| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| THREE.VTKLoader = function ( manager ) { |
|
|
| this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; |
|
|
| }; |
|
|
| Object.assign( THREE.VTKLoader.prototype, THREE.EventDispatcher.prototype, { |
|
|
| load: function ( url, onLoad, onProgress, onError ) { |
|
|
| var scope = this; |
|
|
| var loader = new THREE.FileLoader( scope.manager ); |
| loader.setPath( scope.path ); |
| loader.setResponseType( 'arraybuffer' ); |
| loader.load( url, function ( text ) { |
|
|
| onLoad( scope.parse( text ) ); |
|
|
| }, onProgress, onError ); |
|
|
| }, |
|
|
| setPath: function ( value ) { |
|
|
| this.path = value; |
| return this; |
|
|
| }, |
|
|
| parse: function ( data ) { |
|
|
| function parseASCII( data ) { |
|
|
| |
| var indices = []; |
|
|
| |
| var positions = []; |
|
|
| |
| var colors = []; |
|
|
| |
| var normals = []; |
|
|
| var result; |
|
|
| |
| var pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g; |
|
|
| |
| |
| var patConnectivity = /^(\d+)\s+([\s\d]*)/; |
|
|
| |
| var patPOINTS = /^POINTS /; |
|
|
| |
| var patPOLYGONS = /^POLYGONS /; |
|
|
| |
| var patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /; |
|
|
| |
| var patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/; |
|
|
| |
| var patCELL_DATA = /^CELL_DATA[ ]+(\d+)/; |
|
|
| |
| var patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/; |
|
|
| |
| var patNORMALS = /^NORMALS[ ]+(\w+)[ ]+(\w+)/; |
|
|
| var inPointsSection = false; |
| var inPolygonsSection = false; |
| var inTriangleStripSection = false; |
| var inPointDataSection = false; |
| var inCellDataSection = false; |
| var inColorSection = false; |
| var inNormalsSection = false; |
|
|
| var lines = data.split( '\n' ); |
|
|
| for ( var i in lines ) { |
|
|
| var line = lines[ i ]; |
|
|
| if ( inPointsSection ) { |
|
|
| |
| while ( ( result = pat3Floats.exec( line ) ) !== null ) { |
|
|
| var x = parseFloat( result[ 1 ] ); |
| var y = parseFloat( result[ 2 ] ); |
| var z = parseFloat( result[ 3 ] ); |
| positions.push( x, y, z ); |
|
|
| } |
|
|
| } else if ( inPolygonsSection ) { |
|
|
| if ( ( result = patConnectivity.exec( line ) ) !== null ) { |
|
|
| |
| var numVertices = parseInt( result[ 1 ] ); |
| var inds = result[ 2 ].split( /\s+/ ); |
|
|
| if ( numVertices >= 3 ) { |
|
|
| var i0 = parseInt( inds[ 0 ] ); |
| var i1, i2; |
| var k = 1; |
| |
| for ( var j = 0; j < numVertices - 2; ++ j ) { |
|
|
| i1 = parseInt( inds[ k ] ); |
| i2 = parseInt( inds[ k + 1 ] ); |
| indices.push( i0, i1, i2 ); |
| k ++; |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| } else if ( inTriangleStripSection ) { |
|
|
| if ( ( result = patConnectivity.exec( line ) ) !== null ) { |
|
|
| |
| var numVertices = parseInt( result[ 1 ] ); |
| var inds = result[ 2 ].split( /\s+/ ); |
|
|
| if ( numVertices >= 3 ) { |
|
|
| var i0, i1, i2; |
| |
| for ( var j = 0; j < numVertices - 2; j ++ ) { |
|
|
| if ( j % 2 === 1 ) { |
|
|
| i0 = parseInt( inds[ j ] ); |
