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| import { Texture } from './Texture.js'; |
| import { NearestFilter, UnsignedShortType, UnsignedInt248Type, DepthFormat, DepthStencilFormat } from '../constants.js'; |
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| function DepthTexture( width, height, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, format ) { |
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| format = format !== undefined ? format : DepthFormat; |
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| if ( format !== DepthFormat && format !== DepthStencilFormat ) { |
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| throw new Error( 'DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat' ); |
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| } |
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| if ( type === undefined && format === DepthFormat ) type = UnsignedShortType; |
| if ( type === undefined && format === DepthStencilFormat ) type = UnsignedInt248Type; |
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| Texture.call( this, null, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ); |
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| this.image = { width: width, height: height }; |
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| this.magFilter = magFilter !== undefined ? magFilter : NearestFilter; |
| this.minFilter = minFilter !== undefined ? minFilter : NearestFilter; |
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| this.flipY = false; |
| this.generateMipmaps = false; |
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| } |
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| DepthTexture.prototype = Object.create( Texture.prototype ); |
| DepthTexture.prototype.constructor = DepthTexture; |
| DepthTexture.prototype.isDepthTexture = true; |
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| export { DepthTexture }; |
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