| import { Vector3 } from './Vector3'; |
| import { Object3D } from './../core/Object3D'; |
| import { Sphere } from './Sphere'; |
| import { Plane } from './Plane'; |
| import { Matrix4 } from './Matrix4'; |
|
|
| export class Box3 { |
| constructor(min?: Vector3, max?: Vector3); |
|
|
| max: Vector3; |
| min: Vector3; |
|
|
| set(min: Vector3, max: Vector3): this; |
| setFromArray(array: ArrayLike<number>): this; |
| setFromPoints(points: Vector3[]): this; |
| setFromCenterAndSize(center: Vector3, size: Vector3): this; |
| setFromObject(object: Object3D): this; |
| clone(): this; |
| copy(box: Box3): this; |
| makeEmpty(): this; |
| isEmpty(): boolean; |
| getCenter(target: Vector3): Vector3; |
| getSize(target: Vector3): Vector3; |
| expandByPoint(point: Vector3): this; |
| expandByVector(vector: Vector3): this; |
| expandByScalar(scalar: number): this; |
| expandByObject(object: Object3D): this; |
| containsPoint(point: Vector3): boolean; |
| containsBox(box: Box3): boolean; |
| getParameter(point: Vector3): Vector3; |
| intersectsBox(box: Box3): boolean; |
| intersectsSphere(sphere: Sphere): boolean; |
| intersectsPlane(plane: Plane): boolean; |
| clampPoint(point: Vector3, target: Vector3): Vector3; |
| distanceToPoint(point: Vector3): number; |
| getBoundingSphere(target: Sphere): Sphere; |
| intersect(box: Box3): this; |
| union(box: Box3): this; |
| applyMatrix4(matrix: Matrix4): this; |
| translate(offset: Vector3): this; |
| equals(box: Box3): boolean; |
| |
| |
| |
| empty(): any; |
| |
| |
| |
| isIntersectionBox(b: any): any; |
| |
| |
| |
| isIntersectionSphere(s: any): any; |
| } |
|
|