| i1 = parseInt( inds[ j + 2 ] ); |
| i2 = parseInt( inds[ j + 1 ] ); |
| indices.push( i0, i1, i2 ); |
|
|
| } else { |
|
|
| i0 = parseInt( inds[ j ] ); |
| i1 = parseInt( inds[ j + 1 ] ); |
| i2 = parseInt( inds[ j + 2 ] ); |
| indices.push( i0, i1, i2 ); |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| } else if ( inPointDataSection || inCellDataSection ) { |
|
|
| if ( inColorSection ) { |
|
|
| |
|
|
| while ( ( result = pat3Floats.exec( line ) ) !== null ) { |
|
|
| var r = parseFloat( result[ 1 ] ); |
| var g = parseFloat( result[ 2 ] ); |
| var b = parseFloat( result[ 3 ] ); |
| colors.push( r, g, b ); |
|
|
| } |
|
|
| } else if ( inNormalsSection ) { |
|
|
| |
|
|
| while ( ( result = pat3Floats.exec( line ) ) !== null ) { |
|
|
| var nx = parseFloat( result[ 1 ] ); |
| var ny = parseFloat( result[ 2 ] ); |
| var nz = parseFloat( result[ 3 ] ); |
| normals.push( nx, ny, nz ); |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| if ( patPOLYGONS.exec( line ) !== null ) { |
|
|
| inPolygonsSection = true; |
| inPointsSection = false; |
| inTriangleStripSection = false; |
|
|
| } else if ( patPOINTS.exec( line ) !== null ) { |
|
|
| inPolygonsSection = false; |
| inPointsSection = true; |
| inTriangleStripSection = false; |
|
|
| } else if ( patTRIANGLE_STRIPS.exec( line ) !== null ) { |
|
|
| inPolygonsSection = false; |
| inPointsSection = false; |
| inTriangleStripSection = true; |
|
|
| } else if ( patPOINT_DATA.exec( line ) !== null ) { |
|
|
| inPointDataSection = true; |
| inPointsSection = false; |
| inPolygonsSection = false; |
| inTriangleStripSection = false; |
|
|
| } else if ( patCELL_DATA.exec( line ) !== null ) { |
|
|
| inCellDataSection = true; |
| inPointsSection = false; |
| inPolygonsSection = false; |
| inTriangleStripSection = false; |
|
|
| } else if ( patCOLOR_SCALARS.exec( line ) !== null ) { |
|
|
| inColorSection = true; |
| inNormalsSection = false; |
| inPointsSection = false; |
| inPolygonsSection = false; |
| inTriangleStripSection = false; |
|
|
| } else if ( patNORMALS.exec( line ) !== null ) { |
|
|
| inNormalsSection = true; |
| inColorSection = false; |
| inPointsSection = false; |
| inPolygonsSection = false; |
| inTriangleStripSection = false; |
|
|
| } |
|
|
| } |
|
|
| var geometry = new THREE.BufferGeometry(); |
| geometry.setIndex( indices ); |
| geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) ); |
|
|
| if ( normals.length === positions.length ) { |
|
|
| geometry.addAttribute( 'normal', new THREE.Float32BufferAttribute( normals, 3 ) ); |
|
|
| } |
|
|
| if ( colors.length !== indices.length ) { |
|
|
| |
|
|
| if ( colors.length === positions.length ) { |
|
|
| geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( colors, 3 ) ); |
|
|
| } |
|
|
| } else { |
|
|
| |
|
|
| geometry = geometry.toNonIndexed(); |
| var numTriangles = geometry.attributes.position.count / 3; |
|
|
| if ( colors.length === ( numTriangles * 3 ) ) { |
|
|
| var newColors = []; |
|
|
| for ( var i = 0; i < numTriangles; i ++ ) { |
|
|
