
|
| 227 |
+
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values");
|
| 228 |
+
|
| 229 |
+
return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1);
|
| 230 |
+
}
|
| 231 |
+
|
| 232 |
+
template<length_t L, typename T, qualifier Q>
|
| 233 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> mask(vec<L, T, Q> const& v)
|
| 234 |
+
{
|
| 235 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values");
|
| 236 |
+
|
| 237 |
+
return detail::functor1<vec, L, T, T, Q>::call(mask, v);
|
| 238 |
+
}
|
| 239 |
+
|
| 240 |
+
template<typename genIType>
|
| 241 |
+
GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift)
|
| 242 |
+
{
|
| 243 |
+
GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values");
|
| 244 |
+
|
| 245 |
+
int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
|
| 246 |
+
return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift));
|
| 247 |
+
}
|
| 248 |
+
|
| 249 |
+
template<length_t L, typename T, qualifier Q>
|
| 250 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldRotateRight(vec<L, T, Q> const& In, int Shift)
|
| 251 |
+
{
|
| 252 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values");
|
| 253 |
+
|
| 254 |
+
int const BitSize = static_cast<int>(sizeof(T) * 8);
|
| 255 |
+
return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift));
|
| 256 |
+
}
|
| 257 |
+
|
| 258 |
+
template<typename genIType>
|
| 259 |
+
GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift)
|
| 260 |
+
{
|
| 261 |
+
GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
|
| 262 |
+
|
| 263 |
+
int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
|
| 264 |
+
return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift));
|
| 265 |
+
}
|
| 266 |
+
|
| 267 |
+
template<length_t L, typename T, qualifier Q>
|
| 268 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldRotateLeft(vec<L, T, Q> const& In, int Shift)
|
| 269 |
+
{
|
| 270 |
+
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
|
| 271 |
+
|
| 272 |
+
int const BitSize = static_cast<int>(sizeof(T) * 8);
|
| 273 |
+
return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift));
|
| 274 |
+
}
|
| 275 |
+
|
| 276 |
+
template<typename genIUType>
|
| 277 |
+
GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount)
|
| 278 |
+
{
|
| 279 |
+
return Value | static_cast<genIUType>(mask(BitCount) << FirstBit);
|
| 280 |
+
}
|
| 281 |
+
|
| 282 |
+
template<length_t L, typename T, qualifier Q>
|
| 283 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldFillOne(vec<L, T, Q> const& Value, int FirstBit, int BitCount)
|
| 284 |
+
{
|
| 285 |
+
return Value | static_cast<T>(mask(BitCount) << FirstBit);
|
| 286 |
+
}
|
| 287 |
+
|
| 288 |
+
template<typename genIUType>
|
| 289 |
+
GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount)
|
| 290 |
+
{
|
| 291 |
+
return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit));
|
| 292 |
+
}
|
| 293 |
+
|
| 294 |
+
template<length_t L, typename T, qualifier Q>
|
| 295 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldFillZero(vec<L, T, Q> const& Value, int FirstBit, int BitCount)
|
| 296 |
+
{
|
| 297 |
+
return Value & static_cast<T>(~(mask(BitCount) << FirstBit));
|
| 298 |
+
}
|
| 299 |
+
|
| 300 |
+
GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y)
|
| 301 |
+
{
|
| 302 |
+
union sign8
|
| 303 |
+
{
|
| 304 |
+
int8 i;
|
| 305 |
+
uint8 u;
|
| 306 |
+
} sign_x, sign_y;
|
| 307 |
+
|
| 308 |
+
union sign16
|
| 309 |
+
{
|
| 310 |
+
int16 i;
|
| 311 |
+
uint16 u;
|
| 312 |
+
} result;
|
| 313 |
+
|
| 314 |
+
sign_x.i = x;
|
| 315 |
+
sign_y.i = y;
|
| 316 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
| 317 |
+
|
| 318 |
+
return result.i;
|
| 319 |
+
}
|
| 320 |
+
|
| 321 |
+
GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y)
|
| 322 |
+
{
|
| 323 |
+
return detail::bitfieldInterleave<uint8, uint16>(x, y);
|
| 324 |
+
}
|
| 325 |
+
|
| 326 |
+
GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(u8vec2 const& v)
|
| 327 |
+
{
|
| 328 |
+
return detail::bitfieldInterleave<uint8, uint16>(v.x, v.y);
|
| 329 |
+
}
|
| 330 |
+
|
| 331 |
+
GLM_FUNC_QUALIFIER u8vec2 bitfieldDeinterleave(glm::uint16 x)
|
| 332 |
+
{
|
| 333 |
+
uint16 REG1(x);
|
| 334 |
+
uint16 REG2(x >>= 1);
|
| 335 |
+
|
| 336 |
+
REG1 = REG1 & static_cast<uint16>(0x5555);
|
| 337 |
+
REG2 = REG2 & static_cast<uint16>(0x5555);
|
| 338 |
+
|
| 339 |
+
REG1 = ((REG1 >> 1) | REG1) & static_cast<uint16>(0x3333);
|
| 340 |
+
REG2 = ((REG2 >> 1) | REG2) & static_cast<uint16>(0x3333);
|
| 341 |
+
|
| 342 |
+
REG1 = ((REG1 >> 2) | REG1) & static_cast<uint16>(0x0F0F);
|
| 343 |
+
REG2 = ((REG2 >> 2) | REG2) & static_cast<uint16>(0x0F0F);
|
| 344 |
+
|
| 345 |
+
REG1 = ((REG1 >> 4) | REG1) & static_cast<uint16>(0x00FF);
|
| 346 |
+
REG2 = ((REG2 >> 4) | REG2) & static_cast<uint16>(0x00FF);
|
| 347 |
+
|
| 348 |
+
REG1 = ((REG1 >> 8) | REG1) & static_cast<uint16>(0xFFFF);
|
| 349 |
+
REG2 = ((REG2 >> 8) | REG2) & static_cast<uint16>(0xFFFF);
|
| 350 |
+
|
| 351 |
+
return glm::u8vec2(REG1, REG2);
|
| 352 |
+
}
|
| 353 |
+
|
| 354 |
+
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y)
|
| 355 |
+
{
|
| 356 |
+
union sign16
|
| 357 |
+
{
|
| 358 |
+
int16 i;
|
| 359 |
+
uint16 u;
|
| 360 |
+
} sign_x, sign_y;
|
| 361 |
+
|
| 362 |
+
union sign32
|
| 363 |
+
{
|
| 364 |
+
int32 i;
|
| 365 |
+
uint32 u;
|
| 366 |
+
} result;
|
| 367 |
+
|
| 368 |
+
sign_x.i = x;
|
| 369 |
+
sign_y.i = y;
|
| 370 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
| 371 |
+
|
| 372 |
+
return result.i;
|
| 373 |
+
}
|
| 374 |
+
|
| 375 |
+
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y)
|
| 376 |
+
{
|
| 377 |
+
return detail::bitfieldInterleave<uint16, uint32>(x, y);
|
| 378 |
+
}
|
| 379 |
+
|
| 380 |
+
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(u16vec2 const& v)
|
| 381 |
+
{
|
| 382 |
+
return detail::bitfieldInterleave<uint16, uint32>(v.x, v.y);
|
| 383 |
+
}
|
| 384 |
+
|
| 385 |
+
GLM_FUNC_QUALIFIER glm::u16vec2 bitfieldDeinterleave(glm::uint32 x)
|
| 386 |
+
{
|
| 387 |
+
glm::uint32 REG1(x);
|
| 388 |
+
glm::uint32 REG2(x >>= 1);
|
| 389 |
+
|
| 390 |
+
REG1 = REG1 & static_cast<glm::uint32>(0x55555555);
|
| 391 |
+
REG2 = REG2 & static_cast<glm::uint32>(0x55555555);
|
| 392 |
+
|
| 393 |
+
REG1 = ((REG1 >> 1) | REG1) & static_cast<glm::uint32>(0x33333333);
|
| 394 |
+
REG2 = ((REG2 >> 1) | REG2) & static_cast<glm::uint32>(0x33333333);
|
| 395 |
+
|
| 396 |
+
REG1 = ((REG1 >> 2) | REG1) & static_cast<glm::uint32>(0x0F0F0F0F);
|
| 397 |
+
REG2 = ((REG2 >> 2) | REG2) & static_cast<glm::uint32>(0x0F0F0F0F);
|
| 398 |
+
|
| 399 |
+
REG1 = ((REG1 >> 4) | REG1) & static_cast<glm::uint32>(0x00FF00FF);
|
| 400 |
+
REG2 = ((REG2 >> 4) | REG2) & static_cast<glm::uint32>(0x00FF00FF);
|
| 401 |
+
|
| 402 |
+
REG1 = ((REG1 >> 8) | REG1) & static_cast<glm::uint32>(0x0000FFFF);
|
| 403 |
+
REG2 = ((REG2 >> 8) | REG2) & static_cast<glm::uint32>(0x0000FFFF);
|
| 404 |
+
|
| 405 |
+
return glm::u16vec2(REG1, REG2);
|
| 406 |
+
}
|
| 407 |
+
|
| 408 |
+
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y)
|
| 409 |
+
{
|
| 410 |
+
union sign32
|
| 411 |
+
{
|
| 412 |
+
int32 i;
|
| 413 |
+
uint32 u;
|
| 414 |
+
} sign_x, sign_y;
|
| 415 |
+
|
| 416 |
+
union sign64
|
| 417 |
+
{
|
| 418 |
+
int64 i;
|
| 419 |
+
uint64 u;
|
| 420 |
+
} result;
|
| 421 |
+
|
| 422 |
+
sign_x.i = x;
|
| 423 |
+
sign_y.i = y;
|
| 424 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
| 425 |
+
|
| 426 |
+
return result.i;
|
| 427 |
+
}
|
| 428 |
+
|
| 429 |
+
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y)
|
| 430 |
+
{
|
| 431 |
+
return detail::bitfieldInterleave<uint32, uint64>(x, y);
|
| 432 |
+
}
|
| 433 |
+
|
| 434 |
+
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(u32vec2 const& v)
|
| 435 |
+
{
|
| 436 |
+
return detail::bitfieldInterleave<uint32, uint64>(v.x, v.y);
|
| 437 |
+
}
|
| 438 |
+
|
| 439 |
+
GLM_FUNC_QUALIFIER glm::u32vec2 bitfieldDeinterleave(glm::uint64 x)
|
| 440 |
+
{
|
| 441 |
+
glm::uint64 REG1(x);
|
| 442 |
+
glm::uint64 REG2(x >>= 1);
|
| 443 |
+
|
| 444 |
+
REG1 = REG1 & static_cast<glm::uint64>(0x5555555555555555ull);
|
| 445 |
+
REG2 = REG2 & static_cast<glm::uint64>(0x5555555555555555ull);
|
| 446 |
+
|
| 447 |
+
REG1 = ((REG1 >> 1) | REG1) & static_cast<glm::uint64>(0x3333333333333333ull);
|
| 448 |
+
REG2 = ((REG2 >> 1) | REG2) & static_cast<glm::uint64>(0x3333333333333333ull);
|
| 449 |
+
|
| 450 |
+
REG1 = ((REG1 >> 2) | REG1) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full);
|
| 451 |
+
REG2 = ((REG2 >> 2) | REG2) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full);
|
| 452 |
+
|
| 453 |
+
REG1 = ((REG1 >> 4) | REG1) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull);
|
| 454 |
+
REG2 = ((REG2 >> 4) | REG2) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull);
|
| 455 |
+
|
| 456 |
+
REG1 = ((REG1 >> 8) | REG1) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull);
|
| 457 |
+
REG2 = ((REG2 >> 8) | REG2) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull);
|
| 458 |
+
|
| 459 |
+
REG1 = ((REG1 >> 16) | REG1) & static_cast<glm::uint64>(0x00000000FFFFFFFFull);
|
| 460 |
+
REG2 = ((REG2 >> 16) | REG2) & static_cast<glm::uint64>(0x00000000FFFFFFFFull);
|
| 461 |
+
|
| 462 |
+
return glm::u32vec2(REG1, REG2);
|
| 463 |
+
}
|
| 464 |
+
|
| 465 |
+
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z)
|
| 466 |
+
{
|
| 467 |
+
union sign8
|
| 468 |
+
{
|
| 469 |
+
int8 i;
|
| 470 |
+
uint8 u;
|
| 471 |
+
} sign_x, sign_y, sign_z;
|
| 472 |
+
|
| 473 |
+
union sign32
|
| 474 |
+
{
|
| 475 |
+
int32 i;
|
| 476 |
+
uint32 u;
|
| 477 |
+
} result;
|
| 478 |
+
|
| 479 |
+
sign_x.i = x;
|
| 480 |
+
sign_y.i = y;
|
| 481 |
+
sign_z.i = z;
|
| 482 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
| 483 |
+
|
| 484 |
+
return result.i;
|
| 485 |
+
}
|
| 486 |
+
|
| 487 |
+
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z)
|
| 488 |
+
{
|
| 489 |
+
return detail::bitfieldInterleave<uint8, uint32>(x, y, z);
|
| 490 |
+
}
|
| 491 |
+
|
| 492 |
+
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(u8vec3 const& v)
|
| 493 |
+
{
|
| 494 |
+
return detail::bitfieldInterleave<uint8, uint32>(v.x, v.y, v.z);
|
| 495 |
+
}
|
| 496 |
+
|
| 497 |
+
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z)
|
| 498 |
+
{
|
| 499 |
+
union sign16
|
| 500 |
+
{
|
| 501 |
+
int16 i;
|
| 502 |
+
uint16 u;
|
| 503 |
+
} sign_x, sign_y, sign_z;
|
| 504 |
+
|
| 505 |
+
union sign64
|
| 506 |
+
{
|
| 507 |
+
int64 i;
|
| 508 |
+
uint64 u;
|
| 509 |
+
} result;
|
| 510 |
+
|
| 511 |
+
sign_x.i = x;
|
| 512 |
+
sign_y.i = y;
|
| 513 |
+
sign_z.i = z;
|
| 514 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
| 515 |
+
|
| 516 |
+
return result.i;
|
| 517 |
+
}
|
| 518 |
+
|
| 519 |
+
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z)
|
| 520 |
+
{
|
| 521 |
+
return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
|
| 522 |
+
}
|
| 523 |
+
|
| 524 |
+
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(u16vec3 const& v)
|
| 525 |
+
{
|
| 526 |
+
return detail::bitfieldInterleave<uint32, uint64>(v.x, v.y, v.z);
|
| 527 |
+
}
|
| 528 |
+
|
| 529 |
+
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z)
|
| 530 |
+
{
|
| 531 |
+
union sign16
|
| 532 |
+
{
|
| 533 |
+
int32 i;
|
| 534 |
+
uint32 u;
|
| 535 |
+
} sign_x, sign_y, sign_z;
|
| 536 |
+
|
| 537 |
+
union sign64
|
| 538 |
+
{
|
| 539 |
+
int64 i;
|
| 540 |
+
uint64 u;
|
| 541 |
+
} result;
|
| 542 |
+
|
| 543 |
+
sign_x.i = x;
|
| 544 |
+
sign_y.i = y;
|
| 545 |
+
sign_z.i = z;
|
| 546 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
| 547 |
+
|
| 548 |
+
return result.i;
|
| 549 |
+
}
|
| 550 |
+
|
| 551 |
+
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z)
|
| 552 |
+
{
|
| 553 |
+
return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
|
| 554 |
+
}
|
| 555 |
+
|
| 556 |
+
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(u32vec3 const& v)
|
| 557 |
+
{
|
| 558 |
+
return detail::bitfieldInterleave<uint32, uint64>(v.x, v.y, v.z);
|
| 559 |
+
}
|
| 560 |
+
|
| 561 |
+
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w)
|
| 562 |
+
{
|
| 563 |
+
union sign8
|
| 564 |
+
{
|
| 565 |
+
int8 i;
|
| 566 |
+
uint8 u;
|
| 567 |
+
} sign_x, sign_y, sign_z, sign_w;
|
| 568 |
+
|
| 569 |
+
union sign32
|
| 570 |
+
{
|
| 571 |
+
int32 i;
|
| 572 |
+
uint32 u;
|
| 573 |
+
} result;
|
| 574 |
+
|
| 575 |
+
sign_x.i = x;
|
| 576 |
+
sign_y.i = y;
|
| 577 |
+
sign_z.i = z;
|
| 578 |
+
sign_w.i = w;
|
| 579 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
|
| 580 |
+
|
| 581 |
+
return result.i;
|
| 582 |
+
}
|
| 583 |
+
|
| 584 |
+
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w)
|
| 585 |
+
{
|
| 586 |
+
return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w);
|
| 587 |
+
}
|
| 588 |
+
|
| 589 |
+
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(u8vec4 const& v)
|
| 590 |
+
{
|
| 591 |
+
return detail::bitfieldInterleave<uint8, uint32>(v.x, v.y, v.z, v.w);
|
| 592 |
+
}
|
| 593 |
+
|
| 594 |
+
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w)
|
| 595 |
+
{
|
| 596 |
+
union sign16
|
| 597 |
+
{
|
| 598 |
+
int16 i;
|
| 599 |
+
uint16 u;
|
| 600 |
+
} sign_x, sign_y, sign_z, sign_w;
|
| 601 |
+
|
| 602 |
+
union sign64
|
| 603 |
+
{
|
| 604 |
+
int64 i;
|
| 605 |
+
uint64 u;
|
| 606 |
+
} result;
|
| 607 |
+
|
| 608 |
+
sign_x.i = x;
|
| 609 |
+
sign_y.i = y;
|
| 610 |
+
sign_z.i = z;
|
| 611 |
+
sign_w.i = w;
|
| 612 |
+
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
|
| 613 |
+
|
| 614 |
+
return result.i;
|
| 615 |
+
}
|
| 616 |
+
|
| 617 |
+
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
|
| 618 |
+
{
|
| 619 |
+
return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w);
|
| 620 |
+
}
|
| 621 |
+
|
| 622 |
+
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(u16vec4 const& v)
|
| 623 |
+
{
|
| 624 |
+
return detail::bitfieldInterleave<uint16, uint64>(v.x, v.y, v.z, v.w);
|
| 625 |
+
}
|
| 626 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/color_space.hpp
ADDED
|
@@ -0,0 +1,56 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_color_space
|
| 2 |
+
/// @file glm/gtc/color_space.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see gtc_color_space (dependence)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup gtc_color_space GLM_GTC_color_space
|
| 8 |
+
/// @ingroup gtc
|
| 9 |
+
///
|
| 10 |
+
/// Include <glm/gtc/color_space.hpp> to use the features of this extension.
|
| 11 |
+
///
|
| 12 |
+
/// Allow to perform bit operations on integer values
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
// Dependencies
|
| 17 |
+
#include "../detail/setup.hpp"
|
| 18 |
+
#include "../detail/qualifier.hpp"
|
| 19 |
+
#include "../exponential.hpp"
|
| 20 |
+
#include "../vec3.hpp"
|
| 21 |
+
#include "../vec4.hpp"
|
| 22 |
+
#include <limits>
|
| 23 |
+
|
| 24 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 25 |
+
# pragma message("GLM: GLM_GTC_color_space extension included")
|
| 26 |
+
#endif
|
| 27 |
+
|
| 28 |
+
namespace glm
|
| 29 |
+
{
|
| 30 |
+
/// @addtogroup gtc_color_space
|
| 31 |
+
/// @{
|
| 32 |
+
|
| 33 |
+
/// Convert a linear color to sRGB color using a standard gamma correction.
|
| 34 |
+
/// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
|
| 35 |
+
template<length_t L, typename T, qualifier Q>
|
| 36 |
+
GLM_FUNC_DECL vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear);
|
| 37 |
+
|
| 38 |
+
/// Convert a linear color to sRGB color using a custom gamma correction.
|
| 39 |
+
/// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
|
| 40 |
+
template<length_t L, typename T, qualifier Q>
|
| 41 |
+
GLM_FUNC_DECL vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear, T Gamma);
|
| 42 |
+
|
| 43 |
+
/// Convert a sRGB color to linear color using a standard gamma correction.
|
| 44 |
+
/// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
|
| 45 |
+
template<length_t L, typename T, qualifier Q>
|
| 46 |
+
GLM_FUNC_DECL vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB);
|
| 47 |
+
|
| 48 |
+
/// Convert a sRGB color to linear color using a custom gamma correction.
|
| 49 |
+
// IEC 61966-2-1:1999 / Rec. 709 specification https://www.w3.org/Graphics/Color/srgb
|
| 50 |
+
template<length_t L, typename T, qualifier Q>
|
| 51 |
+
GLM_FUNC_DECL vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB, T Gamma);
|
| 52 |
+
|
| 53 |
+
/// @}
|
| 54 |
+
} //namespace glm
|
| 55 |
+
|
| 56 |
+
#include "color_space.inl"
|
cuda_extensions/third_party/glm/glm/gtc/color_space.inl
ADDED
|
@@ -0,0 +1,84 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_color_space
|
| 2 |
+
|
| 3 |
+
namespace glm{
|
| 4 |
+
namespace detail
|
| 5 |
+
{
|
| 6 |
+
template<length_t L, typename T, qualifier Q>
|
| 7 |
+
struct compute_rgbToSrgb
|
| 8 |
+
{
|
| 9 |
+
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& ColorRGB, T GammaCorrection)
|
| 10 |
+
{
|
| 11 |
+
vec<L, T, Q> const ClampedColor(clamp(ColorRGB, static_cast<T>(0), static_cast<T>(1)));
|
| 12 |
+
|
| 13 |
+
return mix(
|
| 14 |
+
pow(ClampedColor, vec<L, T, Q>(GammaCorrection)) * static_cast<T>(1.055) - static_cast<T>(0.055),
|
| 15 |
+
ClampedColor * static_cast<T>(12.92),
|
| 16 |
+
lessThan(ClampedColor, vec<L, T, Q>(static_cast<T>(0.0031308))));
|
| 17 |
+
}
|
| 18 |
+
};
|
| 19 |
+
|
| 20 |
+
template<typename T, qualifier Q>
|
| 21 |
+
struct compute_rgbToSrgb<4, T, Q>
|
| 22 |
+
{
|
| 23 |
+
GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& ColorRGB, T GammaCorrection)
|
| 24 |
+
{
|
| 25 |
+
return vec<4, T, Q>(compute_rgbToSrgb<3, T, Q>::call(vec<3, T, Q>(ColorRGB), GammaCorrection), ColorRGB.w);
|
| 26 |
+
}
|
| 27 |
+
};
|
| 28 |
+
|
| 29 |
+
template<length_t L, typename T, qualifier Q>
|
| 30 |
+
struct compute_srgbToRgb
|
| 31 |
+
{
|
| 32 |
+
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& ColorSRGB, T Gamma)
|
| 33 |
+
{
|
| 34 |
+
return mix(
|
| 35 |
+
pow((ColorSRGB + static_cast<T>(0.055)) * static_cast<T>(0.94786729857819905213270142180095), vec<L, T, Q>(Gamma)),
|
| 36 |
+
ColorSRGB * static_cast<T>(0.07739938080495356037151702786378),
|
| 37 |
+
lessThanEqual(ColorSRGB, vec<L, T, Q>(static_cast<T>(0.04045))));
|
| 38 |
+
}
|
| 39 |
+
};
|
| 40 |
+
|
| 41 |
+
template<typename T, qualifier Q>
|
| 42 |
+
struct compute_srgbToRgb<4, T, Q>
|
| 43 |
+
{
|
| 44 |
+
GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& ColorSRGB, T Gamma)
|
| 45 |
+
{
|
| 46 |
+
return vec<4, T, Q>(compute_srgbToRgb<3, T, Q>::call(vec<3, T, Q>(ColorSRGB), Gamma), ColorSRGB.w);
|
| 47 |
+
}
|
| 48 |
+
};
|
| 49 |
+
}//namespace detail
|
| 50 |
+
|
| 51 |
+
template<length_t L, typename T, qualifier Q>
|
| 52 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear)
|
| 53 |
+
{
|
| 54 |
+
return detail::compute_rgbToSrgb<L, T, Q>::call(ColorLinear, static_cast<T>(0.41666));
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
// Based on Ian Taylor http://chilliant.blogspot.fr/2012/08/srgb-approximations-for-hlsl.html
|
| 58 |
+
template<>
|
| 59 |
+
GLM_FUNC_QUALIFIER vec<3, float, lowp> convertLinearToSRGB(vec<3, float, lowp> const& ColorLinear)
|
| 60 |
+
{
|
| 61 |
+
vec<3, float, lowp> S1 = sqrt(ColorLinear);
|
| 62 |
+
vec<3, float, lowp> S2 = sqrt(S1);
|
| 63 |
+
vec<3, float, lowp> S3 = sqrt(S2);
|
| 64 |
+
return 0.662002687f * S1 + 0.684122060f * S2 - 0.323583601f * S3 - 0.0225411470f * ColorLinear;
|
| 65 |
+
}
|
| 66 |
+
|
| 67 |
+
template<length_t L, typename T, qualifier Q>
|
| 68 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear, T Gamma)
|
| 69 |
+
{
|
| 70 |
+
return detail::compute_rgbToSrgb<L, T, Q>::call(ColorLinear, static_cast<T>(1) / Gamma);
|
| 71 |
+
}
|
| 72 |
+
|
| 73 |
+
template<length_t L, typename T, qualifier Q>
|
| 74 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB)
|
| 75 |
+
{
|
| 76 |
+
return detail::compute_srgbToRgb<L, T, Q>::call(ColorSRGB, static_cast<T>(2.4));
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
template<length_t L, typename T, qualifier Q>
|
| 80 |
+
GLM_FUNC_QUALIFIER vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB, T Gamma)
|
| 81 |
+
{
|
| 82 |
+
return detail::compute_srgbToRgb<L, T, Q>::call(ColorSRGB, Gamma);
|
| 83 |
+
}
|
| 84 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/constants.hpp
ADDED
|
@@ -0,0 +1,165 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_constants
|
| 2 |
+
/// @file glm/gtc/constants.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup gtc_constants GLM_GTC_constants
|
| 7 |
+
/// @ingroup gtc
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/gtc/constants.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// Provide a list of constants and precomputed useful values.
|
| 12 |
+
|
| 13 |
+
#pragma once
|
| 14 |
+
|
| 15 |
+
// Dependencies
|
| 16 |
+
#include "../ext/scalar_constants.hpp"
|
| 17 |
+
|
| 18 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 19 |
+
# pragma message("GLM: GLM_GTC_constants extension included")
|
| 20 |
+
#endif
|
| 21 |
+
|
| 22 |
+
namespace glm
|
| 23 |
+
{
|
| 24 |
+
/// @addtogroup gtc_constants
|
| 25 |
+
/// @{
|
| 26 |
+
|
| 27 |
+
/// Return 0.
|
| 28 |
+
/// @see gtc_constants
|
| 29 |
+
template<typename genType>
|
| 30 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType zero();
|
| 31 |
+
|
| 32 |
+
/// Return 1.
|
| 33 |
+
/// @see gtc_constants
|
| 34 |
+
template<typename genType>
|
| 35 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType one();
|
| 36 |
+
|
| 37 |
+
/// Return pi * 2.
|
| 38 |
+
/// @see gtc_constants
|
| 39 |
+
template<typename genType>
|
| 40 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType two_pi();
|
| 41 |
+
|
| 42 |
+
/// Return square root of pi.
|
| 43 |
+
/// @see gtc_constants
|
| 44 |
+
template<typename genType>
|
| 45 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType root_pi();
|
| 46 |
+
|
| 47 |
+
/// Return pi / 2.
|
| 48 |
+
/// @see gtc_constants
|
| 49 |
+
template<typename genType>
|
| 50 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType half_pi();
|
| 51 |
+
|
| 52 |
+
/// Return pi / 2 * 3.
|
| 53 |
+
/// @see gtc_constants
|
| 54 |
+
template<typename genType>
|
| 55 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType three_over_two_pi();
|
| 56 |
+
|
| 57 |
+
/// Return pi / 4.
|
| 58 |
+
/// @see gtc_constants
|
| 59 |
+
template<typename genType>
|
| 60 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType quarter_pi();
|
| 61 |
+
|
| 62 |
+
/// Return 1 / pi.
|
| 63 |
+
/// @see gtc_constants
|
| 64 |
+
template<typename genType>
|
| 65 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType one_over_pi();
|
| 66 |
+
|
| 67 |
+
/// Return 1 / (pi * 2).
|
| 68 |
+
/// @see gtc_constants
|
| 69 |
+
template<typename genType>
|
| 70 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType one_over_two_pi();
|
| 71 |
+
|
| 72 |
+
/// Return 2 / pi.
|
| 73 |
+
/// @see gtc_constants
|
| 74 |
+
template<typename genType>
|
| 75 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType two_over_pi();
|
| 76 |
+
|
| 77 |
+
/// Return 4 / pi.
|
| 78 |
+
/// @see gtc_constants
|
| 79 |
+
template<typename genType>
|
| 80 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType four_over_pi();
|
| 81 |
+
|
| 82 |
+
/// Return 2 / sqrt(pi).
|
| 83 |
+
/// @see gtc_constants
|
| 84 |
+
template<typename genType>
|
| 85 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType two_over_root_pi();
|
| 86 |
+
|
| 87 |
+
/// Return 1 / sqrt(2).
|
| 88 |
+
/// @see gtc_constants
|
| 89 |
+
template<typename genType>
|
| 90 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType one_over_root_two();
|
| 91 |
+
|
| 92 |
+
/// Return sqrt(pi / 2).
|
| 93 |
+
/// @see gtc_constants
|
| 94 |
+
template<typename genType>
|
| 95 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType root_half_pi();
|
| 96 |
+
|
| 97 |
+
/// Return sqrt(2 * pi).
|
| 98 |
+
/// @see gtc_constants
|
| 99 |
+
template<typename genType>
|
| 100 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType root_two_pi();
|
| 101 |
+
|
| 102 |
+
/// Return sqrt(ln(4)).
|
| 103 |
+
/// @see gtc_constants
|
| 104 |
+
template<typename genType>
|
| 105 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType root_ln_four();
|
| 106 |
+
|
| 107 |
+
/// Return e constant.
|
| 108 |
+
/// @see gtc_constants
|
| 109 |
+
template<typename genType>
|
| 110 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType e();
|
| 111 |
+
|
| 112 |
+
/// Return Euler's constant.
|
| 113 |
+
/// @see gtc_constants
|
| 114 |
+
template<typename genType>
|
| 115 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType euler();
|
| 116 |
+
|
| 117 |
+
/// Return sqrt(2).
|
| 118 |
+
/// @see gtc_constants
|
| 119 |
+
template<typename genType>
|
| 120 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType root_two();
|
| 121 |
+
|
| 122 |
+
/// Return sqrt(3).
|
| 123 |
+
/// @see gtc_constants
|
| 124 |
+
template<typename genType>
|
| 125 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType root_three();
|
| 126 |
+
|
| 127 |
+
/// Return sqrt(5).
|
| 128 |
+
/// @see gtc_constants
|
| 129 |
+
template<typename genType>
|
| 130 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType root_five();
|
| 131 |
+
|
| 132 |
+
/// Return ln(2).
|
| 133 |
+
/// @see gtc_constants
|
| 134 |
+
template<typename genType>
|
| 135 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType ln_two();
|
| 136 |
+
|
| 137 |
+
/// Return ln(10).
|
| 138 |
+
/// @see gtc_constants
|
| 139 |
+
template<typename genType>
|
| 140 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType ln_ten();
|
| 141 |
+
|
| 142 |
+
/// Return ln(ln(2)).
|
| 143 |
+
/// @see gtc_constants
|
| 144 |
+
template<typename genType>
|
| 145 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType ln_ln_two();
|
| 146 |
+
|
| 147 |
+
/// Return 1 / 3.
|
| 148 |
+
/// @see gtc_constants
|
| 149 |
+
template<typename genType>
|
| 150 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType third();
|
| 151 |
+
|
| 152 |
+
/// Return 2 / 3.
|
| 153 |
+
/// @see gtc_constants
|
| 154 |
+
template<typename genType>
|
| 155 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType two_thirds();
|
| 156 |
+
|
| 157 |
+
/// Return the golden ratio constant.
|
| 158 |
+
/// @see gtc_constants
|
| 159 |
+
template<typename genType>
|
| 160 |
+
GLM_FUNC_DECL GLM_CONSTEXPR genType golden_ratio();
|
| 161 |
+
|
| 162 |
+
/// @}
|
| 163 |
+
} //namespace glm
|
| 164 |
+
|
| 165 |
+
#include "constants.inl"
|
cuda_extensions/third_party/glm/glm/gtc/constants.inl
ADDED
|
@@ -0,0 +1,167 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
|
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|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_constants
|
| 2 |
+
|
| 3 |
+
namespace glm
|
| 4 |
+
{
|
| 5 |
+
template<typename genType>
|
| 6 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType zero()
|
| 7 |
+
{
|
| 8 |
+
return genType(0);
|
| 9 |
+
}
|
| 10 |
+
|
| 11 |
+
template<typename genType>
|
| 12 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one()
|
| 13 |
+
{
|
| 14 |
+
return genType(1);
|
| 15 |
+
}
|
| 16 |
+
|
| 17 |
+
template<typename genType>
|
| 18 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_pi()
|
| 19 |
+
{
|
| 20 |
+
return genType(6.28318530717958647692528676655900576);
|
| 21 |
+
}
|
| 22 |
+
|
| 23 |
+
template<typename genType>
|
| 24 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_pi()
|
| 25 |
+
{
|
| 26 |
+
return genType(1.772453850905516027);
|
| 27 |
+
}
|
| 28 |
+
|
| 29 |
+
template<typename genType>
|
| 30 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType half_pi()
|
| 31 |
+
{
|
| 32 |
+
return genType(1.57079632679489661923132169163975144);
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
template<typename genType>
|
| 36 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType three_over_two_pi()
|
| 37 |
+
{
|
| 38 |
+
return genType(4.71238898038468985769396507491925432);
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
template<typename genType>
|
| 42 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType quarter_pi()
|
| 43 |
+
{
|
| 44 |
+
return genType(0.785398163397448309615660845819875721);
|
| 45 |
+
}
|
| 46 |
+
|
| 47 |
+
template<typename genType>
|
| 48 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one_over_pi()
|
| 49 |
+
{
|
| 50 |
+
return genType(0.318309886183790671537767526745028724);
|
| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
template<typename genType>
|
| 54 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one_over_two_pi()
|
| 55 |
+
{
|
| 56 |
+
return genType(0.159154943091895335768883763372514362);
|
| 57 |
+
}
|
| 58 |
+
|
| 59 |
+
template<typename genType>
|
| 60 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_over_pi()
|
| 61 |
+
{
|
| 62 |
+
return genType(0.636619772367581343075535053490057448);
|
| 63 |
+
}
|
| 64 |
+
|
| 65 |
+
template<typename genType>
|
| 66 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType four_over_pi()
|
| 67 |
+
{
|
| 68 |
+
return genType(1.273239544735162686151070106980114898);
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
template<typename genType>
|
| 72 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_over_root_pi()
|
| 73 |
+
{
|
| 74 |
+
return genType(1.12837916709551257389615890312154517);
|
| 75 |
+
}
|
| 76 |
+
|
| 77 |
+
template<typename genType>
|
| 78 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one_over_root_two()
|
| 79 |
+
{
|
| 80 |
+
return genType(0.707106781186547524400844362104849039);
|
| 81 |
+
}
|
| 82 |
+
|
| 83 |
+
template<typename genType>
|
| 84 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_half_pi()
|
| 85 |
+
{
|
| 86 |
+
return genType(1.253314137315500251);
|
| 87 |
+
}
|
| 88 |
+
|
| 89 |
+
template<typename genType>
|
| 90 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_two_pi()
|
| 91 |
+
{
|
| 92 |
+
return genType(2.506628274631000502);
|
| 93 |
+
}
|
| 94 |
+
|
| 95 |
+
template<typename genType>
|
| 96 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_ln_four()
|
| 97 |
+
{
|
| 98 |
+
return genType(1.17741002251547469);
|
| 99 |
+
}
|
| 100 |
+
|
| 101 |
+
template<typename genType>
|
| 102 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType e()
|
| 103 |
+
{
|
| 104 |
+
return genType(2.71828182845904523536);
|
| 105 |
+
}
|
| 106 |
+
|
| 107 |
+
template<typename genType>
|
| 108 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType euler()
|
| 109 |
+
{
|
| 110 |
+
return genType(0.577215664901532860606);
|
| 111 |
+
}
|
| 112 |
+
|
| 113 |
+
template<typename genType>
|
| 114 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_two()
|
| 115 |
+
{
|
| 116 |
+
return genType(1.41421356237309504880168872420969808);
|
| 117 |
+
}
|
| 118 |
+
|
| 119 |
+
template<typename genType>
|
| 120 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_three()
|
| 121 |
+
{
|
| 122 |
+
return genType(1.73205080756887729352744634150587236);
|
| 123 |
+
}
|
| 124 |
+
|
| 125 |
+
template<typename genType>
|
| 126 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_five()
|
| 127 |
+
{
|
| 128 |
+
return genType(2.23606797749978969640917366873127623);
|
| 129 |
+
}
|
| 130 |
+
|
| 131 |
+
template<typename genType>
|
| 132 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_two()
|
| 133 |
+
{
|
| 134 |
+
return genType(0.693147180559945309417232121458176568);
|
| 135 |
+
}
|
| 136 |
+
|
| 137 |
+
template<typename genType>
|
| 138 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_ten()
|
| 139 |
+
{
|
| 140 |
+
return genType(2.30258509299404568401799145468436421);
|
| 141 |
+
}
|
| 142 |
+
|
| 143 |
+
template<typename genType>
|
| 144 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_ln_two()
|
| 145 |
+
{
|
| 146 |
+
return genType(-0.3665129205816643);
|
| 147 |
+
}
|
| 148 |
+
|
| 149 |
+
template<typename genType>
|
| 150 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType third()
|
| 151 |
+
{
|
| 152 |
+
return genType(0.3333333333333333333333333333333333333333);
|
| 153 |
+
}
|
| 154 |
+
|
| 155 |
+
template<typename genType>
|
| 156 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_thirds()
|
| 157 |
+
{
|
| 158 |
+
return genType(0.666666666666666666666666666666666666667);
|
| 159 |
+
}
|
| 160 |
+
|
| 161 |
+
template<typename genType>
|
| 162 |
+
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType golden_ratio()
|
| 163 |
+
{
|
| 164 |
+
return genType(1.61803398874989484820458683436563811);
|
| 165 |
+
}
|
| 166 |
+
|
| 167 |
+
} //namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/epsilon.hpp
ADDED
|
@@ -0,0 +1,60 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_epsilon
|
| 2 |
+
/// @file glm/gtc/epsilon.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see gtc_quaternion (dependence)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup gtc_epsilon GLM_GTC_epsilon
|
| 8 |
+
/// @ingroup gtc
|
| 9 |
+
///
|
| 10 |
+
/// Include <glm/gtc/epsilon.hpp> to use the features of this extension.
|
| 11 |
+
///
|
| 12 |
+
/// Comparison functions for a user defined epsilon values.
