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| THREE.AssimpJSONLoader = function ( manager ) { |
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| this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; |
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| }; |
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| THREE.AssimpJSONLoader.prototype = { |
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| constructor: THREE.AssimpJSONLoader, |
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| crossOrigin: 'anonymous', |
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| load: function ( url, onLoad, onProgress, onError ) { |
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| var scope = this; |
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| var path = ( scope.path === undefined ) ? THREE.LoaderUtils.extractUrlBase( url ) : scope.path; |
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| var loader = new THREE.FileLoader( this.manager ); |
| loader.setPath( scope.path ); |
| loader.load( url, function ( text ) { |
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| var json = JSON.parse( text ); |
| var metadata = json.__metadata__; |
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| if ( typeof metadata !== 'undefined' ) { |
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| if ( metadata.format !== 'assimp2json' ) { |
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| onError( 'THREE.AssimpJSONLoader: Not an assimp2json scene.' ); |
| return; |
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| |
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| } else if ( metadata.version < 100 && metadata.version >= 200 ) { |
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| onError( 'THREE.AssimpJSONLoader: Unsupported assimp2json file format version.' ); |
| return; |
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| } |
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| } |
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| onLoad( scope.parse( json, path ) ); |
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| }, onProgress, onError ); |
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| }, |
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| setPath: function ( value ) { |
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| this.path = value; |
| return this; |
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| }, |
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| setResourcePath: function ( value ) { |
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| this.resourcePath = value; |
| return this; |
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| }, |
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| setCrossOrigin: function ( value ) { |
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| this.crossOrigin = value; |
| return this; |
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| }, |
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| parse: function ( json, path ) { |
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| function parseList( json, handler ) { |
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| var meshes = new Array( json.length ); |
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| for ( var i = 0; i < json.length; ++ i ) { |
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| meshes[ i ] = handler.call( this, json[ i ] ); |
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| } |
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| return meshes; |
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| } |
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| function parseMesh( json ) { |
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| var geometry = new THREE.BufferGeometry(); |
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| var i, l, face; |
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| var indices = []; |
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| var vertices = json.vertices || []; |
| var normals = json.normals || []; |
| var uvs = json.texturecoords || []; |
| var colors = json.colors || []; |
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| uvs = uvs[ 0 ] || []; |
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| for ( i = 0, l = json.faces.length; i < l; i ++ ) { |
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| face = json.faces[ i ]; |
| indices.push( face[ 0 ], face[ 1 ], face[ 2 ] ); |
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| } |
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| geometry.setIndex( indices ); |
| geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) ); |
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| if ( normals.length > 0 ) { |
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| geometry.addAttribute( 'normal', new THREE.Float32BufferAttribute( normals, 3 ) ); |
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| } |
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| if ( uvs.length > 0 ) { |
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| geometry.addAttribute( 'uv', new THREE.Float32BufferAttribute( uvs, 2 ) ); |
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| } |
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| if ( colors.length > 0 ) { |
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| geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( colors, 3 ) ); |
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| } |
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| geometry.computeBoundingSphere(); |
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| return geometry; |
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| } |
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| function parseMaterial( json ) { |
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| var material = new THREE.MeshPhongMaterial(); |
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| for ( var i in json.properties ) { |
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| var property = json.properties[ i ]; |
| var key = property.key; |
| var value = property.value; |
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| switch ( key ) { |
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| case '$tex.file': { |
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| var semantic = property.semantic; |
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| if ( semantic === 1 || semantic === 2 || semantic === 4 || semantic === 5 || semantic === 6 ) { |
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| var keyname; |
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| switch ( semantic ) { |
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| case 1: |
| keyname = 'map'; |
| break; |
| case 2: |
| keyname = 'specularMap'; |
| break; |
| case 4: |
| keyname = 'emissiveMap'; |
| break; |
| case 5: |
| keyname = 'bumpMap'; |
| break; |
| case 6: |
| keyname = 'normalMap'; |
| break; |
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| } |
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| var texture = textureLoader.load( value ); |
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| texture.wrapS = texture.wrapT = THREE.RepeatWrapping; |
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| material[ keyname ] = texture; |
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| } |
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| break; |
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| } |
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| case '?mat.name': |
| material.name = value; |
| break; |
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| case '$clr.diffuse': |
| material.color.fromArray( value ); |
| break; |
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| case '$clr.specular': |
| material.specular.fromArray( value ); |
| break; |
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| case '$clr.emissive': |
| material.emissive.fromArray( value ); |
| break; |
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| case '$mat.shininess': |
| material.shininess = value; |
| break; |
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| case '$mat.shadingm': |
| |
| material.flatShading = ( value === 1 ) ? true : false; |
| break; |
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| case '$mat.opacity': |
| if ( value < 1 ) { |
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| material.opacity = value; |
| material.transparent = true; |
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| } |
| break; |
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| } |
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| } |
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| return material; |
|
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| } |
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| function parseObject( json, node, meshes, materials ) { |
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| var obj = new THREE.Object3D(), i, idx; |
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| obj.name = node.name || ''; |
| obj.matrix = new THREE.Matrix4().fromArray( node.transformation ).transpose(); |
| obj.matrix.decompose( obj.position, obj.quaternion, obj.scale ); |
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| for ( i = 0; node.meshes && i < node.meshes.length; i ++ ) { |
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| idx = node.meshes[ i ]; |
| obj.add( new THREE.Mesh( meshes[ idx ], materials[ json.meshes[ idx ].materialindex ] ) ); |
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| } |
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| for ( i = 0; node.children && i < node.children.length; i ++ ) { |
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| obj.add( parseObject( json, node.children[ i ], meshes, materials ) ); |
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| } |
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| return obj; |
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| } |
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| var textureLoader = new THREE.TextureLoader( this.manager ); |
| textureLoader.setPath( this.resourcePath || path ).setCrossOrigin( this.crossOrigin ); |
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| var meshes = parseList( json.meshes, parseMesh ); |
| var materials = parseList( json.materials, parseMaterial ); |
| return parseObject( json, json.rootnode, meshes, materials ); |
|
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| } |
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| }; |
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