| var r = colors[ 3 * i + 0 ]; |
| var g = colors[ 3 * i + 1 ]; |
| var b = colors[ 3 * i + 2 ]; |
|
|
| newColors.push( r, g, b ); |
| newColors.push( r, g, b ); |
| newColors.push( r, g, b ); |
|
|
| } |
|
|
| geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( newColors, 3 ) ); |
|
|
| } |
|
|
| } |
|
|
| return geometry; |
|
|
| } |
|
|
| function parseBinary( data ) { |
|
|
| var count, pointIndex, i, numberOfPoints, s; |
| var buffer = new Uint8Array( data ); |
| var dataView = new DataView( data ); |
|
|
| |
| var points = []; |
| var normals = []; |
| var indices = []; |
|
|
| |
| var vtk = []; |
| var index = 0; |
|
|
| function findString( buffer, start ) { |
|
|
| var index = start; |
| var c = buffer[ index ]; |
| var s = []; |
| while ( c !== 10 ) { |
|
|
| s.push( String.fromCharCode( c ) ); |
| index ++; |
| c = buffer[ index ]; |
|
|
| } |
|
|
| return { start: start, |
| end: index, |
| next: index + 1, |
| parsedString: s.join( '' ) }; |
|
|
| } |
|
|
| var state, line; |
|
|
| while ( true ) { |
|
|
| |
| state = findString( buffer, index ); |
| line = state.parsedString; |
|
|
| if ( line.indexOf( 'POINTS' ) === 0 ) { |
|
|
| vtk.push( line ); |
| |
| numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 ); |
|
|
| |
| count = numberOfPoints * 4 * 3; |
|
|
| points = new Float32Array( numberOfPoints * 3 ); |
|
|
| pointIndex = state.next; |
| for ( i = 0; i < numberOfPoints; i ++ ) { |
|
|
| points[ 3 * i ] = dataView.getFloat32( pointIndex, false ); |
| points[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false ); |
| points[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false ); |
| pointIndex = pointIndex + 12; |
|
|
| } |
| |
| state.next = state.next + count + 1; |
|
|
| } else if ( line.indexOf( 'TRIANGLE_STRIPS' ) === 0 ) { |
|
|
| var numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 ); |
| var size = parseInt( line.split( ' ' )[ 2 ], 10 ); |
| |
| count = size * 4; |
|
|
| indices = new Uint32Array( 3 * size - 9 * numberOfStrips ); |
| var indicesIndex = 0; |
|
|
| pointIndex = state.next; |
| for ( i = 0; i < numberOfStrips; i ++ ) { |
|
|
| |
| var indexCount = dataView.getInt32( pointIndex, false ); |
| var strip = []; |
| pointIndex += 4; |
| for ( s = 0; s < indexCount; s ++ ) { |
|
|
| strip.push( dataView.getInt32( pointIndex, false ) ); |
| pointIndex += 4; |
|
|
| } |
|
|
| |
| for ( var j = 0; j < indexCount - 2; j ++ ) { |
|
|
| if ( j % 2 ) { |
|
|
| indices[ indicesIndex ++ ] = strip[ j ]; |
| indices[ indicesIndex ++ ] = strip[ j + 2 ]; |
| indices[ indicesIndex ++ ] = strip[ j + 1 ]; |
|
|
| } else { |
|
|
|
|
| indices[ indicesIndex ++ ] = strip[ j ]; |
| indices[ indicesIndex ++ ] = strip[ j + 1 ]; |
| indices[ indicesIndex ++ ] = strip[ j + 2 ]; |
|
|
| } |
|
|
| } |
|
|
| } |
| |
| state.next = state.next + count + 1; |
|
|
| } else if ( line.indexOf( 'POLYGONS' ) === 0 ) { |
|
|
| var numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 ); |
| var size = parseInt( line.split( ' ' )[ 2 ], 10 ); |
| |