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
// Dependencies
|
| 17 |
+
#include "../detail/setup.hpp"
|
| 18 |
+
#include "../detail/qualifier.hpp"
|
| 19 |
+
|
| 20 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 21 |
+
# pragma message("GLM: GLM_GTC_epsilon extension included")
|
| 22 |
+
#endif
|
| 23 |
+
|
| 24 |
+
namespace glm
|
| 25 |
+
{
|
| 26 |
+
/// @addtogroup gtc_epsilon
|
| 27 |
+
/// @{
|
| 28 |
+
|
| 29 |
+
/// Returns the component-wise comparison of |x - y| < epsilon.
|
| 30 |
+
/// True if this expression is satisfied.
|
| 31 |
+
///
|
| 32 |
+
/// @see gtc_epsilon
|
| 33 |
+
template<length_t L, typename T, qualifier Q>
|
| 34 |
+
GLM_FUNC_DECL vec<L, bool, Q> epsilonEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon);
|
| 35 |
+
|
| 36 |
+
/// Returns the component-wise comparison of |x - y| < epsilon.
|
| 37 |
+
/// True if this expression is satisfied.
|
| 38 |
+
///
|
| 39 |
+
/// @see gtc_epsilon
|
| 40 |
+
template<typename genType>
|
| 41 |
+
GLM_FUNC_DECL bool epsilonEqual(genType const& x, genType const& y, genType const& epsilon);
|
| 42 |
+
|
| 43 |
+
/// Returns the component-wise comparison of |x - y| < epsilon.
|
| 44 |
+
/// True if this expression is not satisfied.
|
| 45 |
+
///
|
| 46 |
+
/// @see gtc_epsilon
|
| 47 |
+
template<length_t L, typename T, qualifier Q>
|
| 48 |
+
GLM_FUNC_DECL vec<L, bool, Q> epsilonNotEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon);
|
| 49 |
+
|
| 50 |
+
/// Returns the component-wise comparison of |x - y| >= epsilon.
|
| 51 |
+
/// True if this expression is not satisfied.
|
| 52 |
+
///
|
| 53 |
+
/// @see gtc_epsilon
|
| 54 |
+
template<typename genType>
|
| 55 |
+
GLM_FUNC_DECL bool epsilonNotEqual(genType const& x, genType const& y, genType const& epsilon);
|
| 56 |
+
|
| 57 |
+
/// @}
|
| 58 |
+
}//namespace glm
|
| 59 |
+
|
| 60 |
+
#include "epsilon.inl"
|
cuda_extensions/third_party/glm/glm/gtc/epsilon.inl
ADDED
|
@@ -0,0 +1,80 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_epsilon
|
| 2 |
+
|
| 3 |
+
// Dependency:
|
| 4 |
+
#include "../vector_relational.hpp"
|
| 5 |
+
#include "../common.hpp"
|
| 6 |
+
|
| 7 |
+
namespace glm
|
| 8 |
+
{
|
| 9 |
+
template<>
|
| 10 |
+
GLM_FUNC_QUALIFIER bool epsilonEqual
|
| 11 |
+
(
|
| 12 |
+
float const& x,
|
| 13 |
+
float const& y,
|
| 14 |
+
float const& epsilon
|
| 15 |
+
)
|
| 16 |
+
{
|
| 17 |
+
return abs(x - y) < epsilon;
|
| 18 |
+
}
|
| 19 |
+
|
| 20 |
+
template<>
|
| 21 |
+
GLM_FUNC_QUALIFIER bool epsilonEqual
|
| 22 |
+
(
|
| 23 |
+
double const& x,
|
| 24 |
+
double const& y,
|
| 25 |
+
double const& epsilon
|
| 26 |
+
)
|
| 27 |
+
{
|
| 28 |
+
return abs(x - y) < epsilon;
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
template<length_t L, typename T, qualifier Q>
|
| 32 |
+
GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon)
|
| 33 |
+
{
|
| 34 |
+
return lessThan(abs(x - y), vec<L, T, Q>(epsilon));
|
| 35 |
+
}
|
| 36 |
+
|
| 37 |
+
template<length_t L, typename T, qualifier Q>
|
| 38 |
+
GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon)
|
| 39 |
+
{
|
| 40 |
+
return lessThan(abs(x - y), vec<L, T, Q>(epsilon));
|
| 41 |
+
}
|
| 42 |
+
|
| 43 |
+
template<>
|
| 44 |
+
GLM_FUNC_QUALIFIER bool epsilonNotEqual(float const& x, float const& y, float const& epsilon)
|
| 45 |
+
{
|
| 46 |
+
return abs(x - y) >= epsilon;
|
| 47 |
+
}
|
| 48 |
+
|
| 49 |
+
template<>
|
| 50 |
+
GLM_FUNC_QUALIFIER bool epsilonNotEqual(double const& x, double const& y, double const& epsilon)
|
| 51 |
+
{
|
| 52 |
+
return abs(x - y) >= epsilon;
|
| 53 |
+
}
|
| 54 |
+
|
| 55 |
+
template<length_t L, typename T, qualifier Q>
|
| 56 |
+
GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonNotEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, T const& epsilon)
|
| 57 |
+
{
|
| 58 |
+
return greaterThanEqual(abs(x - y), vec<L, T, Q>(epsilon));
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
template<length_t L, typename T, qualifier Q>
|
| 62 |
+
GLM_FUNC_QUALIFIER vec<L, bool, Q> epsilonNotEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& epsilon)
|
| 63 |
+
{
|
| 64 |
+
return greaterThanEqual(abs(x - y), vec<L, T, Q>(epsilon));
|
| 65 |
+
}
|
| 66 |
+
|
| 67 |
+
template<typename T, qualifier Q>
|
| 68 |
+
GLM_FUNC_QUALIFIER vec<4, bool, Q> epsilonEqual(qua<T, Q> const& x, qua<T, Q> const& y, T const& epsilon)
|
| 69 |
+
{
|
| 70 |
+
vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
|
| 71 |
+
return lessThan(abs(v), vec<4, T, Q>(epsilon));
|
| 72 |
+
}
|
| 73 |
+
|
| 74 |
+
template<typename T, qualifier Q>
|
| 75 |
+
GLM_FUNC_QUALIFIER vec<4, bool, Q> epsilonNotEqual(qua<T, Q> const& x, qua<T, Q> const& y, T const& epsilon)
|
| 76 |
+
{
|
| 77 |
+
vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
|
| 78 |
+
return greaterThanEqual(abs(v), vec<4, T, Q>(epsilon));
|
| 79 |
+
}
|
| 80 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/integer.hpp
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_integer
|
| 2 |
+
/// @file glm/gtc/integer.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see gtc_integer (dependence)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup gtc_integer GLM_GTC_integer
|
| 8 |
+
/// @ingroup gtc
|
| 9 |
+
///
|
| 10 |
+
/// Include <glm/gtc/integer.hpp> to use the features of this extension.
|
| 11 |
+
///
|
| 12 |
+
/// @brief Allow to perform bit operations on integer values
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
// Dependencies
|
| 17 |
+
#include "../detail/setup.hpp"
|
| 18 |
+
#include "../detail/qualifier.hpp"
|
| 19 |
+
#include "../common.hpp"
|
| 20 |
+
#include "../integer.hpp"
|
| 21 |
+
#include "../exponential.hpp"
|
| 22 |
+
#include "../ext/scalar_common.hpp"
|
| 23 |
+
#include "../ext/vector_common.hpp"
|
| 24 |
+
#include <limits>
|
| 25 |
+
|
| 26 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 27 |
+
# pragma message("GLM: GLM_GTC_integer extension included")
|
| 28 |
+
#endif
|
| 29 |
+
|
| 30 |
+
namespace glm
|
| 31 |
+
{
|
| 32 |
+
/// @addtogroup gtc_integer
|
| 33 |
+
/// @{
|
| 34 |
+
|
| 35 |
+
/// Returns the log2 of x for integer values. Useful to compute mipmap count from the texture size.
|
| 36 |
+
/// @see gtc_integer
|
| 37 |
+
template<typename genIUType>
|
| 38 |
+
GLM_FUNC_DECL genIUType log2(genIUType x);
|
| 39 |
+
|
| 40 |
+
/// @}
|
| 41 |
+
} //namespace glm
|
| 42 |
+
|
| 43 |
+
#include "integer.inl"
|
cuda_extensions/third_party/glm/glm/gtc/integer.inl
ADDED
|
@@ -0,0 +1,33 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_integer
|
| 2 |
+
|
| 3 |
+
namespace glm{
|
| 4 |
+
namespace detail
|
| 5 |
+
{
|
| 6 |
+
template<length_t L, typename T, qualifier Q, bool Aligned>
|
| 7 |
+
struct compute_log2<L, T, Q, false, Aligned>
|
| 8 |
+
{
|
| 9 |
+
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
|
| 10 |
+
{
|
| 11 |
+
//Equivalent to return findMSB(vec); but save one function call in ASM with VC
|
| 12 |
+
//return findMSB(vec);
|
| 13 |
+
return vec<L, T, Q>(detail::compute_findMSB_vec<L, T, Q, sizeof(T) * 8>::call(v));
|
| 14 |
+
}
|
| 15 |
+
};
|
| 16 |
+
|
| 17 |
+
# if GLM_HAS_BITSCAN_WINDOWS
|
| 18 |
+
template<qualifier Q, bool Aligned>
|
| 19 |
+
struct compute_log2<4, int, Q, false, Aligned>
|
| 20 |
+
{
|
| 21 |
+
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v)
|
| 22 |
+
{
|
| 23 |
+
vec<4, int, Q> Result;
|
| 24 |
+
_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.x), v.x);
|
| 25 |
+
_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.y), v.y);
|
| 26 |
+
_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.z), v.z);
|
| 27 |
+
_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.w), v.w);
|
| 28 |
+
return Result;
|
| 29 |
+
}
|
| 30 |
+
};
|
| 31 |
+
# endif//GLM_HAS_BITSCAN_WINDOWS
|
| 32 |
+
}//namespace detail
|
| 33 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/matrix_access.hpp
ADDED
|
@@ -0,0 +1,60 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_matrix_access
|
| 2 |
+
/// @file glm/gtc/matrix_access.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup gtc_matrix_access GLM_GTC_matrix_access
|
| 7 |
+
/// @ingroup gtc
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/gtc/matrix_access.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// Defines functions to access rows or columns of a matrix easily.
|
| 12 |
+
|
| 13 |
+
#pragma once
|
| 14 |
+
|
| 15 |
+
// Dependency:
|
| 16 |
+
#include "../detail/setup.hpp"
|
| 17 |
+
|
| 18 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 19 |
+
# pragma message("GLM: GLM_GTC_matrix_access extension included")
|
| 20 |
+
#endif
|
| 21 |
+
|
| 22 |
+
namespace glm
|
| 23 |
+
{
|
| 24 |
+
/// @addtogroup gtc_matrix_access
|
| 25 |
+
/// @{
|
| 26 |
+
|
| 27 |
+
/// Get a specific row of a matrix.
|
| 28 |
+
/// @see gtc_matrix_access
|
| 29 |
+
template<typename genType>
|
| 30 |
+
GLM_FUNC_DECL typename genType::row_type row(
|
| 31 |
+
genType const& m,
|
| 32 |
+
length_t index);
|
| 33 |
+
|
| 34 |
+
/// Set a specific row to a matrix.
|
| 35 |
+
/// @see gtc_matrix_access
|
| 36 |
+
template<typename genType>
|
| 37 |
+
GLM_FUNC_DECL genType row(
|
| 38 |
+
genType const& m,
|
| 39 |
+
length_t index,
|
| 40 |
+
typename genType::row_type const& x);
|
| 41 |
+
|
| 42 |
+
/// Get a specific column of a matrix.
|
| 43 |
+
/// @see gtc_matrix_access
|
| 44 |
+
template<typename genType>
|
| 45 |
+
GLM_FUNC_DECL typename genType::col_type column(
|
| 46 |
+
genType const& m,
|
| 47 |
+
length_t index);
|
| 48 |
+
|
| 49 |
+
/// Set a specific column to a matrix.
|
| 50 |
+
/// @see gtc_matrix_access
|
| 51 |
+
template<typename genType>
|
| 52 |
+
GLM_FUNC_DECL genType column(
|
| 53 |
+
genType const& m,
|
| 54 |
+
length_t index,
|
| 55 |
+
typename genType::col_type const& x);
|
| 56 |
+
|
| 57 |
+
/// @}
|
| 58 |
+
}//namespace glm
|
| 59 |
+
|
| 60 |
+
#include "matrix_access.inl"
|
cuda_extensions/third_party/glm/glm/gtc/matrix_access.inl
ADDED
|
@@ -0,0 +1,62 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_matrix_access
|
| 2 |
+
|
| 3 |
+
namespace glm
|
| 4 |
+
{
|
| 5 |
+
template<typename genType>
|
| 6 |
+
GLM_FUNC_QUALIFIER genType row
|
| 7 |
+
(
|
| 8 |
+
genType const& m,
|
| 9 |
+
length_t index,
|
| 10 |
+
typename genType::row_type const& x
|
| 11 |
+
)
|
| 12 |
+
{
|
| 13 |
+
assert(index >= 0 && index < m[0].length());
|
| 14 |
+
|
| 15 |
+
genType Result = m;
|
| 16 |
+
for(length_t i = 0; i < m.length(); ++i)
|
| 17 |
+
Result[i][index] = x[i];
|
| 18 |
+
return Result;
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
template<typename genType>
|
| 22 |
+
GLM_FUNC_QUALIFIER typename genType::row_type row
|
| 23 |
+
(
|
| 24 |
+
genType const& m,
|
| 25 |
+
length_t index
|
| 26 |
+
)
|
| 27 |
+
{
|
| 28 |
+
assert(index >= 0 && index < m[0].length());
|
| 29 |
+
|
| 30 |
+
typename genType::row_type Result(0);
|
| 31 |
+
for(length_t i = 0; i < m.length(); ++i)
|
| 32 |
+
Result[i] = m[i][index];
|
| 33 |
+
return Result;
|
| 34 |
+
}
|
| 35 |
+
|
| 36 |
+
template<typename genType>
|
| 37 |
+
GLM_FUNC_QUALIFIER genType column
|
| 38 |
+
(
|
| 39 |
+
genType const& m,
|
| 40 |
+
length_t index,
|
| 41 |
+
typename genType::col_type const& x
|
| 42 |
+
)
|
| 43 |
+
{
|
| 44 |
+
assert(index >= 0 && index < m.length());
|
| 45 |
+
|
| 46 |
+
genType Result = m;
|
| 47 |
+
Result[index] = x;
|
| 48 |
+
return Result;
|
| 49 |
+
}
|
| 50 |
+
|
| 51 |
+
template<typename genType>
|
| 52 |
+
GLM_FUNC_QUALIFIER typename genType::col_type column
|
| 53 |
+
(
|
| 54 |
+
genType const& m,
|
| 55 |
+
length_t index
|
| 56 |
+
)
|
| 57 |
+
{
|
| 58 |
+
assert(index >= 0 && index < m.length());
|
| 59 |
+
|
| 60 |
+
return m[index];
|
| 61 |
+
}
|
| 62 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/matrix_integer.hpp
ADDED
|
@@ -0,0 +1,433 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
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|
|
|
|
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|
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|
|
|
|
|
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|
|
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|
|
|
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|
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|
|
|
|
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|
| 1 |
+
/// @ref gtc_matrix_integer
|
| 2 |
+
/// @file glm/gtc/matrix_integer.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup gtc_matrix_integer GLM_GTC_matrix_integer
|
| 7 |
+
/// @ingroup gtc
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/gtc/matrix_integer.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// Defines a number of matrices with integer types.
|
| 12 |
+
|
| 13 |
+
#pragma once
|
| 14 |
+
|
| 15 |
+
// Dependency:
|
| 16 |
+
#include "../mat2x2.hpp"
|
| 17 |
+
#include "../mat2x3.hpp"
|
| 18 |
+
#include "../mat2x4.hpp"
|
| 19 |
+
#include "../mat3x2.hpp"
|
| 20 |
+
#include "../mat3x3.hpp"
|
| 21 |
+
#include "../mat3x4.hpp"
|
| 22 |
+
#include "../mat4x2.hpp"
|
| 23 |
+
#include "../mat4x3.hpp"
|
| 24 |
+
#include "../mat4x4.hpp"
|
| 25 |
+
|
| 26 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 27 |
+
# pragma message("GLM: GLM_GTC_matrix_integer extension included")
|
| 28 |
+
#endif
|
| 29 |
+
|
| 30 |
+
namespace glm
|
| 31 |
+
{
|
| 32 |
+
/// @addtogroup gtc_matrix_integer
|
| 33 |
+
/// @{
|
| 34 |
+
|
| 35 |
+
/// High-qualifier signed integer 2x2 matrix.
|
| 36 |
+
/// @see gtc_matrix_integer
|
| 37 |
+
typedef mat<2, 2, int, highp> highp_imat2;
|
| 38 |
+
|
| 39 |
+
/// High-qualifier signed integer 3x3 matrix.
|
| 40 |
+
/// @see gtc_matrix_integer
|
| 41 |
+
typedef mat<3, 3, int, highp> highp_imat3;
|
| 42 |
+
|
| 43 |
+
/// High-qualifier signed integer 4x4 matrix.
|
| 44 |
+
/// @see gtc_matrix_integer
|
| 45 |
+
typedef mat<4, 4, int, highp> highp_imat4;
|
| 46 |
+
|
| 47 |
+
/// High-qualifier signed integer 2x2 matrix.
|
| 48 |
+
/// @see gtc_matrix_integer
|
| 49 |
+
typedef mat<2, 2, int, highp> highp_imat2x2;
|
| 50 |
+
|
| 51 |
+
/// High-qualifier signed integer 2x3 matrix.
|
| 52 |
+
/// @see gtc_matrix_integer
|
| 53 |
+
typedef mat<2, 3, int, highp> highp_imat2x3;
|
| 54 |
+
|
| 55 |
+
/// High-qualifier signed integer 2x4 matrix.
|
| 56 |
+
/// @see gtc_matrix_integer
|
| 57 |
+
typedef mat<2, 4, int, highp> highp_imat2x4;
|
| 58 |
+
|
| 59 |
+
/// High-qualifier signed integer 3x2 matrix.
|
| 60 |
+
/// @see gtc_matrix_integer
|
| 61 |
+
typedef mat<3, 2, int, highp> highp_imat3x2;
|
| 62 |
+
|
| 63 |
+
/// High-qualifier signed integer 3x3 matrix.
|
| 64 |
+
/// @see gtc_matrix_integer
|
| 65 |
+
typedef mat<3, 3, int, highp> highp_imat3x3;
|
| 66 |
+
|
| 67 |
+
/// High-qualifier signed integer 3x4 matrix.
|
| 68 |
+
/// @see gtc_matrix_integer
|
| 69 |
+
typedef mat<3, 4, int, highp> highp_imat3x4;
|
| 70 |
+
|
| 71 |
+
/// High-qualifier signed integer 4x2 matrix.
|
| 72 |
+
/// @see gtc_matrix_integer
|
| 73 |
+
typedef mat<4, 2, int, highp> highp_imat4x2;
|
| 74 |
+
|
| 75 |
+
/// High-qualifier signed integer 4x3 matrix.
|
| 76 |
+
/// @see gtc_matrix_integer
|
| 77 |
+
typedef mat<4, 3, int, highp> highp_imat4x3;
|
| 78 |
+
|
| 79 |
+
/// High-qualifier signed integer 4x4 matrix.
|
| 80 |
+
/// @see gtc_matrix_integer
|
| 81 |
+
typedef mat<4, 4, int, highp> highp_imat4x4;
|
| 82 |
+
|
| 83 |
+
|
| 84 |
+
/// Medium-qualifier signed integer 2x2 matrix.
|
| 85 |
+
/// @see gtc_matrix_integer
|
| 86 |
+
typedef mat<2, 2, int, mediump> mediump_imat2;
|
| 87 |
+
|
| 88 |
+
/// Medium-qualifier signed integer 3x3 matrix.
|
| 89 |
+
/// @see gtc_matrix_integer
|
| 90 |
+
typedef mat<3, 3, int, mediump> mediump_imat3;
|
| 91 |
+
|
| 92 |
+
/// Medium-qualifier signed integer 4x4 matrix.
|
| 93 |
+
/// @see gtc_matrix_integer
|
| 94 |
+
typedef mat<4, 4, int, mediump> mediump_imat4;
|
| 95 |
+
|
| 96 |
+
|
| 97 |
+
/// Medium-qualifier signed integer 2x2 matrix.
|
| 98 |
+
/// @see gtc_matrix_integer
|
| 99 |
+
typedef mat<2, 2, int, mediump> mediump_imat2x2;
|
| 100 |
+
|
| 101 |
+
/// Medium-qualifier signed integer 2x3 matrix.
|
| 102 |
+
/// @see gtc_matrix_integer
|
| 103 |
+
typedef mat<2, 3, int, mediump> mediump_imat2x3;
|
| 104 |
+
|
| 105 |
+
/// Medium-qualifier signed integer 2x4 matrix.
|
| 106 |
+
/// @see gtc_matrix_integer
|
| 107 |
+
typedef mat<2, 4, int, mediump> mediump_imat2x4;
|
| 108 |
+
|
| 109 |
+
/// Medium-qualifier signed integer 3x2 matrix.
|
| 110 |
+
/// @see gtc_matrix_integer
|
| 111 |
+
typedef mat<3, 2, int, mediump> mediump_imat3x2;
|
| 112 |
+
|
| 113 |
+
/// Medium-qualifier signed integer 3x3 matrix.
|
| 114 |
+
/// @see gtc_matrix_integer
|
| 115 |
+
typedef mat<3, 3, int, mediump> mediump_imat3x3;
|
| 116 |
+
|
| 117 |
+
/// Medium-qualifier signed integer 3x4 matrix.
|
| 118 |
+
/// @see gtc_matrix_integer
|
| 119 |
+
typedef mat<3, 4, int, mediump> mediump_imat3x4;
|
| 120 |
+
|
| 121 |
+
/// Medium-qualifier signed integer 4x2 matrix.
|
| 122 |
+
/// @see gtc_matrix_integer
|
| 123 |
+
typedef mat<4, 2, int, mediump> mediump_imat4x2;
|
| 124 |
+
|
| 125 |
+
/// Medium-qualifier signed integer 4x3 matrix.
|
| 126 |
+
/// @see gtc_matrix_integer
|
| 127 |
+
typedef mat<4, 3, int, mediump> mediump_imat4x3;
|
| 128 |
+
|
| 129 |
+
/// Medium-qualifier signed integer 4x4 matrix.
|
| 130 |
+
/// @see gtc_matrix_integer
|
| 131 |
+
typedef mat<4, 4, int, mediump> mediump_imat4x4;
|
| 132 |
+
|
| 133 |
+
|
| 134 |
+
/// Low-qualifier signed integer 2x2 matrix.
|
| 135 |
+
/// @see gtc_matrix_integer
|
| 136 |
+
typedef mat<2, 2, int, lowp> lowp_imat2;
|
| 137 |
+
|
| 138 |
+
/// Low-qualifier signed integer 3x3 matrix.
|
| 139 |
+
/// @see gtc_matrix_integer
|
| 140 |
+
typedef mat<3, 3, int, lowp> lowp_imat3;
|
| 141 |
+
|
| 142 |
+
/// Low-qualifier signed integer 4x4 matrix.
|
| 143 |
+
/// @see gtc_matrix_integer
|
| 144 |
+
typedef mat<4, 4, int, lowp> lowp_imat4;
|
| 145 |
+
|
| 146 |
+
|
| 147 |
+
/// Low-qualifier signed integer 2x2 matrix.
|
| 148 |
+
/// @see gtc_matrix_integer
|
| 149 |
+
typedef mat<2, 2, int, lowp> lowp_imat2x2;
|
| 150 |
+
|
| 151 |
+
/// Low-qualifier signed integer 2x3 matrix.
|
| 152 |
+
/// @see gtc_matrix_integer
|
| 153 |
+
typedef mat<2, 3, int, lowp> lowp_imat2x3;
|
| 154 |
+
|
| 155 |
+
/// Low-qualifier signed integer 2x4 matrix.
|
| 156 |
+
/// @see gtc_matrix_integer
|
| 157 |
+
typedef mat<2, 4, int, lowp> lowp_imat2x4;
|
| 158 |
+
|
| 159 |
+
/// Low-qualifier signed integer 3x2 matrix.
|
| 160 |
+
/// @see gtc_matrix_integer
|
| 161 |
+
typedef mat<3, 2, int, lowp> lowp_imat3x2;
|
| 162 |
+
|
| 163 |
+
/// Low-qualifier signed integer 3x3 matrix.
|
| 164 |
+
/// @see gtc_matrix_integer
|
| 165 |
+
typedef mat<3, 3, int, lowp> lowp_imat3x3;
|
| 166 |
+
|
| 167 |
+
/// Low-qualifier signed integer 3x4 matrix.
|
| 168 |
+
/// @see gtc_matrix_integer
|
| 169 |
+
typedef mat<3, 4, int, lowp> lowp_imat3x4;
|
| 170 |
+
|
| 171 |
+
/// Low-qualifier signed integer 4x2 matrix.
|
| 172 |
+
/// @see gtc_matrix_integer
|
| 173 |
+
typedef mat<4, 2, int, lowp> lowp_imat4x2;
|
| 174 |
+
|
| 175 |
+
/// Low-qualifier signed integer 4x3 matrix.
|
| 176 |
+
/// @see gtc_matrix_integer
|
| 177 |
+
typedef mat<4, 3, int, lowp> lowp_imat4x3;
|
| 178 |
+
|
| 179 |
+
/// Low-qualifier signed integer 4x4 matrix.
|
| 180 |
+
/// @see gtc_matrix_integer
|
| 181 |
+
typedef mat<4, 4, int, lowp> lowp_imat4x4;
|
| 182 |
+
|
| 183 |
+
|
| 184 |
+
/// High-qualifier unsigned integer 2x2 matrix.
|
| 185 |
+
/// @see gtc_matrix_integer
|
| 186 |
+
typedef mat<2, 2, uint, highp> highp_umat2;
|
| 187 |
+
|
| 188 |
+
/// High-qualifier unsigned integer 3x3 matrix.
|
| 189 |
+
/// @see gtc_matrix_integer
|
| 190 |
+
typedef mat<3, 3, uint, highp> highp_umat3;
|
| 191 |
+
|
| 192 |
+
/// High-qualifier unsigned integer 4x4 matrix.
|
| 193 |
+
/// @see gtc_matrix_integer
|
| 194 |
+
typedef mat<4, 4, uint, highp> highp_umat4;
|
| 195 |
+
|
| 196 |
+
/// High-qualifier unsigned integer 2x2 matrix.
|
| 197 |
+
/// @see gtc_matrix_integer
|
| 198 |
+
typedef mat<2, 2, uint, highp> highp_umat2x2;
|
| 199 |
+
|
| 200 |
+
/// High-qualifier unsigned integer 2x3 matrix.
|
| 201 |
+
/// @see gtc_matrix_integer
|
| 202 |
+
typedef mat<2, 3, uint, highp> highp_umat2x3;
|
| 203 |
+
|
| 204 |
+
/// High-qualifier unsigned integer 2x4 matrix.
|
| 205 |
+
/// @see gtc_matrix_integer
|
| 206 |
+
typedef mat<2, 4, uint, highp> highp_umat2x4;
|
| 207 |
+
|
| 208 |
+
/// High-qualifier unsigned integer 3x2 matrix.
|
| 209 |
+
/// @see gtc_matrix_integer
|
| 210 |
+
typedef mat<3, 2, uint, highp> highp_umat3x2;
|
| 211 |
+
|
| 212 |
+
/// High-qualifier unsigned integer 3x3 matrix.
|
| 213 |
+
/// @see gtc_matrix_integer
|
| 214 |
+
typedef mat<3, 3, uint, highp> highp_umat3x3;
|
| 215 |
+
|
| 216 |
+
/// High-qualifier unsigned integer 3x4 matrix.
|
| 217 |
+
/// @see gtc_matrix_integer
|
| 218 |
+
typedef mat<3, 4, uint, highp> highp_umat3x4;
|
| 219 |
+
|
| 220 |
+
/// High-qualifier unsigned integer 4x2 matrix.
|
| 221 |
+
/// @see gtc_matrix_integer
|
| 222 |
+
typedef mat<4, 2, uint, highp> highp_umat4x2;
|
| 223 |
+
|
| 224 |
+
/// High-qualifier unsigned integer 4x3 matrix.
|
| 225 |
+
/// @see gtc_matrix_integer
|
| 226 |
+
typedef mat<4, 3, uint, highp> highp_umat4x3;
|
| 227 |
+
|
| 228 |
+
/// High-qualifier unsigned integer 4x4 matrix.
|
| 229 |
+
/// @see gtc_matrix_integer
|
| 230 |
+
typedef mat<4, 4, uint, highp> highp_umat4x4;
|
| 231 |
+
|
| 232 |
+
|
| 233 |
+
/// Medium-qualifier unsigned integer 2x2 matrix.
|
| 234 |
+
/// @see gtc_matrix_integer
|
| 235 |
+
typedef mat<2, 2, uint, mediump> mediump_umat2;
|
| 236 |
+
|
| 237 |
+
/// Medium-qualifier unsigned integer 3x3 matrix.
|
| 238 |
+
/// @see gtc_matrix_integer
|
| 239 |
+
typedef mat<3, 3, uint, mediump> mediump_umat3;
|
| 240 |
+
|
| 241 |
+
/// Medium-qualifier unsigned integer 4x4 matrix.
|
| 242 |
+
/// @see gtc_matrix_integer
|
| 243 |
+
typedef mat<4, 4, uint, mediump> mediump_umat4;
|
| 244 |
+
|
| 245 |
+
|
| 246 |
+
/// Medium-qualifier unsigned integer 2x2 matrix.
|
| 247 |
+
/// @see gtc_matrix_integer
|
| 248 |
+
typedef mat<2, 2, uint, mediump> mediump_umat2x2;
|
| 249 |
+
|
| 250 |
+
/// Medium-qualifier unsigned integer 2x3 matrix.
|
| 251 |
+
/// @see gtc_matrix_integer
|
| 252 |
+
typedef mat<2, 3, uint, mediump> mediump_umat2x3;
|
| 253 |
+
|
| 254 |
+
/// Medium-qualifier unsigned integer 2x4 matrix.
|
| 255 |
+
/// @see gtc_matrix_integer
|
| 256 |
+
typedef mat<2, 4, uint, mediump> mediump_umat2x4;
|
| 257 |
+
|
| 258 |
+
/// Medium-qualifier unsigned integer 3x2 matrix.
|
| 259 |
+
/// @see gtc_matrix_integer
|
| 260 |
+
typedef mat<3, 2, uint, mediump> mediump_umat3x2;
|
| 261 |
+
|
| 262 |
+
/// Medium-qualifier unsigned integer 3x3 matrix.
|
| 263 |
+
/// @see gtc_matrix_integer
|
| 264 |
+
typedef mat<3, 3, uint, mediump> mediump_umat3x3;
|
| 265 |
+
|
| 266 |
+
/// Medium-qualifier unsigned integer 3x4 matrix.
|
| 267 |
+
/// @see gtc_matrix_integer
|
| 268 |
+
typedef mat<3, 4, uint, mediump> mediump_umat3x4;
|
| 269 |
+
|
| 270 |
+
/// Medium-qualifier unsigned integer 4x2 matrix.
|
| 271 |
+
/// @see gtc_matrix_integer
|
| 272 |
+
typedef mat<4, 2, uint, mediump> mediump_umat4x2;
|
| 273 |
+
|
| 274 |
+
/// Medium-qualifier unsigned integer 4x3 matrix.
|
| 275 |
+
/// @see gtc_matrix_integer
|
| 276 |
+
typedef mat<4, 3, uint, mediump> mediump_umat4x3;
|
| 277 |
+
|
| 278 |
+
/// Medium-qualifier unsigned integer 4x4 matrix.
|
| 279 |
+
/// @see gtc_matrix_integer
|
| 280 |
+
typedef mat<4, 4, uint, mediump> mediump_umat4x4;
|
| 281 |
+
|
| 282 |
+
|
| 283 |
+
/// Low-qualifier unsigned integer 2x2 matrix.
|
| 284 |
+
/// @see gtc_matrix_integer
|
| 285 |
+
typedef mat<2, 2, uint, lowp> lowp_umat2;
|
| 286 |
+
|
| 287 |
+
/// Low-qualifier unsigned integer 3x3 matrix.
|
| 288 |
+
/// @see gtc_matrix_integer
|
| 289 |
+
typedef mat<3, 3, uint, lowp> lowp_umat3;
|
| 290 |
+
|
| 291 |
+
/// Low-qualifier unsigned integer 4x4 matrix.
