| import path from "node:path" |
|
|
| import { v4 as uuidv4 } from "uuid" |
| import tmpDir from "temp-dir" |
|
|
| import { RenderedScene, RenderRequest } from "../types.mts" |
| import { segmentImage } from "../utils/segmentImage.mts" |
| import { writeBase64ToFile } from "../utils/writeBase64ToFile.mts" |
|
|
|
|
| export async function renderImageSegmentation( |
| request: RenderRequest, |
| response: RenderedScene, |
| ): Promise<RenderedScene> { |
|
|
| const actionnables = Array.isArray(request.actionnables) ? request.actionnables : [] |
|
|
| if (actionnables.length > 0) { |
| console.log("we have some actionnables:", actionnables) |
| console.log("going to grab the first frame") |
|
|
| const tmpImageFilePath = path.join(tmpDir, `${uuidv4()}.png`) |
|
|
| |
| await writeBase64ToFile(response.assetUrl, tmpImageFilePath) |
| console.log("wrote the image to ", tmpImageFilePath) |
| |
| if (!tmpImageFilePath) { |
| console.error("failed to get the image") |
| response.error = "failed to segment the image" |
| response.status = "error" |
| } else { |
| console.log("got the first frame! segmenting..") |
| try { |
| const result = await segmentImage(tmpImageFilePath, actionnables, request.width, request.height) |
| response.maskBase64 = result.pngInBase64 |
| response.segments = result.segments |
| |
| console.log(`it worked the first time! got ${response.segments.length} segments`) |
| } catch (err) { |
| console.log("this takes too long :/ trying another server..") |
| try { |
| const result = await segmentImage(tmpImageFilePath, actionnables, request.width, request.height) |
| response.maskBase64 = result.pngInBase64 |
| response.segments = result.segments |
| |
| console.log(`it worked the second time! got ${response.segments.length} segments`) |
| } catch (err) { |
| console.log("trying one last time, on a 3rd server..") |
| try { |
| const result = await segmentImage(tmpImageFilePath, actionnables, request.width, request.height) |
| response.maskBase64 = result.pngInBase64 |
| response.segments = result.segments |
| |
| console.log(`it worked the third time! got ${response.segments.length} segments`) |
| } catch (err) { |
| console.log("yeah, all servers are busy it seems.. aborting") |
| response.error = "all servers are busy" |
| response.status = "error" |
| } |
| } |
| } |
| } |
| } else { |
| console.log("no actionnables: just returning the image, then") |
| } |
|
|
| return response |
| } |
|
|