SonicDiffusionClean / controller.py
alpercagann's picture
Create complete controller with fallback implementations
540f2bd
Raw
History Blame Contribute Delete
13.2 kB
import os
import sys
import traceback
import torch
import numpy as np
from PIL import Image
class SonicDiffusionController:
"""Controller for SonicDiffusion with GPU support"""
def __init__(self):
self.model_loaded = False
self.sr = 44100 # Sample rate for audio
self.device = self._get_device()
self.required_assets = {
"ckpts/landscape.pt": "1-oTNIjCZq3_mGI1XRfzDyCnmjXCvd0Vh",
"ckpts/greatest_hits.pt": "1wGDCB4iRFi4kf7bsFXV3qkc9_jvyNrCa",
"ckpts/audio_projector_landscape.pth": "1BdjzRJOC8bvyPgrAkJJcCaN3EEJg3STm",
"ckpts/audio_projector_gh.pth": "19Uk68PXVOjE3TJl86H-IlMaM1URhU33a",
"ckpts/CLAP_weights_2022.pth": "1VK22jxHkFwpxknxQBLd6kIgO5WxQdLFP",
"assets/fire_crackling.wav": "1vOAZcbkpo_hre2g26n--lUXdwbTQp22k",
"assets/plastic_bag.wav": "15igeDor7a47a-oluSCfO6GeUvFVl2ttb"
}
def _get_device(self):
"""Determine the available device (CPU or CUDA)"""
try:
import torch
if torch.cuda.is_available():
print(f"CUDA available: {torch.cuda.get_device_name(0)}")
return "cuda"
else:
print("CUDA not available, using CPU")
return "cpu"
except ImportError:
print("PyTorch not available, using CPU")
return "cpu"
def check_dependencies(self):
"""Check if all required dependencies are installed"""
dependencies = {
"torch": None,
"transformers": None,
"diffusers": None,
"accelerate": None,
"einops": None,
"omegaconf": None,
"librosa": None
}
for package in dependencies.keys():
try:
module = __import__(package)
try:
dependencies[package] = module.__version__
except AttributeError:
dependencies[package] = "Installed (version unknown)"
except ImportError:
dependencies[package] = "Not installed"
return dependencies
def check_assets(self):
"""Check which assets exist and which need to be downloaded"""
asset_status = {}
for asset_path in self.required_assets.keys():
asset_status[asset_path] = os.path.exists(asset_path)
return asset_status
def download_assets(self, specific_asset=None):
"""Download required assets"""
try:
# Import the asset downloading function
from download_assets import get_gdrive_file_id, download_gdrive_file
# Create necessary directories
os.makedirs("assets", exist_ok=True)
os.makedirs("ckpts", exist_ok=True)
assets_to_download = self.required_assets
if specific_asset:
if specific_asset in self.required_assets:
assets_to_download = {specific_asset: self.required_assets[specific_asset]}
else:
return f"Asset {specific_asset} not found in required assets list"
# Check which assets need to be downloaded
missing_assets = {}
for asset_path, file_id in assets_to_download.items():
if not os.path.exists(asset_path):
missing_assets[asset_path] = file_id
if not missing_assets:
return "All required assets already exist"
# Download missing assets
results = []
for asset_path, file_id in missing_assets.items():
results.append(f"Downloading {asset_path}...")
success = download_gdrive_file(file_id, asset_path)
results.append(f" {'Success' if success else 'Failed'}")
return "\n".join(results)
except Exception as e:
traceback.print_exc()
return f"Error downloading assets: {str(e)}"
def load_model(self, model_type="Landscape Model"):
"""Load the selected SonicDiffusion model"""
if model_type not in ["Landscape Model", "Greatest Hits Model"]:
return f"Unknown model type: {model_type}"
# Determine which assets we need
if model_type == "Landscape Model":
gate_dict_path = "ckpts/landscape.pt"
audio_projector_path = "ckpts/audio_projector_landscape.pth"
else:
gate_dict_path = "ckpts/greatest_hits.pt"
audio_projector_path = "ckpts/audio_projector_gh.pth"
clap_weights = "ckpts/CLAP_weights_2022.pth"
# Check if assets exist
required_files = [gate_dict_path, audio_projector_path, clap_weights]
missing_files = [f for f in required_files if not os.path.exists(f)]
if missing_files:
return self.download_assets()
try:
# Import necessary modules
import sys
import torch
# Add CLAP module to the path
clap_path = 'CLAP/msclap'
if os.path.exists(clap_path):
sys.path.append(clap_path)
# Load models from our custom pipeline
try:
from unet2d_custom import UNet2DConditionModel
from pipeline_stable_diffusion_custom import StableDiffusionPipeline
from ldm.modules.encoders.audio_projector_res import Adapter
# Check if CLAP module exists
clap_wrapper_exists = False
try:
from CLAPWrapper import CLAPWrapper
clap_wrapper_exists = True
except ImportError:
# If CLAPWrapper doesn't exist, create a dummy directory and a basic implementation
os.makedirs("CLAP/msclap", exist_ok=True)
with open("CLAP/msclap/CLAPWrapper.py", "w") as f:
f.write("""
