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| THREE.BloomPass = function ( strength, kernelSize, sigma, resolution ) { |
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| THREE.Pass.call( this ); |
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| strength = ( strength !== undefined ) ? strength : 1; |
| kernelSize = ( kernelSize !== undefined ) ? kernelSize : 25; |
| sigma = ( sigma !== undefined ) ? sigma : 4.0; |
| resolution = ( resolution !== undefined ) ? resolution : 256; |
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| var pars = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBAFormat }; |
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| this.renderTargetX = new THREE.WebGLRenderTarget( resolution, resolution, pars ); |
| this.renderTargetX.texture.name = "BloomPass.x"; |
| this.renderTargetY = new THREE.WebGLRenderTarget( resolution, resolution, pars ); |
| this.renderTargetY.texture.name = "BloomPass.y"; |
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| if ( THREE.CopyShader === undefined ) |
| console.error( "THREE.BloomPass relies on THREE.CopyShader" ); |
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| var copyShader = THREE.CopyShader; |
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| this.copyUniforms = THREE.UniformsUtils.clone( copyShader.uniforms ); |
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| this.copyUniforms[ "opacity" ].value = strength; |
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| this.materialCopy = new THREE.ShaderMaterial( { |
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| uniforms: this.copyUniforms, |
| vertexShader: copyShader.vertexShader, |
| fragmentShader: copyShader.fragmentShader, |
| blending: THREE.AdditiveBlending, |
| transparent: true |
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| } ); |
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| if ( THREE.ConvolutionShader === undefined ) |
| console.error( "THREE.BloomPass relies on THREE.ConvolutionShader" ); |
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| var convolutionShader = THREE.ConvolutionShader; |
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| this.convolutionUniforms = THREE.UniformsUtils.clone( convolutionShader.uniforms ); |
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| this.convolutionUniforms[ "uImageIncrement" ].value = THREE.BloomPass.blurX; |
| this.convolutionUniforms[ "cKernel" ].value = THREE.ConvolutionShader.buildKernel( sigma ); |
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| this.materialConvolution = new THREE.ShaderMaterial( { |
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| uniforms: this.convolutionUniforms, |
| vertexShader: convolutionShader.vertexShader, |
| fragmentShader: convolutionShader.fragmentShader, |
| defines: { |
| "KERNEL_SIZE_FLOAT": kernelSize.toFixed( 1 ), |
| "KERNEL_SIZE_INT": kernelSize.toFixed( 0 ) |
| } |
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| } ); |
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| this.needsSwap = false; |
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| this.fsQuad = new THREE.Pass.FullScreenQuad( null ); |
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| }; |
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| THREE.BloomPass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), { |
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| constructor: THREE.BloomPass, |
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| render: function ( renderer, writeBuffer, readBuffer, deltaTime, maskActive ) { |
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| if ( maskActive ) renderer.context.disable( renderer.context.STENCIL_TEST ); |
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| this.fsQuad.material = this.materialConvolution; |
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| this.convolutionUniforms[ "tDiffuse" ].value = readBuffer.texture; |
| this.convolutionUniforms[ "uImageIncrement" ].value = THREE.BloomPass.blurX; |
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| renderer.setRenderTarget( this.renderTargetX ); |
| renderer.clear(); |
| this.fsQuad.render( renderer ); |
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| this.convolutionUniforms[ "tDiffuse" ].value = this.renderTargetX.texture; |
| this.convolutionUniforms[ "uImageIncrement" ].value = THREE.BloomPass.blurY; |
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| renderer.setRenderTarget( this.renderTargetY ); |
| renderer.clear(); |
| this.fsQuad.render( renderer ); |
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| this.fsQuad.material = this.materialCopy; |
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| this.copyUniforms[ "tDiffuse" ].value = this.renderTargetY.texture; |
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| if ( maskActive ) renderer.context.enable( renderer.context.STENCIL_TEST ); |
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| renderer.setRenderTarget( readBuffer ); |
| if ( this.clear ) renderer.clear(); |
| this.fsQuad.render( renderer ); |
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| } |
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| } ); |
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| THREE.BloomPass.blurX = new THREE.Vector2( 0.001953125, 0.0 ); |
| THREE.BloomPass.blurY = new THREE.Vector2( 0.0, 0.001953125 ); |
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