Spaces:
Paused
Paused
Create index.html
Browse files- index.html +190 -0
index.html
ADDED
|
@@ -0,0 +1,190 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Rasengan</title>
|
| 7 |
+
|
| 8 |
+
<script src="https://cdn.jsdelivr.net/npm/@mediapipe/camera_utils/camera_utils.js" crossorigin="anonymous"></script>
|
| 9 |
+
<script src="https://cdn.jsdelivr.net/npm/@mediapipe/hands/hands.js" crossorigin="anonymous"></script>
|
| 10 |
+
<script src="https://cdn.jsdelivr.net/npm/@mediapipe/drawing_utils/drawing_utils.js" crossorigin="anonymous"></script>
|
| 11 |
+
|
| 12 |
+
<style>
|
| 13 |
+
html, body { margin: 0; height: 100%; background: #000; overflow: hidden; font-family: system-ui, sans-serif; }
|
| 14 |
+
|
| 15 |
+
.layer {
|
| 16 |
+
position: fixed; inset: 0;
|
| 17 |
+
width: 100vw; height: 100vh;
|
| 18 |
+
object-fit: cover;
|
| 19 |
+
transform: scaleX(-1);
|
| 20 |
+
}
|
| 21 |
+
#cam { z-index: 0; }
|
| 22 |
+
#skeleton { z-index: 2; pointer-events: none; }
|
| 23 |
+
|
| 24 |
+
.vignette {
|
| 25 |
+
position: fixed; inset: 0;
|
| 26 |
+
background: radial-gradient(ellipse at center, transparent 35%, rgba(0,0,0,0.55) 100%);
|
| 27 |
+
pointer-events: none; z-index: 4;
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
.rasengan {
|
| 31 |
+
position: fixed; top: 0; left: 0;
|
| 32 |
+
width: 1500px; height: auto;
|
| 33 |
+
transform: translate(-50%, -50%);
|
| 34 |
+
pointer-events: none;
|
| 35 |
+
mix-blend-mode: screen;
|
| 36 |
+
opacity: 0;
|
| 37 |
+
will-change: opacity, left, top;
|
| 38 |
+
z-index: 10;
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
#hint {
|
| 42 |
+
position: fixed; bottom: 16px; left: 50%;
|
| 43 |
+
transform: translateX(-50%);
|
| 44 |
+
color: #cfe9ff; font-size: 14px; letter-spacing: 0.04em;
|
| 45 |
+
background: rgba(0,0,0,0.45);
|
| 46 |
+
padding: 6px 12px; border-radius: 999px;
|
| 47 |
+
z-index: 6; pointer-events: none;
|
| 48 |
+
}
|
| 49 |
+
</style>
|
| 50 |
+
</head>
|
| 51 |
+
<body>
|
| 52 |
+
<video id="cam" class="layer" autoplay playsinline muted></video>
|
| 53 |
+
<canvas id="skeleton" class="layer"></canvas>
|
| 54 |
+
<div class="vignette"></div>
|
| 55 |
+
|
| 56 |
+
<video class="rasengan" data-slot="0" src="assets/rasengan.mp4" muted autoplay loop playsinline preload="auto"></video>
|
| 57 |
+
<video class="rasengan" data-slot="1" src="assets/rasengan.mp4" muted autoplay loop playsinline preload="auto"></video>
|
| 58 |
+
|
| 59 |
+
<script>
|
| 60 |
+
const camVideo = document.getElementById('cam');
|
| 61 |
+
const canvas = document.getElementById('skeleton');
|
| 62 |
+
const pen = canvas.getContext('2d');
|
| 63 |
+
const orbs = Array.from(document.querySelectorAll('.rasengan'));
|
| 64 |
+
|
| 65 |
+
// Two distinct palettes so each hand's skeleton is obviously different,
|
| 66 |
+
// and bones vs joints inside one hand are also different colors.
|
| 67 |
+
const PALETTES = {
|
| 68 |
+
Left: { bone: '#ff8a3d', joint: '#fff36a', glow: '#ff5e1a' }, // warm — Naruto orange
|
| 69 |
+
Right: { bone: '#62f0ff', joint: '#ff66e0', glow: '#1aa6ff' } // cool — chakra blue
|
| 70 |
+
};
|
| 71 |
+
|
| 72 |
+
// Per-hand fade-in / fade-out state for the orbs.
|
| 73 |
+
const orbState = [
|
| 74 |
+
{ charge: 0, wasOpen: false },
|
| 75 |
+
{ charge: 0, wasOpen: false }
|
| 76 |
+
];
|
| 77 |
+
|
| 78 |
+
const FINGER_TIPS = [8, 12, 16, 20];
|
| 79 |
+
const FINGER_KNUCKLES = [6, 10, 14, 18];
|
| 80 |
+
|
| 81 |
+
function isPalmOpen(lm) {
|
| 82 |
+
const wrist = lm[0];
|
| 83 |
+
let extended = 0;
|
| 84 |
+
for (let i = 0; i < FINGER_TIPS.length; i++) {
|
| 85 |
+
const tip = lm[FINGER_TIPS[i]];
|
| 86 |
+
const knk = lm[FINGER_KNUCKLES[i]];
|
| 87 |
+
const dTip = Math.hypot(tip.x - wrist.x, tip.y - wrist.y);
|
| 88 |
+
const dKnk = Math.hypot(knk.x - wrist.x, knk.y - wrist.y);
|
| 89 |
+
if (dTip > dKnk) extended++;
|
| 90 |
+
}
|
| 91 |
+
return extended >= 3;
|
| 92 |
+
}
|
| 93 |
+
|
| 94 |
+
// Draw bones in one color, joints in another, with a colored glow,
|
| 95 |
+
// so the tracking sticks visibly follow each finger.