|
| 292 |
+
/// @see gtc_matrix_integer
|
| 293 |
+
typedef mat<4, 4, uint, lowp> lowp_umat4;
|
| 294 |
+
|
| 295 |
+
|
| 296 |
+
/// Low-qualifier unsigned integer 2x2 matrix.
|
| 297 |
+
/// @see gtc_matrix_integer
|
| 298 |
+
typedef mat<2, 2, uint, lowp> lowp_umat2x2;
|
| 299 |
+
|
| 300 |
+
/// Low-qualifier unsigned integer 2x3 matrix.
|
| 301 |
+
/// @see gtc_matrix_integer
|
| 302 |
+
typedef mat<2, 3, uint, lowp> lowp_umat2x3;
|
| 303 |
+
|
| 304 |
+
/// Low-qualifier unsigned integer 2x4 matrix.
|
| 305 |
+
/// @see gtc_matrix_integer
|
| 306 |
+
typedef mat<2, 4, uint, lowp> lowp_umat2x4;
|
| 307 |
+
|
| 308 |
+
/// Low-qualifier unsigned integer 3x2 matrix.
|
| 309 |
+
/// @see gtc_matrix_integer
|
| 310 |
+
typedef mat<3, 2, uint, lowp> lowp_umat3x2;
|
| 311 |
+
|
| 312 |
+
/// Low-qualifier unsigned integer 3x3 matrix.
|
| 313 |
+
/// @see gtc_matrix_integer
|
| 314 |
+
typedef mat<3, 3, uint, lowp> lowp_umat3x3;
|
| 315 |
+
|
| 316 |
+
/// Low-qualifier unsigned integer 3x4 matrix.
|
| 317 |
+
/// @see gtc_matrix_integer
|
| 318 |
+
typedef mat<3, 4, uint, lowp> lowp_umat3x4;
|
| 319 |
+
|
| 320 |
+
/// Low-qualifier unsigned integer 4x2 matrix.
|
| 321 |
+
/// @see gtc_matrix_integer
|
| 322 |
+
typedef mat<4, 2, uint, lowp> lowp_umat4x2;
|
| 323 |
+
|
| 324 |
+
/// Low-qualifier unsigned integer 4x3 matrix.
|
| 325 |
+
/// @see gtc_matrix_integer
|
| 326 |
+
typedef mat<4, 3, uint, lowp> lowp_umat4x3;
|
| 327 |
+
|
| 328 |
+
/// Low-qualifier unsigned integer 4x4 matrix.
|
| 329 |
+
/// @see gtc_matrix_integer
|
| 330 |
+
typedef mat<4, 4, uint, lowp> lowp_umat4x4;
|
| 331 |
+
|
| 332 |
+
|
| 333 |
+
|
| 334 |
+
/// Signed integer 2x2 matrix.
|
| 335 |
+
/// @see gtc_matrix_integer
|
| 336 |
+
typedef mat<2, 2, int, defaultp> imat2;
|
| 337 |
+
|
| 338 |
+
/// Signed integer 3x3 matrix.
|
| 339 |
+
/// @see gtc_matrix_integer
|
| 340 |
+
typedef mat<3, 3, int, defaultp> imat3;
|
| 341 |
+
|
| 342 |
+
/// Signed integer 4x4 matrix.
|
| 343 |
+
/// @see gtc_matrix_integer
|
| 344 |
+
typedef mat<4, 4, int, defaultp> imat4;
|
| 345 |
+
|
| 346 |
+
/// Signed integer 2x2 matrix.
|
| 347 |
+
/// @see gtc_matrix_integer
|
| 348 |
+
typedef mat<2, 2, int, defaultp> imat2x2;
|
| 349 |
+
|
| 350 |
+
/// Signed integer 2x3 matrix.
|
| 351 |
+
/// @see gtc_matrix_integer
|
| 352 |
+
typedef mat<2, 3, int, defaultp> imat2x3;
|
| 353 |
+
|
| 354 |
+
/// Signed integer 2x4 matrix.
|
| 355 |
+
/// @see gtc_matrix_integer
|
| 356 |
+
typedef mat<2, 4, int, defaultp> imat2x4;
|
| 357 |
+
|
| 358 |
+
/// Signed integer 3x2 matrix.
|
| 359 |
+
/// @see gtc_matrix_integer
|
| 360 |
+
typedef mat<3, 2, int, defaultp> imat3x2;
|
| 361 |
+
|
| 362 |
+
/// Signed integer 3x3 matrix.
|
| 363 |
+
/// @see gtc_matrix_integer
|
| 364 |
+
typedef mat<3, 3, int, defaultp> imat3x3;
|
| 365 |
+
|
| 366 |
+
/// Signed integer 3x4 matrix.
|
| 367 |
+
/// @see gtc_matrix_integer
|
| 368 |
+
typedef mat<3, 4, int, defaultp> imat3x4;
|
| 369 |
+
|
| 370 |
+
/// Signed integer 4x2 matrix.
|
| 371 |
+
/// @see gtc_matrix_integer
|
| 372 |
+
typedef mat<4, 2, int, defaultp> imat4x2;
|
| 373 |
+
|
| 374 |
+
/// Signed integer 4x3 matrix.
|
| 375 |
+
/// @see gtc_matrix_integer
|
| 376 |
+
typedef mat<4, 3, int, defaultp> imat4x3;
|
| 377 |
+
|
| 378 |
+
/// Signed integer 4x4 matrix.
|
| 379 |
+
/// @see gtc_matrix_integer
|
| 380 |
+
typedef mat<4, 4, int, defaultp> imat4x4;
|
| 381 |
+
|
| 382 |
+
|
| 383 |
+
|
| 384 |
+
/// Unsigned integer 2x2 matrix.
|
| 385 |
+
/// @see gtc_matrix_integer
|
| 386 |
+
typedef mat<2, 2, uint, defaultp> umat2;
|
| 387 |
+
|
| 388 |
+
/// Unsigned integer 3x3 matrix.
|
| 389 |
+
/// @see gtc_matrix_integer
|
| 390 |
+
typedef mat<3, 3, uint, defaultp> umat3;
|
| 391 |
+
|
| 392 |
+
/// Unsigned integer 4x4 matrix.
|
| 393 |
+
/// @see gtc_matrix_integer
|
| 394 |
+
typedef mat<4, 4, uint, defaultp> umat4;
|
| 395 |
+
|
| 396 |
+
/// Unsigned integer 2x2 matrix.
|
| 397 |
+
/// @see gtc_matrix_integer
|
| 398 |
+
typedef mat<2, 2, uint, defaultp> umat2x2;
|
| 399 |
+
|
| 400 |
+
/// Unsigned integer 2x3 matrix.
|
| 401 |
+
/// @see gtc_matrix_integer
|
| 402 |
+
typedef mat<2, 3, uint, defaultp> umat2x3;
|
| 403 |
+
|
| 404 |
+
/// Unsigned integer 2x4 matrix.
|
| 405 |
+
/// @see gtc_matrix_integer
|
| 406 |
+
typedef mat<2, 4, uint, defaultp> umat2x4;
|
| 407 |
+
|
| 408 |
+
/// Unsigned integer 3x2 matrix.
|
| 409 |
+
/// @see gtc_matrix_integer
|
| 410 |
+
typedef mat<3, 2, uint, defaultp> umat3x2;
|
| 411 |
+
|
| 412 |
+
/// Unsigned integer 3x3 matrix.
|
| 413 |
+
/// @see gtc_matrix_integer
|
| 414 |
+
typedef mat<3, 3, uint, defaultp> umat3x3;
|
| 415 |
+
|
| 416 |
+
/// Unsigned integer 3x4 matrix.
|
| 417 |
+
/// @see gtc_matrix_integer
|
| 418 |
+
typedef mat<3, 4, uint, defaultp> umat3x4;
|
| 419 |
+
|
| 420 |
+
/// Unsigned integer 4x2 matrix.
|
| 421 |
+
/// @see gtc_matrix_integer
|
| 422 |
+
typedef mat<4, 2, uint, defaultp> umat4x2;
|
| 423 |
+
|
| 424 |
+
/// Unsigned integer 4x3 matrix.
|
| 425 |
+
/// @see gtc_matrix_integer
|
| 426 |
+
typedef mat<4, 3, uint, defaultp> umat4x3;
|
| 427 |
+
|
| 428 |
+
/// Unsigned integer 4x4 matrix.
|
| 429 |
+
/// @see gtc_matrix_integer
|
| 430 |
+
typedef mat<4, 4, uint, defaultp> umat4x4;
|
| 431 |
+
|
| 432 |
+
/// @}
|
| 433 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/matrix_inverse.hpp
ADDED
|
@@ -0,0 +1,50 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_matrix_inverse
|
| 2 |
+
/// @file glm/gtc/matrix_inverse.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup gtc_matrix_inverse GLM_GTC_matrix_inverse
|
| 7 |
+
/// @ingroup gtc
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/gtc/matrix_inverse.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// Defines additional matrix inverting functions.
|
| 12 |
+
|
| 13 |
+
#pragma once
|
| 14 |
+
|
| 15 |
+
// Dependencies
|
| 16 |
+
#include "../detail/setup.hpp"
|
| 17 |
+
#include "../matrix.hpp"
|
| 18 |
+
#include "../mat2x2.hpp"
|
| 19 |
+
#include "../mat3x3.hpp"
|
| 20 |
+
#include "../mat4x4.hpp"
|
| 21 |
+
|
| 22 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 23 |
+
# pragma message("GLM: GLM_GTC_matrix_inverse extension included")
|
| 24 |
+
#endif
|
| 25 |
+
|
| 26 |
+
namespace glm
|
| 27 |
+
{
|
| 28 |
+
/// @addtogroup gtc_matrix_inverse
|
| 29 |
+
/// @{
|
| 30 |
+
|
| 31 |
+
/// Fast matrix inverse for affine matrix.
|
| 32 |
+
///
|
| 33 |
+
/// @param m Input matrix to invert.
|
| 34 |
+
/// @tparam genType Squared floating-point matrix: half, float or double. Inverse of matrix based of half-qualifier floating point value is highly inaccurate.
|
| 35 |
+
/// @see gtc_matrix_inverse
|
| 36 |
+
template<typename genType>
|
| 37 |
+
GLM_FUNC_DECL genType affineInverse(genType const& m);
|
| 38 |
+
|
| 39 |
+
/// Compute the inverse transpose of a matrix.
|
| 40 |
+
///
|
| 41 |
+
/// @param m Input matrix to invert transpose.
|
| 42 |
+
/// @tparam genType Squared floating-point matrix: half, float or double. Inverse of matrix based of half-qualifier floating point value is highly inaccurate.
|
| 43 |
+
/// @see gtc_matrix_inverse
|
| 44 |
+
template<typename genType>
|
| 45 |
+
GLM_FUNC_DECL genType inverseTranspose(genType const& m);
|
| 46 |
+
|
| 47 |
+
/// @}
|
| 48 |
+
}//namespace glm
|
| 49 |
+
|
| 50 |
+
#include "matrix_inverse.inl"
|
cuda_extensions/third_party/glm/glm/gtc/matrix_inverse.inl
ADDED
|
@@ -0,0 +1,118 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_matrix_inverse
|
| 2 |
+
|
| 3 |
+
namespace glm
|
| 4 |
+
{
|
| 5 |
+
template<typename T, qualifier Q>
|
| 6 |
+
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> affineInverse(mat<3, 3, T, Q> const& m)
|
| 7 |
+
{
|
| 8 |
+
mat<2, 2, T, Q> const Inv(inverse(mat<2, 2, T, Q>(m)));
|
| 9 |
+
|
| 10 |
+
return mat<3, 3, T, Q>(
|
| 11 |
+
vec<3, T, Q>(Inv[0], static_cast<T>(0)),
|
| 12 |
+
vec<3, T, Q>(Inv[1], static_cast<T>(0)),
|
| 13 |
+
vec<3, T, Q>(-Inv * vec<2, T, Q>(m[2]), static_cast<T>(1)));
|
| 14 |
+
}
|
| 15 |
+
|
| 16 |
+
template<typename T, qualifier Q>
|
| 17 |
+
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> affineInverse(mat<4, 4, T, Q> const& m)
|
| 18 |
+
{
|
| 19 |
+
mat<3, 3, T, Q> const Inv(inverse(mat<3, 3, T, Q>(m)));
|
| 20 |
+
|
| 21 |
+
return mat<4, 4, T, Q>(
|
| 22 |
+
vec<4, T, Q>(Inv[0], static_cast<T>(0)),
|
| 23 |
+
vec<4, T, Q>(Inv[1], static_cast<T>(0)),
|
| 24 |
+
vec<4, T, Q>(Inv[2], static_cast<T>(0)),
|
| 25 |
+
vec<4, T, Q>(-Inv * vec<3, T, Q>(m[3]), static_cast<T>(1)));
|
| 26 |
+
}
|
| 27 |
+
|
| 28 |
+
template<typename T, qualifier Q>
|
| 29 |
+
GLM_FUNC_QUALIFIER mat<2, 2, T, Q> inverseTranspose(mat<2, 2, T, Q> const& m)
|
| 30 |
+
{
|
| 31 |
+
T Determinant = m[0][0] * m[1][1] - m[1][0] * m[0][1];
|
| 32 |
+
|
| 33 |
+
mat<2, 2, T, Q> Inverse(
|
| 34 |
+
+ m[1][1] / Determinant,
|
| 35 |
+
- m[0][1] / Determinant,
|
| 36 |
+
- m[1][0] / Determinant,
|
| 37 |
+
+ m[0][0] / Determinant);
|
| 38 |
+
|
| 39 |
+
return Inverse;
|
| 40 |
+
}
|
| 41 |
+
|
| 42 |
+
template<typename T, qualifier Q>
|
| 43 |
+
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> inverseTranspose(mat<3, 3, T, Q> const& m)
|
| 44 |
+
{
|
| 45 |
+
T Determinant =
|
| 46 |
+
+ m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1])
|
| 47 |
+
- m[0][1] * (m[1][0] * m[2][2] - m[1][2] * m[2][0])
|
| 48 |
+
+ m[0][2] * (m[1][0] * m[2][1] - m[1][1] * m[2][0]);
|
| 49 |
+
|
| 50 |
+
mat<3, 3, T, Q> Inverse;
|
| 51 |
+
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]);
|
| 52 |
+
Inverse[0][1] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]);
|
| 53 |
+
Inverse[0][2] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]);
|
| 54 |
+
Inverse[1][0] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]);
|
| 55 |
+
Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]);
|
| 56 |
+
Inverse[1][2] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]);
|
| 57 |
+
Inverse[2][0] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]);
|
| 58 |
+
Inverse[2][1] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]);
|
| 59 |
+
Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]);
|
| 60 |
+
Inverse /= Determinant;
|
| 61 |
+
|
| 62 |
+
return Inverse;
|
| 63 |
+
}
|
| 64 |
+
|
| 65 |
+
template<typename T, qualifier Q>
|
| 66 |
+
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> inverseTranspose(mat<4, 4, T, Q> const& m)
|
| 67 |
+
{
|
| 68 |
+
T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
| 69 |
+
T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
| 70 |
+
T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
| 71 |
+
T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
| 72 |
+
T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
| 73 |
+
T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
| 74 |
+
T SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
|
| 75 |
+
T SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
|
| 76 |
+
T SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
|
| 77 |
+
T SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
|
| 78 |
+
T SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
|
| 79 |
+
T SubFactor11 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
|
| 80 |
+
T SubFactor12 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
|
| 81 |
+
T SubFactor13 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
|
| 82 |
+
T SubFactor14 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
|
| 83 |
+
T SubFactor15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
|
| 84 |
+
T SubFactor16 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
|
| 85 |
+
T SubFactor17 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
|
| 86 |
+
|
| 87 |
+
mat<4, 4, T, Q> Inverse;
|
| 88 |
+
Inverse[0][0] = + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02);
|
| 89 |
+
Inverse[0][1] = - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04);
|
| 90 |
+
Inverse[0][2] = + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05);
|
| 91 |
+
Inverse[0][3] = - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05);
|
| 92 |
+
|
| 93 |
+
Inverse[1][0] = - (m[0][1] * SubFactor00 - m[0][2] * SubFactor01 + m[0][3] * SubFactor02);
|
| 94 |
+
Inverse[1][1] = + (m[0][0] * SubFactor00 - m[0][2] * SubFactor03 + m[0][3] * SubFactor04);
|
| 95 |
+
Inverse[1][2] = - (m[0][0] * SubFactor01 - m[0][1] * SubFactor03 + m[0][3] * SubFactor05);
|
| 96 |
+
Inverse[1][3] = + (m[0][0] * SubFactor02 - m[0][1] * SubFactor04 + m[0][2] * SubFactor05);
|
| 97 |
+
|
| 98 |
+
Inverse[2][0] = + (m[0][1] * SubFactor06 - m[0][2] * SubFactor07 + m[0][3] * SubFactor08);
|
| 99 |
+
Inverse[2][1] = - (m[0][0] * SubFactor06 - m[0][2] * SubFactor09 + m[0][3] * SubFactor10);
|
| 100 |
+
Inverse[2][2] = + (m[0][0] * SubFactor07 - m[0][1] * SubFactor09 + m[0][3] * SubFactor11);
|
| 101 |
+
Inverse[2][3] = - (m[0][0] * SubFactor08 - m[0][1] * SubFactor10 + m[0][2] * SubFactor11);
|
| 102 |
+
|
| 103 |
+
Inverse[3][0] = - (m[0][1] * SubFactor12 - m[0][2] * SubFactor13 + m[0][3] * SubFactor14);
|
| 104 |
+
Inverse[3][1] = + (m[0][0] * SubFactor12 - m[0][2] * SubFactor15 + m[0][3] * SubFactor16);
|
| 105 |
+
Inverse[3][2] = - (m[0][0] * SubFactor13 - m[0][1] * SubFactor15 + m[0][3] * SubFactor17);
|
| 106 |
+
Inverse[3][3] = + (m[0][0] * SubFactor14 - m[0][1] * SubFactor16 + m[0][2] * SubFactor17);
|
| 107 |
+
|
| 108 |
+
T Determinant =
|
| 109 |
+
+ m[0][0] * Inverse[0][0]
|
| 110 |
+
+ m[0][1] * Inverse[0][1]
|
| 111 |
+
+ m[0][2] * Inverse[0][2]
|
| 112 |
+
+ m[0][3] * Inverse[0][3];
|
| 113 |
+
|
| 114 |
+
Inverse /= Determinant;
|
| 115 |
+
|
| 116 |
+
return Inverse;
|
| 117 |
+
}
|
| 118 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/matrix_transform.hpp
ADDED
|
@@ -0,0 +1,36 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_matrix_transform
|
| 2 |
+
/// @file glm/gtc/matrix_transform.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see gtx_transform
|
| 6 |
+
/// @see gtx_transform2
|
| 7 |
+
///
|
| 8 |
+
/// @defgroup gtc_matrix_transform GLM_GTC_matrix_transform
|
| 9 |
+
/// @ingroup gtc
|
| 10 |
+
///
|
| 11 |
+
/// Include <glm/gtc/matrix_transform.hpp> to use the features of this extension.
|
| 12 |
+
///
|
| 13 |
+
/// Defines functions that generate common transformation matrices.
|
| 14 |
+
///
|
| 15 |
+
/// The matrices generated by this extension use standard OpenGL fixed-function
|
| 16 |
+
/// conventions. For example, the lookAt function generates a transform from world
|
| 17 |
+
/// space into the specific eye space that the projective matrix functions
|
| 18 |
+
/// (perspective, ortho, etc) are designed to expect. The OpenGL compatibility
|
| 19 |
+
/// specifications defines the particular layout of this eye space.
|
| 20 |
+
|
| 21 |
+
#pragma once
|
| 22 |
+
|
| 23 |
+
// Dependencies
|
| 24 |
+
#include "../mat4x4.hpp"
|
| 25 |
+
#include "../vec2.hpp"
|
| 26 |
+
#include "../vec3.hpp"
|
| 27 |
+
#include "../vec4.hpp"
|
| 28 |
+
#include "../ext/matrix_projection.hpp"
|
| 29 |
+
#include "../ext/matrix_clip_space.hpp"
|
| 30 |
+
#include "../ext/matrix_transform.hpp"
|
| 31 |
+
|
| 32 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 33 |
+
# pragma message("GLM: GLM_GTC_matrix_transform extension included")
|
| 34 |
+
#endif
|
| 35 |
+
|
| 36 |
+
#include "matrix_transform.inl"
|
cuda_extensions/third_party/glm/glm/gtc/matrix_transform.inl
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#include "../geometric.hpp"
|
| 2 |
+
#include "../trigonometric.hpp"
|
| 3 |
+
#include "../matrix.hpp"
|
cuda_extensions/third_party/glm/glm/gtc/noise.hpp
ADDED
|
@@ -0,0 +1,61 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_noise
|
| 2 |
+
/// @file glm/gtc/noise.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup gtc_noise GLM_GTC_noise
|
| 7 |
+
/// @ingroup gtc
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/gtc/noise.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// Defines 2D, 3D and 4D procedural noise functions
|
| 12 |
+
/// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
|
| 13 |
+
/// https://github.com/ashima/webgl-noise
|
| 14 |
+
/// Following Stefan Gustavson's paper "Simplex noise demystified":
|
| 15 |
+
/// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
|
| 16 |
+
|
| 17 |
+
#pragma once
|
| 18 |
+
|
| 19 |
+
// Dependencies
|
| 20 |
+
#include "../detail/setup.hpp"
|
| 21 |
+
#include "../detail/qualifier.hpp"
|
| 22 |
+
#include "../detail/_noise.hpp"
|
| 23 |
+
#include "../geometric.hpp"
|
| 24 |
+
#include "../common.hpp"
|
| 25 |
+
#include "../vector_relational.hpp"
|
| 26 |
+
#include "../vec2.hpp"
|
| 27 |
+
#include "../vec3.hpp"
|
| 28 |
+
#include "../vec4.hpp"
|
| 29 |
+
|
| 30 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 31 |
+
# pragma message("GLM: GLM_GTC_noise extension included")
|
| 32 |
+
#endif
|
| 33 |
+
|
| 34 |
+
namespace glm
|
| 35 |
+
{
|
| 36 |
+
/// @addtogroup gtc_noise
|
| 37 |
+
/// @{
|
| 38 |
+
|
| 39 |
+
/// Classic perlin noise.
|
| 40 |
+
/// @see gtc_noise
|
| 41 |
+
template<length_t L, typename T, qualifier Q>
|
| 42 |
+
GLM_FUNC_DECL T perlin(
|
| 43 |
+
vec<L, T, Q> const& p);
|
| 44 |
+
|
| 45 |
+
/// Periodic perlin noise.
|
| 46 |
+
/// @see gtc_noise
|
| 47 |
+
template<length_t L, typename T, qualifier Q>
|
| 48 |
+
GLM_FUNC_DECL T perlin(
|
| 49 |
+
vec<L, T, Q> const& p,
|
| 50 |
+
vec<L, T, Q> const& rep);
|
| 51 |
+
|
| 52 |
+
/// Simplex noise.
|
| 53 |
+
/// @see gtc_noise
|
| 54 |
+
template<length_t L, typename T, qualifier Q>
|
| 55 |
+
GLM_FUNC_DECL T simplex(
|
| 56 |
+
vec<L, T, Q> const& p);
|
| 57 |
+
|
| 58 |
+
/// @}
|
| 59 |
+
}//namespace glm
|
| 60 |
+
|
| 61 |
+
#include "noise.inl"
|
cuda_extensions/third_party/glm/glm/gtc/noise.inl
ADDED
|
@@ -0,0 +1,807 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
/// @ref gtc_noise
|
| 2 |
+
///
|
| 3 |
+
// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
|
| 4 |
+
// https://github.com/ashima/webgl-noise
|
| 5 |
+
// Following Stefan Gustavson's paper "Simplex noise demystified":
|
| 6 |
+
// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
|
| 7 |
+
|
| 8 |
+
namespace glm{
|
| 9 |
+
namespace gtc
|
| 10 |
+
{
|
| 11 |
+
template<typename T, qualifier Q>
|
| 12 |
+
GLM_FUNC_QUALIFIER vec<4, T, Q> grad4(T const& j, vec<4, T, Q> const& ip)
|
| 13 |
+
{
|
| 14 |
+
vec<3, T, Q> pXYZ = floor(fract(vec<3, T, Q>(j) * vec<3, T, Q>(ip)) * T(7)) * ip[2] - T(1);
|
| 15 |
+
T pW = static_cast<T>(1.5) - dot(abs(pXYZ), vec<3, T, Q>(1));
|
| 16 |
+
vec<4, T, Q> s = vec<4, T, Q>(lessThan(vec<4, T, Q>(pXYZ, pW), vec<4, T, Q>(0.0)));
|
| 17 |
+
pXYZ = pXYZ + (vec<3, T, Q>(s) * T(2) - T(1)) * s.w;
|
| 18 |
+
return vec<4, T, Q>(pXYZ, pW);
|
| 19 |
+
}
|
| 20 |
+
}//namespace gtc
|
| 21 |
+
|
| 22 |
+
// Classic Perlin noise
|
| 23 |
+
template<typename T, qualifier Q>
|
| 24 |
+
GLM_FUNC_QUALIFIER T perlin(vec<2, T, Q> const& Position)
|
| 25 |
+
{
|
| 26 |
+
vec<4, T, Q> Pi = glm::floor(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) + vec<4, T, Q>(0.0, 0.0, 1.0, 1.0);
|
| 27 |
+
vec<4, T, Q> Pf = glm::fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4, T, Q>(0.0, 0.0, 1.0, 1.0);
|
| 28 |
+
Pi = mod(Pi, vec<4, T, Q>(289)); // To avoid truncation effects in permutation
|
| 29 |
+
vec<4, T, Q> ix(Pi.x, Pi.z, Pi.x, Pi.z);
|
| 30 |
+
vec<4, T, Q> iy(Pi.y, Pi.y, Pi.w, Pi.w);
|
| 31 |
+
vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z);
|
| 32 |
+
vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w);
|
| 33 |
+
|
| 34 |
+
vec<4, T, Q> i = detail::permute(detail::permute(ix) + iy);
|
| 35 |
+
|
| 36 |
+
vec<4, T, Q> gx = static_cast<T>(2) * glm::fract(i / T(41)) - T(1);
|
| 37 |
+
vec<4, T, Q> gy = glm::abs(gx) - T(0.5);
|
| 38 |
+
vec<4, T, Q> tx = glm::floor(gx + T(0.5));
|
| 39 |
+
gx = gx - tx;
|
| 40 |
+
|
| 41 |
+
vec<2, T, Q> g00(gx.x, gy.x);
|
| 42 |
+
vec<2, T, Q> g10(gx.y, gy.y);
|
| 43 |
+
vec<2, T, Q> g01(gx.z, gy.z);
|
| 44 |
+
vec<2, T, Q> g11(gx.w, gy.w);
|
| 45 |
+
|
| 46 |
+
vec<4, T, Q> norm = detail::taylorInvSqrt(vec<4, T, Q>(dot(g00, g00), dot(g01, g01), dot(g10, g10), dot(g11, g11)));
|
| 47 |
+
g00 *= norm.x;
|
| 48 |
+
g01 *= norm.y;
|
| 49 |
+
g10 *= norm.z;
|
| 50 |
+
g11 *= norm.w;
|
| 51 |
+
|
| 52 |
+
T n00 = dot(g00, vec<2, T, Q>(fx.x, fy.x));
|
| 53 |
+
T n10 = dot(g10, vec<2, T, Q>(fx.y, fy.y));
|
| 54 |
+
T n01 = dot(g01, vec<2, T, Q>(fx.z, fy.z));
|
| 55 |
+
T n11 = dot(g11, vec<2, T, Q>(fx.w, fy.w));
|
| 56 |
+
|
| 57 |
+
vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y));
|
| 58 |
+
vec<2, T, Q> n_x = mix(vec<2, T, Q>(n00, n01), vec<2, T, Q>(n10, n11), fade_xy.x);
|
| 59 |
+
T n_xy = mix(n_x.x, n_x.y, fade_xy.y);
|
| 60 |
+
return T(2.3) * n_xy;
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
// Classic Perlin noise
|
| 64 |
+
template<typename T, qualifier Q>
|
| 65 |
+
GLM_FUNC_QUALIFIER T perlin(vec<3, T, Q> const& Position)
|
| 66 |
+
{
|
| 67 |
+
vec<3, T, Q> Pi0 = floor(Position); // Integer part for indexing
|
| 68 |
+
vec<3, T, Q> Pi1 = Pi0 + T(1); // Integer part + 1
|
| 69 |
+
Pi0 = detail::mod289(Pi0);
|
| 70 |
+
Pi1 = detail::mod289(Pi1);
|
| 71 |
+
vec<3, T, Q> Pf0 = fract(Position); // Fractional part for interpolation
|
| 72 |
+
vec<3, T, Q> Pf1 = Pf0 - T(1); // Fractional part - 1.0
|
| 73 |
+
vec<4, T, Q> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
| 74 |
+
vec<4, T, Q> iy = vec<4, T, Q>(vec<2, T, Q>(Pi0.y), vec<2, T, Q>(Pi1.y));
|
| 75 |
+
vec<4, T, Q> iz0(Pi0.z);
|
| 76 |
+
vec<4, T, Q> iz1(Pi1.z);
|
| 77 |
+
|
| 78 |
+
vec<4, T, Q> ixy = detail::permute(detail::permute(ix) + iy);
|
| 79 |
+
vec<4, T, Q> ixy0 = detail::permute(ixy + iz0);
|
| 80 |
+
vec<4, T, Q> ixy1 = detail::permute(ixy + iz1);
|
| 81 |
+
|
| 82 |
+
vec<4, T, Q> gx0 = ixy0 * T(1.0 / 7.0);
|
| 83 |
+
vec<4, T, Q> gy0 = fract(floor(gx0) * T(1.0 / 7.0)) - T(0.5);
|
| 84 |
+
gx0 = fract(gx0);
|
| 85 |
+
vec<4, T, Q> gz0 = vec<4, T, Q>(0.5) - abs(gx0) - abs(gy0);
|
| 86 |
+
vec<4, T, Q> sz0 = step(gz0, vec<4, T, Q>(0.0));
|
| 87 |
+
gx0 -= sz0 * (step(T(0), gx0) - T(0.5));
|
| 88 |
+
gy0 -= sz0 * (step(T(0), gy0) - T(0.5));
|
| 89 |
+
|
| 90 |
+
vec<4, T, Q> gx1 = ixy1 * T(1.0 / 7.0);
|
| 91 |
+
vec<4, T, Q> gy1 = fract(floor(gx1) * T(1.0 / 7.0)) - T(0.5);
|
| 92 |
+
gx1 = fract(gx1);
|
| 93 |
+
vec<4, T, Q> gz1 = vec<4, T, Q>(0.5) - abs(gx1) - abs(gy1);
|
| 94 |
+
vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0));
|
| 95 |
+
gx1 -= sz1 * (step(T(0), gx1) - T(0.5));
|
| 96 |
+
gy1 -= sz1 * (step(T(0), gy1) - T(0.5));
|
| 97 |
+
|
| 98 |
+
vec<3, T, Q> g000(gx0.x, gy0.x, gz0.x);
|
| 99 |
+
vec<3, T, Q> g100(gx0.y, gy0.y, gz0.y);
|
| 100 |
+
vec<3, T, Q> g010(gx0.z, gy0.z, gz0.z);
|
| 101 |
+
vec<3, T, Q> g110(gx0.w, gy0.w, gz0.w);
|
| 102 |
+
vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x);
|
| 103 |
+
vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y);
|
| 104 |
+
vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z);
|
| 105 |
+
vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w);
|
| 106 |
+
|
| 107 |
+
vec<4, T, Q> norm0 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
|
| 108 |
+
g000 *= norm0.x;
|
| 109 |
+
g010 *= norm0.y;
|
| 110 |
+
g100 *= norm0.z;
|
| 111 |
+
g110 *= norm0.w;
|
| 112 |
+
vec<4, T, Q> norm1 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
|
| 113 |
+
g001 *= norm1.x;
|
| 114 |
+
g011 *= norm1.y;
|
| 115 |
+
g101 *= norm1.z;
|
| 116 |
+
g111 *= norm1.w;
|
| 117 |
+
|
| 118 |
+
T n000 = dot(g000, Pf0);
|
| 119 |
+
T n100 = dot(g100, vec<3, T, Q>(Pf1.x, Pf0.y, Pf0.z));
|
| 120 |
+
T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z));
|
| 121 |
+
T n110 = dot(g110, vec<3, T, Q>(Pf1.x, Pf1.y, Pf0.z));
|
| 122 |
+
T n001 = dot(g001, vec<3, T, Q>(Pf0.x, Pf0.y, Pf1.z));
|
| 123 |
+
T n101 = dot(g101, vec<3, T, Q>(Pf1.x, Pf0.y, Pf1.z));
|
| 124 |
+
T n011 = dot(g011, vec<3, T, Q>(Pf0.x, Pf1.y, Pf1.z));
|
| 125 |
+
T n111 = dot(g111, Pf1);
|
| 126 |
+
|
| 127 |
+
vec<3, T, Q> fade_xyz = detail::fade(Pf0);
|
| 128 |
+
vec<4, T, Q> n_z = mix(vec<4, T, Q>(n000, n100, n010, n110), vec<4, T, Q>(n001, n101, n011, n111), fade_xyz.z);
|
| 129 |
+
vec<2, T, Q> n_yz = mix(vec<2, T, Q>(n_z.x, n_z.y), vec<2, T, Q>(n_z.z, n_z.w), fade_xyz.y);
|
| 130 |
+
T n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
|
| 131 |
+
return T(2.2) * n_xyz;
|
| 132 |
+
}
|
| 133 |
+
/*
|
| 134 |
+
// Classic Perlin noise
|
| 135 |
+
template<typename T, qualifier Q>
|
| 136 |
+
GLM_FUNC_QUALIFIER T perlin(vec<3, T, Q> const& P)
|
| 137 |
+
{
|
| 138 |
+
vec<3, T, Q> Pi0 = floor(P); // Integer part for indexing
|
| 139 |
+
vec<3, T, Q> Pi1 = Pi0 + T(1); // Integer part + 1
|
| 140 |
+
Pi0 = mod(Pi0, T(289));
|
| 141 |
+
Pi1 = mod(Pi1, T(289));
|
| 142 |
+
vec<3, T, Q> Pf0 = fract(P); // Fractional part for interpolation
|
| 143 |
+
vec<3, T, Q> Pf1 = Pf0 - T(1); // Fractional part - 1.0
|
| 144 |
+
vec<4, T, Q> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
| 145 |
+
vec<4, T, Q> iy(Pi0.y, Pi0.y, Pi1.y, Pi1.y);
|
| 146 |
+
vec<4, T, Q> iz0(Pi0.z);
|
| 147 |
+
vec<4, T, Q> iz1(Pi1.z);
|
| 148 |
+
|
| 149 |
+
vec<4, T, Q> ixy = permute(permute(ix) + iy);
|
| 150 |
+
vec<4, T, Q> ixy0 = permute(ixy + iz0);
|
| 151 |
+
vec<4, T, Q> ixy1 = permute(ixy + iz1);
