Download node_modules/three/src/materials/MeshNormalMaterial.js from SimWorld-AI/industrial-harbor-viewer: direct link, hf CLI and curl.
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https://huggingface.co/spaces/SimWorld-AI/industrial-harbor-viewer/resolve/main/node_modules/three/src/materials/MeshNormalMaterial.js
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1.27 kB
| import { TangentSpaceNormalMap } from '../constants.js'; | |
| import { Material } from './Material.js'; | |
| import { Vector2 } from '../math/Vector2.js'; | |
| class MeshNormalMaterial extends Material { | |
| constructor( parameters ) { | |
| super(); | |
| this.isMeshNormalMaterial = true; | |
| this.type = 'MeshNormalMaterial'; | |
| this.bumpMap = null; | |
| this.bumpScale = 1; | |
| this.normalMap = null; | |
| this.normalMapType = TangentSpaceNormalMap; | |
| this.normalScale = new Vector2( 1, 1 ); | |
| this.displacementMap = null; | |
| this.displacementScale = 1; | |
| this.displacementBias = 0; | |
| this.wireframe = false; | |
| this.wireframeLinewidth = 1; | |
| this.flatShading = false; | |
| this.setValues( parameters ); | |
| } | |
| copy( source ) { | |
| super.copy( source ); | |
| this.bumpMap = source.bumpMap; | |
| this.bumpScale = source.bumpScale; | |
| this.normalMap = source.normalMap; | |
| this.normalMapType = source.normalMapType; | |
| this.normalScale.copy( source.normalScale ); | |
| this.displacementMap = source.displacementMap; | |
| this.displacementScale = source.displacementScale; | |
| this.displacementBias = source.displacementBias; | |
| this.wireframe = source.wireframe; | |
| this.wireframeLinewidth = source.wireframeLinewidth; | |
| this.flatShading = source.flatShading; | |
| return this; | |
| } | |
| } | |
| export { MeshNormalMaterial }; | |