| |
| |
| |
|
|
| import { TempNode } from '../core/TempNode.js'; |
| import { TextureCubeUVNode } from './TextureCubeUVNode.js'; |
|
|
| function TextureCubeNode( value, uv ) { |
|
|
| TempNode.call( this, 'v4' ); |
|
|
| this.value = value; |
| this.uv = uv || new TextureCubeUVNode(); |
|
|
| } |
|
|
| TextureCubeNode.prototype = Object.create( TempNode.prototype ); |
| TextureCubeNode.prototype.constructor = TextureCubeNode; |
| TextureCubeNode.prototype.nodeType = "TextureCube"; |
|
|
| TextureCubeNode.prototype.generate = function ( builder, output ) { |
|
|
| if ( builder.isShader( 'fragment' ) ) { |
|
|
| var uv_10 = this.uv.build( builder ) + '.uv_10', |
| uv_20 = this.uv.build( builder ) + '.uv_20', |
| t = this.uv.build( builder ) + '.t'; |
|
|
| var color10 = builder.getTexelDecodingFunctionFromTexture( 'texture2D( ' + this.value.build( builder, 'sampler2D' ) + ', ' + uv_10 + ' )', this.value.value ), |
| color20 = builder.getTexelDecodingFunctionFromTexture( 'texture2D( ' + this.value.build( builder, 'sampler2D' ) + ', ' + uv_20 + ' )', this.value.value ); |
|
|
| return builder.format( 'vec4( mix( ' + color10 + ', ' + color20 + ', ' + t + ' ).rgb, 1.0 )', this.getType( builder ), output ); |
|
|
| } else { |
|
|
| console.warn( "THREE.TextureCubeNode is not compatible with " + builder.shader + " shader." ); |
|
|
| return builder.format( 'vec4( 0.0 )', this.getType( builder ), output ); |
|
|
| } |
|
|
| }; |
|
|
| TextureCubeNode.prototype.toJSON = function ( meta ) { |
|
|
| var data = this.getJSONNode( meta ); |
|
|
| if ( ! data ) { |
|
|
| data = this.createJSONNode( meta ); |
|
|
| data.uv = this.uv.toJSON( meta ).uuid; |
| data.textureSize = this.textureSize.toJSON( meta ).uuid; |
| data.blinnExponentToRoughness = this.blinnExponentToRoughness.toJSON( meta ).uuid; |
|
|
| if ( this.roughness ) data.roughness = this.roughness.toJSON( meta ).uuid; |
|
|
| } |
|
|
| return data; |
|
|
| }; |
|
|
| export { TextureCubeNode }; |
|
|