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1.52 kB
| import { | |
| Vector3 | |
| } from 'three'; | |
| class Capsule { | |
| constructor( start = new Vector3( 0, 0, 0 ), end = new Vector3( 0, 1, 0 ), radius = 1 ) { | |
| this.start = start; | |
| this.end = end; | |
| this.radius = radius; | |
| } | |
| clone() { | |
| return new Capsule( this.start.clone(), this.end.clone(), this.radius ); | |
| } | |
| set( start, end, radius ) { | |
| this.start.copy( start ); | |
| this.end.copy( end ); | |
| this.radius = radius; | |
| } | |
| copy( capsule ) { | |
| this.start.copy( capsule.start ); | |
| this.end.copy( capsule.end ); | |
| this.radius = capsule.radius; | |
| } | |
| getCenter( target ) { | |
| return target.copy( this.end ).add( this.start ).multiplyScalar( 0.5 ); | |
| } | |
| translate( v ) { | |
| this.start.add( v ); | |
| this.end.add( v ); | |
| } | |
| checkAABBAxis( p1x, p1y, p2x, p2y, minx, maxx, miny, maxy, radius ) { | |
| return ( | |
| ( minx - p1x < radius || minx - p2x < radius ) && | |
| ( p1x - maxx < radius || p2x - maxx < radius ) && | |
| ( miny - p1y < radius || miny - p2y < radius ) && | |
| ( p1y - maxy < radius || p2y - maxy < radius ) | |
| ); | |
| } | |
| intersectsBox( box ) { | |
| return ( | |
| this.checkAABBAxis( | |
| this.start.x, this.start.y, this.end.x, this.end.y, | |
| box.min.x, box.max.x, box.min.y, box.max.y, | |
| this.radius ) && | |
| this.checkAABBAxis( | |
| this.start.x, this.start.z, this.end.x, this.end.z, | |
| box.min.x, box.max.x, box.min.z, box.max.z, | |
| this.radius ) && | |
| this.checkAABBAxis( | |
| this.start.y, this.start.z, this.end.y, this.end.z, | |
| box.min.y, box.max.y, box.min.z, box.max.z, | |
| this.radius ) | |
| ); | |
| } | |
| } | |
| export { Capsule }; | |