|
| 152 |
+
|
| 153 |
+
vec<4, T, Q> gx0 = ixy0 / T(7);
|
| 154 |
+
vec<4, T, Q> gy0 = fract(floor(gx0) / T(7)) - T(0.5);
|
| 155 |
+
gx0 = fract(gx0);
|
| 156 |
+
vec<4, T, Q> gz0 = vec<4, T, Q>(0.5) - abs(gx0) - abs(gy0);
|
| 157 |
+
vec<4, T, Q> sz0 = step(gz0, vec<4, T, Q>(0.0));
|
| 158 |
+
gx0 -= sz0 * (step(0.0, gx0) - T(0.5));
|
| 159 |
+
gy0 -= sz0 * (step(0.0, gy0) - T(0.5));
|
| 160 |
+
|
| 161 |
+
vec<4, T, Q> gx1 = ixy1 / T(7);
|
| 162 |
+
vec<4, T, Q> gy1 = fract(floor(gx1) / T(7)) - T(0.5);
|
| 163 |
+
gx1 = fract(gx1);
|
| 164 |
+
vec<4, T, Q> gz1 = vec<4, T, Q>(0.5) - abs(gx1) - abs(gy1);
|
| 165 |
+
vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(0.0));
|
| 166 |
+
gx1 -= sz1 * (step(T(0), gx1) - T(0.5));
|
| 167 |
+
gy1 -= sz1 * (step(T(0), gy1) - T(0.5));
|
| 168 |
+
|
| 169 |
+
vec<3, T, Q> g000(gx0.x, gy0.x, gz0.x);
|
| 170 |
+
vec<3, T, Q> g100(gx0.y, gy0.y, gz0.y);
|
| 171 |
+
vec<3, T, Q> g010(gx0.z, gy0.z, gz0.z);
|
| 172 |
+
vec<3, T, Q> g110(gx0.w, gy0.w, gz0.w);
|
| 173 |
+
vec<3, T, Q> g001(gx1.x, gy1.x, gz1.x);
|
| 174 |
+
vec<3, T, Q> g101(gx1.y, gy1.y, gz1.y);
|
| 175 |
+
vec<3, T, Q> g011(gx1.z, gy1.z, gz1.z);
|
| 176 |
+
vec<3, T, Q> g111(gx1.w, gy1.w, gz1.w);
|
| 177 |
+
|
| 178 |
+
vec<4, T, Q> norm0 = taylorInvSqrt(vec<4, T, Q>(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
|
| 179 |
+
g000 *= norm0.x;
|
| 180 |
+
g010 *= norm0.y;
|
| 181 |
+
g100 *= norm0.z;
|
| 182 |
+
g110 *= norm0.w;
|
| 183 |
+
vec<4, T, Q> norm1 = taylorInvSqrt(vec<4, T, Q>(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
|
| 184 |
+
g001 *= norm1.x;
|
| 185 |
+
g011 *= norm1.y;
|
| 186 |
+
g101 *= norm1.z;
|
| 187 |
+
g111 *= norm1.w;
|
| 188 |
+
|
| 189 |
+
T n000 = dot(g000, Pf0);
|
| 190 |
+
T n100 = dot(g100, vec<3, T, Q>(Pf1.x, Pf0.y, Pf0.z));
|
| 191 |
+
T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z));
|
| 192 |
+
T n110 = dot(g110, vec<3, T, Q>(Pf1.x, Pf1.y, Pf0.z));
|
| 193 |
+
T n001 = dot(g001, vec<3, T, Q>(Pf0.x, Pf0.y, Pf1.z));
|
| 194 |
+
T n101 = dot(g101, vec<3, T, Q>(Pf1.x, Pf0.y, Pf1.z));
|
| 195 |
+
T n011 = dot(g011, vec<3, T, Q>(Pf0.x, Pf1.y, Pf1.z));
|
| 196 |
+
T n111 = dot(g111, Pf1);
|
| 197 |
+
|
| 198 |
+
vec<3, T, Q> fade_xyz = fade(Pf0);
|
| 199 |
+
vec<4, T, Q> n_z = mix(vec<4, T, Q>(n000, n100, n010, n110), vec<4, T, Q>(n001, n101, n011, n111), fade_xyz.z);
|
| 200 |
+
vec<2, T, Q> n_yz = mix(
|
| 201 |
+
vec<2, T, Q>(n_z.x, n_z.y),
|
| 202 |
+
vec<2, T, Q>(n_z.z, n_z.w), fade_xyz.y);
|
| 203 |
+
T n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
|
| 204 |
+
return T(2.2) * n_xyz;
|
| 205 |
+
}
|
| 206 |
+
*/
|
| 207 |
+
// Classic Perlin noise
|
| 208 |
+
template<typename T, qualifier Q>
|
| 209 |
+
GLM_FUNC_QUALIFIER T perlin(vec<4, T, Q> const& Position)
|
| 210 |
+
{
|
| 211 |
+
vec<4, T, Q> Pi0 = floor(Position); // Integer part for indexing
|
| 212 |
+
vec<4, T, Q> Pi1 = Pi0 + T(1); // Integer part + 1
|
| 213 |
+
Pi0 = mod(Pi0, vec<4, T, Q>(289));
|
| 214 |
+
Pi1 = mod(Pi1, vec<4, T, Q>(289));
|
| 215 |
+
vec<4, T, Q> Pf0 = fract(Position); // Fractional part for interpolation
|
| 216 |
+
vec<4, T, Q> Pf1 = Pf0 - T(1); // Fractional part - 1.0
|
| 217 |
+
vec<4, T, Q> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
| 218 |
+
vec<4, T, Q> iy(Pi0.y, Pi0.y, Pi1.y, Pi1.y);
|
| 219 |
+
vec<4, T, Q> iz0(Pi0.z);
|
| 220 |
+
vec<4, T, Q> iz1(Pi1.z);
|
| 221 |
+
vec<4, T, Q> iw0(Pi0.w);
|
| 222 |
+
vec<4, T, Q> iw1(Pi1.w);
|
| 223 |
+
|
| 224 |
+
vec<4, T, Q> ixy = detail::permute(detail::permute(ix) + iy);
|
| 225 |
+
vec<4, T, Q> ixy0 = detail::permute(ixy + iz0);
|
| 226 |
+
vec<4, T, Q> ixy1 = detail::permute(ixy + iz1);
|
| 227 |
+
vec<4, T, Q> ixy00 = detail::permute(ixy0 + iw0);
|
| 228 |
+
vec<4, T, Q> ixy01 = detail::permute(ixy0 + iw1);
|
| 229 |
+
vec<4, T, Q> ixy10 = detail::permute(ixy1 + iw0);
|
| 230 |
+
vec<4, T, Q> ixy11 = detail::permute(ixy1 + iw1);
|
| 231 |
+
|
| 232 |
+
vec<4, T, Q> gx00 = ixy00 / T(7);
|
| 233 |
+
vec<4, T, Q> gy00 = floor(gx00) / T(7);
|
| 234 |
+
vec<4, T, Q> gz00 = floor(gy00) / T(6);
|
| 235 |
+
gx00 = fract(gx00) - T(0.5);
|
| 236 |
+
gy00 = fract(gy00) - T(0.5);
|
| 237 |
+
gz00 = fract(gz00) - T(0.5);
|
| 238 |
+
vec<4, T, Q> gw00 = vec<4, T, Q>(0.75) - abs(gx00) - abs(gy00) - abs(gz00);
|
| 239 |
+
vec<4, T, Q> sw00 = step(gw00, vec<4, T, Q>(0.0));
|
| 240 |
+
gx00 -= sw00 * (step(T(0), gx00) - T(0.5));
|
| 241 |
+
gy00 -= sw00 * (step(T(0), gy00) - T(0.5));
|
| 242 |
+
|
| 243 |
+
vec<4, T, Q> gx01 = ixy01 / T(7);
|
| 244 |
+
vec<4, T, Q> gy01 = floor(gx01) / T(7);
|
| 245 |
+
vec<4, T, Q> gz01 = floor(gy01) / T(6);
|
| 246 |
+
gx01 = fract(gx01) - T(0.5);
|
| 247 |
+
gy01 = fract(gy01) - T(0.5);
|
| 248 |
+
gz01 = fract(gz01) - T(0.5);
|
| 249 |
+
vec<4, T, Q> gw01 = vec<4, T, Q>(0.75) - abs(gx01) - abs(gy01) - abs(gz01);
|
| 250 |
+
vec<4, T, Q> sw01 = step(gw01, vec<4, T, Q>(0.0));
|
| 251 |
+
gx01 -= sw01 * (step(T(0), gx01) - T(0.5));
|
| 252 |
+
gy01 -= sw01 * (step(T(0), gy01) - T(0.5));
|
| 253 |
+
|
| 254 |
+
vec<4, T, Q> gx10 = ixy10 / T(7);
|
| 255 |
+
vec<4, T, Q> gy10 = floor(gx10) / T(7);
|
| 256 |
+
vec<4, T, Q> gz10 = floor(gy10) / T(6);
|
| 257 |
+
gx10 = fract(gx10) - T(0.5);
|
| 258 |
+
gy10 = fract(gy10) - T(0.5);
|
| 259 |
+
gz10 = fract(gz10) - T(0.5);
|
| 260 |
+
vec<4, T, Q> gw10 = vec<4, T, Q>(0.75) - abs(gx10) - abs(gy10) - abs(gz10);
|
| 261 |
+
vec<4, T, Q> sw10 = step(gw10, vec<4, T, Q>(0));
|
| 262 |
+
gx10 -= sw10 * (step(T(0), gx10) - T(0.5));
|
| 263 |
+
gy10 -= sw10 * (step(T(0), gy10) - T(0.5));
|
| 264 |
+
|
| 265 |
+
vec<4, T, Q> gx11 = ixy11 / T(7);
|
| 266 |
+
vec<4, T, Q> gy11 = floor(gx11) / T(7);
|
| 267 |
+
vec<4, T, Q> gz11 = floor(gy11) / T(6);
|
| 268 |
+
gx11 = fract(gx11) - T(0.5);
|
| 269 |
+
gy11 = fract(gy11) - T(0.5);
|
| 270 |
+
gz11 = fract(gz11) - T(0.5);
|
| 271 |
+
vec<4, T, Q> gw11 = vec<4, T, Q>(0.75) - abs(gx11) - abs(gy11) - abs(gz11);
|
| 272 |
+
vec<4, T, Q> sw11 = step(gw11, vec<4, T, Q>(0.0));
|
| 273 |
+
gx11 -= sw11 * (step(T(0), gx11) - T(0.5));
|
| 274 |
+
gy11 -= sw11 * (step(T(0), gy11) - T(0.5));
|
| 275 |
+
|
| 276 |
+
vec<4, T, Q> g0000(gx00.x, gy00.x, gz00.x, gw00.x);
|
| 277 |
+
vec<4, T, Q> g1000(gx00.y, gy00.y, gz00.y, gw00.y);
|
| 278 |
+
vec<4, T, Q> g0100(gx00.z, gy00.z, gz00.z, gw00.z);
|
| 279 |
+
vec<4, T, Q> g1100(gx00.w, gy00.w, gz00.w, gw00.w);
|
| 280 |
+
vec<4, T, Q> g0010(gx10.x, gy10.x, gz10.x, gw10.x);
|
| 281 |
+
vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y);
|
| 282 |
+
vec<4, T, Q> g0110(gx10.z, gy10.z, gz10.z, gw10.z);
|
| 283 |
+
vec<4, T, Q> g1110(gx10.w, gy10.w, gz10.w, gw10.w);
|
| 284 |
+
vec<4, T, Q> g0001(gx01.x, gy01.x, gz01.x, gw01.x);
|
| 285 |
+
vec<4, T, Q> g1001(gx01.y, gy01.y, gz01.y, gw01.y);
|
| 286 |
+
vec<4, T, Q> g0101(gx01.z, gy01.z, gz01.z, gw01.z);
|
| 287 |
+
vec<4, T, Q> g1101(gx01.w, gy01.w, gz01.w, gw01.w);
|
| 288 |
+
vec<4, T, Q> g0011(gx11.x, gy11.x, gz11.x, gw11.x);
|
| 289 |
+
vec<4, T, Q> g1011(gx11.y, gy11.y, gz11.y, gw11.y);
|
| 290 |
+
vec<4, T, Q> g0111(gx11.z, gy11.z, gz11.z, gw11.z);
|
| 291 |
+
vec<4, T, Q> g1111(gx11.w, gy11.w, gz11.w, gw11.w);
|
| 292 |
+
|
| 293 |
+
vec<4, T, Q> norm00 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0000, g0000), dot(g0100, g0100), dot(g1000, g1000), dot(g1100, g1100)));
|
| 294 |
+
g0000 *= norm00.x;
|
| 295 |
+
g0100 *= norm00.y;
|
| 296 |
+
g1000 *= norm00.z;
|
| 297 |
+
g1100 *= norm00.w;
|
| 298 |
+
|
| 299 |
+
vec<4, T, Q> norm01 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0001, g0001), dot(g0101, g0101), dot(g1001, g1001), dot(g1101, g1101)));
|
| 300 |
+
g0001 *= norm01.x;
|
| 301 |
+
g0101 *= norm01.y;
|
| 302 |
+
g1001 *= norm01.z;
|
| 303 |
+
g1101 *= norm01.w;
|
| 304 |
+
|
| 305 |
+
vec<4, T, Q> norm10 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1110)));
|
| 306 |
+
g0010 *= norm10.x;
|
| 307 |
+
g0110 *= norm10.y;
|
| 308 |
+
g1010 *= norm10.z;
|
| 309 |
+
g1110 *= norm10.w;
|
| 310 |
+
|
| 311 |
+
vec<4, T, Q> norm11 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0011, g0011), dot(g0111, g0111), dot(g1011, g1011), dot(g1111, g1111)));
|
| 312 |
+
g0011 *= norm11.x;
|
| 313 |
+
g0111 *= norm11.y;
|
| 314 |
+
g1011 *= norm11.z;
|
| 315 |
+
g1111 *= norm11.w;
|
| 316 |
+
|
| 317 |
+
T n0000 = dot(g0000, Pf0);
|
| 318 |
+
T n1000 = dot(g1000, vec<4, T, Q>(Pf1.x, Pf0.y, Pf0.z, Pf0.w));
|
| 319 |
+
T n0100 = dot(g0100, vec<4, T, Q>(Pf0.x, Pf1.y, Pf0.z, Pf0.w));
|
| 320 |
+
T n1100 = dot(g1100, vec<4, T, Q>(Pf1.x, Pf1.y, Pf0.z, Pf0.w));
|
| 321 |
+
T n0010 = dot(g0010, vec<4, T, Q>(Pf0.x, Pf0.y, Pf1.z, Pf0.w));
|
| 322 |
+
T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
|
| 323 |
+
T n0110 = dot(g0110, vec<4, T, Q>(Pf0.x, Pf1.y, Pf1.z, Pf0.w));
|
| 324 |
+
T n1110 = dot(g1110, vec<4, T, Q>(Pf1.x, Pf1.y, Pf1.z, Pf0.w));
|
| 325 |
+
T n0001 = dot(g0001, vec<4, T, Q>(Pf0.x, Pf0.y, Pf0.z, Pf1.w));
|
| 326 |
+
T n1001 = dot(g1001, vec<4, T, Q>(Pf1.x, Pf0.y, Pf0.z, Pf1.w));
|
| 327 |
+
T n0101 = dot(g0101, vec<4, T, Q>(Pf0.x, Pf1.y, Pf0.z, Pf1.w));
|
| 328 |
+
T n1101 = dot(g1101, vec<4, T, Q>(Pf1.x, Pf1.y, Pf0.z, Pf1.w));
|
| 329 |
+
T n0011 = dot(g0011, vec<4, T, Q>(Pf0.x, Pf0.y, Pf1.z, Pf1.w));
|
| 330 |
+
T n1011 = dot(g1011, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf1.w));
|
| 331 |
+
T n0111 = dot(g0111, vec<4, T, Q>(Pf0.x, Pf1.y, Pf1.z, Pf1.w));
|
| 332 |
+
T n1111 = dot(g1111, Pf1);
|
| 333 |
+
|
| 334 |
+
vec<4, T, Q> fade_xyzw = detail::fade(Pf0);
|
| 335 |
+
vec<4, T, Q> n_0w = mix(vec<4, T, Q>(n0000, n1000, n0100, n1100), vec<4, T, Q>(n0001, n1001, n0101, n1101), fade_xyzw.w);
|
| 336 |
+
vec<4, T, Q> n_1w = mix(vec<4, T, Q>(n0010, n1010, n0110, n1110), vec<4, T, Q>(n0011, n1011, n0111, n1111), fade_xyzw.w);
|
| 337 |
+
vec<4, T, Q> n_zw = mix(n_0w, n_1w, fade_xyzw.z);
|
| 338 |
+
vec<2, T, Q> n_yzw = mix(vec<2, T, Q>(n_zw.x, n_zw.y), vec<2, T, Q>(n_zw.z, n_zw.w), fade_xyzw.y);
|
| 339 |
+
T n_xyzw = mix(n_yzw.x, n_yzw.y, fade_xyzw.x);
|
| 340 |
+
return T(2.2) * n_xyzw;
|
| 341 |
+
}
|
| 342 |
+
|
| 343 |
+
// Classic Perlin noise, periodic variant
|
| 344 |
+
template<typename T, qualifier Q>
|
| 345 |
+
GLM_FUNC_QUALIFIER T perlin(vec<2, T, Q> const& Position, vec<2, T, Q> const& rep)
|
| 346 |
+
{
|
| 347 |
+
vec<4, T, Q> Pi = floor(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) + vec<4, T, Q>(0.0, 0.0, 1.0, 1.0);
|
| 348 |
+
vec<4, T, Q> Pf = fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4, T, Q>(0.0, 0.0, 1.0, 1.0);
|
| 349 |
+
Pi = mod(Pi, vec<4, T, Q>(rep.x, rep.y, rep.x, rep.y)); // To create noise with explicit period
|
| 350 |
+
Pi = mod(Pi, vec<4, T, Q>(289)); // To avoid truncation effects in permutation
|
| 351 |
+
vec<4, T, Q> ix(Pi.x, Pi.z, Pi.x, Pi.z);
|
| 352 |
+
vec<4, T, Q> iy(Pi.y, Pi.y, Pi.w, Pi.w);
|
| 353 |
+
vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z);
|
| 354 |
+
vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w);
|
| 355 |
+
|
| 356 |
+
vec<4, T, Q> i = detail::permute(detail::permute(ix) + iy);
|
| 357 |
+
|
| 358 |
+
vec<4, T, Q> gx = static_cast<T>(2) * fract(i / T(41)) - T(1);
|
| 359 |
+
vec<4, T, Q> gy = abs(gx) - T(0.5);
|
| 360 |
+
vec<4, T, Q> tx = floor(gx + T(0.5));
|
| 361 |
+
gx = gx - tx;
|
| 362 |
+
|
| 363 |
+
vec<2, T, Q> g00(gx.x, gy.x);
|
| 364 |
+
vec<2, T, Q> g10(gx.y, gy.y);
|
| 365 |
+
vec<2, T, Q> g01(gx.z, gy.z);
|
| 366 |
+
vec<2, T, Q> g11(gx.w, gy.w);
|
| 367 |
+
|
| 368 |
+
vec<4, T, Q> norm = detail::taylorInvSqrt(vec<4, T, Q>(dot(g00, g00), dot(g01, g01), dot(g10, g10), dot(g11, g11)));
|
| 369 |
+
g00 *= norm.x;
|
| 370 |
+
g01 *= norm.y;
|
| 371 |
+
g10 *= norm.z;
|
| 372 |
+
g11 *= norm.w;
|
| 373 |
+
|
| 374 |
+
T n00 = dot(g00, vec<2, T, Q>(fx.x, fy.x));
|
| 375 |
+
T n10 = dot(g10, vec<2, T, Q>(fx.y, fy.y));
|
| 376 |
+
T n01 = dot(g01, vec<2, T, Q>(fx.z, fy.z));
|
| 377 |
+
T n11 = dot(g11, vec<2, T, Q>(fx.w, fy.w));
|
| 378 |
+
|
| 379 |
+
vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y));
|
| 380 |
+
vec<2, T, Q> n_x = mix(vec<2, T, Q>(n00, n01), vec<2, T, Q>(n10, n11), fade_xy.x);
|
| 381 |
+
T n_xy = mix(n_x.x, n_x.y, fade_xy.y);
|
| 382 |
+
return T(2.3) * n_xy;
|
| 383 |
+
}
|
| 384 |
+
|
| 385 |
+
// Classic Perlin noise, periodic variant
|
| 386 |
+
template<typename T, qualifier Q>
|
| 387 |
+
GLM_FUNC_QUALIFIER T perlin(vec<3, T, Q> const& Position, vec<3, T, Q> const& rep)
|
| 388 |
+
{
|
| 389 |
+
vec<3, T, Q> Pi0 = mod(floor(Position), rep); // Integer part, modulo period
|
| 390 |
+
vec<3, T, Q> Pi1 = mod(Pi0 + vec<3, T, Q>(T(1)), rep); // Integer part + 1, mod period
|
| 391 |
+
Pi0 = mod(Pi0, vec<3, T, Q>(289));
|
| 392 |
+
Pi1 = mod(Pi1, vec<3, T, Q>(289));
|
| 393 |
+
vec<3, T, Q> Pf0 = fract(Position); // Fractional part for interpolation
|
| 394 |
+
vec<3, T, Q> Pf1 = Pf0 - vec<3, T, Q>(T(1)); // Fractional part - 1.0
|
| 395 |
+
vec<4, T, Q> ix = vec<4, T, Q>(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
| 396 |
+
vec<4, T, Q> iy = vec<4, T, Q>(Pi0.y, Pi0.y, Pi1.y, Pi1.y);
|
| 397 |
+
vec<4, T, Q> iz0(Pi0.z);
|
| 398 |
+
vec<4, T, Q> iz1(Pi1.z);
|
| 399 |
+
|
| 400 |
+
vec<4, T, Q> ixy = detail::permute(detail::permute(ix) + iy);
|
| 401 |
+
vec<4, T, Q> ixy0 = detail::permute(ixy + iz0);
|
| 402 |
+
vec<4, T, Q> ixy1 = detail::permute(ixy + iz1);
|
| 403 |
+
|
| 404 |
+
vec<4, T, Q> gx0 = ixy0 / T(7);
|
| 405 |
+
vec<4, T, Q> gy0 = fract(floor(gx0) / T(7)) - T(0.5);
|
| 406 |
+
gx0 = fract(gx0);
|
| 407 |
+
vec<4, T, Q> gz0 = vec<4, T, Q>(0.5) - abs(gx0) - abs(gy0);
|
| 408 |
+
vec<4, T, Q> sz0 = step(gz0, vec<4, T, Q>(0));
|
| 409 |
+
gx0 -= sz0 * (step(T(0), gx0) - T(0.5));
|
| 410 |
+
gy0 -= sz0 * (step(T(0), gy0) - T(0.5));
|
| 411 |
+
|
| 412 |
+
vec<4, T, Q> gx1 = ixy1 / T(7);
|
| 413 |
+
vec<4, T, Q> gy1 = fract(floor(gx1) / T(7)) - T(0.5);
|
| 414 |
+
gx1 = fract(gx1);
|
| 415 |
+
vec<4, T, Q> gz1 = vec<4, T, Q>(0.5) - abs(gx1) - abs(gy1);
|
| 416 |
+
vec<4, T, Q> sz1 = step(gz1, vec<4, T, Q>(T(0)));
|
| 417 |
+
gx1 -= sz1 * (step(T(0), gx1) - T(0.5));
|
| 418 |
+
gy1 -= sz1 * (step(T(0), gy1) - T(0.5));
|
| 419 |
+
|
| 420 |
+
vec<3, T, Q> g000 = vec<3, T, Q>(gx0.x, gy0.x, gz0.x);
|
| 421 |
+
vec<3, T, Q> g100 = vec<3, T, Q>(gx0.y, gy0.y, gz0.y);
|
| 422 |
+
vec<3, T, Q> g010 = vec<3, T, Q>(gx0.z, gy0.z, gz0.z);
|
| 423 |
+
vec<3, T, Q> g110 = vec<3, T, Q>(gx0.w, gy0.w, gz0.w);
|
| 424 |
+
vec<3, T, Q> g001 = vec<3, T, Q>(gx1.x, gy1.x, gz1.x);
|
| 425 |
+
vec<3, T, Q> g101 = vec<3, T, Q>(gx1.y, gy1.y, gz1.y);
|
| 426 |
+
vec<3, T, Q> g011 = vec<3, T, Q>(gx1.z, gy1.z, gz1.z);
|
| 427 |
+
vec<3, T, Q> g111 = vec<3, T, Q>(gx1.w, gy1.w, gz1.w);
|
| 428 |
+
|
| 429 |
+
vec<4, T, Q> norm0 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110)));
|
| 430 |
+
g000 *= norm0.x;
|
| 431 |
+
g010 *= norm0.y;
|
| 432 |
+
g100 *= norm0.z;
|
| 433 |
+
g110 *= norm0.w;
|
| 434 |
+
vec<4, T, Q> norm1 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111)));
|
| 435 |
+
g001 *= norm1.x;
|
| 436 |
+
g011 *= norm1.y;
|
| 437 |
+
g101 *= norm1.z;
|
| 438 |
+
g111 *= norm1.w;
|
| 439 |
+
|
| 440 |
+
T n000 = dot(g000, Pf0);
|
| 441 |
+
T n100 = dot(g100, vec<3, T, Q>(Pf1.x, Pf0.y, Pf0.z));
|
| 442 |
+
T n010 = dot(g010, vec<3, T, Q>(Pf0.x, Pf1.y, Pf0.z));
|
| 443 |
+
T n110 = dot(g110, vec<3, T, Q>(Pf1.x, Pf1.y, Pf0.z));
|
| 444 |
+
T n001 = dot(g001, vec<3, T, Q>(Pf0.x, Pf0.y, Pf1.z));
|
| 445 |
+
T n101 = dot(g101, vec<3, T, Q>(Pf1.x, Pf0.y, Pf1.z));
|
| 446 |
+
T n011 = dot(g011, vec<3, T, Q>(Pf0.x, Pf1.y, Pf1.z));
|
| 447 |
+
T n111 = dot(g111, Pf1);
|
| 448 |
+
|
| 449 |
+
vec<3, T, Q> fade_xyz = detail::fade(Pf0);
|
| 450 |
+
vec<4, T, Q> n_z = mix(vec<4, T, Q>(n000, n100, n010, n110), vec<4, T, Q>(n001, n101, n011, n111), fade_xyz.z);
|
| 451 |
+
vec<2, T, Q> n_yz = mix(vec<2, T, Q>(n_z.x, n_z.y), vec<2, T, Q>(n_z.z, n_z.w), fade_xyz.y);
|
| 452 |
+
T n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x);
|
| 453 |
+
return T(2.2) * n_xyz;
|
| 454 |
+
}
|
| 455 |
+
|
| 456 |
+
// Classic Perlin noise, periodic version
|
| 457 |
+
template<typename T, qualifier Q>
|
| 458 |
+
GLM_FUNC_QUALIFIER T perlin(vec<4, T, Q> const& Position, vec<4, T, Q> const& rep)
|
| 459 |
+
{
|
| 460 |
+
vec<4, T, Q> Pi0 = mod(floor(Position), rep); // Integer part modulo rep
|
| 461 |
+
vec<4, T, Q> Pi1 = mod(Pi0 + T(1), rep); // Integer part + 1 mod rep
|
| 462 |
+
vec<4, T, Q> Pf0 = fract(Position); // Fractional part for interpolation
|
| 463 |
+
vec<4, T, Q> Pf1 = Pf0 - T(1); // Fractional part - 1.0
|
| 464 |
+
vec<4, T, Q> ix = vec<4, T, Q>(Pi0.x, Pi1.x, Pi0.x, Pi1.x);
|
| 465 |
+
vec<4, T, Q> iy = vec<4, T, Q>(Pi0.y, Pi0.y, Pi1.y, Pi1.y);
|
| 466 |
+
vec<4, T, Q> iz0(Pi0.z);
|
| 467 |
+
vec<4, T, Q> iz1(Pi1.z);
|
| 468 |
+
vec<4, T, Q> iw0(Pi0.w);
|
| 469 |
+
vec<4, T, Q> iw1(Pi1.w);
|
| 470 |
+
|
| 471 |
+
vec<4, T, Q> ixy = detail::permute(detail::permute(ix) + iy);
|
| 472 |
+
vec<4, T, Q> ixy0 = detail::permute(ixy + iz0);
|
| 473 |
+
vec<4, T, Q> ixy1 = detail::permute(ixy + iz1);
|
| 474 |
+
vec<4, T, Q> ixy00 = detail::permute(ixy0 + iw0);
|
| 475 |
+
vec<4, T, Q> ixy01 = detail::permute(ixy0 + iw1);
|
| 476 |
+
vec<4, T, Q> ixy10 = detail::permute(ixy1 + iw0);
|
| 477 |
+
vec<4, T, Q> ixy11 = detail::permute(ixy1 + iw1);
|
| 478 |
+
|
| 479 |
+
vec<4, T, Q> gx00 = ixy00 / T(7);
|
| 480 |
+
vec<4, T, Q> gy00 = floor(gx00) / T(7);
|
| 481 |
+
vec<4, T, Q> gz00 = floor(gy00) / T(6);
|
| 482 |
+
gx00 = fract(gx00) - T(0.5);
|
| 483 |
+
gy00 = fract(gy00) - T(0.5);
|
| 484 |
+
gz00 = fract(gz00) - T(0.5);
|
| 485 |
+
vec<4, T, Q> gw00 = vec<4, T, Q>(0.75) - abs(gx00) - abs(gy00) - abs(gz00);
|
| 486 |
+
vec<4, T, Q> sw00 = step(gw00, vec<4, T, Q>(0));
|
| 487 |
+
gx00 -= sw00 * (step(T(0), gx00) - T(0.5));
|
| 488 |
+
gy00 -= sw00 * (step(T(0), gy00) - T(0.5));
|
| 489 |
+
|
| 490 |
+
vec<4, T, Q> gx01 = ixy01 / T(7);
|
| 491 |
+
vec<4, T, Q> gy01 = floor(gx01) / T(7);
|
| 492 |
+
vec<4, T, Q> gz01 = floor(gy01) / T(6);
|
| 493 |
+
gx01 = fract(gx01) - T(0.5);
|
| 494 |
+
gy01 = fract(gy01) - T(0.5);
|
| 495 |
+
gz01 = fract(gz01) - T(0.5);
|
| 496 |
+
vec<4, T, Q> gw01 = vec<4, T, Q>(0.75) - abs(gx01) - abs(gy01) - abs(gz01);
|
| 497 |
+
vec<4, T, Q> sw01 = step(gw01, vec<4, T, Q>(0.0));
|
| 498 |
+
gx01 -= sw01 * (step(T(0), gx01) - T(0.5));
|
| 499 |
+
gy01 -= sw01 * (step(T(0), gy01) - T(0.5));
|
| 500 |
+
|
| 501 |
+
vec<4, T, Q> gx10 = ixy10 / T(7);
|
| 502 |
+
vec<4, T, Q> gy10 = floor(gx10) / T(7);
|
| 503 |
+
vec<4, T, Q> gz10 = floor(gy10) / T(6);
|
| 504 |
+
gx10 = fract(gx10) - T(0.5);
|
| 505 |
+
gy10 = fract(gy10) - T(0.5);
|
| 506 |
+
gz10 = fract(gz10) - T(0.5);
|
| 507 |
+
vec<4, T, Q> gw10 = vec<4, T, Q>(0.75) - abs(gx10) - abs(gy10) - abs(gz10);
|
| 508 |
+
vec<4, T, Q> sw10 = step(gw10, vec<4, T, Q>(0.0));
|
| 509 |
+
gx10 -= sw10 * (step(T(0), gx10) - T(0.5));
|
| 510 |
+
gy10 -= sw10 * (step(T(0), gy10) - T(0.5));
|
| 511 |
+
|
| 512 |
+
vec<4, T, Q> gx11 = ixy11 / T(7);
|
| 513 |
+
vec<4, T, Q> gy11 = floor(gx11) / T(7);
|
| 514 |
+
vec<4, T, Q> gz11 = floor(gy11) / T(6);
|
| 515 |
+
gx11 = fract(gx11) - T(0.5);
|
| 516 |
+
gy11 = fract(gy11) - T(0.5);
|
| 517 |
+
gz11 = fract(gz11) - T(0.5);
|
| 518 |
+
vec<4, T, Q> gw11 = vec<4, T, Q>(0.75) - abs(gx11) - abs(gy11) - abs(gz11);
|
| 519 |
+
vec<4, T, Q> sw11 = step(gw11, vec<4, T, Q>(T(0)));
|
| 520 |
+
gx11 -= sw11 * (step(T(0), gx11) - T(0.5));
|
| 521 |
+
gy11 -= sw11 * (step(T(0), gy11) - T(0.5));
|
| 522 |
+
|
| 523 |
+
vec<4, T, Q> g0000(gx00.x, gy00.x, gz00.x, gw00.x);
|
| 524 |
+
vec<4, T, Q> g1000(gx00.y, gy00.y, gz00.y, gw00.y);
|
| 525 |
+
vec<4, T, Q> g0100(gx00.z, gy00.z, gz00.z, gw00.z);
|
| 526 |
+
vec<4, T, Q> g1100(gx00.w, gy00.w, gz00.w, gw00.w);
|
| 527 |
+
vec<4, T, Q> g0010(gx10.x, gy10.x, gz10.x, gw10.x);
|
| 528 |
+
vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y);
|
| 529 |
+
vec<4, T, Q> g0110(gx10.z, gy10.z, gz10.z, gw10.z);
|
| 530 |
+
vec<4, T, Q> g1110(gx10.w, gy10.w, gz10.w, gw10.w);
|
| 531 |
+
vec<4, T, Q> g0001(gx01.x, gy01.x, gz01.x, gw01.x);
|
| 532 |
+
vec<4, T, Q> g1001(gx01.y, gy01.y, gz01.y, gw01.y);
|
| 533 |
+
vec<4, T, Q> g0101(gx01.z, gy01.z, gz01.z, gw01.z);
|
| 534 |
+
vec<4, T, Q> g1101(gx01.w, gy01.w, gz01.w, gw01.w);
|
| 535 |
+
vec<4, T, Q> g0011(gx11.x, gy11.x, gz11.x, gw11.x);
|
| 536 |
+
vec<4, T, Q> g1011(gx11.y, gy11.y, gz11.y, gw11.y);
|
| 537 |
+
vec<4, T, Q> g0111(gx11.z, gy11.z, gz11.z, gw11.z);
|
| 538 |
+
vec<4, T, Q> g1111(gx11.w, gy11.w, gz11.w, gw11.w);
|
| 539 |
+
|
| 540 |
+
vec<4, T, Q> norm00 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0000, g0000), dot(g0100, g0100), dot(g1000, g1000), dot(g1100, g1100)));
|
| 541 |
+
g0000 *= norm00.x;
|
| 542 |
+
g0100 *= norm00.y;
|
| 543 |
+
g1000 *= norm00.z;
|
| 544 |
+
g1100 *= norm00.w;
|
| 545 |
+
|
| 546 |
+
vec<4, T, Q> norm01 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0001, g0001), dot(g0101, g0101), dot(g1001, g1001), dot(g1101, g1101)));
|
| 547 |
+
g0001 *= norm01.x;
|
| 548 |
+
g0101 *= norm01.y;
|
| 549 |
+
g1001 *= norm01.z;
|
| 550 |
+
g1101 *= norm01.w;
|
| 551 |
+
|
| 552 |
+
vec<4, T, Q> norm10 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1110)));
|
| 553 |
+
g0010 *= norm10.x;
|
| 554 |
+
g0110 *= norm10.y;
|
| 555 |
+
g1010 *= norm10.z;
|
| 556 |
+
g1110 *= norm10.w;
|
| 557 |
+
|
| 558 |
+
vec<4, T, Q> norm11 = detail::taylorInvSqrt(vec<4, T, Q>(dot(g0011, g0011), dot(g0111, g0111), dot(g1011, g1011), dot(g1111, g1111)));
|
| 559 |
+
g0011 *= norm11.x;
|
| 560 |
+
g0111 *= norm11.y;
|
| 561 |
+
g1011 *= norm11.z;
|
| 562 |
+
g1111 *= norm11.w;
|
| 563 |
+
|
| 564 |
+
T n0000 = dot(g0000, Pf0);
|
| 565 |
+
T n1000 = dot(g1000, vec<4, T, Q>(Pf1.x, Pf0.y, Pf0.z, Pf0.w));
|
| 566 |
+
T n0100 = dot(g0100, vec<4, T, Q>(Pf0.x, Pf1.y, Pf0.z, Pf0.w));
|
| 567 |
+
T n1100 = dot(g1100, vec<4, T, Q>(Pf1.x, Pf1.y, Pf0.z, Pf0.w));
|
| 568 |
+
T n0010 = dot(g0010, vec<4, T, Q>(Pf0.x, Pf0.y, Pf1.z, Pf0.w));
|
| 569 |
+
T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
|
| 570 |
+
T n0110 = dot(g0110, vec<4, T, Q>(Pf0.x, Pf1.y, Pf1.z, Pf0.w));
|
| 571 |
+
T n1110 = dot(g1110, vec<4, T, Q>(Pf1.x, Pf1.y, Pf1.z, Pf0.w));
|
| 572 |
+
T n0001 = dot(g0001, vec<4, T, Q>(Pf0.x, Pf0.y, Pf0.z, Pf1.w));
|
| 573 |
+
T n1001 = dot(g1001, vec<4, T, Q>(Pf1.x, Pf0.y, Pf0.z, Pf1.w));
|
| 574 |
+
T n0101 = dot(g0101, vec<4, T, Q>(Pf0.x, Pf1.y, Pf0.z, Pf1.w));
|
| 575 |
+
T n1101 = dot(g1101, vec<4, T, Q>(Pf1.x, Pf1.y, Pf0.z, Pf1.w));
|
| 576 |
+
T n0011 = dot(g0011, vec<4, T, Q>(Pf0.x, Pf0.y, Pf1.z, Pf1.w));
|
| 577 |
+
T n1011 = dot(g1011, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf1.w));
|
| 578 |
+
T n0111 = dot(g0111, vec<4, T, Q>(Pf0.x, Pf1.y, Pf1.z, Pf1.w));
|
| 579 |
+
T n1111 = dot(g1111, Pf1);
|
| 580 |
+
|
| 581 |
+
vec<4, T, Q> fade_xyzw = detail::fade(Pf0);
|
| 582 |
+
vec<4, T, Q> n_0w = mix(vec<4, T, Q>(n0000, n1000, n0100, n1100), vec<4, T, Q>(n0001, n1001, n0101, n1101), fade_xyzw.w);
|
| 583 |
+
vec<4, T, Q> n_1w = mix(vec<4, T, Q>(n0010, n1010, n0110, n1110), vec<4, T, Q>(n0011, n1011, n0111, n1111), fade_xyzw.w);
|
| 584 |
+
vec<4, T, Q> n_zw = mix(n_0w, n_1w, fade_xyzw.z);
|
| 585 |
+
vec<2, T, Q> n_yzw = mix(vec<2, T, Q>(n_zw.x, n_zw.y), vec<2, T, Q>(n_zw.z, n_zw.w), fade_xyzw.y);
|
| 586 |
+
T n_xyzw = mix(n_yzw.x, n_yzw.y, fade_xyzw.x);
|
| 587 |
+
return T(2.2) * n_xyzw;
|
| 588 |
+
}
|
| 589 |
+
|
| 590 |
+
template<typename T, qualifier Q>
|
| 591 |
+
GLM_FUNC_QUALIFIER T simplex(glm::vec<2, T, Q> const& v)
|
| 592 |
+
{
|
| 593 |
+
vec<4, T, Q> const C = vec<4, T, Q>(
|
| 594 |
+
T( 0.211324865405187), // (3.0 - sqrt(3.0)) / 6.0
|
| 595 |
+
T( 0.366025403784439), // 0.5 * (sqrt(3.0) - 1.0)
|
| 596 |
+
T(-0.577350269189626), // -1.0 + 2.0 * C.x
|
| 597 |
+
T( 0.024390243902439)); // 1.0 / 41.0
|
| 598 |
+
|
| 599 |
+
// First corner
|
| 600 |
+
vec<2, T, Q> i = floor(v + dot(v, vec<2, T, Q>(C[1])));
|
| 601 |
+
vec<2, T, Q> x0 = v - i + dot(i, vec<2, T, Q>(C[0]));
|
| 602 |
+
|
| 603 |
+
// Other corners
|
| 604 |
+
//i1.x = step( x0.y, x0.x ); // x0.x > x0.y ? 1.0 : 0.0
|
| 605 |
+
//i1.y = 1.0 - i1.x;
|
| 606 |
+
vec<2, T, Q> i1 = (x0.x > x0.y) ? vec<2, T, Q>(1, 0) : vec<2, T, Q>(0, 1);
|
| 607 |
+
// x0 = x0 - 0.0 + 0.0 * C.xx ;
|
| 608 |
+
// x1 = x0 - i1 + 1.0 * C.xx ;
|
| 609 |
+
// x2 = x0 - 1.0 + 2.0 * C.xx ;
|
| 610 |
+
vec<4, T, Q> x12 = vec<4, T, Q>(x0.x, x0.y, x0.x, x0.y) + vec<4, T, Q>(C.x, C.x, C.z, C.z);
|
| 611 |
+
x12 = vec<4, T, Q>(vec<2, T, Q>(x12) - i1, x12.z, x12.w);
|
| 612 |
+
|
| 613 |
+
// Permutations
|
| 614 |
+
i = mod(i, vec<2, T, Q>(289)); // Avoid truncation effects in permutation
|
| 615 |
+
vec<3, T, Q> p = detail::permute(
|
| 616 |
+
detail::permute(i.y + vec<3, T, Q>(T(0), i1.y, T(1)))
|
| 617 |
+
+ i.x + vec<3, T, Q>(T(0), i1.x, T(1)));
|
| 618 |
+
|
| 619 |
+
vec<3, T, Q> m = max(vec<3, T, Q>(0.5) - vec<3, T, Q>(
|
| 620 |
+
dot(x0, x0),
|
| 621 |
+
dot(vec<2, T, Q>(x12.x, x12.y), vec<2, T, Q>(x12.x, x12.y)),
|
| 622 |
+
dot(vec<2, T, Q>(x12.z, x12.w), vec<2, T, Q>(x12.z, x12.w))), vec<3, T, Q>(0));
|
| 623 |
+
m = m * m ;
|
| 624 |
+
m = m * m ;
|
| 625 |
+
|
| 626 |
+
// Gradients: 41 points uniformly over a line, mapped onto a diamond.
