File size: 15,834 Bytes
4530f4b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
fb0d3eb
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
4530f4b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
acb5704
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
4530f4b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
acb5704
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
from __future__ import annotations

import ctypes
import importlib
import os
import random
import shutil
import subprocess
import sys
import tempfile
import uuid
from pathlib import Path

import gradio as gr
import numpy as np
import spaces
import torch
from diffusers import AutoencoderKL, DDPMScheduler, LCMScheduler, UNet2DConditionModel
from huggingface_hub import hf_hub_download
from PIL import Image
from torchvision import transforms
from transformers import AutoModelForImageSegmentation

# Keep the Space image build simple: fetch a pinned MV-Adapter source snapshot
# at runtime instead of asking pip to resolve the entire upstream package and
# its dependency tree during the Hugging Face image build.
MV_ADAPTER_COMMIT = "4277e0018232bac82bb2c103caf0893cedb711be"
MV_ADAPTER_ROOT = Path("/tmp/basilisc-mv-adapter")

def _ensure_mvadapter_source():
    pkg = MV_ADAPTER_ROOT / "mvadapter"
    if not pkg.is_dir():
        import urllib.request
        import zipfile
        archive = Path("/tmp/basilisc-mv-adapter.zip")
        url = f"https://codeload.github.com/huanngzh/MV-Adapter/zip/{MV_ADAPTER_COMMIT}"
        print(f"Fetching pinned MV-Adapter source: {MV_ADAPTER_COMMIT}", flush=True)
        urllib.request.urlretrieve(url, archive)
        extract_root = Path("/tmp/basilisc-mv-adapter-extract")
        shutil.rmtree(extract_root, ignore_errors=True)
        extract_root.mkdir(parents=True, exist_ok=True)
        with zipfile.ZipFile(archive, "r") as zf:
            zf.extractall(extract_root)
        children = [x for x in extract_root.iterdir() if x.is_dir()]
        if len(children) != 1 or not (children[0] / "mvadapter").is_dir():
            raise RuntimeError("Downloaded MV-Adapter archive had an unexpected layout")
        shutil.rmtree(MV_ADAPTER_ROOT, ignore_errors=True)
        shutil.move(str(children[0]), str(MV_ADAPTER_ROOT))
    if str(MV_ADAPTER_ROOT) not in sys.path:
        sys.path.insert(0, str(MV_ADAPTER_ROOT))

_ensure_mvadapter_source()

from mvadapter.models.attention_processor import DecoupledMVRowColSelfAttnProcessor2_0
from mvadapter.pipelines.pipeline_mvadapter_i2mv_sdxl import MVAdapterI2MVSDXLPipeline
from mvadapter.schedulers.scheduling_shift_snr import ShiftSNRScheduler

DEVICE = "cuda"
DTYPE = torch.float16
NUM_VIEWS = 6
HEIGHT = 768
WIDTH = 768
NEGATIVE = "watermark, ugly, deformed, noisy, blurry, low contrast"
ROOT = Path(__file__).resolve().parent
CHECKPOINTS = ROOT / "checkpoints"
OUTPUTS = ROOT / "outputs"
CHECKPOINTS.mkdir(exist_ok=True)
OUTPUTS.mkdir(exist_ok=True)


def _prepare_pipeline():
    vae = AutoencoderKL.from_pretrained("madebyollin/sdxl-vae-fp16-fix")
    pipe = MVAdapterI2MVSDXLPipeline.from_pretrained(
        "stabilityai/stable-diffusion-xl-base-1.0", vae=vae
    )
    pipe.scheduler = ShiftSNRScheduler.from_scheduler(
        pipe.scheduler, shift_mode="interpolated", shift_scale=8.0, scheduler_class=None
    )
    pipe.init_custom_adapter(
        num_views=NUM_VIEWS,
        self_attn_processor=DecoupledMVRowColSelfAttnProcessor2_0,
    )
    pipe.load_custom_adapter(
        "huanngzh/mv-adapter", weight_name="mvadapter_ig2mv_sdxl.safetensors"
    )
    pipe.to(device=DEVICE, dtype=DTYPE)
    pipe.cond_encoder.to(device=DEVICE, dtype=DTYPE)
    pipe.enable_vae_slicing()
    return pipe


