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| THREE.AfterimagePass = function ( damp ) { |
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| THREE.Pass.call( this ); |
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| if ( THREE.AfterimageShader === undefined ) |
| console.error( "THREE.AfterimagePass relies on THREE.AfterimageShader" ); |
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| this.shader = THREE.AfterimageShader; |
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| this.uniforms = THREE.UniformsUtils.clone( this.shader.uniforms ); |
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| this.uniforms[ "damp" ].value = damp !== undefined ? damp : 0.96; |
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| this.textureComp = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, { |
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| minFilter: THREE.LinearFilter, |
| magFilter: THREE.NearestFilter, |
| format: THREE.RGBAFormat |
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| } ); |
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| this.textureOld = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, { |
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| minFilter: THREE.LinearFilter, |
| magFilter: THREE.NearestFilter, |
| format: THREE.RGBAFormat |
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| } ); |
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| this.shaderMaterial = new THREE.ShaderMaterial( { |
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| uniforms: this.uniforms, |
| vertexShader: this.shader.vertexShader, |
| fragmentShader: this.shader.fragmentShader |
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| } ); |
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| this.compFsQuad = new THREE.Pass.FullScreenQuad( this.shaderMaterial ); |
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| var material = new THREE.MeshBasicMaterial(); |
| this.copyFsQuad = new THREE.Pass.FullScreenQuad( material ); |
|
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| }; |
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| THREE.AfterimagePass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), { |
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| constructor: THREE.AfterimagePass, |
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| render: function ( renderer, writeBuffer, readBuffer ) { |
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| this.uniforms[ "tOld" ].value = this.textureOld.texture; |
| this.uniforms[ "tNew" ].value = readBuffer.texture; |
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| renderer.setRenderTarget( this.textureComp ); |
| this.compFsQuad.render( renderer ); |
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| this.copyFsQuad.material.map = this.textureComp.texture; |
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| if ( this.renderToScreen ) { |
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| renderer.setRenderTarget( null ); |
| this.copyFsQuad.render( renderer ); |
|
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| } else { |
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| renderer.setRenderTarget( writeBuffer ); |
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| if ( this.clear ) renderer.clear(); |
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| this.copyFsQuad.render( renderer ); |
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| } |
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| |
| var temp = this.textureOld; |
| this.textureOld = this.textureComp; |
| this.textureComp = temp; |
| |
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| }, |
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| setSize: function ( width, height ) { |
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| this.textureComp.setSize( width, height ); |
| this.textureOld.setSize( width, height ); |
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| } |
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| } ); |
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