|
| 627 |
+
// The ring size 17*17 = 289 is close to a multiple of 41 (41*7 = 287)
|
| 628 |
+
|
| 629 |
+
vec<3, T, Q> x = static_cast<T>(2) * fract(p * C.w) - T(1);
|
| 630 |
+
vec<3, T, Q> h = abs(x) - T(0.5);
|
| 631 |
+
vec<3, T, Q> ox = floor(x + T(0.5));
|
| 632 |
+
vec<3, T, Q> a0 = x - ox;
|
| 633 |
+
|
| 634 |
+
// Normalise gradients implicitly by scaling m
|
| 635 |
+
// Inlined for speed: m *= taylorInvSqrt( a0*a0 + h*h );
|
| 636 |
+
m *= static_cast<T>(1.79284291400159) - T(0.85373472095314) * (a0 * a0 + h * h);
|
| 637 |
+
|
| 638 |
+
// Compute final noise value at P
|
| 639 |
+
vec<3, T, Q> g;
|
| 640 |
+
g.x = a0.x * x0.x + h.x * x0.y;
|
| 641 |
+
//g.yz = a0.yz * x12.xz + h.yz * x12.yw;
|
| 642 |
+
g.y = a0.y * x12.x + h.y * x12.y;
|
| 643 |
+
g.z = a0.z * x12.z + h.z * x12.w;
|
| 644 |
+
return T(130) * dot(m, g);
|
| 645 |
+
}
|
| 646 |
+
|
| 647 |
+
template<typename T, qualifier Q>
|
| 648 |
+
GLM_FUNC_QUALIFIER T simplex(vec<3, T, Q> const& v)
|
| 649 |
+
{
|
| 650 |
+
vec<2, T, Q> const C(1.0 / 6.0, 1.0 / 3.0);
|
| 651 |
+
vec<4, T, Q> const D(0.0, 0.5, 1.0, 2.0);
|
| 652 |
+
|
| 653 |
+
// First corner
|
| 654 |
+
vec<3, T, Q> i(floor(v + dot(v, vec<3, T, Q>(C.y))));
|
| 655 |
+
vec<3, T, Q> x0(v - i + dot(i, vec<3, T, Q>(C.x)));
|
| 656 |
+
|
| 657 |
+
// Other corners
|
| 658 |
+
vec<3, T, Q> g(step(vec<3, T, Q>(x0.y, x0.z, x0.x), x0));
|
| 659 |
+
vec<3, T, Q> l(T(1) - g);
|
| 660 |
+
vec<3, T, Q> i1(min(g, vec<3, T, Q>(l.z, l.x, l.y)));
|
| 661 |
+
vec<3, T, Q> i2(max(g, vec<3, T, Q>(l.z, l.x, l.y)));
|
| 662 |
+
|
| 663 |
+
// x0 = x0 - 0.0 + 0.0 * C.xxx;
|
| 664 |
+
// x1 = x0 - i1 + 1.0 * C.xxx;
|
| 665 |
+
// x2 = x0 - i2 + 2.0 * C.xxx;
|
| 666 |
+
// x3 = x0 - 1.0 + 3.0 * C.xxx;
|
| 667 |
+
vec<3, T, Q> x1(x0 - i1 + C.x);
|
| 668 |
+
vec<3, T, Q> x2(x0 - i2 + C.y); // 2.0*C.x = 1/3 = C.y
|
| 669 |
+
vec<3, T, Q> x3(x0 - D.y); // -1.0+3.0*C.x = -0.5 = -D.y
|
| 670 |
+
|
| 671 |
+
// Permutations
|
| 672 |
+
i = detail::mod289(i);
|
| 673 |
+
vec<4, T, Q> p(detail::permute(detail::permute(detail::permute(
|
| 674 |
+
i.z + vec<4, T, Q>(T(0), i1.z, i2.z, T(1))) +
|
| 675 |
+
i.y + vec<4, T, Q>(T(0), i1.y, i2.y, T(1))) +
|
| 676 |
+
i.x + vec<4, T, Q>(T(0), i1.x, i2.x, T(1))));
|
| 677 |
+
|
| 678 |
+
// Gradients: 7x7 points over a square, mapped onto an octahedron.
|
| 679 |
+
// The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294)
|
| 680 |
+
T n_ = static_cast<T>(0.142857142857); // 1.0/7.0
|
| 681 |
+
vec<3, T, Q> ns(n_ * vec<3, T, Q>(D.w, D.y, D.z) - vec<3, T, Q>(D.x, D.z, D.x));
|
| 682 |
+
|
| 683 |
+
vec<4, T, Q> j(p - T(49) * floor(p * ns.z * ns.z)); // mod(p,7*7)
|
| 684 |
+
|
| 685 |
+
vec<4, T, Q> x_(floor(j * ns.z));
|
| 686 |
+
vec<4, T, Q> y_(floor(j - T(7) * x_)); // mod(j,N)
|
| 687 |
+
|
| 688 |
+
vec<4, T, Q> x(x_ * ns.x + ns.y);
|
| 689 |
+
vec<4, T, Q> y(y_ * ns.x + ns.y);
|
| 690 |
+
vec<4, T, Q> h(T(1) - abs(x) - abs(y));
|
| 691 |
+
|
| 692 |
+
vec<4, T, Q> b0(x.x, x.y, y.x, y.y);
|
| 693 |
+
vec<4, T, Q> b1(x.z, x.w, y.z, y.w);
|
| 694 |
+
|
| 695 |
+
// vec4 s0 = vec4(lessThan(b0,0.0))*2.0 - 1.0;
|
| 696 |
+
// vec4 s1 = vec4(lessThan(b1,0.0))*2.0 - 1.0;
|
| 697 |
+
vec<4, T, Q> s0(floor(b0) * T(2) + T(1));
|
| 698 |
+
vec<4, T, Q> s1(floor(b1) * T(2) + T(1));
|
| 699 |
+
vec<4, T, Q> sh(-step(h, vec<4, T, Q>(0.0)));
|
| 700 |
+
|
| 701 |
+
vec<4, T, Q> a0 = vec<4, T, Q>(b0.x, b0.z, b0.y, b0.w) + vec<4, T, Q>(s0.x, s0.z, s0.y, s0.w) * vec<4, T, Q>(sh.x, sh.x, sh.y, sh.y);
|
| 702 |
+
vec<4, T, Q> a1 = vec<4, T, Q>(b1.x, b1.z, b1.y, b1.w) + vec<4, T, Q>(s1.x, s1.z, s1.y, s1.w) * vec<4, T, Q>(sh.z, sh.z, sh.w, sh.w);
|
| 703 |
+
|
| 704 |
+
vec<3, T, Q> p0(a0.x, a0.y, h.x);
|
| 705 |
+
vec<3, T, Q> p1(a0.z, a0.w, h.y);
|
| 706 |
+
vec<3, T, Q> p2(a1.x, a1.y, h.z);
|
| 707 |
+
vec<3, T, Q> p3(a1.z, a1.w, h.w);
|
| 708 |
+
|
| 709 |
+
// Normalise gradients
|
| 710 |
+
vec<4, T, Q> norm = detail::taylorInvSqrt(vec<4, T, Q>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3)));
|
| 711 |
+
p0 *= norm.x;
|
| 712 |
+
p1 *= norm.y;
|
| 713 |
+
p2 *= norm.z;
|
| 714 |
+
p3 *= norm.w;
|
| 715 |
+
|
| 716 |
+
// Mix final noise value
|
| 717 |
+
vec<4, T, Q> m = max(T(0.6) - vec<4, T, Q>(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), vec<4, T, Q>(0));
|
| 718 |
+
m = m * m;
|
| 719 |
+
return T(42) * dot(m * m, vec<4, T, Q>(dot(p0, x0), dot(p1, x1), dot(p2, x2), dot(p3, x3)));
|
| 720 |
+
}
|
| 721 |
+
|
| 722 |
+
template<typename T, qualifier Q>
|
| 723 |
+
GLM_FUNC_QUALIFIER T simplex(vec<4, T, Q> const& v)
|
| 724 |
+
{
|
| 725 |
+
vec<4, T, Q> const C(
|
| 726 |
+
0.138196601125011, // (5 - sqrt(5))/20 G4
|
| 727 |
+
0.276393202250021, // 2 * G4
|
| 728 |
+
0.414589803375032, // 3 * G4
|
| 729 |
+
-0.447213595499958); // -1 + 4 * G4
|
| 730 |
+
|
| 731 |
+
// (sqrt(5) - 1)/4 = F4, used once below
|
| 732 |
+
T const F4 = static_cast<T>(0.309016994374947451);
|
| 733 |
+
|
| 734 |
+
// First corner
|
| 735 |
+
vec<4, T, Q> i = floor(v + dot(v, vec<4, T, Q>(F4)));
|
| 736 |
+
vec<4, T, Q> x0 = v - i + dot(i, vec<4, T, Q>(C.x));
|
| 737 |
+
|
| 738 |
+
// Other corners
|
| 739 |
+
|
| 740 |
+
// Rank sorting originally contributed by Bill Licea-Kane, AMD (formerly ATI)
|
| 741 |
+
vec<4, T, Q> i0;
|
| 742 |
+
vec<3, T, Q> isX = step(vec<3, T, Q>(x0.y, x0.z, x0.w), vec<3, T, Q>(x0.x));
|
| 743 |
+
vec<3, T, Q> isYZ = step(vec<3, T, Q>(x0.z, x0.w, x0.w), vec<3, T, Q>(x0.y, x0.y, x0.z));
|
| 744 |
+
// i0.x = dot(isX, vec3(1.0));
|
| 745 |
+
//i0.x = isX.x + isX.y + isX.z;
|
| 746 |
+
//i0.yzw = static_cast<T>(1) - isX;
|
| 747 |
+
i0 = vec<4, T, Q>(isX.x + isX.y + isX.z, T(1) - isX);
|
| 748 |
+
// i0.y += dot(isYZ.xy, vec2(1.0));
|
| 749 |
+
i0.y += isYZ.x + isYZ.y;
|
| 750 |
+
//i0.zw += 1.0 - vec<2, T, Q>(isYZ.x, isYZ.y);
|
| 751 |
+
i0.z += static_cast<T>(1) - isYZ.x;
|
| 752 |
+
i0.w += static_cast<T>(1) - isYZ.y;
|
| 753 |
+
i0.z += isYZ.z;
|
| 754 |
+
i0.w += static_cast<T>(1) - isYZ.z;
|
| 755 |
+
|
| 756 |
+
// i0 now contains the unique values 0,1,2,3 in each channel
|
| 757 |
+
vec<4, T, Q> i3 = clamp(i0, T(0), T(1));
|
| 758 |
+
vec<4, T, Q> i2 = clamp(i0 - T(1), T(0), T(1));
|
| 759 |
+
vec<4, T, Q> i1 = clamp(i0 - T(2), T(0), T(1));
|
| 760 |
+
|
| 761 |
+
// x0 = x0 - 0.0 + 0.0 * C.xxxx
|
| 762 |
+
// x1 = x0 - i1 + 0.0 * C.xxxx
|
| 763 |
+
// x2 = x0 - i2 + 0.0 * C.xxxx
|
| 764 |
+
// x3 = x0 - i3 + 0.0 * C.xxxx
|
| 765 |
+
// x4 = x0 - 1.0 + 4.0 * C.xxxx
|
| 766 |
+
vec<4, T, Q> x1 = x0 - i1 + C.x;
|
| 767 |
+
vec<4, T, Q> x2 = x0 - i2 + C.y;
|
| 768 |
+
vec<4, T, Q> x3 = x0 - i3 + C.z;
|
| 769 |
+
vec<4, T, Q> x4 = x0 + C.w;
|
| 770 |
+
|
| 771 |
+
// Permutations
|
| 772 |
+
i = mod(i, vec<4, T, Q>(289));
|
| 773 |
+
T j0 = detail::permute(detail::permute(detail::permute(detail::permute(i.w) + i.z) + i.y) + i.x);
|
| 774 |
+
vec<4, T, Q> j1 = detail::permute(detail::permute(detail::permute(detail::permute(
|
| 775 |
+
i.w + vec<4, T, Q>(i1.w, i2.w, i3.w, T(1))) +
|
| 776 |
+
i.z + vec<4, T, Q>(i1.z, i2.z, i3.z, T(1))) +
|
| 777 |
+
i.y + vec<4, T, Q>(i1.y, i2.y, i3.y, T(1))) +
|
| 778 |
+
i.x + vec<4, T, Q>(i1.x, i2.x, i3.x, T(1)));
|
| 779 |
+
|
| 780 |
+
// Gradients: 7x7x6 points over a cube, mapped onto a 4-cross polytope
|
| 781 |
+
// 7*7*6 = 294, which is close to the ring size 17*17 = 289.
|
| 782 |
+
vec<4, T, Q> ip = vec<4, T, Q>(T(1) / T(294), T(1) / T(49), T(1) / T(7), T(0));
|
| 783 |
+
|
| 784 |
+
vec<4, T, Q> p0 = gtc::grad4(j0, ip);
|
| 785 |
+
vec<4, T, Q> p1 = gtc::grad4(j1.x, ip);
|
| 786 |
+
vec<4, T, Q> p2 = gtc::grad4(j1.y, ip);
|
| 787 |
+
vec<4, T, Q> p3 = gtc::grad4(j1.z, ip);
|
| 788 |
+
vec<4, T, Q> p4 = gtc::grad4(j1.w, ip);
|
| 789 |
+
|
| 790 |
+
// Normalise gradients
|
| 791 |
+
vec<4, T, Q> norm = detail::taylorInvSqrt(vec<4, T, Q>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3)));
|
| 792 |
+
p0 *= norm.x;
|
| 793 |
+
p1 *= norm.y;
|
| 794 |
+
p2 *= norm.z;
|
| 795 |
+
p3 *= norm.w;
|
| 796 |
+
p4 *= detail::taylorInvSqrt(dot(p4, p4));
|
| 797 |
+
|
| 798 |
+
// Mix contributions from the five corners
|
| 799 |
+
vec<3, T, Q> m0 = max(T(0.6) - vec<3, T, Q>(dot(x0, x0), dot(x1, x1), dot(x2, x2)), vec<3, T, Q>(0));
|
| 800 |
+
vec<2, T, Q> m1 = max(T(0.6) - vec<2, T, Q>(dot(x3, x3), dot(x4, x4) ), vec<2, T, Q>(0));
|
| 801 |
+
m0 = m0 * m0;
|
| 802 |
+
m1 = m1 * m1;
|
| 803 |
+
return T(49) *
|
| 804 |
+
(dot(m0 * m0, vec<3, T, Q>(dot(p0, x0), dot(p1, x1), dot(p2, x2))) +
|
| 805 |
+
dot(m1 * m1, vec<2, T, Q>(dot(p3, x3), dot(p4, x4))));
|
| 806 |
+
}
|
| 807 |
+
}//namespace glm
|
cuda_extensions/third_party/glm/glm/gtc/packing.hpp
ADDED
|
@@ -0,0 +1,728 @@
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|
| 1 |
+
/// @ref gtc_packing
|
| 2 |
+
/// @file glm/gtc/packing.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
///
|
| 6 |
+
/// @defgroup gtc_packing GLM_GTC_packing
|
| 7 |
+
/// @ingroup gtc
|
| 8 |
+
///
|
| 9 |
+
/// Include <glm/gtc/packing.hpp> to use the features of this extension.
|
| 10 |
+
///
|
| 11 |
+
/// This extension provides a set of function to convert vertors to packed
|
| 12 |
+
/// formats.
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
// Dependency:
|
| 17 |
+
#include "type_precision.hpp"
|
| 18 |
+
#include "../ext/vector_packing.hpp"
|
| 19 |
+
|
| 20 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 21 |
+
# pragma message("GLM: GLM_GTC_packing extension included")
|
| 22 |
+
#endif
|
| 23 |
+
|
| 24 |
+
namespace glm
|
| 25 |
+
{
|
| 26 |
+
/// @addtogroup gtc_packing
|
| 27 |
+
/// @{
|
| 28 |
+
|
| 29 |
+
/// First, converts the normalized floating-point value v into a 8-bit integer value.
|
| 30 |
+
/// Then, the results are packed into the returned 8-bit unsigned integer.
|
| 31 |
+
///
|
| 32 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 33 |
+
/// packUnorm1x8: round(clamp(c, 0, +1) * 255.0)
|
| 34 |
+
///
|
| 35 |
+
/// @see gtc_packing
|
| 36 |
+
/// @see uint16 packUnorm2x8(vec2 const& v)
|
| 37 |
+
/// @see uint32 packUnorm4x8(vec4 const& v)
|
| 38 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
|
| 39 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 40 |
+
GLM_FUNC_DECL uint8 packUnorm1x8(float v);
|
| 41 |
+
|
| 42 |
+
/// Convert a single 8-bit integer to a normalized floating-point value.
|
| 43 |
+
///
|
| 44 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 45 |
+
/// unpackUnorm4x8: f / 255.0
|
| 46 |
+
///
|
| 47 |
+
/// @see gtc_packing
|
| 48 |
+
/// @see vec2 unpackUnorm2x8(uint16 p)
|
| 49 |
+
/// @see vec4 unpackUnorm4x8(uint32 p)
|
| 50 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
|
| 51 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 52 |
+
GLM_FUNC_DECL float unpackUnorm1x8(uint8 p);
|
| 53 |
+
|
| 54 |
+
/// First, converts each component of the normalized floating-point value v into 8-bit integer values.
|
| 55 |
+
/// Then, the results are packed into the returned 16-bit unsigned integer.
|
| 56 |
+
///
|
| 57 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 58 |
+
/// packUnorm2x8: round(clamp(c, 0, +1) * 255.0)
|
| 59 |
+
///
|
| 60 |
+
/// The first component of the vector will be written to the least significant bits of the output;
|
| 61 |
+
/// the last component will be written to the most significant bits.
|
| 62 |
+
///
|
| 63 |
+
/// @see gtc_packing
|
| 64 |
+
/// @see uint8 packUnorm1x8(float const& v)
|
| 65 |
+
/// @see uint32 packUnorm4x8(vec4 const& v)
|
| 66 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
|
| 67 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 68 |
+
GLM_FUNC_DECL uint16 packUnorm2x8(vec2 const& v);
|
| 69 |
+
|
| 70 |
+
/// First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit unsigned integers.
|
| 71 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector.
|
| 72 |
+
///
|
| 73 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 74 |
+
/// unpackUnorm4x8: f / 255.0
|
| 75 |
+
///
|
| 76 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 77 |
+
/// the last component will be extracted from the most significant bits.
|
| 78 |
+
///
|
| 79 |
+
/// @see gtc_packing
|
| 80 |
+
/// @see float unpackUnorm1x8(uint8 v)
|
| 81 |
+
/// @see vec4 unpackUnorm4x8(uint32 p)
|
| 82 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
|
| 83 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 84 |
+
GLM_FUNC_DECL vec2 unpackUnorm2x8(uint16 p);
|
| 85 |
+
|
| 86 |
+
/// First, converts the normalized floating-point value v into 8-bit integer value.
|
| 87 |
+
/// Then, the results are packed into the returned 8-bit unsigned integer.
|
| 88 |
+
///
|
| 89 |
+
/// The conversion to fixed point is done as follows:
|
| 90 |
+
/// packSnorm1x8: round(clamp(s, -1, +1) * 127.0)
|
| 91 |
+
///
|
| 92 |
+
/// @see gtc_packing
|
| 93 |
+
/// @see uint16 packSnorm2x8(vec2 const& v)
|
| 94 |
+
/// @see uint32 packSnorm4x8(vec4 const& v)
|
| 95 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
|
| 96 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 97 |
+
GLM_FUNC_DECL uint8 packSnorm1x8(float s);
|
| 98 |
+
|
| 99 |
+
/// First, unpacks a single 8-bit unsigned integer p into a single 8-bit signed integers.
|
| 100 |
+
/// Then, the value is converted to a normalized floating-point value to generate the returned scalar.
|
| 101 |
+
///
|
| 102 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 103 |
+
/// unpackSnorm1x8: clamp(f / 127.0, -1, +1)
|
| 104 |
+
///
|
| 105 |
+
/// @see gtc_packing
|
| 106 |
+
/// @see vec2 unpackSnorm2x8(uint16 p)
|
| 107 |
+
/// @see vec4 unpackSnorm4x8(uint32 p)
|
| 108 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
|
| 109 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 110 |
+
GLM_FUNC_DECL float unpackSnorm1x8(uint8 p);
|
| 111 |
+
|
| 112 |
+
/// First, converts each component of the normalized floating-point value v into 8-bit integer values.
|
| 113 |
+
/// Then, the results are packed into the returned 16-bit unsigned integer.
|
| 114 |
+
///
|
| 115 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 116 |
+
/// packSnorm2x8: round(clamp(c, -1, +1) * 127.0)
|
| 117 |
+
///
|
| 118 |
+
/// The first component of the vector will be written to the least significant bits of the output;
|
| 119 |
+
/// the last component will be written to the most significant bits.
|
| 120 |
+
///
|
| 121 |
+
/// @see gtc_packing
|
| 122 |
+
/// @see uint8 packSnorm1x8(float const& v)
|
| 123 |
+
/// @see uint32 packSnorm4x8(vec4 const& v)
|
| 124 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
|
| 125 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 126 |
+
GLM_FUNC_DECL uint16 packSnorm2x8(vec2 const& v);
|
| 127 |
+
|
| 128 |
+
/// First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit signed integers.
|
| 129 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector.
|
| 130 |
+
///
|
| 131 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 132 |
+
/// unpackSnorm2x8: clamp(f / 127.0, -1, +1)
|
| 133 |
+
///
|
| 134 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 135 |
+
/// the last component will be extracted from the most significant bits.
|
| 136 |
+
///
|
| 137 |
+
/// @see gtc_packing
|
| 138 |
+
/// @see float unpackSnorm1x8(uint8 p)
|
| 139 |
+
/// @see vec4 unpackSnorm4x8(uint32 p)
|
| 140 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
|
| 141 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 142 |
+
GLM_FUNC_DECL vec2 unpackSnorm2x8(uint16 p);
|
| 143 |
+
|
| 144 |
+
/// First, converts the normalized floating-point value v into a 16-bit integer value.
|
| 145 |
+
/// Then, the results are packed into the returned 16-bit unsigned integer.
|
| 146 |
+
///
|
| 147 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 148 |
+
/// packUnorm1x16: round(clamp(c, 0, +1) * 65535.0)
|
| 149 |
+
///
|
| 150 |
+
/// @see gtc_packing
|
| 151 |
+
/// @see uint16 packSnorm1x16(float const& v)
|
| 152 |
+
/// @see uint64 packSnorm4x16(vec4 const& v)
|
| 153 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
|
| 154 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 155 |
+
GLM_FUNC_DECL uint16 packUnorm1x16(float v);
|
| 156 |
+
|
| 157 |
+
/// First, unpacks a single 16-bit unsigned integer p into a of 16-bit unsigned integers.
|
| 158 |
+
/// Then, the value is converted to a normalized floating-point value to generate the returned scalar.
|
| 159 |
+
///
|
| 160 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 161 |
+
/// unpackUnorm1x16: f / 65535.0
|
| 162 |
+
///
|
| 163 |
+
/// @see gtc_packing
|
| 164 |
+
/// @see vec2 unpackUnorm2x16(uint32 p)
|
| 165 |
+
/// @see vec4 unpackUnorm4x16(uint64 p)
|
| 166 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
|
| 167 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 168 |
+
GLM_FUNC_DECL float unpackUnorm1x16(uint16 p);
|
| 169 |
+
|
| 170 |
+
/// First, converts each component of the normalized floating-point value v into 16-bit integer values.
|
| 171 |
+
/// Then, the results are packed into the returned 64-bit unsigned integer.
|
| 172 |
+
///
|
| 173 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 174 |
+
/// packUnorm4x16: round(clamp(c, 0, +1) * 65535.0)
|
| 175 |
+
///
|
| 176 |
+
/// The first component of the vector will be written to the least significant bits of the output;
|
| 177 |
+
/// the last component will be written to the most significant bits.
|
| 178 |
+
///
|
| 179 |
+
/// @see gtc_packing
|
| 180 |
+
/// @see uint16 packUnorm1x16(float const& v)
|
| 181 |
+
/// @see uint32 packUnorm2x16(vec2 const& v)
|
| 182 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
|
| 183 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 184 |
+
GLM_FUNC_DECL uint64 packUnorm4x16(vec4 const& v);
|
| 185 |
+
|
| 186 |
+
/// First, unpacks a single 64-bit unsigned integer p into four 16-bit unsigned integers.
|
| 187 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector.
|
| 188 |
+
///
|
| 189 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 190 |
+
/// unpackUnormx4x16: f / 65535.0
|
| 191 |
+
///
|
| 192 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 193 |
+
/// the last component will be extracted from the most significant bits.
|
| 194 |
+
///
|
| 195 |
+
/// @see gtc_packing
|
| 196 |
+
/// @see float unpackUnorm1x16(uint16 p)
|
| 197 |
+
/// @see vec2 unpackUnorm2x16(uint32 p)
|
| 198 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
|
| 199 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 200 |
+
GLM_FUNC_DECL vec4 unpackUnorm4x16(uint64 p);
|
| 201 |
+
|
| 202 |
+
/// First, converts the normalized floating-point value v into 16-bit integer value.
|
| 203 |
+
/// Then, the results are packed into the returned 16-bit unsigned integer.
|
| 204 |
+
///
|
| 205 |
+
/// The conversion to fixed point is done as follows:
|
| 206 |
+
/// packSnorm1x8: round(clamp(s, -1, +1) * 32767.0)
|
| 207 |
+
///
|
| 208 |
+
/// @see gtc_packing
|
| 209 |
+
/// @see uint32 packSnorm2x16(vec2 const& v)
|
| 210 |
+
/// @see uint64 packSnorm4x16(vec4 const& v)
|
| 211 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
|
| 212 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 213 |
+
GLM_FUNC_DECL uint16 packSnorm1x16(float v);
|
| 214 |
+
|
| 215 |
+
/// First, unpacks a single 16-bit unsigned integer p into a single 16-bit signed integers.
|
| 216 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned scalar.
|
| 217 |
+
///
|
| 218 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 219 |
+
/// unpackSnorm1x16: clamp(f / 32767.0, -1, +1)
|
| 220 |
+
///
|
| 221 |
+
/// @see gtc_packing
|
| 222 |
+
/// @see vec2 unpackSnorm2x16(uint32 p)
|
| 223 |
+
/// @see vec4 unpackSnorm4x16(uint64 p)
|
| 224 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm1x16.xml">GLSL unpackSnorm4x8 man page</a>
|
| 225 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 226 |
+
GLM_FUNC_DECL float unpackSnorm1x16(uint16 p);
|
| 227 |
+
|
| 228 |
+
/// First, converts each component of the normalized floating-point value v into 16-bit integer values.
|
| 229 |
+
/// Then, the results are packed into the returned 64-bit unsigned integer.
|
| 230 |
+
///
|
| 231 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 232 |
+
/// packSnorm2x8: round(clamp(c, -1, +1) * 32767.0)
|
| 233 |
+
///
|
| 234 |
+
/// The first component of the vector will be written to the least significant bits of the output;
|
| 235 |
+
/// the last component will be written to the most significant bits.
|
| 236 |
+
///
|
| 237 |
+
/// @see gtc_packing
|
| 238 |
+
/// @see uint16 packSnorm1x16(float const& v)
|
| 239 |
+
/// @see uint32 packSnorm2x16(vec2 const& v)
|
| 240 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
|
| 241 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 242 |
+
GLM_FUNC_DECL uint64 packSnorm4x16(vec4 const& v);
|
| 243 |
+
|
| 244 |
+
/// First, unpacks a single 64-bit unsigned integer p into four 16-bit signed integers.
|
| 245 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector.
|
| 246 |
+
///
|
| 247 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 248 |
+
/// unpackSnorm4x16: clamp(f / 32767.0, -1, +1)
|
| 249 |
+
///
|
| 250 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 251 |
+
/// the last component will be extracted from the most significant bits.
|
| 252 |
+
///
|
| 253 |
+
/// @see gtc_packing
|
| 254 |
+
/// @see float unpackSnorm1x16(uint16 p)
|
| 255 |
+
/// @see vec2 unpackSnorm2x16(uint32 p)
|
| 256 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm4x8 man page</a>
|
| 257 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 258 |
+
GLM_FUNC_DECL vec4 unpackSnorm4x16(uint64 p);
|
| 259 |
+
|
| 260 |
+
/// Returns an unsigned integer obtained by converting the components of a floating-point scalar
|
| 261 |
+
/// to the 16-bit floating-point representation found in the OpenGL Specification,
|
| 262 |
+
/// and then packing this 16-bit value into a 16-bit unsigned integer.
|
| 263 |
+
///
|
| 264 |
+
/// @see gtc_packing
|
| 265 |
+
/// @see uint32 packHalf2x16(vec2 const& v)
|
| 266 |
+
/// @see uint64 packHalf4x16(vec4 const& v)
|
| 267 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a>
|
| 268 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 269 |
+
GLM_FUNC_DECL uint16 packHalf1x16(float v);
|
| 270 |
+
|
| 271 |
+
/// Returns a floating-point scalar with components obtained by unpacking a 16-bit unsigned integer into a 16-bit value,
|
| 272 |
+
/// interpreted as a 16-bit floating-point number according to the OpenGL Specification,
|
| 273 |
+
/// and converting it to 32-bit floating-point values.
|
| 274 |
+
///
|
| 275 |
+
/// @see gtc_packing
|
| 276 |
+
/// @see vec2 unpackHalf2x16(uint32 const& v)
|
| 277 |
+
/// @see vec4 unpackHalf4x16(uint64 const& v)
|
| 278 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
|
| 279 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 280 |
+
GLM_FUNC_DECL float unpackHalf1x16(uint16 v);
|
| 281 |
+
|
| 282 |
+
/// Returns an unsigned integer obtained by converting the components of a four-component floating-point vector
|
| 283 |
+
/// to the 16-bit floating-point representation found in the OpenGL Specification,
|
| 284 |
+
/// and then packing these four 16-bit values into a 64-bit unsigned integer.
