Spaces:
Running on Zero
Running on Zero
File size: 15,696 Bytes
95e9055 44b0c8e 7c080a1 44b0c8e 95e9055 44b0c8e 95e9055 44b0c8e 95e9055 44b0c8e 95e9055 44b0c8e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 | import spaces # must be imported before torch
import os
import time
import gradio as gr
import torch
from PIL import Image, ImageDraw, ImageFont
from transformers import AutoProcessor, Qwen3_5ForConditionalGeneration
from gamescaling import (
MOUSE_AIM_LINE,
OPENING,
OUTPUT_FORMAT,
TAIL,
USER_TURN_TEXT,
parse_action,
split_reasoning,
)
ROOT = os.path.dirname(os.path.abspath(__file__))
# ---------------------------------------------------------------------------
# Models
# ---------------------------------------------------------------------------
MODELS = {
"GameScaling-9B-S3 (mixed games)": "THUSI-Lab/GameScaling-9B-S3",
"GameScaling-2B-S3 (mixed games, fast)": "THUSI-Lab/GameScaling-2B-S3",
}
DEFAULT_MODEL = "GameScaling-9B-S3 (mixed games)"
LOADED = {}
for label, repo in MODELS.items():
proc = AutoProcessor.from_pretrained(repo)
model = Qwen3_5ForConditionalGeneration.from_pretrained(repo, dtype=torch.bfloat16).to("cuda").eval()
LOADED[label] = (model, proc)
THINK_PREFILL = "<think>"
NO_THINK_PREFILL = "<think>\n\n</think>"
MAX_SIDE = 1280 # reference frames are 1280x720
# ---------------------------------------------------------------------------
# Game presets (system-prompt slots: game name, rules, key bindings)
# ---------------------------------------------------------------------------
_doom = open(os.path.join(ROOT, "prompts", "example_doom_battle1.txt")).read().rstrip("\n")
_DOOM_RULES = _doom.split("**Game Rules**\n", 1)[1].split("\n**Common Keys in", 1)[0]
_DOOM_KEYS = _doom.split("**Common Keys in Doom Battle-1**\n", 1)[1].split("\n**Output Format**", 1)[0]
PRESETS = {
"Doom Battle-1": dict(
name="Doom Battle-1",
rules=_DOOM_RULES,
keys=_DOOM_KEYS,
),
"Minecraft (voxel sandbox)": dict(
name="Minecraft",
rules=(
"You are playing Minecraft, a first-person voxel sandbox game.\n\n"
"## What you see on screen\n"
"- First-person view; the crosshair at screen centre marks the block you are looking at.\n"
"- The hotbar along the bottom shows the items you carry; the selected slot is highlighted.\n\n"
"## Task\n"
"- Chop down a tree to collect wood logs: walk up to a tree trunk, aim the crosshair at it "
"and hold the left mouse button until the block breaks."
),
keys="\n".join([
"- W -> Move forward",
"- A -> Strafe left",
"- S -> Move backward",
"- D -> Strafe right",
"- Space -> Jump",
"- Shift -> Sneak",
"- Ctrl -> Sprint",
"- LB -> Attack / break block",
"- RB -> Use item / place block",
"- E -> Open inventory",
"- one -> Select hotbar slot 1",
"- two -> Select hotbar slot 2",
"- three -> Select hotbar slot 3",
MOUSE_AIM_LINE,
]),
),
"SuperTuxKart (racing)": dict(
name="SuperTuxKart",
rules=(
"You are playing SuperTuxKart, a 3D kart racing game, seen from behind your kart.\n\n"
"## Rules\n"
"- Finish the laps as fast as possible and overtake the other karts.\n"
"- Stay on the track: driving off-road slows you down.\n"
"- Item boxes on the track give you an item that you can fire at other karts."