# ZeroGPU emulation allows model placement on CUDA during startup. This is the
# recommended pattern because the real GPU is attached only while @spaces.GPU
# functions execute.
PIPE = _prepare_pipeline()
BIREFNET = AutoModelForImageSegmentation.from_pretrained(
    "ZhengPeng7/BiRefNet", trust_remote_code=True
).to(DEVICE)
BG_TRANSFORM = transforms.Compose(
    [
        transforms.Resize((1024, 1024)),
        transforms.ToTensor(),
        transforms.Normalize([0.485, 0.456, 0.406], [0.229, 0.224, 0.225]),
    ]
)


def _ensure_checkpoints():
    real_esrgan = CHECKPOINTS / "RealESRGAN_x2plus.pth"
    if not real_esrgan.exists():
        hf_hub_download(
            "dtarnow/UPscaler",
            filename="RealESRGAN_x2plus.pth",
            local_dir=str(CHECKPOINTS),
        )
    lama = CHECKPOINTS / "big-lama.pt"
    if not lama.exists():
        subprocess.check_call(
            [
                "wget", "-q", "-O", str(lama),
                "https://github.com/Sanster/models/releases/download/add_big_lama/big-lama.pt",
            ]
        )
    return real_esrgan, lama


REAL_ESRGAN, BIG_LAMA = _ensure_checkpoints()
_NVD_READY = False
_TEXTURE_PIPE = None


def _cuda_home() -> str:
    candidates = [
        os.environ.get("CUDA_HOME"),
        "/cuda-image/usr/local/cuda-13.0",
        "/usr/local/cuda-13.0",
        "/usr/local/cuda",
    ]
    for item in candidates:
        if item and os.path.isdir(item):
            return item
    return "/cuda-image/usr/local/cuda-13.0"


def _ensure_nvdiffrast():
    """Compile/load nvdiffrast for current ZeroGPU Blackwell/PyTorch ABI."""
    global _NVD_READY
    if _NVD_READY:
        return
    try:
        import nvdiffrast.torch  # noqa: F401
        _NVD_READY = True
        return
    except Exception:
        pass

    cuda_home = _cuda_home()
    patch_dir = tempfile.mkdtemp(prefix="basilisc_torch_cuda_patch_")
    Path(patch_dir, "sitecustomize.py").write_text(
        "try:\n"
        " import torch.utils.cpp_extension as _c\n"
        " _c._check_cuda_version = lambda *a, **k: None\n"
        "except Exception:\n"
        " pass\n",
        encoding="utf-8",
    )
    env = os.environ.copy()
    env["CUDA_HOME"] = cuda_home
    env["CUDA_PATH"] = cuda_home
    env["PATH"] = os.path.join(cuda_home, "bin") + os.pathsep + env.get("PATH", "")
    env["PYTHONPATH"] = patch_dir + os.pathsep + env.get("PYTHONPATH", "")
    env["TORCH_CUDA_ARCH_LIST"] = "12.0"
    env["MAX_JOBS"] = "2"
    subprocess.check_call(
        [
            sys.executable,
            "-m",
            "pip",
            "install",
            "--no-build-isolation",
            "--no-deps",
            "git+https://github.com/NVlabs/nvdiffrast/",
        ],
        env=env,
    )
    importlib.invalidate_caches()

    libdir = os.path.join(cuda_home, "lib64")
    for libname in ("libcudart.so.13", "libcudart.so"):
        lib = os.path.join(libdir, libname)
        if os.path.exists(lib):
            try:
                ctypes.CDLL(lib, mode=ctypes.RTLD_GLOBAL)
                break
            except OSError:
                pass
    os.environ["LD_LIBRARY_PATH"] = libdir + os.pathsep + os.environ.get("LD_LIBRARY_PATH", "")
    import nvdiffrast.torch  # noqa: F401
    _NVD_READY = True


def _remove_bg(image: Image.Image) -> Image.Image:
    image = image.convert("RGB")
    original_size = image.size
    input_images = BG_TRANSFORM(image).unsqueeze(0).to(DEVICE)
    with torch.no_grad():
        preds = BIREFNET(input_images)[-1].sigmoid().cpu()
    mask = transforms.ToPILImage()(preds[0].squeeze()).resize(original_size)
    rgba = image.convert("RGBA")
    rgba.putalpha(mask)
    return rgba


