ald-tao-gpu / UI_CADENCE_CHANGE.json
TiGa-RCE's picture
Render native track masks with optional suggested route and measured replay
8994edc verified
Raw History Blame Contribute Delete
1.41 kB
{
"base_github_commit": "9384cb4dd596c101fb8bfd0c4d764452b78717f8",
"changes": [
"index.html",
"client.js",
"training_config.py",
"worker.py",
"FRONTEND_SOURCE.json"
],
"execution": {
"batch_count": 1,
"control_hz": 60,
"physics_hz": 60
},
"legacy_policy": "Historical recipe/bundle/report schemas remain readable. New runs reject non-60 Hz. Conversion makes a separate recipe copy and never rewrites batches or measurements.",
"native_artifacts": "unchanged; no native source or binary rebuild",
"reference_overlay": {
"cell_size_game_units": 8,
"max_points": 2048,
"max_search_expanded": 6000000,
"method": "part_mask_portal_graph_exact_clearance",
"physical_mask": "tile square minus native collision polygon union",
"renderer": "exact vector complement of the same native polygons",
"route_topology": "ordered pieces and shared opening component dynamic program",
"static_wall_margin_game_units": 32,
"status": "Bounded geometry guide; no vehicle dynamics or optimal-lap claim"
},
"schema": "ald.ui-cadence-change/v1",
"status": "qualification_in_release_acceptance_receipt",
"supplied_patch_sha256": "33cec17dc3b03b720292c2fece10696d5bd04a67739f25eba925eb25059e9bea",
"validation": "Cadence validation and source-preserving layout changes; see the separate exact-build acceptance receipt for executed gates."
}