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Add viewer app, scene data, and three.js runtime
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import { Texture } from './Texture.js';
import { ClampToEdgeWrapping, NearestFilter } from '../constants.js';
class DataArrayTexture extends Texture {
constructor( data = null, width = 1, height = 1, depth = 1 ) {
super( null );
this.isDataArrayTexture = true;
this.image = { data, width, height, depth };
this.magFilter = NearestFilter;
this.minFilter = NearestFilter;
this.wrapR = ClampToEdgeWrapping;
this.generateMipmaps = false;
this.flipY = false;
this.unpackAlignment = 1;
}
}
export { DataArrayTexture };