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import os
import pickle
import sys
import tempfile
import time
import unittest
from pathlib import Path
from unittest import mock
ROOT = Path(__file__).resolve().parent.parent
sys.path.insert(0, str(ROOT))
sys.path.insert(0, str(ROOT / "tests"))
os.environ["LABS_FALLBACK_SIGNING_KEY"] = "unit-signing-key"
os.environ.pop("SPACE_ID", None)
os.environ.setdefault("GRADIO_ANALYTICS_ENABLED", "False")
import fallback_stubs # noqa: E402
fallback_stubs.install()
import gradio as gr # noqa: E402
import numpy as np # noqa: E402
import trimesh # noqa: E402
from PIL import Image # noqa: E402
import app # noqa: E402
PAYLOAD = {"glb_name": "model.glb", "glb_b64": "aGFybmVzcw=="}
SETTINGS = {"simplify": app.GLB_EXPORT_SIMPLIFY, "texture_size": app.GLB_EXPORT_TEXTURE_SIZE}
def cached_state(**overrides):
state = {
"runtime": "original",
"marker": "state-0",
app.GLB_MESH_KEY: {"glb": "prepared"},
app.GLB_SETTINGS_KEY: dict(SETTINGS),
app.GLB_PAYLOAD_KEY: dict(PAYLOAD),
}
state.update(overrides)
return state
class GlbBake(unittest.TestCase):
def setUp(self):
fallback_stubs.GPU_ATTEMPTS.clear()
fallback_stubs.GPU_CALLS.clear()
fallback_stubs.GPU_GATE["error"] = None
def test_bake_prepares_the_mesh_at_the_requested_settings(self):
prepared = object()
with mock.patch.object(app, "_prepare_glb", return_value=prepared) as prepare:
glb, failure = app.bake_glb_on_gpu({"runtime": "original"}, app.GLB_EXPORT_SIMPLIFY,
app.GLB_EXPORT_TEXTURE_SIZE, None)
prepare.assert_called_once_with({"runtime": "original"}, app.GLB_EXPORT_TEXTURE_SIZE)
self.assertIs(glb, prepared)
self.assertIsNone(failure)
def test_original_bake_reads_the_cpu_packed_state(self):
from types import SimpleNamespace
from export_profiles import simplify_ratio_for_texture_size
source_faces = 400000
mesh = SimpleNamespace(faces=[0] * source_faces)
gaussian, prepared = object(), object()
state = {"runtime": "original", "mesh": {"packed": True}, "gaussian": {"packed": True}}
with mock.patch.object(app, "HAS_DIFF_GAUSSIAN_RASTERIZATION", True), \
mock.patch.object(app, "unpack_original_state",
return_value={"mesh": mesh, "gaussian": gaussian}), \
mock.patch.object(app.trellis_postprocessing_utils, "to_glb",
return_value=prepared) as convert:
glb, failure = app.bake_glb_on_gpu(state, app.GLB_EXPORT_SIMPLIFY,
app.GLB_EXPORT_TEXTURE_SIZE, None)
self.assertIs(convert.call_args.args[0], gaussian)
self.assertIs(convert.call_args.args[1], mesh)
self.assertIs(glb, prepared)
self.assertIsNone(failure)
self.assertEqual(convert.call_args.kwargs["texture_size"], app.GLB_EXPORT_TEXTURE_SIZE)
self.assertEqual(
convert.call_args.kwargs["simplify"],
simplify_ratio_for_texture_size(app.GLB_EXPORT_TEXTURE_SIZE, source_faces),
)
def test_bake_failure_is_reported_without_raising(self):
with mock.patch.object(app, "_prepare_glb", side_effect=RuntimeError("out of memory")):
glb, failure = app.bake_glb_on_gpu({"runtime": "original"}, app.GLB_EXPORT_SIMPLIFY,
app.GLB_EXPORT_TEXTURE_SIZE, None)
self.assertIsNone(glb)
self.assertEqual(failure, app.GLB_PREP_FAILURE_MESSAGE)
def test_bake_keeps_the_state_so_the_user_can_retry(self):
with mock.patch.object(app, "_prepare_glb", side_effect=RuntimeError("out of memory")):
state = {"runtime": "original", "marker": "state-0"}
app.bake_glb_on_gpu(state, app.GLB_EXPORT_SIMPLIFY, app.GLB_EXPORT_TEXTURE_SIZE, None)
self.assertEqual(state, {"runtime": "original", "marker": "state-0"})
self.assertNotIn(app.GLB_MESH_KEY, state)
class GlbCaching(unittest.TestCase):
def setUp(self):
fallback_stubs.GPU_ATTEMPTS.clear()
fallback_stubs.GPU_CALLS.clear()
fallback_stubs.GPU_GATE["error"] = None
def test_packaging_stores_payload_and_drops_prepared_mesh(self):
state = cached_state(**{app.GLB_MESH_KEY: {"glb": "prepared"}, app.GLB_PAYLOAD_KEY: None})
with mock.patch.object(app, "save_export_payload", return_value=dict(PAYLOAD)) as save:
result = app.cache_prepared_glb(state)
self.assertIs(result, state)
self.assertEqual(state[app.GLB_PAYLOAD_KEY], PAYLOAD)
self.assertNotIn(app.GLB_MESH_KEY, state)
self.assertNotIn(app.GLB_ERROR_KEY, state)
self.assertIsInstance(save.call_args.args[0], dict)
def test_packaging_failure_is_reported_as_a_status_value(self):
state = cached_state(**{app.GLB_MESH_KEY: {"glb": "prepared"}, app.GLB_PAYLOAD_KEY: None})
error = gr.Error("Model was exported but failed validation for viewer rendering.")