| count = size * 4; |
|
|
| indices = new Uint32Array( 3 * size - 9 * numberOfStrips ); |
| var indicesIndex = 0; |
|
|
| pointIndex = state.next; |
| for ( i = 0; i < numberOfStrips; i ++ ) { |
|
|
| |
| var indexCount = dataView.getInt32( pointIndex, false ); |
| var strip = []; |
| pointIndex += 4; |
| for ( s = 0; s < indexCount; s ++ ) { |
|
|
| strip.push( dataView.getInt32( pointIndex, false ) ); |
| pointIndex += 4; |
|
|
| } |
|
|
| |
| for ( var j = 1; j < indexCount - 1; j ++ ) { |
|
|
| indices[ indicesIndex ++ ] = strip[ 0 ]; |
| indices[ indicesIndex ++ ] = strip[ j ]; |
| indices[ indicesIndex ++ ] = strip[ j + 1 ]; |
|
|
| } |
|
|
| } |
| |
| state.next = state.next + count + 1; |
|
|
| } else if ( line.indexOf( 'POINT_DATA' ) === 0 ) { |
|
|
| numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 ); |
|
|
| |
| state = findString( buffer, state.next ); |
|
|
| |
| count = numberOfPoints * 4 * 3; |
|
|
| normals = new Float32Array( numberOfPoints * 3 ); |
| pointIndex = state.next; |
| for ( i = 0; i < numberOfPoints; i ++ ) { |
|
|
| normals[ 3 * i ] = dataView.getFloat32( pointIndex, false ); |
| normals[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false ); |
| normals[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false ); |
| pointIndex += 12; |
|
|
| } |
|
|
| |
| state.next = state.next + count; |
|
|
| } |
|
|
| |
| index = state.next; |
|
|
| if ( index >= buffer.byteLength ) { |
|
|
| break; |
|
|
| } |
|
|
| } |
|
|
| var geometry = new THREE.BufferGeometry(); |
| geometry.setIndex( new THREE.BufferAttribute( indices, 1 ) ); |
| geometry.addAttribute( 'position', new THREE.BufferAttribute( points, 3 ) ); |
|
|
| if ( normals.length === points.length ) { |
|
|
| geometry.addAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) ); |
|
|
| } |
|
|
| return geometry; |
|
|
| } |
|
|
| function Float32Concat( first, second ) { |
|
|
| var firstLength = first.length, result = new Float32Array( firstLength + second.length ); |
|
|
| result.set( first ); |
| result.set( second, firstLength ); |
|
|
| return result; |
|
|
| } |
|
|
| function Int32Concat( first, second ) { |
|
|
| var firstLength = first.length, result = new Int32Array( firstLength + second.length ); |
|
|
| result.set( first ); |
| result.set( second, firstLength ); |
|
|
| return result; |
|
|
| } |
|
|
| function parseXML( stringFile ) { |
|
|
| |
|
|
| function xmlToJson( xml ) { |
|
|
| |
| var obj = {}; |
|
|
| if ( xml.nodeType === 1 ) { |
|
|
| |
|
|
| if ( xml.attributes ) { |
|
|
| if ( xml.attributes.length > 0 ) { |
|
|
| obj[ 'attributes' ] = {}; |
|
|
| for ( var j = 0; j < xml.attributes.length; j ++ ) { |
|
|
| var attribute = xml.attributes.item( j ); |
| obj[ 'attributes' ][ attribute.nodeName ] = attribute.nodeValue.trim(); |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| } else if ( xml.nodeType === 3 ) { |
|
|
| obj = xml.nodeValue.trim(); |
|
|
| } |
|
|
| |
| if ( xml.hasChildNodes() ) { |
|
|
| for ( var i = 0; i < xml.childNodes.length; i ++ ) { |
|
|