def _preprocess_image(image: Image.Image, height: int, width: int) -> Image.Image:
    arr = np.array(image.convert("RGBA"))
    alpha = arr[..., 3] > 0
    ys, xs = np.where(alpha)
    if len(xs) == 0 or len(ys) == 0:
        return Image.new("RGB", (width, height), (127, 127, 127))
    y0, y1 = max(int(ys.min()) - 1, 0), min(int(ys.max()) + 2, arr.shape[0])
    x0, x1 = max(int(xs.min()) - 1, 0), min(int(xs.max()) + 2, arr.shape[1])
    crop = arr[y0:y1, x0:x1]
    ch, cw = crop.shape[:2]
    scale = min((height * 0.9) / max(ch, 1), (width * 0.9) / max(cw, 1))
    nh, nw = max(1, int(ch * scale)), max(1, int(cw * scale))
    crop = np.array(Image.fromarray(crop).resize((nw, nh), Image.Resampling.LANCZOS))
    canvas = np.zeros((height, width, 4), dtype=np.uint8)
    sy, sx = (height - nh) // 2, (width - nw) // 2
    canvas[sy:sy + nh, sx:sx + nw] = crop
    f = canvas.astype(np.float32) / 255.0
    rgb = f[..., :3] * f[..., 3:4] + (1.0 - f[..., 3:4]) * 0.5
    return Image.fromarray((rgb * 255).clip(0, 255).astype(np.uint8))


def _path(value) -> str:
    if isinstance(value, str):
        return value
    if isinstance(value, dict):
        return value.get("path") or value.get("name") or ""
    return getattr(value, "name", "") or ""


def _run_multiview(mesh_path: str, image_path: str, prompt: str, seed: int, steps: int, ref_strength: float):
    from mvadapter.utils import tensor_to_image
    from mvadapter.utils.mesh_utils import (
        NVDiffRastContextWrapper,
        get_orthogonal_camera,
        load_mesh,
        render,
    )

    cameras = get_orthogonal_camera(
        elevation_deg=[0, 0, 0, 0, 89.99, -89.99],
        distance=[1.8] * NUM_VIEWS,
        left=-0.55,
        right=0.55,
        bottom=-0.55,
        top=0.55,
        azimuth_deg=[x - 90 for x in [0, 90, 180, 270, 180, 180]],
        device=DEVICE,
    )
    ctx = NVDiffRastContextWrapper(device=DEVICE, context_type="cuda")
    mesh = load_mesh(mesh_path, rescale=True, device=DEVICE)
    render_out = render(
        ctx,
        mesh,
        cameras,
        height=HEIGHT,
        width=WIDTH,
        render_attr=False,
        normal_background=0.0,
    )
    control_images = (
        torch.cat(
            [
                (render_out.pos + 0.5).clamp(0, 1),
                (render_out.normal / 2 + 0.5).clamp(0, 1),
            ],
            dim=-1,
        )
        .permute(0, 3, 1, 2)
        .to(DEVICE)
    )
    reference = _preprocess_image(_remove_bg(Image.open(image_path)), HEIGHT, WIDTH)
    generator = torch.Generator(device=DEVICE).manual_seed(int(seed))
    images = PIPE(
        prompt or "high quality",
        height=HEIGHT,
        width=WIDTH,
        num_inference_steps=int(steps),
        guidance_scale=3.0,
        num_images_per_prompt=NUM_VIEWS,
        control_image=control_images,
        control_conditioning_scale=1.0,
        reference_image=reference,
        reference_conditioning_scale=float(ref_strength),
        negative_prompt=NEGATIVE,
        cross_attention_kwargs={"scale": 1.0},
        generator=generator,
    ).images
    del control_images, render_out, mesh, cameras, ctx
    torch.cuda.empty_cache()
    return images


def _texture_pipeline():
    global _TEXTURE_PIPE
    if _TEXTURE_PIPE is not None:
        return _TEXTURE_PIPE

    # MV-Adapter defaults to an OpenGL raster context in the texture pipeline.
    # ZeroGPU is headless, so patch those constructors to use CUDA rasterization.
    import mvadapter.pipelines.pipeline_texture as pt
    import mvadapter.utils.mesh_utils.projection as projection_mod
    import mvadapter.utils.mesh_utils.render as render_mod
    import mvadapter.utils.mesh_utils.smart_paint as smart_mod

    OrigCtx = render_mod.NVDiffRastContextWrapper
    OrigProjection = projection_mod.CameraProjection

    class CudaCtx(OrigCtx):
        def __init__(self, device: str, context_type: str = "cuda"):
            super().__init__(device=device, context_type="cuda")

    class CudaProjection(OrigProjection):
        def __init__(self, pb_backend: str, bg_remover, device: str, context_type: str = "cuda"):
            super().__init__(pb_backend=pb_backend, bg_remover=bg_remover, device=device, context_type="cuda")

    render_mod.NVDiffRastContextWrapper = CudaCtx
    projection_mod.NVDiffRastContextWrapper = CudaCtx
    projection_mod.CameraProjection = CudaProjection
    smart_mod.NVDiffRastContextWrapper = CudaCtx
    smart_mod.CameraProjection = CudaProjection
    pt.NVDiffRastContextWrapper = CudaCtx
    pt.CameraProjection = CudaProjection

    _TEXTURE_PIPE = pt.TexturePipeline(
        upscaler_ckpt_path=str(REAL_ESRGAN),
        inpaint_ckpt_path=str(BIG_LAMA),
        device=DEVICE,
    )
    return _TEXTURE_PIPE


def _estimate_gpu_duration(
    mesh_file,
    reference_file,
    prompt="high quality",
    seed=42,
    steps=25,
    reference_strength=1.0,
    uv_unwrap=False,
    uv_size=2048,
):
    """Reserve only the ZeroGPU time appropriate for the selected preset.