with mock.patch.object(app, "save_export_payload", side_effect=error):
app.cache_prepared_glb(state)
self.assertEqual(state[app.GLB_ERROR_KEY], "Model was exported but failed validation for viewer rendering.")
self.assertNotIn(app.GLB_PAYLOAD_KEY, state)
def test_state_without_a_prepared_mesh_is_untouched(self):
state = {"runtime": "original", "marker": "state-0"}
with mock.patch.object(app, "save_export_payload") as save:
self.assertIs(app.cache_prepared_glb(state), state)
save.assert_not_called()
self.assertIsNone(app.cache_prepared_glb(None))
def test_payload_requires_matching_export_settings(self):
state = cached_state()
size = app.GLB_EXPORT_TEXTURE_SIZE
self.assertEqual(app.cached_glb_payload(state, 0.95, size), PAYLOAD)
self.assertIsNone(app.cached_glb_payload(state, 0.98, size))
self.assertIsNone(app.cached_glb_payload(state, 0.95, 2048))
self.assertIsNone(app.cached_glb_payload(state, 0.95, 1536))
self.assertIsNone(app.cached_glb_payload({app.GLB_PAYLOAD_KEY: dict(PAYLOAD)}, 0.95, size))
self.assertIsNone(app.cached_glb_payload(None, 0.95, size))
self.assertIsNone(app.cached_glb_payload({}, 0.95, size))
class GlbButtonSwap(unittest.TestCase):
def test_success_swaps_generate_for_a_download_of_the_glb(self):
generate, status, download = app.finish_glb_export("/tmp/model.glb", {"marker": 1}, "")
self.assertFalse(generate["visible"])
self.assertFalse(status["visible"])
self.assertEqual((download["value"], download["visible"]), ("/tmp/model.glb", True))
def test_failure_keeps_generate_retryable_and_hides_the_download(self):
generate, status, download = app.finish_glb_export(None, {"marker": 1}, "Export failed.")
self.assertEqual((generate["interactive"], generate["visible"]), (True, True))
self.assertEqual((status["value"], status["visible"]), ("Export failed.", True))
self.assertEqual((download["value"], download["visible"]), (None, False))
def test_new_generation_restores_generate_and_clears_the_download(self):
outputs = app.reset_generation_outputs()
self.assertEqual(outputs[7], {"interactive": False, "visible": True, "__type__": "update"})
self.assertEqual((outputs[-1]["value"], outputs[-1]["visible"]), (None, False))
class ExtractModelBoundary(unittest.TestCase):
def setUp(self):
fallback_stubs.GPU_ATTEMPTS.clear()
fallback_stubs.GPU_CALLS.clear()
fallback_stubs.GPU_GATE["error"] = None
def extract(self, state, mesh_simplify=0.95, texture_size=None):
texture_size = app.GLB_EXPORT_TEXTURE_SIZE if texture_size is None else texture_size
with mock.patch.object(app, "_prepare_glb", return_value={"glb": "baked"}) as prepare, \
mock.patch.object(app, "save_export_payload", return_value=dict(PAYLOAD)):
result = app.extract_model(state, mesh_simplify, texture_size, None)
return result, prepare
def test_cached_payload_is_returned_without_conversion_or_allocation(self):
(status, payload), prepare = self.extract(cached_state())
self.assertEqual(payload, PAYLOAD)
self.assertIn("Finalizing", status["value"])
prepare.assert_not_called()
self.assertEqual(fallback_stubs.GPU_ATTEMPTS, [])
self.assertEqual(fallback_stubs.GPU_CALLS, [])
def test_absent_state_returns_an_empty_update(self):
(status, payload), prepare = self.extract(None)
self.assertIsNone(payload)
self.assertNotIn("value", status)
prepare.assert_not_called()
self.assertEqual(fallback_stubs.GPU_ATTEMPTS, [])
def test_a_later_size_choice_bakes_under_a_second_allocation(self):
(status, payload), prepare = self.extract(cached_state(), texture_size=2048)
self.assertEqual(payload, PAYLOAD)
self.assertEqual(prepare.call_args.args[1:], (2048,))