|
| 285 |
+
/// The first vector component specifies the 16 least-significant bits of the result;
|
| 286 |
+
/// the forth component specifies the 16 most-significant bits.
|
| 287 |
+
///
|
| 288 |
+
/// @see gtc_packing
|
| 289 |
+
/// @see uint16 packHalf1x16(float const& v)
|
| 290 |
+
/// @see uint32 packHalf2x16(vec2 const& v)
|
| 291 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a>
|
| 292 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 293 |
+
GLM_FUNC_DECL uint64 packHalf4x16(vec4 const& v);
|
| 294 |
+
|
| 295 |
+
/// Returns a four-component floating-point vector with components obtained by unpacking a 64-bit unsigned integer into four 16-bit values,
|
| 296 |
+
/// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification,
|
| 297 |
+
/// and converting them to 32-bit floating-point values.
|
| 298 |
+
/// The first component of the vector is obtained from the 16 least-significant bits of v;
|
| 299 |
+
/// the forth component is obtained from the 16 most-significant bits of v.
|
| 300 |
+
///
|
| 301 |
+
/// @see gtc_packing
|
| 302 |
+
/// @see float unpackHalf1x16(uint16 const& v)
|
| 303 |
+
/// @see vec2 unpackHalf2x16(uint32 const& v)
|
| 304 |
+
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
|
| 305 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 306 |
+
GLM_FUNC_DECL vec4 unpackHalf4x16(uint64 p);
|
| 307 |
+
|
| 308 |
+
/// Returns an unsigned integer obtained by converting the components of a four-component signed integer vector
|
| 309 |
+
/// to the 10-10-10-2-bit signed integer representation found in the OpenGL Specification,
|
| 310 |
+
/// and then packing these four values into a 32-bit unsigned integer.
|
| 311 |
+
/// The first vector component specifies the 10 least-significant bits of the result;
|
| 312 |
+
/// the forth component specifies the 2 most-significant bits.
|
| 313 |
+
///
|
| 314 |
+
/// @see gtc_packing
|
| 315 |
+
/// @see uint32 packI3x10_1x2(uvec4 const& v)
|
| 316 |
+
/// @see uint32 packSnorm3x10_1x2(vec4 const& v)
|
| 317 |
+
/// @see uint32 packUnorm3x10_1x2(vec4 const& v)
|
| 318 |
+
/// @see ivec4 unpackI3x10_1x2(uint32 const& p)
|
| 319 |
+
GLM_FUNC_DECL uint32 packI3x10_1x2(ivec4 const& v);
|
| 320 |
+
|
| 321 |
+
/// Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit signed integers.
|
| 322 |
+
///
|
| 323 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 324 |
+
/// the last component will be extracted from the most significant bits.
|
| 325 |
+
///
|
| 326 |
+
/// @see gtc_packing
|
| 327 |
+
/// @see uint32 packU3x10_1x2(uvec4 const& v)
|
| 328 |
+
/// @see vec4 unpackSnorm3x10_1x2(uint32 const& p);
|
| 329 |
+
/// @see uvec4 unpackI3x10_1x2(uint32 const& p);
|
| 330 |
+
GLM_FUNC_DECL ivec4 unpackI3x10_1x2(uint32 p);
|
| 331 |
+
|
| 332 |
+
/// Returns an unsigned integer obtained by converting the components of a four-component unsigned integer vector
|
| 333 |
+
/// to the 10-10-10-2-bit unsigned integer representation found in the OpenGL Specification,
|
| 334 |
+
/// and then packing these four values into a 32-bit unsigned integer.
|
| 335 |
+
/// The first vector component specifies the 10 least-significant bits of the result;
|
| 336 |
+
/// the forth component specifies the 2 most-significant bits.
|
| 337 |
+
///
|
| 338 |
+
/// @see gtc_packing
|
| 339 |
+
/// @see uint32 packI3x10_1x2(ivec4 const& v)
|
| 340 |
+
/// @see uint32 packSnorm3x10_1x2(vec4 const& v)
|
| 341 |
+
/// @see uint32 packUnorm3x10_1x2(vec4 const& v)
|
| 342 |
+
/// @see ivec4 unpackU3x10_1x2(uint32 const& p)
|
| 343 |
+
GLM_FUNC_DECL uint32 packU3x10_1x2(uvec4 const& v);
|
| 344 |
+
|
| 345 |
+
/// Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit unsigned integers.
|
| 346 |
+
///
|
| 347 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 348 |
+
/// the last component will be extracted from the most significant bits.
|
| 349 |
+
///
|
| 350 |
+
/// @see gtc_packing
|
| 351 |
+
/// @see uint32 packU3x10_1x2(uvec4 const& v)
|
| 352 |
+
/// @see vec4 unpackSnorm3x10_1x2(uint32 const& p);
|
| 353 |
+
/// @see uvec4 unpackI3x10_1x2(uint32 const& p);
|
| 354 |
+
GLM_FUNC_DECL uvec4 unpackU3x10_1x2(uint32 p);
|
| 355 |
+
|
| 356 |
+
/// First, converts the first three components of the normalized floating-point value v into 10-bit signed integer values.
|
| 357 |
+
/// Then, converts the forth component of the normalized floating-point value v into 2-bit signed integer values.
|
| 358 |
+
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
| 359 |
+
///
|
| 360 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 361 |
+
/// packSnorm3x10_1x2(xyz): round(clamp(c, -1, +1) * 511.0)
|
| 362 |
+
/// packSnorm3x10_1x2(w): round(clamp(c, -1, +1) * 1.0)
|
| 363 |
+
///
|
| 364 |
+
/// The first vector component specifies the 10 least-significant bits of the result;
|
| 365 |
+
/// the forth component specifies the 2 most-significant bits.
|
| 366 |
+
///
|
| 367 |
+
/// @see gtc_packing
|
| 368 |
+
/// @see vec4 unpackSnorm3x10_1x2(uint32 const& p)
|
| 369 |
+
/// @see uint32 packUnorm3x10_1x2(vec4 const& v)
|
| 370 |
+
/// @see uint32 packU3x10_1x2(uvec4 const& v)
|
| 371 |
+
/// @see uint32 packI3x10_1x2(ivec4 const& v)
|
| 372 |
+
GLM_FUNC_DECL uint32 packSnorm3x10_1x2(vec4 const& v);
|
| 373 |
+
|
| 374 |
+
/// First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers.
|
| 375 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector.
|
| 376 |
+
///
|
| 377 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 378 |
+
/// unpackSnorm3x10_1x2(xyz): clamp(f / 511.0, -1, +1)
|
| 379 |
+
/// unpackSnorm3x10_1x2(w): clamp(f / 511.0, -1, +1)
|
| 380 |
+
///
|
| 381 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 382 |
+
/// the last component will be extracted from the most significant bits.
|
| 383 |
+
///
|
| 384 |
+
/// @see gtc_packing
|
| 385 |
+
/// @see uint32 packSnorm3x10_1x2(vec4 const& v)
|
| 386 |
+
/// @see vec4 unpackUnorm3x10_1x2(uint32 const& p))
|
| 387 |
+
/// @see uvec4 unpackI3x10_1x2(uint32 const& p)
|
| 388 |
+
/// @see uvec4 unpackU3x10_1x2(uint32 const& p)
|
| 389 |
+
GLM_FUNC_DECL vec4 unpackSnorm3x10_1x2(uint32 p);
|
| 390 |
+
|
| 391 |
+
/// First, converts the first three components of the normalized floating-point value v into 10-bit unsigned integer values.
|
| 392 |
+
/// Then, converts the forth component of the normalized floating-point value v into 2-bit signed uninteger values.
|
| 393 |
+
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
| 394 |
+
///
|
| 395 |
+
/// The conversion for component c of v to fixed point is done as follows:
|
| 396 |
+
/// packUnorm3x10_1x2(xyz): round(clamp(c, 0, +1) * 1023.0)
|
| 397 |
+
/// packUnorm3x10_1x2(w): round(clamp(c, 0, +1) * 3.0)
|
| 398 |
+
///
|
| 399 |
+
/// The first vector component specifies the 10 least-significant bits of the result;
|
| 400 |
+
/// the forth component specifies the 2 most-significant bits.
|
| 401 |
+
///
|
| 402 |
+
/// @see gtc_packing
|
| 403 |
+
/// @see vec4 unpackUnorm3x10_1x2(uint32 const& p)
|
| 404 |
+
/// @see uint32 packUnorm3x10_1x2(vec4 const& v)
|
| 405 |
+
/// @see uint32 packU3x10_1x2(uvec4 const& v)
|
| 406 |
+
/// @see uint32 packI3x10_1x2(ivec4 const& v)
|
| 407 |
+
GLM_FUNC_DECL uint32 packUnorm3x10_1x2(vec4 const& v);
|
| 408 |
+
|
| 409 |
+
/// First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers.
|
| 410 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector.
|
| 411 |
+
///
|
| 412 |
+
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
| 413 |
+
/// unpackSnorm3x10_1x2(xyz): clamp(f / 1023.0, 0, +1)
|
| 414 |
+
/// unpackSnorm3x10_1x2(w): clamp(f / 3.0, 0, +1)
|
| 415 |
+
///
|
| 416 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 417 |
+
/// the last component will be extracted from the most significant bits.
|
| 418 |
+
///
|
| 419 |
+
/// @see gtc_packing
|
| 420 |
+
/// @see uint32 packSnorm3x10_1x2(vec4 const& v)
|
| 421 |
+
/// @see vec4 unpackInorm3x10_1x2(uint32 const& p))
|
| 422 |
+
/// @see uvec4 unpackI3x10_1x2(uint32 const& p)
|
| 423 |
+
/// @see uvec4 unpackU3x10_1x2(uint32 const& p)
|
| 424 |
+
GLM_FUNC_DECL vec4 unpackUnorm3x10_1x2(uint32 p);
|
| 425 |
+
|
| 426 |
+
/// First, converts the first two components of the normalized floating-point value v into 11-bit signless floating-point values.
|
| 427 |
+
/// Then, converts the third component of the normalized floating-point value v into a 10-bit signless floating-point value.
|
| 428 |
+
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
| 429 |
+
///
|
| 430 |
+
/// The first vector component specifies the 11 least-significant bits of the result;
|
| 431 |
+
/// the last component specifies the 10 most-significant bits.
|
| 432 |
+
///
|
| 433 |
+
/// @see gtc_packing
|
| 434 |
+
/// @see vec3 unpackF2x11_1x10(uint32 const& p)
|
| 435 |
+
GLM_FUNC_DECL uint32 packF2x11_1x10(vec3 const& v);
|
| 436 |
+
|
| 437 |
+
/// First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and one 10-bit signless floating-point value .
|
| 438 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned three-component vector.
|
| 439 |
+
///
|
| 440 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 441 |
+
/// the last component will be extracted from the most significant bits.
|
| 442 |
+
///
|
| 443 |
+
/// @see gtc_packing
|
| 444 |
+
/// @see uint32 packF2x11_1x10(vec3 const& v)
|
| 445 |
+
GLM_FUNC_DECL vec3 unpackF2x11_1x10(uint32 p);
|
| 446 |
+
|
| 447 |
+
|
| 448 |
+
/// First, converts the first two components of the normalized floating-point value v into 11-bit signless floating-point values.
|
| 449 |
+
/// Then, converts the third component of the normalized floating-point value v into a 10-bit signless floating-point value.
|
| 450 |
+
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
| 451 |
+
///
|
| 452 |
+
/// The first vector component specifies the 11 least-significant bits of the result;
|
| 453 |
+
/// the last component specifies the 10 most-significant bits.
|
| 454 |
+
///
|
| 455 |
+
/// packF3x9_E1x5 allows encoding into RGBE / RGB9E5 format
|
| 456 |
+
///
|
| 457 |
+
/// @see gtc_packing
|
| 458 |
+
/// @see vec3 unpackF3x9_E1x5(uint32 const& p)
|
| 459 |
+
GLM_FUNC_DECL uint32 packF3x9_E1x5(vec3 const& v);
|
| 460 |
+
|
| 461 |
+
/// First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and one 10-bit signless floating-point value .
|
| 462 |
+
/// Then, each component is converted to a normalized floating-point value to generate the returned three-component vector.
|
| 463 |
+
///
|
| 464 |
+
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
| 465 |
+
/// the last component will be extracted from the most significant bits.
|
| 466 |
+
///
|
| 467 |
+
/// unpackF3x9_E1x5 allows decoding RGBE / RGB9E5 data
|
| 468 |
+
///
|
| 469 |
+
/// @see gtc_packing
|
| 470 |
+
/// @see uint32 packF3x9_E1x5(vec3 const& v)
|
| 471 |
+
GLM_FUNC_DECL vec3 unpackF3x9_E1x5(uint32 p);
|
| 472 |
+
|
| 473 |
+
/// Returns an unsigned integer vector obtained by converting the components of a floating-point vector
|
| 474 |
+
/// to the 16-bit floating-point representation found in the OpenGL Specification.
|
| 475 |
+
/// The first vector component specifies the 16 least-significant bits of the result;
|
| 476 |
+
/// the forth component specifies the 16 most-significant bits.
|
| 477 |
+
///
|
| 478 |
+
/// @see gtc_packing
|
| 479 |
+
/// @see vec<3, T, Q> unpackRGBM(vec<4, T, Q> const& p)
|
| 480 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 481 |
+
template<length_t L, typename T, qualifier Q>
|
| 482 |
+
GLM_FUNC_DECL vec<4, T, Q> packRGBM(vec<3, T, Q> const& rgb);
|
| 483 |
+
|
| 484 |
+
/// Returns a floating-point vector with components obtained by reinterpreting an integer vector as 16-bit floating-point numbers and converting them to 32-bit floating-point values.
|
| 485 |
+
/// The first component of the vector is obtained from the 16 least-significant bits of v;
|
| 486 |
+
/// the forth component is obtained from the 16 most-significant bits of v.
|
| 487 |
+
///
|
| 488 |
+
/// @see gtc_packing
|
| 489 |
+
/// @see vec<4, T, Q> packRGBM(vec<3, float, Q> const& v)
|
| 490 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 491 |
+
template<length_t L, typename T, qualifier Q>
|
| 492 |
+
GLM_FUNC_DECL vec<3, T, Q> unpackRGBM(vec<4, T, Q> const& rgbm);
|
| 493 |
+
|
| 494 |
+
/// Returns an unsigned integer vector obtained by converting the components of a floating-point vector
|
| 495 |
+
/// to the 16-bit floating-point representation found in the OpenGL Specification.
|
| 496 |
+
/// The first vector component specifies the 16 least-significant bits of the result;
|
| 497 |
+
/// the forth component specifies the 16 most-significant bits.
|
| 498 |
+
///
|
| 499 |
+
/// @see gtc_packing
|
| 500 |
+
/// @see vec<L, float, Q> unpackHalf(vec<L, uint16, Q> const& p)
|
| 501 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 502 |
+
template<length_t L, qualifier Q>
|
| 503 |
+
GLM_FUNC_DECL vec<L, uint16, Q> packHalf(vec<L, float, Q> const& v);
|
| 504 |
+
|
| 505 |
+
/// Returns a floating-point vector with components obtained by reinterpreting an integer vector as 16-bit floating-point numbers and converting them to 32-bit floating-point values.
|
| 506 |
+
/// The first component of the vector is obtained from the 16 least-significant bits of v;
|
| 507 |
+
/// the forth component is obtained from the 16 most-significant bits of v.
|
| 508 |
+
///
|
| 509 |
+
/// @see gtc_packing
|
| 510 |
+
/// @see vec<L, uint16, Q> packHalf(vec<L, float, Q> const& v)
|
| 511 |
+
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
| 512 |
+
template<length_t L, qualifier Q>
|
| 513 |
+
GLM_FUNC_DECL vec<L, float, Q> unpackHalf(vec<L, uint16, Q> const& p);
|
| 514 |
+
|
| 515 |
+
/// Convert each component of the normalized floating-point vector into unsigned integer values.
|
| 516 |
+
///
|
| 517 |
+
/// @see gtc_packing
|
| 518 |
+
/// @see vec<L, floatType, Q> unpackUnorm(vec<L, intType, Q> const& p);
|
| 519 |
+
template<typename uintType, length_t L, typename floatType, qualifier Q>
|
| 520 |
+
GLM_FUNC_DECL vec<L, uintType, Q> packUnorm(vec<L, floatType, Q> const& v);
|
| 521 |
+
|
| 522 |
+
/// Convert a packed integer to a normalized floating-point vector.
|
| 523 |
+
///
|
| 524 |
+
/// @see gtc_packing
|
| 525 |
+
/// @see vec<L, intType, Q> packUnorm(vec<L, floatType, Q> const& v)
|
| 526 |
+
template<typename floatType, length_t L, typename uintType, qualifier Q>
|
| 527 |
+
GLM_FUNC_DECL vec<L, floatType, Q> unpackUnorm(vec<L, uintType, Q> const& v);
|
| 528 |
+
|
| 529 |
+
/// Convert each component of the normalized floating-point vector into signed integer values.
|
| 530 |
+
///
|
| 531 |
+
/// @see gtc_packing
|
| 532 |
+
/// @see vec<L, floatType, Q> unpackSnorm(vec<L, intType, Q> const& p);
|
| 533 |
+
template<typename intType, length_t L, typename floatType, qualifier Q>
|
| 534 |
+
GLM_FUNC_DECL vec<L, intType, Q> packSnorm(vec<L, floatType, Q> const& v);
|
| 535 |
+
|
| 536 |
+
/// Convert a packed integer to a normalized floating-point vector.
|
| 537 |
+
///
|
| 538 |
+
/// @see gtc_packing
|
| 539 |
+
/// @see vec<L, intType, Q> packSnorm(vec<L, floatType, Q> const& v)
|
| 540 |
+
template<typename floatType, length_t L, typename intType, qualifier Q>
|
| 541 |
+
GLM_FUNC_DECL vec<L, floatType, Q> unpackSnorm(vec<L, intType, Q> const& v);
|
| 542 |
+
|
| 543 |
+
/// Convert each component of the normalized floating-point vector into unsigned integer values.
|
| 544 |
+
///
|
| 545 |
+
/// @see gtc_packing
|
| 546 |
+
/// @see vec2 unpackUnorm2x4(uint8 p)
|
| 547 |
+
GLM_FUNC_DECL uint8 packUnorm2x4(vec2 const& v);
|
| 548 |
+
|
| 549 |
+
/// Convert a packed integer to a normalized floating-point vector.
|
| 550 |
+
///
|
| 551 |
+
/// @see gtc_packing
|
| 552 |
+
/// @see uint8 packUnorm2x4(vec2 const& v)
|
| 553 |
+
GLM_FUNC_DECL vec2 unpackUnorm2x4(uint8 p);
|
| 554 |
+
|
| 555 |
+
/// Convert each component of the normalized floating-point vector into unsigned integer values.
|
| 556 |
+
///
|
| 557 |
+
/// @see gtc_packing
|
| 558 |
+
/// @see vec4 unpackUnorm4x4(uint16 p)
|
| 559 |
+
GLM_FUNC_DECL uint16 packUnorm4x4(vec4 const& v);
|
| 560 |
+
|
| 561 |
+
/// Convert a packed integer to a normalized floating-point vector.
|
| 562 |
+
///
|
| 563 |
+
/// @see gtc_packing
|
| 564 |
+
/// @see uint16 packUnorm4x4(vec4 const& v)
|
| 565 |
+
GLM_FUNC_DECL vec4 unpackUnorm4x4(uint16 p);
|
| 566 |
+
|
| 567 |
+
/// Convert each component of the normalized floating-point vector into unsigned integer values.
|
| 568 |
+
///
|
| 569 |
+
/// @see gtc_packing
|
| 570 |
+
/// @see vec3 unpackUnorm1x5_1x6_1x5(uint16 p)
|
| 571 |
+
GLM_FUNC_DECL uint16 packUnorm1x5_1x6_1x5(vec3 const& v);
|
| 572 |
+
|
| 573 |
+
/// Convert a packed integer to a normalized floating-point vector.
|
| 574 |
+
///
|
| 575 |
+
/// @see gtc_packing
|
| 576 |
+
/// @see uint16 packUnorm1x5_1x6_1x5(vec3 const& v)
|
| 577 |
+
GLM_FUNC_DECL vec3 unpackUnorm1x5_1x6_1x5(uint16 p);
|
| 578 |
+
|
| 579 |
+
/// Convert each component of the normalized floating-point vector into unsigned integer values.
|
| 580 |
+
///
|
| 581 |
+
/// @see gtc_packing
|
| 582 |
+
/// @see vec4 unpackUnorm3x5_1x1(uint16 p)
|
| 583 |
+
GLM_FUNC_DECL uint16 packUnorm3x5_1x1(vec4 const& v);
|
| 584 |
+
|
| 585 |
+
/// Convert a packed integer to a normalized floating-point vector.
|
| 586 |
+
///
|
| 587 |
+
/// @see gtc_packing
|
| 588 |
+
/// @see uint16 packUnorm3x5_1x1(vec4 const& v)
|
| 589 |
+
GLM_FUNC_DECL vec4 unpackUnorm3x5_1x1(uint16 p);
|
| 590 |
+
|
| 591 |
+
/// Convert each component of the normalized floating-point vector into unsigned integer values.
|
| 592 |
+
///
|
| 593 |
+
/// @see gtc_packing
|
| 594 |
+
/// @see vec3 unpackUnorm2x3_1x2(uint8 p)
|
| 595 |
+
GLM_FUNC_DECL uint8 packUnorm2x3_1x2(vec3 const& v);
|
| 596 |
+
|
| 597 |
+
/// Convert a packed integer to a normalized floating-point vector.
|
| 598 |
+
///
|
| 599 |
+
/// @see gtc_packing
|
| 600 |
+
/// @see uint8 packUnorm2x3_1x2(vec3 const& v)
|
| 601 |
+
GLM_FUNC_DECL vec3 unpackUnorm2x3_1x2(uint8 p);
|
| 602 |
+
|
| 603 |
+
|
| 604 |
+
|
| 605 |
+
/// Convert each component from an integer vector into a packed integer.
|
| 606 |
+
///
|
| 607 |
+
/// @see gtc_packing
|
| 608 |
+
/// @see i8vec2 unpackInt2x8(int16 p)
|
| 609 |
+
GLM_FUNC_DECL int16 packInt2x8(i8vec2 const& v);
|
| 610 |
+
|
| 611 |
+
/// Convert a packed integer into an integer vector.
|
| 612 |
+
///
|
| 613 |
+
/// @see gtc_packing
|
| 614 |
+
/// @see int16 packInt2x8(i8vec2 const& v)
|
| 615 |
+
GLM_FUNC_DECL i8vec2 unpackInt2x8(int16 p);
|
| 616 |
+
|
| 617 |
+
/// Convert each component from an integer vector into a packed unsigned integer.
|
| 618 |
+
///
|
| 619 |
+
/// @see gtc_packing
|
| 620 |
+
/// @see u8vec2 unpackInt2x8(uint16 p)
|
| 621 |
+
GLM_FUNC_DECL uint16 packUint2x8(u8vec2 const& v);
|
| 622 |
+
|
| 623 |
+
/// Convert a packed integer into an integer vector.
|
| 624 |
+
///
|
| 625 |
+
/// @see gtc_packing
|
| 626 |
+
/// @see uint16 packInt2x8(u8vec2 const& v)
|
| 627 |
+
GLM_FUNC_DECL u8vec2 unpackUint2x8(uint16 p);
|
| 628 |
+
|
| 629 |
+
/// Convert each component from an integer vector into a packed integer.
|
| 630 |
+
///
|
| 631 |
+
/// @see gtc_packing
|
| 632 |
+
/// @see i8vec4 unpackInt4x8(int32 p)
|
| 633 |
+
GLM_FUNC_DECL int32 packInt4x8(i8vec4 const& v);
|
| 634 |
+
|
| 635 |
+
/// Convert a packed integer into an integer vector.
|
| 636 |
+
///
|
| 637 |
+
/// @see gtc_packing
|
| 638 |
+
/// @see int32 packInt2x8(i8vec4 const& v)
|
| 639 |
+
GLM_FUNC_DECL i8vec4 unpackInt4x8(int32 p);
|
| 640 |
+
|
| 641 |
+
/// Convert each component from an integer vector into a packed unsigned integer.
|
| 642 |
+
///
|
| 643 |
+
/// @see gtc_packing
|
| 644 |
+
/// @see u8vec4 unpackUint4x8(uint32 p)
|
| 645 |
+
GLM_FUNC_DECL uint32 packUint4x8(u8vec4 const& v);
|
| 646 |
+
|
| 647 |
+
/// Convert a packed integer into an integer vector.
|
| 648 |
+
///
|
| 649 |
+
/// @see gtc_packing
|
| 650 |
+
/// @see uint32 packUint4x8(u8vec2 const& v)
|
| 651 |
+
GLM_FUNC_DECL u8vec4 unpackUint4x8(uint32 p);
|
| 652 |
+
|
| 653 |
+
/// Convert each component from an integer vector into a packed integer.
|
| 654 |
+
///
|
| 655 |
+
/// @see gtc_packing
|
| 656 |
+
/// @see i16vec2 unpackInt2x16(int p)
|
| 657 |
+
GLM_FUNC_DECL int packInt2x16(i16vec2 const& v);
|
| 658 |
+
|
| 659 |
+
/// Convert a packed integer into an integer vector.
|
| 660 |
+
///
|
| 661 |
+
/// @see gtc_packing
|
| 662 |
+
/// @see int packInt2x16(i16vec2 const& v)
|
| 663 |
+
GLM_FUNC_DECL i16vec2 unpackInt2x16(int p);
|
| 664 |
+
|
| 665 |
+
/// Convert each component from an integer vector into a packed integer.
|
| 666 |
+
///
|
| 667 |
+
/// @see gtc_packing
|
| 668 |
+
/// @see i16vec4 unpackInt4x16(int64 p)
|
| 669 |
+
GLM_FUNC_DECL int64 packInt4x16(i16vec4 const& v);
|
| 670 |
+
|
| 671 |
+
/// Convert a packed integer into an integer vector.
|
| 672 |
+
///
|
| 673 |
+
/// @see gtc_packing
|
| 674 |
+
/// @see int64 packInt4x16(i16vec4 const& v)
|
| 675 |
+
GLM_FUNC_DECL i16vec4 unpackInt4x16(int64 p);
|
| 676 |
+
|
| 677 |
+
/// Convert each component from an integer vector into a packed unsigned integer.
|
| 678 |
+
///
|
| 679 |
+
/// @see gtc_packing
|
| 680 |
+
/// @see u16vec2 unpackUint2x16(uint p)
|
| 681 |
+
GLM_FUNC_DECL uint packUint2x16(u16vec2 const& v);
|
| 682 |
+
|
| 683 |
+
/// Convert a packed integer into an integer vector.
|
| 684 |
+
///
|
| 685 |
+
/// @see gtc_packing
|
| 686 |
+
/// @see uint packUint2x16(u16vec2 const& v)
|
| 687 |
+
GLM_FUNC_DECL u16vec2 unpackUint2x16(uint p);
|
| 688 |
+
|
| 689 |
+
/// Convert each component from an integer vector into a packed unsigned integer.
|
| 690 |
+
///
|
| 691 |
+
/// @see gtc_packing
|
| 692 |
+
/// @see u16vec4 unpackUint4x16(uint64 p)
|
| 693 |
+
GLM_FUNC_DECL uint64 packUint4x16(u16vec4 const& v);
|
| 694 |
+
|
| 695 |
+
/// Convert a packed integer into an integer vector.
|
| 696 |
+
///
|
| 697 |
+
/// @see gtc_packing
|
| 698 |
+
/// @see uint64 packUint4x16(u16vec4 const& v)
|
| 699 |
+
GLM_FUNC_DECL u16vec4 unpackUint4x16(uint64 p);
|
| 700 |
+
|
| 701 |
+
/// Convert each component from an integer vector into a packed integer.
|
| 702 |
+
///
|
| 703 |
+
/// @see gtc_packing
|
| 704 |
+
/// @see i32vec2 unpackInt2x32(int p)
|
| 705 |
+
GLM_FUNC_DECL int64 packInt2x32(i32vec2 const& v);
|
| 706 |
+
|
| 707 |
+
/// Convert a packed integer into an integer vector.
|
| 708 |
+
///
|
| 709 |
+
/// @see gtc_packing
|
| 710 |
+
/// @see int packInt2x16(i32vec2 const& v)
|
| 711 |
+
GLM_FUNC_DECL i32vec2 unpackInt2x32(int64 p);
|
| 712 |
+
|
| 713 |
+
/// Convert each component from an integer vector into a packed unsigned integer.
|
| 714 |
+
///
|
| 715 |
+
/// @see gtc_packing
|
| 716 |
+
/// @see u32vec2 unpackUint2x32(int p)
|
| 717 |
+
GLM_FUNC_DECL uint64 packUint2x32(u32vec2 const& v);
|
| 718 |
+
|
| 719 |
+
/// Convert a packed integer into an integer vector.