| var item = xml.childNodes.item( i ); |
| var nodeName = item.nodeName; |
|
|
| if ( typeof obj[ nodeName ] === 'undefined' ) { |
|
|
| var tmp = xmlToJson( item ); |
|
|
| if ( tmp !== '' ) obj[ nodeName ] = tmp; |
|
|
| } else { |
|
|
| if ( typeof obj[ nodeName ].push === 'undefined' ) { |
|
|
| var old = obj[ nodeName ]; |
| obj[ nodeName ] = [ old ]; |
|
|
| } |
|
|
| var tmp = xmlToJson( item ); |
|
|
| if ( tmp !== '' ) obj[ nodeName ].push( tmp ); |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| return obj; |
|
|
| } |
|
|
| |
| function Base64toByteArray( b64 ) { |
|
|
| var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array; |
| var i; |
| var lookup = []; |
| var revLookup = []; |
| var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; |
| var len = code.length; |
|
|
| for ( i = 0; i < len; i ++ ) { |
|
|
| lookup[ i ] = code[ i ]; |
|
|
| } |
|
|
| for ( i = 0; i < len; ++ i ) { |
|
|
| revLookup[ code.charCodeAt( i ) ] = i; |
|
|
| } |
|
|
| revLookup[ '-'.charCodeAt( 0 ) ] = 62; |
| revLookup[ '_'.charCodeAt( 0 ) ] = 63; |
|
|
| var j, l, tmp, placeHolders, arr; |
| var len = b64.length; |
|
|
| if ( len % 4 > 0 ) { |
|
|
| throw new Error( 'Invalid string. Length must be a multiple of 4' ); |
|
|
| } |
|
|
| placeHolders = b64[ len - 2 ] === '=' ? 2 : b64[ len - 1 ] === '=' ? 1 : 0; |
| arr = new Arr( len * 3 / 4 - placeHolders ); |
| l = placeHolders > 0 ? len - 4 : len; |
|
|
| var L = 0; |
|
|
| for ( i = 0, j = 0; i < l; i += 4, j += 3 ) { |
|
|
| tmp = ( revLookup[ b64.charCodeAt( i ) ] << 18 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] << 12 ) | ( revLookup[ b64.charCodeAt( i + 2 ) ] << 6 ) | revLookup[ b64.charCodeAt( i + 3 ) ]; |
| arr[ L ++ ] = ( tmp & 0xFF0000 ) >> 16; |
| arr[ L ++ ] = ( tmp & 0xFF00 ) >> 8; |
| arr[ L ++ ] = tmp & 0xFF; |
|
|
| } |
|
|
| if ( placeHolders === 2 ) { |
|
|
| tmp = ( revLookup[ b64.charCodeAt( i ) ] << 2 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] >> 4 ); |
| arr[ L ++ ] = tmp & 0xFF; |
|
|
| } else if ( placeHolders === 1 ) { |
|
|
| tmp = ( revLookup[ b64.charCodeAt( i ) ] << 10 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] << 4 ) | ( revLookup[ b64.charCodeAt( i + 2 ) ] >> 2 ); |
| arr[ L ++ ] = ( tmp >> 8 ) & 0xFF; |
| arr[ L ++ ] = tmp & 0xFF; |
|
|
| } |
|
|
| return arr; |
|
|
| } |
|
|
| function parseDataArray( ele, compressed ) { |
|
|
| var numBytes = 0; |
|
|
| if ( json.attributes.header_type === 'UInt64' ) { |
|
|
| numBytes = 8; |
|
|
| } else if ( json.attributes.header_type === 'UInt32' ) { |
|
|
| numBytes = 4; |
|
|
| } |
|
|
|
|
| |
| if ( ele.attributes.format === 'binary' && compressed ) { |
|
|
| var rawData, content, byteData, blocks, cSizeStart, headerSize, padding, dataOffsets, currentOffset; |
|
|
| if ( ele.attributes.type === 'Float32' ) { |
|
|
| var txt = new Float32Array( ); |
|
|
| } else if ( ele.attributes.type === 'Int64' ) { |
|
|
| var txt = new Int32Array( ); |
|
|
| } |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| rawData = ele[ '#text' ]; |