self.assertEqual(fallback_stubs.GPU_ATTEMPTS, ["gpu_task:bake"])
self.assertEqual(fallback_stubs.GPU_CALLS, ["gpu_task:bake"])
self.assertNotIn("visible", status)
def test_settings_choice_is_recorded_only_once_the_bake_succeeds(self):
state = cached_state(**{app.GLB_PAYLOAD_KEY: None,
app.GLB_SETTINGS_KEY: {"simplify": 0.95, "texture_size": 512}})
self.extract(state, texture_size=2048)
self.assertEqual(state[app.GLB_SETTINGS_KEY], {"simplify": 0.95, "texture_size": 2048})
self.assertEqual(state[app.GLB_PAYLOAD_KEY], PAYLOAD)
self.assertNotIn(app.GLB_MESH_KEY, state)
def test_preparation_failure_is_surfaced_verbatim(self):
state = cached_state(**{app.GLB_PAYLOAD_KEY: None})
with mock.patch.object(app, "_prepare_glb",
side_effect=gr.Error("texturing failed")), \
mock.patch.object(app, "save_export_payload") as save:
status, payload = app.extract_model(state, 0.95, app.GLB_EXPORT_TEXTURE_SIZE, None)
self.assertIsNone(payload)
self.assertEqual(status["value"], "texturing failed")
self.assertTrue(status["visible"])
save.assert_not_called()
self.assertNotIn(app.GLB_MESH_KEY, state)
self.assertEqual(fallback_stubs.GPU_CALLS, ["gpu_task:bake"])
def test_a_failed_bake_is_retried_and_the_stale_error_clears(self):
state = cached_state(**{app.GLB_PAYLOAD_KEY: None})
with mock.patch.object(app, "_prepare_glb", side_effect=RuntimeError("out of memory")):
app.extract_model(state, 0.95, app.GLB_EXPORT_TEXTURE_SIZE, None)
self.assertEqual(state[app.GLB_ERROR_KEY], app.GLB_PREP_FAILURE_MESSAGE)
(status, payload), _prepare = self.extract(state)
self.assertEqual(payload, PAYLOAD)
self.assertNotIn(app.GLB_ERROR_KEY, state)
self.assertNotIn("visible", status)
def test_packaging_failure_after_a_successful_bake_reports_the_packaging_error(self):
state = cached_state(**{app.GLB_PAYLOAD_KEY: None})
error = gr.Error("Model was exported but failed validation for viewer rendering.")
with mock.patch.object(app, "_prepare_glb", return_value={"glb": "baked"}), \
mock.patch.object(app, "save_export_payload", side_effect=error):
status, payload = app.extract_model(state, 0.95, app.GLB_EXPORT_TEXTURE_SIZE, None)
self.assertIsNone(payload)
self.assertTrue(status["visible"])
self.assertIsNone(state.get(app.GLB_PAYLOAD_KEY))
def test_export_fallback_serves_the_cached_payload_without_allocation(self):
entry = mock.Mock(args=(cached_state(), 0.95, app.GLB_EXPORT_TEXTURE_SIZE))
with mock.patch.object(app, "_prepare_glb") as prepare:
self.assertEqual(app.run_pro_export(entry, None), PAYLOAD)
prepare.assert_not_called()
self.assertEqual(fallback_stubs.GPU_ATTEMPTS, [])
self.assertEqual(fallback_stubs.GPU_CALLS, [])
def test_export_fallback_bakes_an_uncached_payload(self):
entry = mock.Mock(args=({"runtime": "original"}, 0.95, app.GLB_EXPORT_TEXTURE_SIZE))
with mock.patch.object(app, "_prepare_glb", return_value={"glb": "baked"}) as prepare, \
mock.patch.object(app, "save_export_payload", return_value=dict(PAYLOAD)):
self.assertEqual(app.run_pro_export(entry, None), PAYLOAD)
self.assertEqual(prepare.call_args.args[1:], (app.GLB_EXPORT_TEXTURE_SIZE,))
self.assertEqual(fallback_stubs.GPU_CALLS, ["gpu_task:bake"])
def test_export_fallback_raises_when_the_bake_fails(self):
entry = mock.Mock(args=({"runtime": "original"}, 0.95, app.GLB_EXPORT_TEXTURE_SIZE))
with mock.patch.object(app, "_prepare_glb", side_effect=RuntimeError("out of memory")):
with self.assertRaises(gr.Error):
app.run_pro_export(entry, None)
QUOTA_MESSAGE = "You have exceeded your ZeroGPU runs limit. Try again in 1 hour."
