Upload 2 files
Browse files- app.py +133 -0
- requirements.txt +2 -0
app.py
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import gradio as gr
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import time
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import numpy as np
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# =========================
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# CONFIG
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# =========================
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grid = [
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[10, 12, 14, 15, 16, 18, 20, 21],
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[24, 25, 27, 28, 30, 32, 35, 36],
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[40, 42, 45, 48, 50, 54, 56, 60],
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[63, 64, 70, 72, 80, 81, 90, 100]
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]
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max_time = 150
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# =========================
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# SOUND SYNTHESIS
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# =========================
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def tone(freq, duration=0.15, sr=44100):
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t = np.linspace(0, duration, int(sr * duration), False)
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wave = 0.5 * np.sin(2 * np.pi * freq * t)
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return sr, wave.astype(np.float32)
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def sound_click(): return tone(800, 0.05)
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def sound_correct(): return tone(1000, 0.2)
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def sound_error(): return tone(400, 0.2)
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def sound_complete(): return tone(1200, 0.3)
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def sound_button(): return tone(900, 0.1)
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# =========================
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# STATE
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# =========================
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def init_game():
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return {
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"solved": [[False]*8 for _ in range(4)],
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"start_time": time.time(),
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"selected": None,
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"score": max_time,
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"message": "Select a number"
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}
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# =========================
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# LOGIC
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# =========================
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def render_grid(state):
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text = ""
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for i in range(4):
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for j in range(8):
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val = grid[i][j]
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if state["solved"][i][j]:
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text += f"[โ๏ธ {val}] "
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else:
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text += f"[{val}] "
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text += "\n"
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return text
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def select_number(state, num):
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state["selected"] = num
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state["message"] = f"Factor: {num}"
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return state, render_grid(state), state["message"], sound_click()
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def check_factors(state, a, b):
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if state["selected"] is None:
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return state, render_grid(state), "Select a number first", None
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num = state["selected"]
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if a * b == num:
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state["message"] = "โ๏ธ Correct!"
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snd = sound_correct()
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for i in range(4):
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for j in range(8):
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if grid[i][j] == num:
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state["solved"][i][j] = True
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if all(all(row) for row in state["solved"]):
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snd = sound_complete()
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state["message"] = "๐ Game completed!"
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else:
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state["message"] = "โ Incorrect"
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snd = sound_error()
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state["selected"] = None
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elapsed = int(time.time() - state["start_time"])
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state["score"] = max(0, max_time - elapsed)
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return state, render_grid(state), f'{state["message"]} | Score: {state["score"]}', snd
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def restart():
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state = init_game()
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return state, render_grid(state), "๐ New game started", sound_button()
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# =========================
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# UI
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# =========================
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state = gr.State(init_game())
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with gr.Blocks() as app:
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gr.Markdown("# ๐ง ๐ Factorization Trainer")
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grid_display = gr.Textbox(label="Grid", lines=10)
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msg = gr.Textbox(label="Status")
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audio = gr.Audio(autoplay=True)
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with gr.Row():
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f1 = gr.Number(label="Factor 1")
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f2 = gr.Number(label="Factor 2")
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check_btn = gr.Button("Check")
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restart_btn = gr.Button("Restart")
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check_btn.click(
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check_factors,
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inputs=[state, f1, f2],
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outputs=[state, grid_display, msg, audio]
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)
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restart_btn.click(
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restart,
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outputs=[state, grid_display, msg, audio]
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)
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app.load(
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lambda: (init_game(), render_grid(init_game()), "Game started", None),
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outputs=[state, grid_display, msg, audio]
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)
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app.launch()
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requirements.txt
ADDED
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@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
gradio
|
| 2 |
+
numpy
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