|
|
| byteData = Base64toByteArray( rawData ); |
|
|
| blocks = byteData[ 0 ]; |
| for ( var i = 1; i < numBytes - 1; i ++ ) { |
|
|
| blocks = blocks | ( byteData[ i ] << ( i * numBytes ) ); |
|
|
| } |
|
|
| headerSize = ( blocks + 3 ) * numBytes; |
| padding = ( ( headerSize % 3 ) > 0 ) ? 3 - ( headerSize % 3 ) : 0; |
| headerSize = headerSize + padding; |
|
|
| dataOffsets = []; |
| currentOffset = headerSize; |
| dataOffsets.push( currentOffset ); |
|
|
| |
| |
| cSizeStart = 3 * numBytes; |
|
|
| for ( var i = 0; i < blocks; i ++ ) { |
|
|
| var currentBlockSize = byteData[ i * numBytes + cSizeStart ]; |
|
|
| for ( var j = 1; j < numBytes - 1; j ++ ) { |
|
|
| |
| currentBlockSize = currentBlockSize | ( byteData[ i * numBytes + cSizeStart + j ] << ( j * 8 ) ); |
|
|
| } |
|
|
| currentOffset = currentOffset + currentBlockSize; |
| dataOffsets.push( currentOffset ); |
|
|
| } |
|
|
| for ( var i = 0; i < dataOffsets.length - 1; i ++ ) { |
|
|
| var inflate = new Zlib.Inflate( byteData.slice( dataOffsets[ i ], dataOffsets[ i + 1 ] ), { resize: true, verify: true } ); |
| content = inflate.decompress(); |
| content = content.buffer; |
|
|
| if ( ele.attributes.type === 'Float32' ) { |
|
|
| content = new Float32Array( content ); |
| txt = Float32Concat( txt, content ); |
|
|
| } else if ( ele.attributes.type === 'Int64' ) { |
|
|
| content = new Int32Array( content ); |
| txt = Int32Concat( txt, content ); |
|
|
| } |
|
|
| } |
|
|
| delete ele[ '#text' ]; |
|
|
| if ( ele.attributes.type === 'Int64' ) { |
|
|
| if ( ele.attributes.format === 'binary' ) { |
|
|
| txt = txt.filter( function ( el, idx ) { |
|
|
| if ( idx % 2 !== 1 ) return true; |
|
|
| } ); |
|
|
| } |
|
|
| } |
|
|
| } else { |
|
|
| if ( ele.attributes.format === 'binary' && ! compressed ) { |
|
|
| var content = Base64toByteArray( ele[ '#text' ] ); |
|
|
| |
| |
| |
| content = content.slice( numBytes ).buffer; |
|
|
| } else { |
|
|
| if ( ele[ '#text' ] ) { |
|
|
| var content = ele[ '#text' ].split( /\s+/ ).filter( function ( el ) { |
|
|
| if ( el !== '' ) return el; |
|
|
| } ); |
|
|
| } else { |
|
|
| var content = new Int32Array( 0 ).buffer; |
|
|
| } |
|
|
| } |
|
|
| delete ele[ '#text' ]; |
|
|
| |
| if ( ele.attributes.type === 'Float32' ) { |
|
|
| var txt = new Float32Array( content ); |
|
|
| } else if ( ele.attributes.type === 'Int32' ) { |
|
|
| var txt = new Int32Array( content ); |
|
|
| } else if ( ele.attributes.type === 'Int64' ) { |
|
|
| var txt = new Int32Array( content ); |
|
|
| if ( ele.attributes.format === 'binary' ) { |
|
|
| txt = txt.filter( function ( el, idx ) { |
|
|
| if ( idx % 2 !== 1 ) return true; |
|
|
| } ); |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| return txt; |
|
|
| } |
|
|
| |
| |
| var dom = null; |
|
|
| if ( window.DOMParser ) { |
|
|
| try { |
|
|
| dom = ( new DOMParser() ).parseFromString( stringFile, 'text/xml' ); |
|
|
| } catch ( e ) { |
|
|
| dom = null; |
|
|
| } |
|
|
| } else if ( window.ActiveXObject ) { |
|
|