),
keys="\n".join([
"- Up -> Accelerate",
"- Down -> Brake / reverse",
"- Left -> Steer left",
"- Right -> Steer right",
"- Space -> Fire item",
"- N -> Use nitro",
"- V -> Drift",
]),
),
}
PRESET_NAMES = list(PRESETS) + ["Custom"]
def build_system_prompt(name: str, rules: str, keys: str) -> str:
"""Same skeleton as gamescaling.build_system_prompt (official prompt template)."""
parts = [OPENING.format(name=name)]
if rules.strip():
parts.append("**Game Rules**\n" + rules.strip())
if keys.strip():
parts.append(f"**Common Keys in {name}**\n" + keys.strip())
parts.append("**Output Format**\n" + OUTPUT_FORMAT)
parts.append(TAIL)
return "\n".join(parts)
# sanity check: preset reproduces the authors' Doom prompt byte-for-byte
assert build_system_prompt(**PRESETS["Doom Battle-1"]) == _doom
# ---------------------------------------------------------------------------
# Visualisation
# ---------------------------------------------------------------------------
def _font(size):
for p in ("/usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf",
"/usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf"):
if os.path.exists(p):
return ImageFont.truetype(p, size)
try:
return ImageFont.load_default(size=size)
except TypeError:
return ImageFont.load_default()
def render_overlay(frame: Image.Image, action) -> Image.Image:
"""Draw the predicted mouse move on the frame and a 6-step key timeline below it."""
img = frame.convert("RGB").copy()
W, H = img.size
s = max(W, H) / 1280
d = ImageDraw.Draw(img, "RGBA")
cx, cy = W / 2, H / 2
x, y, z = action.mouse
tx, ty = cx + x / 1000 * W, cy + y / 1000 * H
r = 10 * s
d.ellipse([cx - r, cy - r, cx + r, cy + r], outline=(255, 255, 255, 230), width=max(2, int(3 * s)))
if abs(tx - cx) + abs(ty - cy) > 2:
d.line([cx, cy, tx, ty], fill=(255, 60, 60, 255), width=max(3, int(5 * s)))
import math
ang = math.atan2(ty - cy, tx - cx)
L = 18 * s
for da in (2.6, -2.6):
d.line([tx, ty, tx + L * math.cos(ang + da), ty + L * math.sin(ang + da)],
fill=(255, 60, 60, 255), width=max(3, int(5 * s)))
f = _font(int(22 * s))
label = f"mouse X={x:+.0f} Y={y:+.0f} scroll={z:+.0f}"
d.rectangle([10 * s, 10 * s, 10 * s + d.textlength(label, font=f) + 16 * s, 46 * s], fill=(0, 0, 0, 170))
d.text((18 * s, 14 * s), label, fill=(255, 255, 255), font=f)
# timeline strip
strip_h = int(150 * s)
out = Image.new("RGB", (W, H + strip_h), (24, 24, 27))
out.paste(img, (0, 0))
d = ImageDraw.Draw(out)
fh = _font(int(18 * s))
fk = _font(int(20 * s))
col_w = W / 6
for i, keys in enumerate(action.steps):
x0 = i * col_w
d.rectangle([x0 + 4 * s, H + 6 * s, x0 + col_w - 4 * s, H + strip_h - 6 * s],
outline=(80, 80, 90), width=max(1, int(2 * s)))
d.text((x0 + 12 * s, H + 10 * s), f"#{i + 1} {i * 33}-{(i + 1) * 33} ms", fill=(170, 170, 180), font=fh)
ky = H + 40 * s
if not keys:
d.text((x0 + 12 * s, ky), "(no keys)", fill=(110, 110, 120), font=fk)
for k in keys:
tw = d.textlength(k, font=fk)
d.rounded_rectangle([x0 + 12 * s, ky, x0 + 28 * s + tw, ky + 26 * s], radius=6 * s,
fill=(250, 140, 40) if k in ("LB", "RB", "MB") else (70, 160, 90))
d.text((x0 + 20 * s, ky + 2 * s), k, fill=(255, 255, 255), font=fk)
ky += 30 * s
return out
# ---------------------------------------------------------------------------
# Inference
# ---------------------------------------------------------------------------
def _gpu_duration(frame, preset="", game_name="", game_rules="", key_bindings="", model_name="",
reasoning=True, temperature=1.0, max_new_tokens=512, *args, **kwargs):
# measured on the Space (9B): ~3 s prefill + ~0.036 s/token decode; +15% margin
return min(120, int(4 + 0.04 * int(max_new_tokens)) + 1)
@spaces.GPU(duration=_gpu_duration)
def predict(
frame: Image.Image,
preset: str = "Doom Battle-1",
game_name: str = "",
game_rules: str = "",
key_bindings: str = "",
model_name: str = DEFAULT_MODEL,
reasoning: bool = True,
temperature: float = 1.0,
max_new_tokens: int = 512,
seed: int = 0,
):
"""Predict the next 200 ms of keyboard/mouse actions for a game frame.