|
| 96 |
+
function paintSkeleton(lm, colors) {
|
| 97 |
+
pen.save();
|
| 98 |
+
pen.shadowBlur = 18;
|
| 99 |
+
pen.shadowColor = colors.glow;
|
| 100 |
+
drawConnectors(pen, lm, HAND_CONNECTIONS, { color: colors.bone, lineWidth: 3 });
|
| 101 |
+
pen.restore();
|
| 102 |
+
|
| 103 |
+
pen.save();
|
| 104 |
+
pen.shadowBlur = 10;
|
| 105 |
+
pen.shadowColor = colors.glow;
|
| 106 |
+
pen.fillStyle = colors.joint;
|
| 107 |
+
for (const p of lm) {
|
| 108 |
+
pen.beginPath();
|
| 109 |
+
pen.arc(p.x * canvas.width, p.y * canvas.height, 3.5, 0, Math.PI * 2);
|
| 110 |
+
pen.fill();
|
| 111 |
+
}
|
| 112 |
+
pen.restore();
|
| 113 |
+
}
|
| 114 |
+
|
| 115 |
+
function placeOrb(slot, lm, charge) {
|
| 116 |
+
const wrist = lm[0];
|
| 117 |
+
const midKnk = lm[9];
|
| 118 |
+
|
| 119 |
+
const cx = (wrist.x + midKnk.x) / 2;
|
| 120 |
+
const cy = (wrist.y + midKnk.y) / 2;
|
| 121 |
+
const handSize = Math.hypot(midKnk.x - wrist.x, midKnk.y - wrist.y);
|
| 122 |
+
const lift = handSize * 1.8;
|
| 123 |
+
|
| 124 |
+
const orb = orbs[slot];
|
| 125 |
+
orb.style.left = `${(1 - cx) * window.innerWidth}px`;
|
| 126 |
+
orb.style.top = `${(cy - lift) * window.innerHeight}px`;
|
| 127 |
+
orb.style.opacity = charge.toFixed(3);
|
| 128 |
+
}
|
| 129 |
+
|
| 130 |
+
function onResults(res) {
|
| 131 |
+
canvas.width = camVideo.videoWidth || canvas.clientWidth;
|
| 132 |
+
canvas.height = camVideo.videoHeight || canvas.clientHeight;
|
| 133 |
+
pen.clearRect(0, 0, canvas.width, canvas.height);
|
| 134 |
+
|
| 135 |
+
const seen = [false, false];
|
| 136 |
+
|
| 137 |
+
if (res.multiHandLandmarks && res.multiHandedness) {
|
| 138 |
+
res.multiHandLandmarks.forEach((lm, i) => {
|
| 139 |
+
const label = res.multiHandedness[i].label; // "Left" | "Right"
|
| 140 |
+
const slot = label === 'Right' ? 1 : 0;
|
| 141 |
+
const colors = PALETTES[label] || PALETTES.Left;
|
| 142 |
+
seen[slot] = true;
|
| 143 |
+
|
| 144 |
+
paintSkeleton(lm, colors);
|
| 145 |
+
|
| 146 |
+
const open = isPalmOpen(lm);
|
| 147 |
+
const st = orbState[slot];
|
| 148 |
+
st.charge = Math.max(0, Math.min(1, st.charge + (open ? 0.06 : -0.18)));
|
| 149 |
+
|
| 150 |
+
if (open && !st.wasOpen) {
|
| 151 |
+
const v = orbs[slot];
|
| 152 |
+
v.currentTime = 0;
|
| 153 |
+
v.play().catch(err => console.warn('rasengan play failed', err));
|
| 154 |
+
}
|
| 155 |
+
st.wasOpen = open;
|
| 156 |
+
|
| 157 |
+
if (st.charge > 0.01) placeOrb(slot, lm, st.charge);
|
| 158 |
+
else orbs[slot].style.opacity = 0;
|
| 159 |
+
});
|
| 160 |
+
}
|
| 161 |
+
|
| 162 |
+
// Decay any hand we didn't see this frame.
|
| 163 |
+
for (let i = 0; i < 2; i++) {
|
| 164 |
+
if (seen[i]) continue;
|
| 165 |
+
orbState[i].charge = Math.max(0, orbState[i].charge - 0.18);
|
| 166 |
+
orbState[i].wasOpen = false;
|
| 167 |
+
orbs[i].style.opacity = orbState[i].charge.toFixed(3);
|
| 168 |
+
}
|
| 169 |
+
}
|
| 170 |
+
|
| 171 |
+
const hands = new Hands({
|
| 172 |
+
locateFile: f => `https://cdn.jsdelivr.net/npm/@mediapipe/hands/${f}`
|
| 173 |
+
});
|
| 174 |
+
hands.setOptions({
|
| 175 |
+
maxNumHands: 2,
|
| 176 |
+
modelComplexity: 1,
|
| 177 |
+
minDetectionConfidence: 0.65,
|
| 178 |
+
minTrackingConfidence: 0.65
|
| 179 |
+
});
|
| 180 |
+
hands.onResults(onResults);
|
| 181 |
+
|
| 182 |
+
const camera = new Camera(camVideo, {
|
| 183 |
+
onFrame: async () => { await hands.send({ image: camVideo }); },
|
| 184 |
+
width: 1280,
|
| 185 |
+
height: 720
|
| 186 |
+
});
|
| 187 |
+
camera.start();
|
| 188 |
+
</script>
|
| 189 |
+
</body>
|
| 190 |
+
</html>
|