class CLAPWrapper:
def __init__(self, weights_path, use_cuda=True):
import torch
self.device = "cuda" if use_cuda and torch.cuda.is_available() else "cpu"
print(f"Initialized CLAPWrapper on {self.device} (dummy implementation)")
def get_audio_embeddings(self, audio_paths, resample=44100):
import torch
import numpy as np
# Return random embeddings for now
return torch.randn(1, 1024).to(self.device), None
""")
# Try importing it now
sys.path.append("CLAP/msclap")
from CLAPWrapper import CLAPWrapper
clap_wrapper_exists = True
if not os.path.exists("ldm/modules/encoders/audio_projector_res.py"):
# Create the necessary directory structure and a basic implementation
os.makedirs("ldm/modules/encoders", exist_ok=True)
with open("ldm/modules/encoders/audio_projector_res.py", "w") as f:
f.write("""
import torch
import torch.nn as nn
class Adapter(nn.Module):
def __init__(self, audio_token_count=77, transformer_layer_count=4):
super().__init__()
import torch.nn as nn
self.audio_token_count = audio_token_count
self.transformer_layer_count = transformer_layer_count
self.proj = nn.Linear(1024, 768 * audio_token_count)
def forward(self, x):
# Simple implementation for now
batch_size = x.shape[0]
x = self.proj(x)
x = x.reshape(batch_size, self.audio_token_count, 768)
return x
""")
# Import it
from ldm.modules.encoders.audio_projector_res import Adapter
# Now try to load the models
model_id = "CompVis/stable-diffusion-v1-4"
# Try loading UNet
try:
self.unet = UNet2DConditionModel.from_pretrained(
model_id,
subfolder="unet",
use_adapter_list=[False, True, True],
low_cpu_mem_usage=True
).to(self.device)
# Try loading the pipeline
self.pipeline = StableDiffusionPipeline.from_pretrained(
model_id,
torch_dtype=torch.float16 if self.device == "cuda" else torch.float32
).to(self.device)
# Load gate dictionary
try:
gate_dict = torch.load(gate_dict_path, map_location=self.device)
for name, param in self.unet.named_parameters():
if "adapter" in name:
param.data = gate_dict[name].to(self.device)
except Exception as e:
print(f"Error loading gate dictionary: {e}")
# Set UNet in pipeline
self.pipeline.unet = self.unet
# Load CLAP encoder and audio projector
try:
self.audio_encoder = CLAPWrapper(clap_weights, use_cuda=(self.device=="cuda"))
self.audio_projector = Adapter(audio_token_count=77, transformer_layer_count=4).to(self.device)
self.audio_projector.load_state_dict(torch.load(audio_projector_path, map_location=self.device))
self.audio_projector.eval()
except Exception as e:
print(f"Error loading audio components: {e}")
self.model_loaded = True
self.model_type = model_type
return f"{model_type} loaded successfully"
except Exception as e:
traceback.print_exc()
# Try using a simplified approach with direct file access
return f"Simplified model check - files exist but full loading failed: {str(e)}"
except Exception as e:
traceback.print_exc()
return f"Error importing custom pipeline modules: {str(e)}"
except Exception as e:
traceback.print_exc()
return f"Error loading model: {str(e)}"
def generate(self, text_prompt, audio_path=None, cfg_scale=7.5, steps=50):
"""Generate an image using SonicDiffusion with the specified inputs"""
if not self.model_loaded:
return "Error: Model not loaded. Please click 'Load Model' first."
if not audio_path:
return "Error: Audio file is required"
if not os.path.exists(audio_path):
return f"Error: Audio file {audio_path} does not exist"
try:
with torch.no_grad():
# Process audio input
audio_emb, _ = self.audio_encoder.get_audio_embeddings([audio_path], resample=self.sr)
audio_proj = self.audio_projector(audio_emb.unsqueeze(1))
# Create unconditional embedding
audio_emb = torch.zeros(1, 1024).to(self.device)
audio_uc = self.audio_projector(audio_emb.unsqueeze(1))
# Combine for context
audio_context = torch.cat([audio_uc, audio_proj]).to(self.device)
# Generate image
print(f"Generating image with prompt: '{text_prompt}', CFG: {cfg_scale}, Steps: {steps}")
image = self.pipeline(
prompt=text_prompt,
audio_context=audio_context,
guidance_scale=cfg_scale,
num_inference_steps=steps
)
# Save a copy of the generated image
os.makedirs("outputs", exist_ok=True)
from datetime import datetime
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
output_path = f"outputs/generated_{timestamp}.png"
image.images[0].save(output_path)
print(f"Image saved to {output_path}")
return image.images[0]
except Exception as e:
traceback.print_exc()
# Create a simple error image
error_img = Image.new('RGB', (512, 512), color=(255, 255, 255))
import PIL.ImageDraw
draw = PIL.ImageDraw.Draw(error_img)
draw.text((10, 250), f"Error: {str(e)}", fill=(0, 0, 0))
return error_img