|
| 720 |
+
///
|
| 721 |
+
/// @see gtc_packing
|
| 722 |
+
/// @see int packUint2x16(u32vec2 const& v)
|
| 723 |
+
GLM_FUNC_DECL u32vec2 unpackUint2x32(uint64 p);
|
| 724 |
+
|
| 725 |
+
/// @}
|
| 726 |
+
}// namespace glm
|
| 727 |
+
|
| 728 |
+
#include "packing.inl"
|
cuda_extensions/third_party/glm/glm/gtc/packing.inl
ADDED
|
@@ -0,0 +1,938 @@
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|
| 1 |
+
/// @ref gtc_packing
|
| 2 |
+
|
| 3 |
+
#include "../ext/scalar_relational.hpp"
|
| 4 |
+
#include "../ext/vector_relational.hpp"
|
| 5 |
+
#include "../common.hpp"
|
| 6 |
+
#include "../vec2.hpp"
|
| 7 |
+
#include "../vec3.hpp"
|
| 8 |
+
#include "../vec4.hpp"
|
| 9 |
+
#include "../detail/type_half.hpp"
|
| 10 |
+
#include <cstring>
|
| 11 |
+
#include <limits>
|
| 12 |
+
|
| 13 |
+
namespace glm{
|
| 14 |
+
namespace detail
|
| 15 |
+
{
|
| 16 |
+
GLM_FUNC_QUALIFIER glm::uint16 float2half(glm::uint32 f)
|
| 17 |
+
{
|
| 18 |
+
// 10 bits => EE EEEFFFFF
|
| 19 |
+
// 11 bits => EEE EEFFFFFF
|
| 20 |
+
// Half bits => SEEEEEFF FFFFFFFF
|
| 21 |
+
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF
|
| 22 |
+
|
| 23 |
+
// 0x00007c00 => 00000000 00000000 01111100 00000000
|
| 24 |
+
// 0x000003ff => 00000000 00000000 00000011 11111111
|
| 25 |
+
// 0x38000000 => 00111000 00000000 00000000 00000000
|
| 26 |
+
// 0x7f800000 => 01111111 10000000 00000000 00000000
|
| 27 |
+
// 0x00008000 => 00000000 00000000 10000000 00000000
|
| 28 |
+
return
|
| 29 |
+
((f >> 16) & 0x8000) | // sign
|
| 30 |
+
((((f & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | // exponential
|
| 31 |
+
((f >> 13) & 0x03ff); // Mantissa
|
| 32 |
+
}
|
| 33 |
+
|
| 34 |
+
GLM_FUNC_QUALIFIER glm::uint32 float2packed11(glm::uint32 f)
|
| 35 |
+
{
|
| 36 |
+
// 10 bits => EE EEEFFFFF
|
| 37 |
+
// 11 bits => EEE EEFFFFFF
|
| 38 |
+
// Half bits => SEEEEEFF FFFFFFFF
|
| 39 |
+
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF
|
| 40 |
+
|
| 41 |
+
// 0x000007c0 => 00000000 00000000 00000111 11000000
|
| 42 |
+
// 0x00007c00 => 00000000 00000000 01111100 00000000
|
| 43 |
+
// 0x000003ff => 00000000 00000000 00000011 11111111
|
| 44 |
+
// 0x38000000 => 00111000 00000000 00000000 00000000
|
| 45 |
+
// 0x7f800000 => 01111111 10000000 00000000 00000000
|
| 46 |
+
// 0x00008000 => 00000000 00000000 10000000 00000000
|
| 47 |
+
return
|
| 48 |
+
((((f & 0x7f800000) - 0x38000000) >> 17) & 0x07c0) | // exponential
|
| 49 |
+
((f >> 17) & 0x003f); // Mantissa
|
| 50 |
+
}
|
| 51 |
+
|
| 52 |
+
GLM_FUNC_QUALIFIER glm::uint32 packed11ToFloat(glm::uint32 p)
|
| 53 |
+
{
|
| 54 |
+
// 10 bits => EE EEEFFFFF
|
| 55 |
+
// 11 bits => EEE EEFFFFFF
|
| 56 |
+
// Half bits => SEEEEEFF FFFFFFFF
|
| 57 |
+
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF
|
| 58 |
+
|
| 59 |
+
// 0x000007c0 => 00000000 00000000 00000111 11000000
|
| 60 |
+
// 0x00007c00 => 00000000 00000000 01111100 00000000
|
| 61 |
+
// 0x000003ff => 00000000 00000000 00000011 11111111
|
| 62 |
+
// 0x38000000 => 00111000 00000000 00000000 00000000
|
| 63 |
+
// 0x7f800000 => 01111111 10000000 00000000 00000000
|
| 64 |
+
// 0x00008000 => 00000000 00000000 10000000 00000000
|
| 65 |
+
return
|
| 66 |
+
((((p & 0x07c0) << 17) + 0x38000000) & 0x7f800000) | // exponential
|
| 67 |
+
((p & 0x003f) << 17); // Mantissa
|
| 68 |
+
}
|
| 69 |
+
|
| 70 |
+
GLM_FUNC_QUALIFIER glm::uint32 float2packed10(glm::uint32 f)
|
| 71 |
+
{
|
| 72 |
+
// 10 bits => EE EEEFFFFF
|
| 73 |
+
// 11 bits => EEE EEFFFFFF
|
| 74 |
+
// Half bits => SEEEEEFF FFFFFFFF
|
| 75 |
+
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF
|
| 76 |
+
|
| 77 |
+
// 0x0000001F => 00000000 00000000 00000000 00011111
|
| 78 |
+
// 0x0000003F => 00000000 00000000 00000000 00111111
|
| 79 |
+
// 0x000003E0 => 00000000 00000000 00000011 11100000
|
| 80 |
+
// 0x000007C0 => 00000000 00000000 00000111 11000000
|
| 81 |
+
// 0x00007C00 => 00000000 00000000 01111100 00000000
|
| 82 |
+
// 0x000003FF => 00000000 00000000 00000011 11111111
|
| 83 |
+
// 0x38000000 => 00111000 00000000 00000000 00000000
|
| 84 |
+
// 0x7f800000 => 01111111 10000000 00000000 00000000
|
| 85 |
+
// 0x00008000 => 00000000 00000000 10000000 00000000
|
| 86 |
+
return
|
| 87 |
+
((((f & 0x7f800000) - 0x38000000) >> 18) & 0x03E0) | // exponential
|
| 88 |
+
((f >> 18) & 0x001f); // Mantissa
|
| 89 |
+
}
|
| 90 |
+
|
| 91 |
+
GLM_FUNC_QUALIFIER glm::uint32 packed10ToFloat(glm::uint32 p)
|
| 92 |
+
{
|
| 93 |
+
// 10 bits => EE EEEFFFFF
|
| 94 |
+
// 11 bits => EEE EEFFFFFF
|
| 95 |
+
// Half bits => SEEEEEFF FFFFFFFF
|
| 96 |
+
// Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF
|
| 97 |
+
|
| 98 |
+
// 0x0000001F => 00000000 00000000 00000000 00011111
|
| 99 |
+
// 0x0000003F => 00000000 00000000 00000000 00111111
|
| 100 |
+
// 0x000003E0 => 00000000 00000000 00000011 11100000
|
| 101 |
+
// 0x000007C0 => 00000000 00000000 00000111 11000000
|
| 102 |
+
// 0x00007C00 => 00000000 00000000 01111100 00000000
|
| 103 |
+
// 0x000003FF => 00000000 00000000 00000011 11111111
|
| 104 |
+
// 0x38000000 => 00111000 00000000 00000000 00000000
|
| 105 |
+
// 0x7f800000 => 01111111 10000000 00000000 00000000
|
| 106 |
+
// 0x00008000 => 00000000 00000000 10000000 00000000
|
| 107 |
+
return
|
| 108 |
+
((((p & 0x03E0) << 18) + 0x38000000) & 0x7f800000) | // exponential
|
| 109 |
+
((p & 0x001f) << 18); // Mantissa
|
| 110 |
+
}
|
| 111 |
+
|
| 112 |
+
GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h)
|
| 113 |
+
{
|
| 114 |
+
return ((h & 0x8000) << 16) | ((( h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13);
|
| 115 |
+
}
|
| 116 |
+
|
| 117 |
+
GLM_FUNC_QUALIFIER glm::uint floatTo11bit(float x)
|
| 118 |
+
{
|
| 119 |
+
if(x == 0.0f)
|
| 120 |
+
return 0u;
|
| 121 |
+
else if(glm::isnan(x))
|
| 122 |
+
return ~0u;
|
| 123 |
+
else if(glm::isinf(x))
|
| 124 |
+
return 0x1Fu << 6u;
|
| 125 |
+
|
| 126 |
+
uint Pack = 0u;
|
| 127 |
+
memcpy(&Pack, &x, sizeof(Pack));
|
| 128 |
+
return float2packed11(Pack);
|
| 129 |
+
}
|
| 130 |
+
|
| 131 |
+
GLM_FUNC_QUALIFIER float packed11bitToFloat(glm::uint x)
|
| 132 |
+
{
|
| 133 |
+
if(x == 0)
|
| 134 |
+
return 0.0f;
|
| 135 |
+
else if(x == ((1 << 11) - 1))
|
| 136 |
+
return ~0;//NaN
|
| 137 |
+
else if(x == (0x1f << 6))
|
| 138 |
+
return ~0;//Inf
|
| 139 |
+
|
| 140 |
+
uint Result = packed11ToFloat(x);
|
| 141 |
+
|
| 142 |
+
float Temp = 0;
|
| 143 |
+
memcpy(&Temp, &Result, sizeof(Temp));
|
| 144 |
+
return Temp;
|
| 145 |
+
}
|
| 146 |
+
|
| 147 |
+
GLM_FUNC_QUALIFIER glm::uint floatTo10bit(float x)
|
| 148 |
+
{
|
| 149 |
+
if(x == 0.0f)
|
| 150 |
+
return 0u;
|
| 151 |
+
else if(glm::isnan(x))
|
| 152 |
+
return ~0u;
|
| 153 |
+
else if(glm::isinf(x))
|
| 154 |
+
return 0x1Fu << 5u;
|
| 155 |
+
|
| 156 |
+
uint Pack = 0;
|
| 157 |
+
memcpy(&Pack, &x, sizeof(Pack));
|
| 158 |
+
return float2packed10(Pack);
|
| 159 |
+
}
|
| 160 |
+
|
| 161 |
+
GLM_FUNC_QUALIFIER float packed10bitToFloat(glm::uint x)
|
| 162 |
+
{
|
| 163 |
+
if(x == 0)
|
| 164 |
+
return 0.0f;
|
| 165 |
+
else if(x == ((1 << 10) - 1))
|
| 166 |
+
return ~0;//NaN
|
| 167 |
+
else if(x == (0x1f << 5))
|
| 168 |
+
return ~0;//Inf
|
| 169 |
+
|
| 170 |
+
uint Result = packed10ToFloat(x);
|
| 171 |
+
|
| 172 |
+
float Temp = 0;
|
| 173 |
+
memcpy(&Temp, &Result, sizeof(Temp));
|
| 174 |
+
return Temp;
|
| 175 |
+
}
|
| 176 |
+
|
| 177 |
+
// GLM_FUNC_QUALIFIER glm::uint f11_f11_f10(float x, float y, float z)
|
| 178 |
+
// {
|
| 179 |
+
// return ((floatTo11bit(x) & ((1 << 11) - 1)) << 0) | ((floatTo11bit(y) & ((1 << 11) - 1)) << 11) | ((floatTo10bit(z) & ((1 << 10) - 1)) << 22);
|
| 180 |
+
// }
|
| 181 |
+
|
| 182 |
+
union u3u3u2
|
| 183 |
+
{
|
| 184 |
+
struct
|
| 185 |
+
{
|
| 186 |
+
uint x : 3;
|
| 187 |
+
uint y : 3;
|
| 188 |
+
uint z : 2;
|
| 189 |
+
} data;
|
| 190 |
+
uint8 pack;
|
| 191 |
+
};
|
| 192 |
+
|
| 193 |
+
union u4u4
|
| 194 |
+
{
|
| 195 |
+
struct
|
| 196 |
+
{
|
| 197 |
+
uint x : 4;
|
| 198 |
+
uint y : 4;
|
| 199 |
+
} data;
|
| 200 |
+
uint8 pack;
|
| 201 |
+
};
|
| 202 |
+
|
| 203 |
+
union u4u4u4u4
|
| 204 |
+
{
|
| 205 |
+
struct
|
| 206 |
+
{
|
| 207 |
+
uint x : 4;
|
| 208 |
+
uint y : 4;
|
| 209 |
+
uint z : 4;
|
| 210 |
+
uint w : 4;
|
| 211 |
+
} data;
|
| 212 |
+
uint16 pack;
|
| 213 |
+
};
|
| 214 |
+
|
| 215 |
+
union u5u6u5
|
| 216 |
+
{
|
| 217 |
+
struct
|
| 218 |
+
{
|
| 219 |
+
uint x : 5;
|
| 220 |
+
uint y : 6;
|
| 221 |
+
uint z : 5;
|
| 222 |
+
} data;
|
| 223 |
+
uint16 pack;
|
| 224 |
+
};
|
| 225 |
+
|
| 226 |
+
union u5u5u5u1
|
| 227 |
+
{
|
| 228 |
+
struct
|
| 229 |
+
{
|
| 230 |
+
uint x : 5;
|
| 231 |
+
uint y : 5;
|
| 232 |
+
uint z : 5;
|
| 233 |
+
uint w : 1;
|
| 234 |
+
} data;
|
| 235 |
+
uint16 pack;
|
| 236 |
+
};
|
| 237 |
+
|
| 238 |
+
union u10u10u10u2
|
| 239 |
+
{
|
| 240 |
+
struct
|
| 241 |
+
{
|
| 242 |
+
uint x : 10;
|
| 243 |
+
uint y : 10;
|
| 244 |
+
uint z : 10;
|
| 245 |
+
uint w : 2;
|
| 246 |
+
} data;
|
| 247 |
+
uint32 pack;
|
| 248 |
+
};
|
| 249 |
+
|
| 250 |
+
union i10i10i10i2
|
| 251 |
+
{
|
| 252 |
+
struct
|
| 253 |
+
{
|
| 254 |
+
int x : 10;
|
| 255 |
+
int y : 10;
|
| 256 |
+
int z : 10;
|
| 257 |
+
int w : 2;
|
| 258 |
+
} data;
|
| 259 |
+
uint32 pack;
|
| 260 |
+
};
|
| 261 |
+
|
| 262 |
+
union u9u9u9e5
|
| 263 |
+
{
|
| 264 |
+
struct
|
| 265 |
+
{
|
| 266 |
+
uint x : 9;
|
| 267 |
+
uint y : 9;
|
| 268 |
+
uint z : 9;
|
| 269 |
+
uint w : 5;
|
| 270 |
+
} data;
|
| 271 |
+
uint32 pack;
|
| 272 |
+
};
|
| 273 |
+
|
| 274 |
+
template<length_t L, qualifier Q>
|
| 275 |
+
struct compute_half
|
| 276 |
+
{};
|
| 277 |
+
|
| 278 |
+
template<qualifier Q>
|
| 279 |
+
struct compute_half<1, Q>
|
| 280 |
+
{
|
| 281 |
+
GLM_FUNC_QUALIFIER static vec<1, uint16, Q> pack(vec<1, float, Q> const& v)
|
| 282 |
+
{
|
| 283 |
+
int16 const Unpack(detail::toFloat16(v.x));
|
| 284 |
+
u16vec1 Packed;
|
| 285 |
+
memcpy(&Packed, &Unpack, sizeof(Packed));
|
| 286 |
+
return Packed;
|
| 287 |
+
}
|
| 288 |
+
|
| 289 |
+
GLM_FUNC_QUALIFIER static vec<1, float, Q> unpack(vec<1, uint16, Q> const& v)
|
| 290 |
+
{
|
| 291 |
+
i16vec1 Unpack;
|
| 292 |
+
memcpy(&Unpack, &v, sizeof(Unpack));
|
| 293 |
+
return vec<1, float, Q>(detail::toFloat32(v.x));
|
| 294 |
+
}
|
| 295 |
+
};
|
| 296 |
+
|
| 297 |
+
template<qualifier Q>
|
| 298 |
+
struct compute_half<2, Q>
|
| 299 |
+
{
|
| 300 |
+
GLM_FUNC_QUALIFIER static vec<2, uint16, Q> pack(vec<2, float, Q> const& v)
|
| 301 |
+
{
|
| 302 |
+
vec<2, int16, Q> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y));
|
| 303 |
+
u16vec2 Packed;
|
| 304 |
+
memcpy(&Packed, &Unpack, sizeof(Packed));
|
| 305 |
+
return Packed;
|
| 306 |
+
}
|
| 307 |
+
|
| 308 |
+
GLM_FUNC_QUALIFIER static vec<2, float, Q> unpack(vec<2, uint16, Q> const& v)
|
| 309 |
+
{
|
| 310 |
+
i16vec2 Unpack;
|
| 311 |
+
memcpy(&Unpack, &v, sizeof(Unpack));
|
| 312 |
+
return vec<2, float, Q>(detail::toFloat32(v.x), detail::toFloat32(v.y));
|
| 313 |
+
}
|
| 314 |
+
};
|
| 315 |
+
|
| 316 |
+
template<qualifier Q>
|
| 317 |
+
struct compute_half<3, Q>
|
| 318 |
+
{
|
| 319 |
+
GLM_FUNC_QUALIFIER static vec<3, uint16, Q> pack(vec<3, float, Q> const& v)
|
| 320 |
+
{
|
| 321 |
+
vec<3, int16, Q> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z));
|
| 322 |
+
u16vec3 Packed;
|
| 323 |
+
memcpy(&Packed, &Unpack, sizeof(Packed));
|
| 324 |
+
return Packed;
|
| 325 |
+
}
|
| 326 |
+
|
| 327 |
+
GLM_FUNC_QUALIFIER static vec<3, float, Q> unpack(vec<3, uint16, Q> const& v)
|
| 328 |
+
{
|
| 329 |
+
i16vec3 Unpack;
|
| 330 |
+
memcpy(&Unpack, &v, sizeof(Unpack));
|
| 331 |
+
return vec<3, float, Q>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z));
|
| 332 |
+
}
|
| 333 |
+
};
|
| 334 |
+
|
| 335 |
+
template<qualifier Q>
|
| 336 |
+
struct compute_half<4, Q>
|
| 337 |
+
{
|
| 338 |
+
GLM_FUNC_QUALIFIER static vec<4, uint16, Q> pack(vec<4, float, Q> const& v)
|
| 339 |
+
{
|
| 340 |
+
vec<4, int16, Q> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z), detail::toFloat16(v.w));
|
| 341 |
+
u16vec4 Packed;
|
| 342 |
+
memcpy(&Packed, &Unpack, sizeof(Packed));
|
| 343 |
+
return Packed;
|
| 344 |
+
}
|
| 345 |
+
|
| 346 |
+
GLM_FUNC_QUALIFIER static vec<4, float, Q> unpack(vec<4, uint16, Q> const& v)
|
| 347 |
+
{
|
| 348 |
+
i16vec4 Unpack;
|
| 349 |
+
memcpy(&Unpack, &v, sizeof(Unpack));
|
| 350 |
+
return vec<4, float, Q>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z), detail::toFloat32(v.w));
|
| 351 |
+
}
|
| 352 |
+
};
|
| 353 |
+
}//namespace detail
|
| 354 |
+
|
| 355 |
+
GLM_FUNC_QUALIFIER uint8 packUnorm1x8(float v)
|
| 356 |
+
{
|
| 357 |
+
return static_cast<uint8>(round(clamp(v, 0.0f, 1.0f) * 255.0f));
|
| 358 |
+
}
|
| 359 |
+
|
| 360 |
+
GLM_FUNC_QUALIFIER float unpackUnorm1x8(uint8 p)
|
| 361 |
+
{
|
| 362 |
+
float const Unpack(p);
|
| 363 |
+
return Unpack * static_cast<float>(0.0039215686274509803921568627451); // 1 / 255
|
| 364 |
+
}
|
| 365 |
+
|
| 366 |
+
GLM_FUNC_QUALIFIER uint16 packUnorm2x8(vec2 const& v)
|
| 367 |
+
{
|
| 368 |
+
u8vec2 const Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f));
|
| 369 |
+
|
| 370 |
+
uint16 Unpack = 0;
|
| 371 |
+
memcpy(&Unpack, &Topack, sizeof(Unpack));
|
| 372 |
+
return Unpack;
|
| 373 |
+
}
|
| 374 |
+
|
| 375 |
+
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x8(uint16 p)
|
| 376 |
+
{
|
| 377 |
+
u8vec2 Unpack;
|
| 378 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 379 |
+
return vec2(Unpack) * float(0.0039215686274509803921568627451); // 1 / 255
|
| 380 |
+
}
|
| 381 |
+
|
| 382 |
+
GLM_FUNC_QUALIFIER uint8 packSnorm1x8(float v)
|
| 383 |
+
{
|
| 384 |
+
int8 const Topack(static_cast<int8>(round(clamp(v ,-1.0f, 1.0f) * 127.0f)));
|
| 385 |
+
uint8 Packed = 0;
|
| 386 |
+
memcpy(&Packed, &Topack, sizeof(Packed));
|
| 387 |
+
return Packed;
|
| 388 |
+
}
|
| 389 |
+
|
| 390 |
+
GLM_FUNC_QUALIFIER float unpackSnorm1x8(uint8 p)
|
| 391 |
+
{
|
| 392 |
+
int8 Unpack = 0;
|
| 393 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 394 |
+
return clamp(
|
| 395 |
+
static_cast<float>(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f
|
| 396 |
+
-1.0f, 1.0f);
|
| 397 |
+
}
|
| 398 |
+
|
| 399 |
+
GLM_FUNC_QUALIFIER uint16 packSnorm2x8(vec2 const& v)
|
| 400 |
+
{
|
| 401 |
+
i8vec2 const Topack(round(clamp(v, -1.0f, 1.0f) * 127.0f));
|
| 402 |
+
uint16 Packed = 0;
|
| 403 |
+
memcpy(&Packed, &Topack, sizeof(Packed));
|
| 404 |
+
return Packed;
|
| 405 |
+
}
|
| 406 |
+
|
| 407 |
+
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x8(uint16 p)
|
| 408 |
+
{
|
| 409 |
+
i8vec2 Unpack;
|
| 410 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 411 |
+
return clamp(
|
| 412 |
+
vec2(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f
|
| 413 |
+
-1.0f, 1.0f);
|
| 414 |
+
}
|
| 415 |
+
|
| 416 |
+
GLM_FUNC_QUALIFIER uint16 packUnorm1x16(float s)
|
| 417 |
+
{
|
| 418 |
+
return static_cast<uint16>(round(clamp(s, 0.0f, 1.0f) * 65535.0f));
|
| 419 |
+
}
|
| 420 |
+
|
| 421 |
+
GLM_FUNC_QUALIFIER float unpackUnorm1x16(uint16 p)
|
| 422 |
+
{
|
| 423 |
+
float const Unpack(p);
|
| 424 |
+
return Unpack * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0
|
| 425 |
+
}
|
| 426 |
+
|
| 427 |
+
GLM_FUNC_QUALIFIER uint64 packUnorm4x16(vec4 const& v)
|
| 428 |
+
{
|
| 429 |
+
u16vec4 const Topack(round(clamp(v , 0.0f, 1.0f) * 65535.0f));
|
| 430 |
+
uint64 Packed = 0;
|
| 431 |
+
memcpy(&Packed, &Topack, sizeof(Packed));
|
| 432 |
+
return Packed;
|
| 433 |
+
}
|
| 434 |
+
|
| 435 |
+
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x16(uint64 p)
|
| 436 |
+
{
|
| 437 |
+
u16vec4 Unpack;
|
| 438 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 439 |
+
return vec4(Unpack) * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0
|
| 440 |
+
}
|
| 441 |
+
|
| 442 |
+
GLM_FUNC_QUALIFIER uint16 packSnorm1x16(float v)
|
| 443 |
+
{
|
| 444 |
+
int16 const Topack = static_cast<int16>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
|
| 445 |
+
uint16 Packed = 0;
|
| 446 |
+
memcpy(&Packed, &Topack, sizeof(Packed));
|
| 447 |
+
return Packed;
|
| 448 |
+
}
|
| 449 |
+
|
| 450 |
+
GLM_FUNC_QUALIFIER float unpackSnorm1x16(uint16 p)
|
| 451 |
+
{
|
| 452 |
+
int16 Unpack = 0;
|
| 453 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 454 |
+
return clamp(
|
| 455 |
+
static_cast<float>(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,
|
| 456 |
+
-1.0f, 1.0f);
|
| 457 |
+
}
|
| 458 |
+
|
| 459 |
+
GLM_FUNC_QUALIFIER uint64 packSnorm4x16(vec4 const& v)
|
| 460 |
+
{
|
| 461 |
+
i16vec4 const Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
|
| 462 |
+
uint64 Packed = 0;
|
| 463 |
+
memcpy(&Packed, &Topack, sizeof(Packed));
|
| 464 |
+
return Packed;
|
| 465 |
+
}
|
| 466 |
+
|
| 467 |
+
GLM_FUNC_QUALIFIER vec4 unpackSnorm4x16(uint64 p)
|
| 468 |
+
{
|
| 469 |
+
i16vec4 Unpack;
|
| 470 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 471 |
+
return clamp(
|
| 472 |
+
vec4(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,
|
| 473 |
+
-1.0f, 1.0f);
|
| 474 |
+
}
|
| 475 |
+
|
| 476 |
+
GLM_FUNC_QUALIFIER uint16 packHalf1x16(float v)
|
| 477 |
+
{
|
| 478 |
+
int16 const Topack(detail::toFloat16(v));
|
| 479 |
+
uint16 Packed = 0;
|
| 480 |
+
memcpy(&Packed, &Topack, sizeof(Packed));
|
| 481 |
+
return Packed;
|
| 482 |
+
}
|
| 483 |
+
|
| 484 |
+
GLM_FUNC_QUALIFIER float unpackHalf1x16(uint16 v)
|
| 485 |
+
{
|
| 486 |
+
int16 Unpack = 0;
|
| 487 |
+
memcpy(&Unpack, &v, sizeof(Unpack));
|
| 488 |
+
return detail::toFloat32(Unpack);
|
| 489 |
+
}
|
| 490 |
+
|
| 491 |
+
GLM_FUNC_QUALIFIER uint64 packHalf4x16(glm::vec4 const& v)
|
| 492 |
+
{
|
| 493 |
+
i16vec4 const Unpack(
|
| 494 |
+
detail::toFloat16(v.x),
|
| 495 |
+
detail::toFloat16(v.y),
|
| 496 |
+
detail::toFloat16(v.z),
|
| 497 |
+
detail::toFloat16(v.w));
|
| 498 |
+
uint64 Packed = 0;
|
| 499 |
+
memcpy(&Packed, &Unpack, sizeof(Packed));
|
| 500 |
+
return Packed;
|
| 501 |
+
}
|
| 502 |
+
|
| 503 |
+
GLM_FUNC_QUALIFIER glm::vec4 unpackHalf4x16(uint64 v)
|
| 504 |
+
{
|
| 505 |
+
i16vec4 Unpack;
|
| 506 |
+
memcpy(&Unpack, &v, sizeof(Unpack));
|
| 507 |
+
return vec4(
|
| 508 |
+
detail::toFloat32(Unpack.x),
|
| 509 |
+
detail::toFloat32(Unpack.y),
|
| 510 |
+
detail::toFloat32(Unpack.z),
|
| 511 |
+
detail::toFloat32(Unpack.w));
|
| 512 |
+
}
|
| 513 |
+
|
| 514 |
+
GLM_FUNC_QUALIFIER uint32 packI3x10_1x2(ivec4 const& v)
|
| 515 |
+
{
|
| 516 |
+
detail::i10i10i10i2 Result;
|
| 517 |
+
Result.data.x = v.x;
|
| 518 |
+
Result.data.y = v.y;
|
| 519 |
+
Result.data.z = v.z;
|
| 520 |
+
Result.data.w = v.w;
|
| 521 |
+
return Result.pack;
|
| 522 |
+
}
|
| 523 |
+
|
| 524 |
+
GLM_FUNC_QUALIFIER ivec4 unpackI3x10_1x2(uint32 v)
|
| 525 |
+
{
|
| 526 |
+
detail::i10i10i10i2 Unpack;
|
| 527 |
+
Unpack.pack = v;
|
| 528 |
+
return ivec4(
|
| 529 |
+
Unpack.data.x,
|
| 530 |
+
Unpack.data.y,
|
| 531 |
+
Unpack.data.z,
|
| 532 |
+
Unpack.data.w);
|
| 533 |
+
}
|
| 534 |
+
|
| 535 |
+
GLM_FUNC_QUALIFIER uint32 packU3x10_1x2(uvec4 const& v)
|
| 536 |
+
{
|
| 537 |
+
detail::u10u10u10u2 Result;
|
| 538 |
+
Result.data.x = v.x;
|
| 539 |
+
Result.data.y = v.y;
|
| 540 |
+
Result.data.z = v.z;
|
| 541 |
+
Result.data.w = v.w;
|
| 542 |
+
return Result.pack;
|
| 543 |
+
}
|
| 544 |
+
|
| 545 |
+
GLM_FUNC_QUALIFIER uvec4 unpackU3x10_1x2(uint32 v)
|
| 546 |
+
{
|
| 547 |
+
detail::u10u10u10u2 Unpack;
|
| 548 |
+
Unpack.pack = v;
|
| 549 |
+
return uvec4(
|
| 550 |
+
Unpack.data.x,
|
| 551 |
+
Unpack.data.y,
|
| 552 |
+
Unpack.data.z,
|
| 553 |
+
Unpack.data.w);
|
| 554 |
+
}
|
| 555 |
+
|
| 556 |
+
GLM_FUNC_QUALIFIER uint32 packSnorm3x10_1x2(vec4 const& v)
|
| 557 |
+
{
|
| 558 |
+
ivec4 const Pack(round(clamp(v,-1.0f, 1.0f) * vec4(511.f, 511.f, 511.f, 1.f)));
|
| 559 |
+
|
| 560 |
+
detail::i10i10i10i2 Result;
|
| 561 |
+
Result.data.x = Pack.x;
|
| 562 |
+
Result.data.y = Pack.y;
|
| 563 |
+
Result.data.z = Pack.z;
|
| 564 |
+
Result.data.w = Pack.w;
|
| 565 |
+
return Result.pack;
|
| 566 |
+
}
|
| 567 |
+
|
| 568 |
+
GLM_FUNC_QUALIFIER vec4 unpackSnorm3x10_1x2(uint32 v)
|
| 569 |
+
{
|
| 570 |
+
detail::i10i10i10i2 Unpack;
|
| 571 |
+
Unpack.pack = v;
|
| 572 |
+
|
| 573 |
+
vec4 const Result(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w);
|
| 574 |
+
|
| 575 |
+
return clamp(Result * vec4(1.f / 511.f, 1.f / 511.f, 1.f / 511.f, 1.f), -1.0f, 1.0f);
|
| 576 |
+
}
|
| 577 |
+
|
| 578 |
+
GLM_FUNC_QUALIFIER uint32 packUnorm3x10_1x2(vec4 const& v)
|
| 579 |
+
{
|
| 580 |
+
uvec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(1023.f, 1023.f, 1023.f, 3.f)));
|
| 581 |
+
|
| 582 |
+
detail::u10u10u10u2 Result;
|
| 583 |
+
Result.data.x = Unpack.x;
|
| 584 |
+
Result.data.y = Unpack.y;
|
| 585 |
+
Result.data.z = Unpack.z;
|
| 586 |
+
Result.data.w = Unpack.w;
|
| 587 |
+
return Result.pack;
|
| 588 |
+
}
|
| 589 |
+
|
| 590 |
+
GLM_FUNC_QUALIFIER vec4 unpackUnorm3x10_1x2(uint32 v)
|
| 591 |
+
{
|
| 592 |
+
vec4 const ScaleFactors(1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 3.f);
|
| 593 |
+
|
| 594 |
+
detail::u10u10u10u2 Unpack;
|
| 595 |
+
Unpack.pack = v;
|
| 596 |
+
return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactors;
|
| 597 |
+
}
|
| 598 |
+
|
| 599 |
+
GLM_FUNC_QUALIFIER uint32 packF2x11_1x10(vec3 const& v)
|
| 600 |
+
{
|
| 601 |
+
return
|
| 602 |
+
((detail::floatTo11bit(v.x) & ((1 << 11) - 1)) << 0) |
|
| 603 |
+
((detail::floatTo11bit(v.y) & ((1 << 11) - 1)) << 11) |
|
| 604 |
+
((detail::floatTo10bit(v.z) & ((1 << 10) - 1)) << 22);
|
| 605 |
+
}
|
| 606 |
+
|
| 607 |
+
GLM_FUNC_QUALIFIER vec3 unpackF2x11_1x10(uint32 v)
|
| 608 |
+
{
|
| 609 |
+
return vec3(
|
| 610 |
+
detail::packed11bitToFloat(v >> 0),
|
| 611 |
+
detail::packed11bitToFloat(v >> 11),
|
| 612 |
+
detail::packed10bitToFloat(v >> 22));
|
| 613 |
+
}
|
| 614 |
+
|
| 615 |
+
GLM_FUNC_QUALIFIER uint32 packF3x9_E1x5(vec3 const& v)
|
| 616 |
+
{
|
| 617 |
+
float const SharedExpMax = (pow(2.0f, 9.0f - 1.0f) / pow(2.0f, 9.0f)) * pow(2.0f, 31.f - 15.f);
|
| 618 |
+
vec3 const Color = clamp(v, 0.0f, SharedExpMax);
|
| 619 |
+
float const MaxColor = max(Color.x, max(Color.y, Color.z));
|
| 620 |
+
|
| 621 |
+
float const ExpSharedP = max(-15.f - 1.f, floor(log2(MaxColor))) + 1.0f + 15.f;
|
| 622 |
+
float const MaxShared = floor(MaxColor / pow(2.0f, (ExpSharedP - 15.f - 9.f)) + 0.5f);
|
| 623 |
+
float const ExpShared = equal(MaxShared, pow(2.0f, 9.0f), epsilon<float>()) ? ExpSharedP + 1.0f : ExpSharedP;
|
| 624 |
+
|
| 625 |
+
uvec3 const ColorComp(floor(Color / pow(2.f, (ExpShared - 15.f - 9.f)) + 0.5f));
|
| 626 |
+
|
| 627 |
+
detail::u9u9u9e5 Unpack;
|
| 628 |
+
Unpack.data.x = ColorComp.x;
|
| 629 |
+
Unpack.data.y = ColorComp.y;
|
| 630 |
+
Unpack.data.z = ColorComp.z;
|
| 631 |
+
Unpack.data.w = uint(ExpShared);
|
| 632 |
+
return Unpack.pack;
|
| 633 |
+
}
|
| 634 |
+
|
| 635 |
+
GLM_FUNC_QUALIFIER vec3 unpackF3x9_E1x5(uint32 v)
|
| 636 |
+
{
|
| 637 |
+
detail::u9u9u9e5 Unpack;
|
| 638 |
+
Unpack.pack = v;
|
| 639 |
+
|
| 640 |
+
return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * pow(2.0f, Unpack.data.w - 15.f - 9.f);
|
| 641 |
+
}
|
| 642 |
+
|
| 643 |
+
// Based on Brian Karis http://graphicrants.blogspot.fr/2009/04/rgbm-color-encoding.html
|
| 644 |
+
template<typename T, qualifier Q>
|
| 645 |
+
GLM_FUNC_QUALIFIER vec<4, T, Q> packRGBM(vec<3, T, Q> const& rgb)
|
| 646 |
+
{
|
| 647 |
+
vec<3, T, Q> const Color(rgb * static_cast<T>(1.0 / 6.0));
|
| 648 |
+
T Alpha = clamp(max(max(Color.x, Color.y), max(Color.z, static_cast<T>(1e-6))), static_cast<T>(0), static_cast<T>(1));
|
| 649 |
+
Alpha = ceil(Alpha * static_cast<T>(255.0)) / static_cast<T>(255.0);
|
| 650 |
+
return vec<4, T, Q>(Color / Alpha, Alpha);
|
| 651 |
+
}
|
| 652 |
+
|
| 653 |
+
template<typename T, qualifier Q>
|
| 654 |
+
GLM_FUNC_QUALIFIER vec<3, T, Q> unpackRGBM(vec<4, T, Q> const& rgbm)
|
| 655 |
+
{
|
| 656 |
+
return vec<3, T, Q>(rgbm.x, rgbm.y, rgbm.z) * rgbm.w * static_cast<T>(6);
|
| 657 |
+
}
|
| 658 |
+
|
| 659 |
+
template<length_t L, qualifier Q>
|
| 660 |
+
GLM_FUNC_QUALIFIER vec<L, uint16, Q> packHalf(vec<L, float, Q> const& v)
|
| 661 |
+
{
|
| 662 |
+
return detail::compute_half<L, Q>::pack(v);
|
| 663 |
+
}
|
| 664 |
+
|
| 665 |
+
template<length_t L, qualifier Q>
|
| 666 |
+
GLM_FUNC_QUALIFIER vec<L, float, Q> unpackHalf(vec<L, uint16, Q> const& v)
|
| 667 |
+
{
|
| 668 |
+
return detail::compute_half<L, Q>::unpack(v);
|
| 669 |
+
}
|
| 670 |
+
|
| 671 |
+
template<typename uintType, length_t L, typename floatType, qualifier Q>
|
| 672 |
+
GLM_FUNC_QUALIFIER vec<L, uintType, Q> packUnorm(vec<L, floatType, Q> const& v)
|
| 673 |
+
{
|
| 674 |
+
GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type");
|
| 675 |
+
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
|
| 676 |
+
|
| 677 |
+
return vec<L, uintType, Q>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<uintType>::max())));
|
| 678 |
+
}
|
| 679 |
+
|
| 680 |
+
template<typename floatType, length_t L, typename uintType, qualifier Q>
|
| 681 |
+
GLM_FUNC_QUALIFIER vec<L, floatType, Q> unpackUnorm(vec<L, uintType, Q> const& v)
|
| 682 |
+
{
|
| 683 |
+
GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type");
|
| 684 |
+
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
|
| 685 |
+
|
| 686 |
+
return vec<L, floatType, Q>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max()));
|
| 687 |
+
}
|
| 688 |
+
|
| 689 |
+
template<typename intType, length_t L, typename floatType, qualifier Q>
|
| 690 |
+
GLM_FUNC_QUALIFIER vec<L, intType, Q> packSnorm(vec<L, floatType, Q> const& v)
|
| 691 |
+
{
|
| 692 |
+
GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type");
|
| 693 |
+
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
|
| 694 |
+
|
| 695 |
+
return vec<L, intType, Q>(round(clamp(v , static_cast<floatType>(-1), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<intType>::max())));
|
| 696 |
+
}
|
| 697 |
+
|
| 698 |
+
template<typename floatType, length_t L, typename intType, qualifier Q>
|
| 699 |
+
GLM_FUNC_QUALIFIER vec<L, floatType, Q> unpackSnorm(vec<L, intType, Q> const& v)
|
| 700 |
+
{
|
| 701 |
+
GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type");
|
| 702 |
+
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type");
|
| 703 |
+
|
| 704 |
+
return clamp(vec<L, floatType, Q>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<intType>::max())), static_cast<floatType>(-1), static_cast<floatType>(1));
|
| 705 |
+
}
|
| 706 |
+
|
| 707 |
+
GLM_FUNC_QUALIFIER uint8 packUnorm2x4(vec2 const& v)
|
| 708 |
+
{
|
| 709 |
+
u32vec2 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f));
|
| 710 |
+
detail::u4u4 Result;
|
| 711 |
+
Result.data.x = Unpack.x;
|
| 712 |
+
Result.data.y = Unpack.y;
|
| 713 |
+
return Result.pack;
|
| 714 |
+
}
|
| 715 |
+
|
| 716 |
+
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x4(uint8 v)
|
| 717 |
+
{
|
| 718 |
+
float const ScaleFactor(1.f / 15.f);
|
| 719 |
+
detail::u4u4 Unpack;
|
| 720 |
+
Unpack.pack = v;
|
| 721 |
+
return vec2(Unpack.data.x, Unpack.data.y) * ScaleFactor;
|
| 722 |
+
}
|
| 723 |
+
|
| 724 |
+
GLM_FUNC_QUALIFIER uint16 packUnorm4x4(vec4 const& v)
|
| 725 |
+
{
|
| 726 |
+
u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f));
|
| 727 |
+
detail::u4u4u4u4 Result;
|
| 728 |
+
Result.data.x = Unpack.x;
|
| 729 |
+
Result.data.y = Unpack.y;
|
| 730 |
+
Result.data.z = Unpack.z;
|
| 731 |
+
Result.data.w = Unpack.w;
|
| 732 |
+
return Result.pack;
|
| 733 |
+
}
|
| 734 |
+
|
| 735 |
+
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x4(uint16 v)
|
| 736 |
+
{
|
| 737 |
+
float const ScaleFactor(1.f / 15.f);
|
| 738 |
+
detail::u4u4u4u4 Unpack;
|
| 739 |
+
Unpack.pack = v;
|
| 740 |
+
return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor;
|
| 741 |
+
}
|
| 742 |
+
|
| 743 |
+
GLM_FUNC_QUALIFIER uint16 packUnorm1x5_1x6_1x5(vec3 const& v)
|
| 744 |
+
{
|
| 745 |
+
u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(31.f, 63.f, 31.f)));
|
| 746 |
+
detail::u5u6u5 Result;
|
| 747 |
+
Result.data.x = Unpack.x;
|
| 748 |
+
Result.data.y = Unpack.y;
|
| 749 |
+
Result.data.z = Unpack.z;
|
| 750 |
+
return Result.pack;
|
| 751 |
+
}
|
| 752 |
+
|
| 753 |
+
GLM_FUNC_QUALIFIER vec3 unpackUnorm1x5_1x6_1x5(uint16 v)
|
| 754 |
+
{
|
| 755 |
+
vec3 const ScaleFactor(1.f / 31.f, 1.f / 63.f, 1.f / 31.f);
|
| 756 |
+
detail::u5u6u5 Unpack;
|
| 757 |
+
Unpack.pack = v;
|
| 758 |
+
return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor;
|
| 759 |
+
}
|
| 760 |
+
|
| 761 |
+
GLM_FUNC_QUALIFIER uint16 packUnorm3x5_1x1(vec4 const& v)
|
| 762 |
+
{
|
| 763 |
+
u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(31.f, 31.f, 31.f, 1.f)));
|
| 764 |
+
detail::u5u5u5u1 Result;
|
| 765 |
+
Result.data.x = Unpack.x;
|
| 766 |
+
Result.data.y = Unpack.y;
|
| 767 |
+
Result.data.z = Unpack.z;
|
| 768 |
+
Result.data.w = Unpack.w;
|
| 769 |
+
return Result.pack;
|
| 770 |
+
}
|
| 771 |
+
|
| 772 |
+
GLM_FUNC_QUALIFIER vec4 unpackUnorm3x5_1x1(uint16 v)
|
| 773 |
+
{
|
| 774 |
+
vec4 const ScaleFactor(1.f / 31.f, 1.f / 31.f, 1.f / 31.f, 1.f);
|
| 775 |
+
detail::u5u5u5u1 Unpack;
|
| 776 |
+
Unpack.pack = v;
|
| 777 |
+
return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor;
|
| 778 |
+
}
|
| 779 |
+
|
| 780 |
+
GLM_FUNC_QUALIFIER uint8 packUnorm2x3_1x2(vec3 const& v)
|
| 781 |
+
{
|
| 782 |
+
u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(7.f, 7.f, 3.f)));
|
| 783 |
+
detail::u3u3u2 Result;
|
| 784 |
+
Result.data.x = Unpack.x;
|
| 785 |
+
Result.data.y = Unpack.y;
|
| 786 |
+
Result.data.z = Unpack.z;
|
| 787 |
+
return Result.pack;
|
| 788 |
+
}
|
| 789 |
+
|
| 790 |
+
GLM_FUNC_QUALIFIER vec3 unpackUnorm2x3_1x2(uint8 v)
|
| 791 |
+
{
|
| 792 |
+
vec3 const ScaleFactor(1.f / 7.f, 1.f / 7.f, 1.f / 3.f);
|
| 793 |
+
detail::u3u3u2 Unpack;
|
| 794 |
+
Unpack.pack = v;
|
| 795 |
+
return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor;
|
| 796 |
+
}
|
| 797 |
+
|
| 798 |
+
GLM_FUNC_QUALIFIER int16 packInt2x8(i8vec2 const& v)
|
| 799 |
+
{
|
| 800 |
+
int16 Pack = 0;
|
| 801 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 802 |
+
return Pack;
|
| 803 |
+
}
|
| 804 |
+
|
| 805 |
+
GLM_FUNC_QUALIFIER i8vec2 unpackInt2x8(int16 p)
|
| 806 |
+
{
|
| 807 |
+
i8vec2 Unpack;
|
| 808 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 809 |
+
return Unpack;
|
| 810 |
+
}
|
| 811 |
+
|
| 812 |
+
GLM_FUNC_QUALIFIER uint16 packUint2x8(u8vec2 const& v)
|
| 813 |
+
{
|
| 814 |
+
uint16 Pack = 0;
|
| 815 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 816 |
+
return Pack;
|
| 817 |
+
}
|
| 818 |
+
|
| 819 |
+
GLM_FUNC_QUALIFIER u8vec2 unpackUint2x8(uint16 p)
|
| 820 |
+
{
|
| 821 |
+
u8vec2 Unpack;
|
| 822 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 823 |
+
return Unpack;
|
| 824 |
+
}
|
| 825 |
+
|
| 826 |
+
GLM_FUNC_QUALIFIER int32 packInt4x8(i8vec4 const& v)
|
| 827 |
+
{
|
| 828 |
+
int32 Pack = 0;
|
| 829 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 830 |
+
return Pack;
|
| 831 |
+
}
|
| 832 |
+
|
| 833 |
+
GLM_FUNC_QUALIFIER i8vec4 unpackInt4x8(int32 p)
|
| 834 |
+
{
|
| 835 |
+
i8vec4 Unpack;
|
| 836 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 837 |
+
return Unpack;
|
| 838 |
+
}
|
| 839 |
+
|
| 840 |
+
GLM_FUNC_QUALIFIER uint32 packUint4x8(u8vec4 const& v)
|
| 841 |
+
{
|
| 842 |
+
uint32 Pack = 0;
|
| 843 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 844 |
+
return Pack;
|
| 845 |
+
}
|
| 846 |
+
|
| 847 |
+
GLM_FUNC_QUALIFIER u8vec4 unpackUint4x8(uint32 p)
|
| 848 |
+
{
|
| 849 |
+
u8vec4 Unpack;
|
| 850 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 851 |
+
return Unpack;
|
| 852 |
+
}
|
| 853 |
+
|
| 854 |
+
GLM_FUNC_QUALIFIER int packInt2x16(i16vec2 const& v)
|
| 855 |
+
{
|
| 856 |
+
int Pack = 0;
|
| 857 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 858 |
+
return Pack;
|
| 859 |
+
}
|
| 860 |
+
|
| 861 |
+
GLM_FUNC_QUALIFIER i16vec2 unpackInt2x16(int p)
|
| 862 |
+
{
|
| 863 |
+
i16vec2 Unpack;
|
| 864 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 865 |
+
return Unpack;
|
| 866 |
+
}
|
| 867 |
+
|
| 868 |
+
GLM_FUNC_QUALIFIER int64 packInt4x16(i16vec4 const& v)
|
| 869 |
+
{
|
| 870 |
+
int64 Pack = 0;
|
| 871 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 872 |
+
return Pack;
|
| 873 |
+
}
|
| 874 |
+
|
| 875 |
+
GLM_FUNC_QUALIFIER i16vec4 unpackInt4x16(int64 p)
|
| 876 |
+
{
|
| 877 |
+
i16vec4 Unpack;
|
| 878 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 879 |
+
return Unpack;
|
| 880 |
+
}
|
| 881 |
+
|
| 882 |
+
GLM_FUNC_QUALIFIER uint packUint2x16(u16vec2 const& v)
|
| 883 |
+
{
|
| 884 |
+
uint Pack = 0;
|
| 885 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 886 |
+
return Pack;
|
| 887 |
+
}
|
| 888 |
+
|
| 889 |
+
GLM_FUNC_QUALIFIER u16vec2 unpackUint2x16(uint p)
|
| 890 |
+
{
|
| 891 |
+
u16vec2 Unpack;
|
| 892 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 893 |
+
return Unpack;
|
| 894 |
+
}
|
| 895 |
+
|
| 896 |
+
GLM_FUNC_QUALIFIER uint64 packUint4x16(u16vec4 const& v)
|
| 897 |
+
{
|
| 898 |
+
uint64 Pack = 0;
|
| 899 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 900 |
+
return Pack;
|
| 901 |
+
}
|
| 902 |
+
|
| 903 |
+
GLM_FUNC_QUALIFIER u16vec4 unpackUint4x16(uint64 p)
|
| 904 |
+
{
|
| 905 |
+
u16vec4 Unpack;
|
| 906 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 907 |
+
return Unpack;
|
| 908 |
+
}
|
| 909 |
+
|
| 910 |
+
GLM_FUNC_QUALIFIER int64 packInt2x32(i32vec2 const& v)
|
| 911 |
+
{
|
| 912 |
+
int64 Pack = 0;
|
| 913 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 914 |
+
return Pack;
|
| 915 |
+
}
|
| 916 |
+
|
| 917 |
+
GLM_FUNC_QUALIFIER i32vec2 unpackInt2x32(int64 p)
|
| 918 |
+
{
|
| 919 |
+
i32vec2 Unpack;
|
| 920 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 921 |
+
return Unpack;
|
| 922 |
+
}
|
| 923 |
+
|
| 924 |
+
GLM_FUNC_QUALIFIER uint64 packUint2x32(u32vec2 const& v)
|
| 925 |
+
{
|
| 926 |
+
uint64 Pack = 0;
|
| 927 |
+
memcpy(&Pack, &v, sizeof(Pack));
|
| 928 |
+
return Pack;
|
| 929 |
+
}
|
| 930 |
+
|
| 931 |
+
GLM_FUNC_QUALIFIER u32vec2 unpackUint2x32(uint64 p)
|
| 932 |
+
{
|
| 933 |
+
u32vec2 Unpack;
|
| 934 |
+
memcpy(&Unpack, &p, sizeof(Unpack));
|
| 935 |
+
return Unpack;
|
| 936 |
+
}
|
| 937 |
+
}//namespace glm
|
| 938 |
+
|
cuda_extensions/third_party/glm/glm/gtc/quaternion.hpp
ADDED
|
@@ -0,0 +1,173 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_quaternion
|
| 2 |
+
/// @file glm/gtc/quaternion.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see gtc_constants (dependence)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup gtc_quaternion GLM_GTC_quaternion
|
| 8 |
+
/// @ingroup gtc
|
| 9 |
+
///
|
| 10 |
+
/// Include <glm/gtc/quaternion.hpp> to use the features of this extension.
