| import { LoadingManager } from './LoadingManager'; |
| import { Object3D } from './../core/Object3D'; |
| import { Texture } from './../textures/Texture'; |
| import { Material } from './../materials/Material'; |
| import { AnimationClip } from './../animation/AnimationClip'; |
|
|
| export class ObjectLoader { |
| constructor(manager?: LoadingManager); |
|
|
| manager: LoadingManager; |
| texturePass: string; |
| crossOrigin: string; |
|
|
| load( |
| url: string, |
| onLoad?: <ObjectType extends Object3D>(object: ObjectType) => void, |
| onProgress?: (event: ProgressEvent) => void, |
| onError?: (event: Error | ErrorEvent) => void |
| ): void; |
| setTexturePath(value: string): void; |
| setCrossOrigin(crossOrigin: string): void; |
| parse<T extends Object3D>(json: any, onLoad?: (object: Object3D) => void): T; |
| parseGeometries(json: any): any[]; |
| parseMaterials(json: any, textures: Texture[]): Material[]; |
| parseAnimations(json: any): AnimationClip[]; |
| parseImages( |
| json: any, |
| onLoad: () => void |
| ): { [key: string]: HTMLImageElement }; |
| parseTextures(json: any, images: any): Texture[]; |
| parseObject<T extends Object3D>( |
| data: any, |
| geometries: any[], |
| materials: Material[] |
| ): T; |
| } |
|
|