class TextureSizeSelection(unittest.TestCase):
def setUp(self):
fallback_stubs.GPU_ATTEMPTS.clear()
fallback_stubs.GPU_CALLS.clear()
fallback_stubs.GPU_GATE["error"] = None
def export(self, texture_size):
state = {"runtime": "original"}
with mock.patch.object(app, "_prepare_glb", return_value="prepared") as prepare, \
mock.patch.object(app, "save_export_payload", return_value=dict(PAYLOAD)):
app.extract_model(state, app.GLB_EXPORT_SIMPLIFY, texture_size, None)
return state, prepare
def test_default_size_and_options_are_pinned(self):
self.assertEqual(app.GLB_EXPORT_TEXTURE_SIZE, 1024)
self.assertIn(512, app.GLB_TEXTURE_SIZES)
self.assertEqual(tuple(app.GLB_TEXTURE_SIZES), (512, 1024, 1536, 2048, 4096))
def test_every_allowed_size_reaches_the_converter_and_is_recorded(self):
for size in app.GLB_TEXTURE_SIZES:
with self.subTest(size=size):
state, prepare = self.export(size)
prepare.assert_called_once()
self.assertEqual(prepare.call_args.args[1:], (size,))
self.assertIs(prepare.call_args.args[0], state)
self.assertEqual(state[app.GLB_SETTINGS_KEY],
{"simplify": app.GLB_EXPORT_SIMPLIFY, "texture_size": size})
def test_to_glb_receives_the_chosen_size(self):
from types import SimpleNamespace
from export_profiles import simplify_ratio_for_texture_size
source_faces = 400000
mesh = SimpleNamespace(faces=[0] * source_faces)
gaussian = object()
for size in app.GLB_TEXTURE_SIZES:
with self.subTest(size=size):
state = {"runtime": "original", "mesh": {}, "gaussian": {}}
with mock.patch.object(app, "HAS_DIFF_GAUSSIAN_RASTERIZATION", True), \
mock.patch.object(app, "unpack_original_state",
return_value={"mesh": mesh, "gaussian": gaussian}), \
mock.patch.object(app.trellis_postprocessing_utils, "to_glb",
return_value="prepared") as convert, \
mock.patch.object(app, "save_export_payload", return_value=dict(PAYLOAD)):
app.extract_model(state, app.GLB_EXPORT_SIMPLIFY, size, None)
self.assertEqual(convert.call_args.kwargs["texture_size"], size)
self.assertEqual(convert.call_args.kwargs["simplify"],
simplify_ratio_for_texture_size(size, source_faces))
self.assertEqual(state[app.GLB_SETTINGS_KEY]["texture_size"], size)
def test_public_generation_defaults_to_the_export_size(self):
expected = app.GLB_EXPORT_TEXTURE_SIZE
for function in (app.generate_preview_frames, app.generate_and_extract,
app._generate_and_render_model):
with self.subTest(function=function.__name__):
params = inspect.signature(function).parameters
self.assertIn("texture_size", params)
self.assertEqual(params["texture_size"].default, expected)
self.assertEqual(tuple(inspect.signature(app.generate_and_extract).parameters)[:7],
("image", "seed", "ss_guidance_strength", "ss_sampling_steps",
"slat_guidance_strength", "slat_sampling_steps", "texture_size"))
def test_invalid_sizes_are_refused(self):
for size in app.GLB_TEXTURE_SIZES:
self.assertEqual(app.validate_texture_size(size), size)
for value in (768, 0, -512, None, ""):
with self.subTest(value=value):
with self.assertRaises(gr.Error):
app.validate_texture_size(value)
def test_exports_publish_the_recorded_size(self):
state = {app.GLB_SETTINGS_KEY: {"simplify": app.GLB_EXPORT_SIMPLIFY, "texture_size": 1536}}
self.assertEqual(app.enable_model_exports(state)[3], 1536)
self.assertEqual(app.enable_model_exports({"runtime": "original"})[3], app.GLB_EXPORT_TEXTURE_SIZE)
