| |
| |
| |
|
|
| THREE.Gyroscope = function () { |
|
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| THREE.Object3D.call( this ); |
|
|
| }; |
|
|
| THREE.Gyroscope.prototype = Object.create( THREE.Object3D.prototype ); |
| THREE.Gyroscope.prototype.constructor = THREE.Gyroscope; |
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|
| THREE.Gyroscope.prototype.updateMatrixWorld = ( function () { |
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|
| var translationObject = new THREE.Vector3(); |
| var quaternionObject = new THREE.Quaternion(); |
| var scaleObject = new THREE.Vector3(); |
|
|
| var translationWorld = new THREE.Vector3(); |
| var quaternionWorld = new THREE.Quaternion(); |
| var scaleWorld = new THREE.Vector3(); |
|
|
| return function updateMatrixWorld( force ) { |
|
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| this.matrixAutoUpdate && this.updateMatrix(); |
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| |
|
|
| if ( this.matrixWorldNeedsUpdate || force ) { |
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| if ( this.parent !== null ) { |
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| this.matrixWorld.multiplyMatrices( this.parent.matrixWorld, this.matrix ); |
|
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| this.matrixWorld.decompose( translationWorld, quaternionWorld, scaleWorld ); |
| this.matrix.decompose( translationObject, quaternionObject, scaleObject ); |
|
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| this.matrixWorld.compose( translationWorld, quaternionObject, scaleWorld ); |
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|
|
|
| } else { |
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| this.matrixWorld.copy( this.matrix ); |
|
|
| } |
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|
|
| this.matrixWorldNeedsUpdate = false; |
|
|
| force = true; |
|
|
| } |
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| |
|
|
| for ( var i = 0, l = this.children.length; i < l; i ++ ) { |
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| this.children[ i ].updateMatrixWorld( force ); |
|
|
| } |
|
|
| }; |
|
|
| }() ); |
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|