Args:
frame: the current game screen.
preset: game preset used for any empty prompt field ("Doom Battle-1", "Minecraft (voxel sandbox)", "SuperTuxKart (racing)", "Custom").
game_name: game name for the system prompt (empty = from preset).
game_rules: game rules / goal text (empty = from preset).
key_bindings: one "- <key> -> <effect>" line per key (empty = from preset).
model_name: which GameScaling checkpoint to use.
reasoning: prefill "<think>" so the model may think before acting; otherwise act directly.
temperature: sampling temperature (authors use 1.0).
max_new_tokens: generation budget.
seed: random seed.
Returns:
Annotated frame, parsed action summary (markdown), the model's reasoning, raw model reply.
"""
if frame is None:
raise gr.Error("Please upload a game frame.")
p = PRESETS.get(preset, PRESETS["Doom Battle-1"])
name = game_name.strip() or p["name"]
rules = game_rules if game_rules.strip() else p["rules"]
keys = key_bindings if key_bindings.strip() else p["keys"]
system = build_system_prompt(name, rules, keys)
img = frame.convert("RGB")
if max(img.size) > MAX_SIDE:
img.thumbnail((MAX_SIDE, MAX_SIDE), Image.BILINEAR)
model, proc = LOADED.get(model_name, LOADED[DEFAULT_MODEL])
messages = [
{"role": "system", "content": system},
{"role": "user", "content": [{"type": "text", "text": USER_TURN_TEXT}, {"type": "image"}]},
]
prefill = THINK_PREFILL if reasoning else NO_THINK_PREFILL
text = proc.apply_chat_template(messages, tokenize=False, add_generation_prompt=True) + prefill
inputs = proc(text=[text], images=[img], return_tensors="pt").to("cuda")
torch.manual_seed(int(seed))
t0 = time.perf_counter()
with torch.inference_mode():
out = model.generate(
**inputs,
max_new_tokens=int(max_new_tokens),
do_sample=temperature > 0,
temperature=max(float(temperature), 1e-5),
top_p=1.0,
top_k=0,
stop_strings=["<|action_end|>"],
tokenizer=proc.tokenizer,
)
dt = time.perf_counter() - t0
gen = out[0, inputs["input_ids"].shape[1]:]
reply = proc.tokenizer.decode(gen, skip_special_tokens=False)
reply = reply.replace("<|im_end|>", "").replace("<|endoftext|>", "")
full = prefill + reply
action = parse_action(full)
reasoning_text, _, closed = split_reasoning(full)
vis = render_overlay(img, action)
if action.parsed:
x, y, z = action.mouse
rows = "\n".join(
f"| {i + 1} | {i * 33}-{(i + 1) * 33} ms | {' '.join(f'`{k}`' for k in g) or '—'} |"
for i, g in enumerate(action.steps)
)
summary = (
f"**Mouse:** X = {x:+.0f}‰ of width ({'right' if x > 0 else 'left' if x < 0 else 'none'}), "
f"Y = {y:+.0f}‰ of height ({'down' if y > 0 else 'up' if y < 0 else 'none'}), scroll = {z:+.0f}\n\n"
f"| step | time | keys held |\n|---|---|---|\n{rows}\n\n"
f"*{model_name} · {len(gen)} tokens · {dt:.1f}s*"
)
if action.dropped:
summary += f"\n\nDropped out-of-vocabulary keys: {action.dropped}"
else:
summary = ("**Could not parse an action** (" + ("generation was cut off while thinking — raise max tokens"
if action.truncated else "malformed reply") + "). Executed as a no-op.")
