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Commit History
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docs: plan to fix the player line, scrim rectangle, and oversized input box
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>527c283 -
docs: plan for game-view chrome polish (controls/drawers/dialogue), Space-verified
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>0508e33 -
docs: plan for end-screen button bugs + font/layout parity
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>102bb71 -
docs: add Space deploy parity plan (intro/layout/voice)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>2a41678 -
docs: add plans for tester pacing+telemetry and tester intro comprehension
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>22712d6 -
docs: add plans for end-screen layout B, silent convulse, bad-ending lore threat
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>4ec61de -
docs: end-screen plan (epitaph + credits over the fog, A+B)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>c53b158 -
docs: lore + scene polish implementation plan (Caor/Gaunt, O2, F1, B weave)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>0580d95 -
docs: game-view UI polish implementation plan (transcript/voices/color/feedback)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>35d9271 -
docs: plan to match game-view to mockup 3b (depth, fog, subtitle, drawers, tone)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>e5a9dee -
docs: child redesign 3b implementation plan (letterbox scene + silhouette)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>91fc618 -
docs: intro/menu polish + audio plans (this session)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>fe45fde
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docs: opening intro-sequence plan (7 phases: cards, tick, views, css, typewriter)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>3353396 -
docs: menu & layout polish plan (full-screen menu, black-gap fix, quieter bed)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>35d7ded -
docs: front-door menu spec + plan (Direction C, modes, how-to-play, menu music)
Plan runs on its own branch feat/front-door-menu for isolation. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>9ce912d -
docs: add audio/idle/coaching, pacing/streaming, and chime-ritual plans
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>007fe5d -
docs: plan for TTS dash-strip + spoken opening + treasure align; refresh CLAUDE.md (voice/awareness/presence, new gotchas, mirror-first deploy)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>e6fcd38 -
docs: presence-polish plan (voice-every-reply, idle anger, mute fix, fog-veil, finale speed)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>2f02eb9
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docs: voice+awareness spec and plan; gitignore sample wavs
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>5f0f188 -
docs: finale audio/convulsion/restart plan + broaden preview-wav gitignore
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>0bf34e6
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docs: implementation plan for tone axis + three endings
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>73494df
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docs: implementation plan for entity panel + Visitor Loop ending
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>9cd34d3
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docs: add Day 4 implementation plan for deterministic recall
b67c986 -
docs: add Day 3 treasure panel implementation plan
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>b084563