    Draft is intentionally kept below the current anonymous daily allowance;
    Standard and Final are intended for authenticated Hugging Face users.
    """
    try:
        step_count = int(steps)
    except Exception:
        step_count = 25
    try:
        texture_size = int(uv_size)
    except Exception:
        texture_size = 2048
    if step_count <= 15 and texture_size <= 1024:
        return 115
    if step_count <= 25 and texture_size <= 2048:
        return 210
    return 285


@spaces.GPU(duration=_estimate_gpu_duration)
@torch.no_grad()
def basilisc_texture(
    mesh_file,
    reference_file,
    prompt="high quality",
    seed=42,
    steps=25,
    reference_strength=1.0,
    uv_unwrap=False,
    uv_size=2048,
):
    """One-shot mesh + reference image -> textured GLB endpoint for Blender."""
    _ensure_nvdiffrast()
    mesh_path = _path(mesh_file)
    image_path = _path(reference_file)
    if not mesh_path or not os.path.isfile(mesh_path):
        raise gr.Error("Input mesh file was not received")
    if not image_path or not os.path.isfile(image_path):
        raise gr.Error("Reference image file was not received")

    steps = max(8, min(int(steps), 50))
    uv_size = max(1024, min(int(uv_size), 4096))
    # Texture projection operates best on 512-aligned sizes.
    uv_size = int(round(uv_size / 512.0) * 512)
    seed = int(seed) if int(seed) >= 0 else random.randint(0, 2_147_483_647)

    job_dir = OUTPUTS / uuid.uuid4().hex
    job_dir.mkdir(parents=True, exist_ok=True)
    images = _run_multiview(mesh_path, image_path, prompt, seed, steps, reference_strength)

    from mvadapter.utils import make_image_grid
    from mvadapter.pipelines.pipeline_texture import ModProcessConfig

    grid_path = job_dir / "multiview.png"
    make_image_grid(images, rows=1).save(grid_path)
    del images
    torch.cuda.empty_cache()

    tex = _texture_pipeline()
    result = tex(
        mesh_path=mesh_path,
        save_dir=str(job_dir),
        save_name="basilisc_texture",
        uv_unwarp=bool(uv_unwrap),
        preprocess_mesh=False,
        uv_size=uv_size,
        rgb_path=str(grid_path),
        rgb_process_config=ModProcessConfig(view_upscale=True, inpaint_mode="view"),
        camera_azimuth_deg=[x - 90 for x in [0, 90, 180, 270, 180, 180]],
    )
    torch.cuda.empty_cache()
    output = result.shaded_model_save_path
    if not output or not os.path.isfile(output):
        raise gr.Error("Texture pipeline completed without a GLB output")
    return output


with gr.Blocks(title="BASILISC Texture Worker") as demo:
    gr.Markdown(
        "# BASILISC Texture Worker\n"
        "Reference image + existing mesh → MV-Adapter multi-view generation → baked GLB texture."
    )
    with gr.Row():
        mesh = gr.File(label="Mesh (GLB)", file_types=[".glb"], type="filepath")
        reference = gr.Image(label="Reference Image", type="filepath")
    with gr.Accordion("Settings", open=False):
        prompt = gr.Textbox(label="Prompt", value="high quality")
        seed = gr.Number(label="Seed", value=42, precision=0)
        steps = gr.Slider(8, 50, value=25, step=1, label="Diffusion Steps")
        strength = gr.Slider(0.1, 2.0, value=1.0, step=0.05, label="Reference Strength")
        uv_unwrap = gr.Checkbox(label="Generate New UVs", value=False)
        uv_size = gr.Dropdown([1024, 2048, 4096], value=2048, label="Texture Size")
    run = gr.Button("Texture Model", variant="primary")
    output = gr.File(label="Textured GLB")
    run.click(
        fn=basilisc_texture,
        inputs=[mesh, reference, prompt, seed, steps, strength, uv_unwrap, uv_size],
        outputs=[output],
        api_name="basilisc_texture",
    )

if __name__ == "__main__":
    demo.queue(default_concurrency_limit=1).launch(show_error=True)