return vis, summary, (reasoning_text if closed else reasoning_text + " …") or "(acted directly, no thinking)", full
def fill_preset(preset):
if preset == "Custom":
return gr.update(), gr.update(), gr.update()
p = PRESETS[preset]
return p["name"], p["rules"], p["keys"]
CSS = """
#col-container { max-width: 1200px; margin: 0 auto; }
.dark .gradio-container { color: var(--body-text-color); }
"""
with gr.Blocks() as demo:
with gr.Column(elem_id="col-container"):
gr.Markdown(
"# 🎮 GameScaling: game frame → next 200 ms of keyboard & mouse\n"
"GameScaling models are Qwen3.5 VLMs continued-pretrained on 1,600 h of keyboard-and-mouse gameplay. "
"Give it a game screen and a description of the game; it returns one **200 ms action chunk**: "
"a mouse move plus the keys held in each of six 33 ms steps. "
"[Model](https://huggingface.co/THUSI-Lab/GameScaling) · "
"[Project page](https://gamescaling.github.io) · [Paper](https://arxiv.org/abs/2610.28698)"
)
with gr.Row():
with gr.Column():
frame = gr.Image(type="pil", label="Game frame", height=360)
with gr.Row():
preset = gr.Dropdown(PRESET_NAMES, value="Doom Battle-1", label="Game preset", scale=2)
model_name = gr.Dropdown(list(MODELS), value=DEFAULT_MODEL, label="Checkpoint", scale=2)
reasoning = gr.Checkbox(value=True, label="Allow thinking (prefill <think>)")
run = gr.Button("Predict action", variant="primary")
with gr.Column():
vis = gr.Image(type="pil", label="Predicted action (red arrow = mouse move, bottom = 6 key steps)")
summary = gr.Markdown()
with gr.Accordion("Game description (system prompt slots)", open=False):
game_name = gr.Textbox(label="Game name", value=PRESETS["Doom Battle-1"]["name"])
game_rules = gr.Textbox(label="Game rules", lines=8, value=PRESETS["Doom Battle-1"]["rules"])
key_bindings = gr.Textbox(
label="Key bindings (one '- <key> -> <effect>' per line; training key names, e.g. W, LB, Space, one, Up)",
lines=8, value=PRESETS["Doom Battle-1"]["keys"],
)
with gr.Accordion("Model output", open=False):
thinking = gr.Textbox(label="Reasoning", lines=4)
raw = gr.Textbox(label="Raw reply", lines=4)
with gr.Accordion("Advanced settings", open=False):
temperature = gr.Slider(0.0, 1.5, value=1.0, step=0.05, label="Temperature (authors use 1.0)")
max_new_tokens = gr.Slider(64, 2048, value=512, step=64, label="Max new tokens (only used up when the model thinks)")
seed = gr.Number(value=0, precision=0, label="Seed")
preset.change(fill_preset, preset, [game_name, game_rules, key_bindings], api_visibility="private")
outputs = [vis, summary, thinking, raw]
run.click(
predict,
[frame, preset, game_name, game_rules, key_bindings, model_name, reasoning, temperature, max_new_tokens, seed],
outputs,
api_name="predict",
)
gr.Examples(
examples=[
["examples/doom_battle1.jpg", "Doom Battle-1"],
["examples/minetest.jpg", "Minecraft (voxel sandbox)"],
["examples/supertuxkart.jpg", "SuperTuxKart (racing)"],
],
inputs=[frame, preset],
outputs=outputs,
fn=predict,
cache_examples=True,
cache_mode="lazy",
)
gr.Markdown(
"<small>Single-frame demo: in a real game loop the model also sees the last 5 frames and its own past "
"actions. Doom frame from the authors' repo; Minetest screenshot by Kotolegokot (CC BY-SA 3.0) and "
"SuperTuxKart screenshot by the STK team (CC BY 3.0), via Wikimedia Commons.</small>"
)
demo.launch(theme=gr.themes.Citrus(), css=CSS, mcp_server=True)
|