|
| 11 |
+
///
|
| 12 |
+
/// Defines a templated quaternion type and several quaternion operations.
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
// Dependency:
|
| 17 |
+
#include "../gtc/constants.hpp"
|
| 18 |
+
#include "../gtc/matrix_transform.hpp"
|
| 19 |
+
#include "../ext/vector_relational.hpp"
|
| 20 |
+
#include "../ext/quaternion_common.hpp"
|
| 21 |
+
#include "../ext/quaternion_float.hpp"
|
| 22 |
+
#include "../ext/quaternion_float_precision.hpp"
|
| 23 |
+
#include "../ext/quaternion_double.hpp"
|
| 24 |
+
#include "../ext/quaternion_double_precision.hpp"
|
| 25 |
+
#include "../ext/quaternion_relational.hpp"
|
| 26 |
+
#include "../ext/quaternion_geometric.hpp"
|
| 27 |
+
#include "../ext/quaternion_trigonometric.hpp"
|
| 28 |
+
#include "../ext/quaternion_transform.hpp"
|
| 29 |
+
#include "../detail/type_mat3x3.hpp"
|
| 30 |
+
#include "../detail/type_mat4x4.hpp"
|
| 31 |
+
#include "../detail/type_vec3.hpp"
|
| 32 |
+
#include "../detail/type_vec4.hpp"
|
| 33 |
+
|
| 34 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 35 |
+
# pragma message("GLM: GLM_GTC_quaternion extension included")
|
| 36 |
+
#endif
|
| 37 |
+
|
| 38 |
+
namespace glm
|
| 39 |
+
{
|
| 40 |
+
/// @addtogroup gtc_quaternion
|
| 41 |
+
/// @{
|
| 42 |
+
|
| 43 |
+
/// Returns euler angles, pitch as x, yaw as y, roll as z.
|
| 44 |
+
/// The result is expressed in radians.
|
| 45 |
+
///
|
| 46 |
+
/// @tparam T Floating-point scalar types.
|
| 47 |
+
///
|
| 48 |
+
/// @see gtc_quaternion
|
| 49 |
+
template<typename T, qualifier Q>
|
| 50 |
+
GLM_FUNC_DECL vec<3, T, Q> eulerAngles(qua<T, Q> const& x);
|
| 51 |
+
|
| 52 |
+
/// Returns roll value of euler angles expressed in radians.
|
| 53 |
+
///
|
| 54 |
+
/// @tparam T Floating-point scalar types.
|
| 55 |
+
///
|
| 56 |
+
/// @see gtc_quaternion
|
| 57 |
+
template<typename T, qualifier Q>
|
| 58 |
+
GLM_FUNC_DECL T roll(qua<T, Q> const& x);
|
| 59 |
+
|
| 60 |
+
/// Returns pitch value of euler angles expressed in radians.
|
| 61 |
+
///
|
| 62 |
+
/// @tparam T Floating-point scalar types.
|
| 63 |
+
///
|
| 64 |
+
/// @see gtc_quaternion
|
| 65 |
+
template<typename T, qualifier Q>
|
| 66 |
+
GLM_FUNC_DECL T pitch(qua<T, Q> const& x);
|
| 67 |
+
|
| 68 |
+
/// Returns yaw value of euler angles expressed in radians.
|
| 69 |
+
///
|
| 70 |
+
/// @tparam T Floating-point scalar types.
|
| 71 |
+
///
|
| 72 |
+
/// @see gtc_quaternion
|
| 73 |
+
template<typename T, qualifier Q>
|
| 74 |
+
GLM_FUNC_DECL T yaw(qua<T, Q> const& x);
|
| 75 |
+
|
| 76 |
+
/// Converts a quaternion to a 3 * 3 matrix.
|
| 77 |
+
///
|
| 78 |
+
/// @tparam T Floating-point scalar types.
|
| 79 |
+
///
|
| 80 |
+
/// @see gtc_quaternion
|
| 81 |
+
template<typename T, qualifier Q>
|
| 82 |
+
GLM_FUNC_DECL mat<3, 3, T, Q> mat3_cast(qua<T, Q> const& x);
|
| 83 |
+
|
| 84 |
+
/// Converts a quaternion to a 4 * 4 matrix.
|
| 85 |
+
///
|
| 86 |
+
/// @tparam T Floating-point scalar types.
|
| 87 |
+
///
|
| 88 |
+
/// @see gtc_quaternion
|
| 89 |
+
template<typename T, qualifier Q>
|
| 90 |
+
GLM_FUNC_DECL mat<4, 4, T, Q> mat4_cast(qua<T, Q> const& x);
|
| 91 |
+
|
| 92 |
+
/// Converts a pure rotation 3 * 3 matrix to a quaternion.
|
| 93 |
+
///
|
| 94 |
+
/// @tparam T Floating-point scalar types.
|
| 95 |
+
///
|
| 96 |
+
/// @see gtc_quaternion
|
| 97 |
+
template<typename T, qualifier Q>
|
| 98 |
+
GLM_FUNC_DECL qua<T, Q> quat_cast(mat<3, 3, T, Q> const& x);
|
| 99 |
+
|
| 100 |
+
/// Converts a pure rotation 4 * 4 matrix to a quaternion.
|
| 101 |
+
///
|
| 102 |
+
/// @tparam T Floating-point scalar types.
|
| 103 |
+
///
|
| 104 |
+
/// @see gtc_quaternion
|
| 105 |
+
template<typename T, qualifier Q>
|
| 106 |
+
GLM_FUNC_DECL qua<T, Q> quat_cast(mat<4, 4, T, Q> const& x);
|
| 107 |
+
|
| 108 |
+
/// Returns the component-wise comparison result of x < y.
|
| 109 |
+
///
|
| 110 |
+
/// @tparam T Floating-point scalar types
|
| 111 |
+
/// @tparam Q Value from qualifier enum
|
| 112 |
+
///
|
| 113 |
+
/// @see ext_quaternion_relational
|
| 114 |
+
template<typename T, qualifier Q>
|
| 115 |
+
GLM_FUNC_DECL vec<4, bool, Q> lessThan(qua<T, Q> const& x, qua<T, Q> const& y);
|
| 116 |
+
|
| 117 |
+
/// Returns the component-wise comparison of result x <= y.
|
| 118 |
+
///
|
| 119 |
+
/// @tparam T Floating-point scalar types
|
| 120 |
+
/// @tparam Q Value from qualifier enum
|
| 121 |
+
///
|
| 122 |
+
/// @see ext_quaternion_relational
|
| 123 |
+
template<typename T, qualifier Q>
|
| 124 |
+
GLM_FUNC_DECL vec<4, bool, Q> lessThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
|
| 125 |
+
|
| 126 |
+
/// Returns the component-wise comparison of result x > y.
|
| 127 |
+
///
|
| 128 |
+
/// @tparam T Floating-point scalar types
|
| 129 |
+
/// @tparam Q Value from qualifier enum
|
| 130 |
+
///
|
| 131 |
+
/// @see ext_quaternion_relational
|
| 132 |
+
template<typename T, qualifier Q>
|
| 133 |
+
GLM_FUNC_DECL vec<4, bool, Q> greaterThan(qua<T, Q> const& x, qua<T, Q> const& y);
|
| 134 |
+
|
| 135 |
+
/// Returns the component-wise comparison of result x >= y.
|
| 136 |
+
///
|
| 137 |
+
/// @tparam T Floating-point scalar types
|
| 138 |
+
/// @tparam Q Value from qualifier enum
|
| 139 |
+
///
|
| 140 |
+
/// @see ext_quaternion_relational
|
| 141 |
+
template<typename T, qualifier Q>
|
| 142 |
+
GLM_FUNC_DECL vec<4, bool, Q> greaterThanEqual(qua<T, Q> const& x, qua<T, Q> const& y);
|
| 143 |
+
|
| 144 |
+
/// Build a look at quaternion based on the default handedness.
|
| 145 |
+
///
|
| 146 |
+
/// @param direction Desired forward direction. Needs to be normalized.
|
| 147 |
+
/// @param up Up vector, how the camera is oriented. Typically (0, 1, 0).
|
| 148 |
+
template<typename T, qualifier Q>
|
| 149 |
+
GLM_FUNC_DECL qua<T, Q> quatLookAt(
|
| 150 |
+
vec<3, T, Q> const& direction,
|
| 151 |
+
vec<3, T, Q> const& up);
|
| 152 |
+
|
| 153 |
+
/// Build a right-handed look at quaternion.
|
| 154 |
+
///
|
| 155 |
+
/// @param direction Desired forward direction onto which the -z-axis gets mapped. Needs to be normalized.
|
| 156 |
+
/// @param up Up vector, how the camera is oriented. Typically (0, 1, 0).
|
| 157 |
+
template<typename T, qualifier Q>
|
| 158 |
+
GLM_FUNC_DECL qua<T, Q> quatLookAtRH(
|
| 159 |
+
vec<3, T, Q> const& direction,
|
| 160 |
+
vec<3, T, Q> const& up);
|
| 161 |
+
|
| 162 |
+
/// Build a left-handed look at quaternion.
|
| 163 |
+
///
|
| 164 |
+
/// @param direction Desired forward direction onto which the +z-axis gets mapped. Needs to be normalized.
|
| 165 |
+
/// @param up Up vector, how the camera is oriented. Typically (0, 1, 0).
|
| 166 |
+
template<typename T, qualifier Q>
|
| 167 |
+
GLM_FUNC_DECL qua<T, Q> quatLookAtLH(
|
| 168 |
+
vec<3, T, Q> const& direction,
|
| 169 |
+
vec<3, T, Q> const& up);
|
| 170 |
+
/// @}
|
| 171 |
+
} //namespace glm
|
| 172 |
+
|
| 173 |
+
#include "quaternion.inl"
|
cuda_extensions/third_party/glm/glm/gtc/quaternion.inl
ADDED
|
@@ -0,0 +1,208 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#include "../trigonometric.hpp"
|
| 2 |
+
#include "../geometric.hpp"
|
| 3 |
+
#include "../exponential.hpp"
|
| 4 |
+
#include "epsilon.hpp"
|
| 5 |
+
#include <limits>
|
| 6 |
+
|
| 7 |
+
namespace glm
|
| 8 |
+
{
|
| 9 |
+
template<typename T, qualifier Q>
|
| 10 |
+
GLM_FUNC_QUALIFIER vec<3, T, Q> eulerAngles(qua<T, Q> const& x)
|
| 11 |
+
{
|
| 12 |
+
return vec<3, T, Q>(pitch(x), yaw(x), roll(x));
|
| 13 |
+
}
|
| 14 |
+
|
| 15 |
+
template<typename T, qualifier Q>
|
| 16 |
+
GLM_FUNC_QUALIFIER T roll(qua<T, Q> const& q)
|
| 17 |
+
{
|
| 18 |
+
T const y = static_cast<T>(2) * (q.x * q.y + q.w * q.z);
|
| 19 |
+
T const x = q.w * q.w + q.x * q.x - q.y * q.y - q.z * q.z;
|
| 20 |
+
|
| 21 |
+
if(all(equal(vec<2, T, Q>(x, y), vec<2, T, Q>(0), epsilon<T>()))) //avoid atan2(0,0) - handle singularity - Matiis
|
| 22 |
+
return static_cast<T>(0);
|
| 23 |
+
|
| 24 |
+
return static_cast<T>(atan(y, x));
|
| 25 |
+
}
|
| 26 |
+
|
| 27 |
+
template<typename T, qualifier Q>
|
| 28 |
+
GLM_FUNC_QUALIFIER T pitch(qua<T, Q> const& q)
|
| 29 |
+
{
|
| 30 |
+
//return T(atan(T(2) * (q.y * q.z + q.w * q.x), q.w * q.w - q.x * q.x - q.y * q.y + q.z * q.z));
|
| 31 |
+
T const y = static_cast<T>(2) * (q.y * q.z + q.w * q.x);
|
| 32 |
+
T const x = q.w * q.w - q.x * q.x - q.y * q.y + q.z * q.z;
|
| 33 |
+
|
| 34 |
+
if(all(equal(vec<2, T, Q>(x, y), vec<2, T, Q>(0), epsilon<T>()))) //avoid atan2(0,0) - handle singularity - Matiis
|
| 35 |
+
return static_cast<T>(static_cast<T>(2) * atan(q.x, q.w));
|
| 36 |
+
|
| 37 |
+
return static_cast<T>(atan(y, x));
|
| 38 |
+
}
|
| 39 |
+
|
| 40 |
+
template<typename T, qualifier Q>
|
| 41 |
+
GLM_FUNC_QUALIFIER T yaw(qua<T, Q> const& q)
|
| 42 |
+
{
|
| 43 |
+
return asin(clamp(static_cast<T>(-2) * (q.x * q.z - q.w * q.y), static_cast<T>(-1), static_cast<T>(1)));
|
| 44 |
+
}
|
| 45 |
+
|
| 46 |
+
template<typename T, qualifier Q>
|
| 47 |
+
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> mat3_cast(qua<T, Q> const& q)
|
| 48 |
+
{
|
| 49 |
+
mat<3, 3, T, Q> Result(T(1));
|
| 50 |
+
T qxx(q.x * q.x);
|
| 51 |
+
T qyy(q.y * q.y);
|
| 52 |
+
T qzz(q.z * q.z);
|
| 53 |
+
T qxz(q.x * q.z);
|
| 54 |
+
T qxy(q.x * q.y);
|
| 55 |
+
T qyz(q.y * q.z);
|
| 56 |
+
T qwx(q.w * q.x);
|
| 57 |
+
T qwy(q.w * q.y);
|
| 58 |
+
T qwz(q.w * q.z);
|
| 59 |
+
|
| 60 |
+
Result[0][0] = T(1) - T(2) * (qyy + qzz);
|
| 61 |
+
Result[0][1] = T(2) * (qxy + qwz);
|
| 62 |
+
Result[0][2] = T(2) * (qxz - qwy);
|
| 63 |
+
|
| 64 |
+
Result[1][0] = T(2) * (qxy - qwz);
|
| 65 |
+
Result[1][1] = T(1) - T(2) * (qxx + qzz);
|
| 66 |
+
Result[1][2] = T(2) * (qyz + qwx);
|
| 67 |
+
|
| 68 |
+
Result[2][0] = T(2) * (qxz + qwy);
|
| 69 |
+
Result[2][1] = T(2) * (qyz - qwx);
|
| 70 |
+
Result[2][2] = T(1) - T(2) * (qxx + qyy);
|
| 71 |
+
return Result;
|
| 72 |
+
}
|
| 73 |
+
|
| 74 |
+
template<typename T, qualifier Q>
|
| 75 |
+
GLM_FUNC_QUALIFIER mat<4, 4, T, Q> mat4_cast(qua<T, Q> const& q)
|
| 76 |
+
{
|
| 77 |
+
return mat<4, 4, T, Q>(mat3_cast(q));
|
| 78 |
+
}
|
| 79 |
+
|
| 80 |
+
template<typename T, qualifier Q>
|
| 81 |
+
GLM_FUNC_QUALIFIER qua<T, Q> quat_cast(mat<3, 3, T, Q> const& m)
|
| 82 |
+
{
|
| 83 |
+
T fourXSquaredMinus1 = m[0][0] - m[1][1] - m[2][2];
|
| 84 |
+
T fourYSquaredMinus1 = m[1][1] - m[0][0] - m[2][2];
|
| 85 |
+
T fourZSquaredMinus1 = m[2][2] - m[0][0] - m[1][1];
|
| 86 |
+
T fourWSquaredMinus1 = m[0][0] + m[1][1] + m[2][2];
|
| 87 |
+
|
| 88 |
+
int biggestIndex = 0;
|
| 89 |
+
T fourBiggestSquaredMinus1 = fourWSquaredMinus1;
|
| 90 |
+
if(fourXSquaredMinus1 > fourBiggestSquaredMinus1)
|
| 91 |
+
{
|
| 92 |
+
fourBiggestSquaredMinus1 = fourXSquaredMinus1;
|
| 93 |
+
biggestIndex = 1;
|
| 94 |
+
}
|
| 95 |
+
if(fourYSquaredMinus1 > fourBiggestSquaredMinus1)
|
| 96 |
+
{
|
| 97 |
+
fourBiggestSquaredMinus1 = fourYSquaredMinus1;
|
| 98 |
+
biggestIndex = 2;
|
| 99 |
+
}
|
| 100 |
+
if(fourZSquaredMinus1 > fourBiggestSquaredMinus1)
|
| 101 |
+
{
|
| 102 |
+
fourBiggestSquaredMinus1 = fourZSquaredMinus1;
|
| 103 |
+
biggestIndex = 3;
|
| 104 |
+
}
|
| 105 |
+
|
| 106 |
+
T biggestVal = sqrt(fourBiggestSquaredMinus1 + static_cast<T>(1)) * static_cast<T>(0.5);
|
| 107 |
+
T mult = static_cast<T>(0.25) / biggestVal;
|
| 108 |
+
|
| 109 |
+
switch(biggestIndex)
|
| 110 |
+
{
|
| 111 |
+
case 0:
|
| 112 |
+
return qua<T, Q>(biggestVal, (m[1][2] - m[2][1]) * mult, (m[2][0] - m[0][2]) * mult, (m[0][1] - m[1][0]) * mult);
|
| 113 |
+
case 1:
|
| 114 |
+
return qua<T, Q>((m[1][2] - m[2][1]) * mult, biggestVal, (m[0][1] + m[1][0]) * mult, (m[2][0] + m[0][2]) * mult);
|
| 115 |
+
case 2:
|
| 116 |
+
return qua<T, Q>((m[2][0] - m[0][2]) * mult, (m[0][1] + m[1][0]) * mult, biggestVal, (m[1][2] + m[2][1]) * mult);
|
| 117 |
+
case 3:
|
| 118 |
+
return qua<T, Q>((m[0][1] - m[1][0]) * mult, (m[2][0] + m[0][2]) * mult, (m[1][2] + m[2][1]) * mult, biggestVal);
|
| 119 |
+
default: // Silence a -Wswitch-default warning in GCC. Should never actually get here. Assert is just for sanity.
|
| 120 |
+
assert(false);
|
| 121 |
+
return qua<T, Q>(1, 0, 0, 0);
|
| 122 |
+
}
|
| 123 |
+
}
|
| 124 |
+
|
| 125 |
+
template<typename T, qualifier Q>
|
| 126 |
+
GLM_FUNC_QUALIFIER qua<T, Q> quat_cast(mat<4, 4, T, Q> const& m4)
|
| 127 |
+
{
|
| 128 |
+
return quat_cast(mat<3, 3, T, Q>(m4));
|
| 129 |
+
}
|
| 130 |
+
|
| 131 |
+
template<typename T, qualifier Q>
|
| 132 |
+
GLM_FUNC_QUALIFIER vec<4, bool, Q> lessThan(qua<T, Q> const& x, qua<T, Q> const& y)
|
| 133 |
+
{
|
| 134 |
+
vec<4, bool, Q> Result;
|
| 135 |
+
for(length_t i = 0; i < x.length(); ++i)
|
| 136 |
+
Result[i] = x[i] < y[i];
|
| 137 |
+
return Result;
|
| 138 |
+
}
|
| 139 |
+
|
| 140 |
+
template<typename T, qualifier Q>
|
| 141 |
+
GLM_FUNC_QUALIFIER vec<4, bool, Q> lessThanEqual(qua<T, Q> const& x, qua<T, Q> const& y)
|
| 142 |
+
{
|
| 143 |
+
vec<4, bool, Q> Result;
|
| 144 |
+
for(length_t i = 0; i < x.length(); ++i)
|
| 145 |
+
Result[i] = x[i] <= y[i];
|
| 146 |
+
return Result;
|
| 147 |
+
}
|
| 148 |
+
|
| 149 |
+
template<typename T, qualifier Q>
|
| 150 |
+
GLM_FUNC_QUALIFIER vec<4, bool, Q> greaterThan(qua<T, Q> const& x, qua<T, Q> const& y)
|
| 151 |
+
{
|
| 152 |
+
vec<4, bool, Q> Result;
|
| 153 |
+
for(length_t i = 0; i < x.length(); ++i)
|
| 154 |
+
Result[i] = x[i] > y[i];
|
| 155 |
+
return Result;
|
| 156 |
+
}
|
| 157 |
+
|
| 158 |
+
template<typename T, qualifier Q>
|
| 159 |
+
GLM_FUNC_QUALIFIER vec<4, bool, Q> greaterThanEqual(qua<T, Q> const& x, qua<T, Q> const& y)
|
| 160 |
+
{
|
| 161 |
+
vec<4, bool, Q> Result;
|
| 162 |
+
for(length_t i = 0; i < x.length(); ++i)
|
| 163 |
+
Result[i] = x[i] >= y[i];
|
| 164 |
+
return Result;
|
| 165 |
+
}
|
| 166 |
+
|
| 167 |
+
|
| 168 |
+
template<typename T, qualifier Q>
|
| 169 |
+
GLM_FUNC_QUALIFIER qua<T, Q> quatLookAt(vec<3, T, Q> const& direction, vec<3, T, Q> const& up)
|
| 170 |
+
{
|
| 171 |
+
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
| 172 |
+
return quatLookAtLH(direction, up);
|
| 173 |
+
# else
|
| 174 |
+
return quatLookAtRH(direction, up);
|
| 175 |
+
# endif
|
| 176 |
+
}
|
| 177 |
+
|
| 178 |
+
template<typename T, qualifier Q>
|
| 179 |
+
GLM_FUNC_QUALIFIER qua<T, Q> quatLookAtRH(vec<3, T, Q> const& direction, vec<3, T, Q> const& up)
|
| 180 |
+
{
|
| 181 |
+
mat<3, 3, T, Q> Result;
|
| 182 |
+
|
| 183 |
+
Result[2] = -direction;
|
| 184 |
+
vec<3, T, Q> const& Right = cross(up, Result[2]);
|
| 185 |
+
Result[0] = Right * inversesqrt(max(static_cast<T>(0.00001), dot(Right, Right)));
|
| 186 |
+
Result[1] = cross(Result[2], Result[0]);
|
| 187 |
+
|
| 188 |
+
return quat_cast(Result);
|
| 189 |
+
}
|
| 190 |
+
|
| 191 |
+
template<typename T, qualifier Q>
|
| 192 |
+
GLM_FUNC_QUALIFIER qua<T, Q> quatLookAtLH(vec<3, T, Q> const& direction, vec<3, T, Q> const& up)
|
| 193 |
+
{
|
| 194 |
+
mat<3, 3, T, Q> Result;
|
| 195 |
+
|
| 196 |
+
Result[2] = direction;
|
| 197 |
+
vec<3, T, Q> const& Right = cross(up, Result[2]);
|
| 198 |
+
Result[0] = Right * inversesqrt(max(static_cast<T>(0.00001), dot(Right, Right)));
|
| 199 |
+
Result[1] = cross(Result[2], Result[0]);
|
| 200 |
+
|
| 201 |
+
return quat_cast(Result);
|
| 202 |
+
}
|
| 203 |
+
}//namespace glm
|
| 204 |
+
|
| 205 |
+
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
| 206 |
+
# include "quaternion_simd.inl"
|
| 207 |
+
#endif
|
| 208 |
+
|
cuda_extensions/third_party/glm/glm/gtc/quaternion_simd.inl
ADDED
|
File without changes
|
cuda_extensions/third_party/glm/glm/gtc/random.hpp
ADDED
|
@@ -0,0 +1,82 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
/// @ref gtc_random
|
| 2 |
+
/// @file glm/gtc/random.hpp
|
| 3 |
+
///
|
| 4 |
+
/// @see core (dependence)
|
| 5 |
+
/// @see gtx_random (extended)
|
| 6 |
+
///
|
| 7 |
+
/// @defgroup gtc_random GLM_GTC_random
|
| 8 |
+
/// @ingroup gtc
|
| 9 |
+
///
|
| 10 |
+
/// Include <glm/gtc/random.hpp> to use the features of this extension.
|
| 11 |
+
///
|
| 12 |
+
/// Generate random number from various distribution methods.
|
| 13 |
+
|
| 14 |
+
#pragma once
|
| 15 |
+
|
| 16 |
+
// Dependency:
|
| 17 |
+
#include "../ext/scalar_int_sized.hpp"
|
| 18 |
+
#include "../ext/scalar_uint_sized.hpp"
|
| 19 |
+
#include "../detail/qualifier.hpp"
|
| 20 |
+
|
| 21 |
+
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
| 22 |
+
# pragma message("GLM: GLM_GTC_random extension included")
|
| 23 |
+
#endif
|
| 24 |
+
|
| 25 |
+
namespace glm
|
| 26 |
+
{
|
| 27 |
+
/// @addtogroup gtc_random
|
| 28 |
+
/// @{
|
| 29 |
+
|
| 30 |
+
/// Generate random numbers in the interval [Min, Max], according a linear distribution
|
| 31 |
+
///
|
| 32 |
+
/// @param Min Minimum value included in the sampling
|
| 33 |
+
/// @param Max Maximum value included in the sampling
|
| 34 |
+
/// @tparam genType Value type. Currently supported: float or double scalars.
|
| 35 |
+
/// @see gtc_random
|
| 36 |
+
template<typename genType>
|
| 37 |
+
GLM_FUNC_DECL genType linearRand(genType Min, genType Max);
|
| 38 |
+
|
| 39 |
+
/// Generate random numbers in the interval [Min, Max], according a linear distribution
|
| 40 |
+
///
|
| 41 |
+
/// @param Min Minimum value included in the sampling
|
| 42 |
+
/// @param Max Maximum value included in the sampling
|
| 43 |
+
/// @tparam T Value type. Currently supported: float or double.
|
| 44 |
+
///
|
| 45 |
+
/// @see gtc_random
|
| 46 |
+
template<length_t L, typename T, qualifier Q>
|
| 47 |
+
GLM_FUNC_DECL vec<L, T, Q> linearRand(vec<L, T, Q> const& Min, vec<L, T, Q> const& Max);
|
| 48 |
+
|
| 49 |
+
/// Generate random numbers in the interval [Min, Max], according a gaussian distribution
|
| 50 |
+
///
|
| 51 |
+
/// @see gtc_random
|
| 52 |
+
template<typename genType>
|
| 53 |
+
GLM_FUNC_DECL genType gaussRand(genType Mean, genType Deviation);
|
| 54 |
+
|
| 55 |
+
/// Generate a random 2D vector which coordinates are regularly distributed on a circle of a given radius
|
| 56 |
+
///
|
| 57 |
+
/// @see gtc_random
|
| 58 |
+
template<typename T>
|
| 59 |
+
GLM_FUNC_DECL vec<2, T, defaultp> circularRand(T Radius);
|
| 60 |
+
|
| 61 |
+
/// Generate a random 3D vector which coordinates are regularly distributed on a sphere of a given radius
|
| 62 |
+
///
|
| 63 |
+
/// @see gtc_random
|
| 64 |
+
template<typename T>
|
| 65 |
+
GLM_FUNC_DECL vec<3, T, defaultp> sphericalRand(T Radius);
|
| 66 |
+
|
| 67 |
+
/// Generate a random 2D vector which coordinates are regularly distributed within the area of a disk of a given radius
|
| 68 |
+
///
|
| 69 |
+
/// @see gtc_random
|
| 70 |
+
template<typename T>
|
| 71 |
+
GLM_FUNC_DECL vec<2, T, defaultp> diskRand(T Radius);
|
| 72 |
+
|
| 73 |
+
/// Generate a random 3D vector which coordinates are regularly distributed within the volume of a ball of a given radius
|
| 74 |
+
///
|
| 75 |
+
/// @see gtc_random
|
| 76 |
+
template<typename T>
|
| 77 |
+
GLM_FUNC_DECL vec<3, T, defaultp> ballRand(T Radius);
|
| 78 |
+
|
| 79 |
+
/// @}
|
| 80 |
+
}//namespace glm
|
| 81 |
+
|
| 82 |
+
#include "random.inl"
|