| try { |
|
|
| dom = new ActiveXObject( 'Microsoft.XMLDOM' ); |
| dom.async = false; |
|
|
| if ( ! dom.loadXML( ) ) { |
|
|
| throw new Error( dom.parseError.reason + dom.parseError.srcText ); |
|
|
| } |
|
|
| } catch ( e ) { |
|
|
| dom = null; |
|
|
| } |
|
|
| } else { |
|
|
| throw new Error( 'Cannot parse xml string!' ); |
|
|
| } |
|
|
| |
| var doc = dom.documentElement; |
| |
| var json = xmlToJson( doc ); |
| var points = []; |
| var normals = []; |
| var indices = []; |
|
|
| if ( json.PolyData ) { |
|
|
| var piece = json.PolyData.Piece; |
| var compressed = json.attributes.hasOwnProperty( 'compressor' ); |
|
|
| |
| |
| var sections = [ 'PointData', 'Points', 'Strips', 'Polys' ]; |
| var sectionIndex = 0, numberOfSections = sections.length; |
|
|
| while ( sectionIndex < numberOfSections ) { |
|
|
| var section = piece[ sections[ sectionIndex ] ]; |
|
|
| |
|
|
| if ( section && section.DataArray ) { |
|
|
| |
|
|
| if ( Object.prototype.toString.call( section.DataArray ) === '[object Array]' ) { |
|
|
| var arr = section.DataArray; |
|
|
| } else { |
|
|
| var arr = [ section.DataArray ]; |
|
|
| } |
|
|
| var dataArrayIndex = 0, numberOfDataArrays = arr.length; |
|
|
| while ( dataArrayIndex < numberOfDataArrays ) { |
|
|
| |
| if ( ( '#text' in arr[ dataArrayIndex ] ) && ( arr[ dataArrayIndex ][ '#text' ].length > 0 ) ) { |
|
|
| arr[ dataArrayIndex ].text = parseDataArray( arr[ dataArrayIndex ], compressed ); |
|
|
| } |
|
|
| dataArrayIndex ++; |
|
|
| } |
|
|
| switch ( sections[ sectionIndex ] ) { |
|
|
| |
| case 'PointData': |
|
|
| var numberOfPoints = parseInt( piece.attributes.NumberOfPoints ); |
| var normalsName = section.attributes.Normals; |
|
|
| if ( numberOfPoints > 0 ) { |
|
|
| for ( var i = 0, len = arr.length; i < len; i ++ ) { |
|
|
| if ( normalsName === arr[ i ].attributes.Name ) { |
|
|
| var components = arr[ i ].attributes.NumberOfComponents; |
| normals = new Float32Array( numberOfPoints * components ); |
| normals.set( arr[ i ].text, 0 ); |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| break; |
|
|
| |
| case 'Points': |
|
|
| var numberOfPoints = parseInt( piece.attributes.NumberOfPoints ); |
|
|
| if ( numberOfPoints > 0 ) { |
|
|
| var components = section.DataArray.attributes.NumberOfComponents; |
| points = new Float32Array( numberOfPoints * components ); |
| points.set( section.DataArray.text, 0 ); |
|
|
| } |
|
|
| break; |
|
|
| |
| case 'Strips': |
|
|
| var numberOfStrips = parseInt( piece.attributes.NumberOfStrips ); |
|
|
| if ( numberOfStrips > 0 ) { |
|
|
| var connectivity = new Int32Array( section.DataArray[ 0 ].text.length ); |
| var offset = new Int32Array( section.DataArray[ 1 ].text.length ); |
| connectivity.set( section.DataArray[ 0 ].text, 0 ); |
| offset.set( section.DataArray[ 1 ].text, 0 ); |
|
|
| var size = numberOfStrips + connectivity.length; |
| indices = new Uint32Array( 3 * size - 9 * numberOfStrips ); |
|
|
| var indicesIndex = 0; |
|
|
| for ( var i = 0, len = numberOfStrips; i < len; i ++ ) { |
|
|
| var strip = []; |
|
|
| for ( var s = 0, len1 = offset[ i ], len0 = 0; s < len1 - len0; s ++ ) { |
|
|
| strip.push( connectivity[ s ] ); |
|
|
| if ( i > 0 ) len0 = offset[ i - 1 ]; |
|
|
| } |
|
|
| for ( var j = 0, len1 = offset[ i ], len0 = 0; j < len1 - len0 - 2; j ++ ) { |
|
|
| if ( j % 2 ) { |
|
|
| indices[ indicesIndex ++ ] = strip[ j ]; |
| indices[ indicesIndex ++ ] = strip[ j + 2 ]; |
| indices[ indicesIndex ++ ] = strip[ j + 1 ]; |
|
|
| } else { |
|
|
| indices[ indicesIndex ++ ] = strip[ j ]; |
| indices[ indicesIndex ++ ] = strip[ j + 1 ]; |
| indices[ indicesIndex ++ ] = strip[ j + 2 ]; |
|
|
| } |
|
|
| if ( i > 0 ) len0 = offset[ i - 1 ]; |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| break; |
|
|
| |
| case 'Polys': |
|
|
| var numberOfPolys = parseInt( piece.attributes.NumberOfPolys ); |
|
|
| if ( numberOfPolys > 0 ) { |
|
|
| var connectivity = new Int32Array( section.DataArray[ 0 ].text.length ); |
| var offset = new Int32Array( section.DataArray[ 1 ].text.length ); |
| connectivity.set( section.DataArray[ 0 ].text, 0 ); |
| offset.set( section.DataArray[ 1 ].text, 0 ); |
|
|
| var size = numberOfPolys + connectivity.length; |
| indices = new Uint32Array( 3 * size - 9 * numberOfPolys ); |
| var indicesIndex = 0, connectivityIndex = 0; |
| var i = 0, len = numberOfPolys, len0 = 0; |
|
|
| while ( i < len ) { |
|
|
| var poly = []; |
| var s = 0, len1 = offset[ i ]; |
|
|
| while ( s < len1 - len0 ) { |
|
|
| poly.push( connectivity[ connectivityIndex ++ ] ); |
| s ++; |
|
|
| } |
|
|
| var j = 1; |
|
|
| while ( j < len1 - len0 - 1 ) { |
|
|
| indices[ indicesIndex ++ ] = poly[ 0 ]; |
| indices[ indicesIndex ++ ] = poly[ j ]; |
| indices[ indicesIndex ++ ] = poly[ j + 1 ]; |
| j ++; |
|
|
| } |
|
|
| i ++; |
| len0 = offset[ i - 1 ]; |
|
|
| } |
|
|
| } |
|
|
| break; |
|
|
| default: |
| break; |
|
|
| } |
|
|
| } |
|
|
| sectionIndex ++; |
|
|
| } |
|
|
| var geometry = new THREE.BufferGeometry(); |
| geometry.setIndex( new THREE.BufferAttribute( indices, 1 ) ); |
| geometry.addAttribute( 'position', new THREE.BufferAttribute( points, 3 ) ); |
|
|
| if ( normals.length === points.length ) { |
|
|
| geometry.addAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) ); |
|
|
| } |
|
|
| return geometry; |
|
|
| } else { |
|
|
| |
|
|
| } |
|
|
| } |
|
|
| function getStringFile( data ) { |
|
|
| var stringFile = ''; |
| var charArray = new Uint8Array( data ); |
| var i = 0; |
| var len = charArray.length; |
|
|
| while ( len -- ) { |
|
|
| stringFile += String.fromCharCode( charArray[ i ++ ] ); |
|
|
| } |
|
|
| return stringFile; |
|
|
| } |
|
|
| |
| var meta = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 250 ) ).split( '\n' ); |
|
|
| if ( meta[ 0 ].indexOf( 'xml' ) !== - 1 ) { |
|
|
| return parseXML( getStringFile( data ) ); |
|
|
| } else if ( meta[ 2 ].includes( 'ASCII' ) ) { |
|
|
| return parseASCII( getStringFile( data ) ); |
|
|
| } else { |
|
|
| return parseBinary( data ); |
|
|
| } |
|
|
| } |
|
|
| } ); |
|
|