self.assertEqual(app.enable_model_exports(None)[3], app.GLB_EXPORT_TEXTURE_SIZE)
class GenerationTextureSize(unittest.TestCase):
def setUp(self):
fallback_stubs.GPU_ATTEMPTS.clear()
fallback_stubs.GPU_CALLS.clear()
fallback_stubs.GPU_GATE["error"] = None
self.prepared = []
for patcher in (
mock.patch.object(app, "pipeline", object()),
mock.patch.object(app, "preprocess_image", side_effect=lambda image: image),
mock.patch.object(app, "_run_original_pipeline",
return_value={"mesh": [0], "gaussian": ["gaussian-0"]}),
mock.patch.object(app, "pack_original_state",
return_value={"runtime": "original", "marker": "state-0"}),
mock.patch.object(app, "render_original_preview_frames", return_value=[{"frame": 0}]),
mock.patch.object(app, "_prepare_glb", side_effect=self.prepare),
mock.patch.object(app, "save_export_payload", return_value=dict(PAYLOAD)),
mock.patch.object(app, "write_mp4", return_value=True),
):
patcher.start()
self.addCleanup(patcher.stop)
def prepare(self, state, texture_size):
self.prepared.append(texture_size)
return {"glb": "prepared"}
def generate(self, texture_size):
image = Image.new("RGB", (8, 8), (12, 34, 56))
return app.generate_and_extract(image, 0, 6.0, 12, 1.0, 12, texture_size)
def test_generation_returns_a_preview_without_baking_a_texture(self):
for size in app.GLB_TEXTURE_SIZES:
with self.subTest(size=size):
fallback_stubs.GPU_CALLS.clear()
self.prepared.clear()
frames, state = self.generate(size)
self.assertEqual(fallback_stubs.GPU_CALLS, ["gpu_task:preview"])
self.assertEqual(self.prepared, [])
self.assertTrue(frames.endswith(".mp4"), frames)
self.assertEqual(state[app.GLB_REQUESTED_KEY],
{"simplify": app.GLB_EXPORT_SIMPLIFY, "texture_size": size})
self.assertNotIn(app.GLB_PAYLOAD_KEY, state)
def test_a_matching_export_bakes_once_and_is_then_served_from_cache(self):
for size in app.GLB_TEXTURE_SIZES:
with self.subTest(size=size):
fallback_stubs.GPU_CALLS.clear()
self.prepared.clear()
_frames, state = self.generate(size)
status, payload = app.extract_model(state, app.GLB_EXPORT_SIMPLIFY, size, None)
self.assertEqual(payload, PAYLOAD)
self.assertEqual(self.prepared, [size])
self.assertEqual(state[app.GLB_SETTINGS_KEY],
{"simplify": app.GLB_EXPORT_SIMPLIFY, "texture_size": size})
self.assertIn("Finalizing", status["value"])
self.assertEqual(fallback_stubs.GPU_CALLS,
["gpu_task:preview", "gpu_task:bake"])
self.assertEqual(app.cached_glb_payload(state, app.GLB_EXPORT_SIMPLIFY, size), PAYLOAD)
_status, again = app.extract_model(state, app.GLB_EXPORT_SIMPLIFY, size, None)
self.assertEqual(again, PAYLOAD)
self.assertEqual(fallback_stubs.GPU_CALLS,
["gpu_task:preview", "gpu_task:bake"])
def test_invalid_size_is_rejected_before_any_gpu_attempt(self):
for value in (768, 0, None):
with self.subTest(value=value):
fallback_stubs.GPU_ATTEMPTS.clear()
fallback_stubs.GPU_CALLS.clear()
self.prepared.clear()
with self.assertRaises(gr.Error):
self.generate(value)
self.assertEqual(fallback_stubs.GPU_ATTEMPTS, [])
self.assertEqual(fallback_stubs.GPU_CALLS, [])
self.assertEqual(self.prepared, [])
def test_quota_denial_defers_the_chosen_size_and_replay_keeps_it(self):
size = 1536
fallback_stubs.GPU_GATE["error"] = gr.Error(QUOTA_MESSAGE)
deferred = []
with mock.patch.object(app, "defer_pending_fallback",
side_effect=lambda op, args, req, nonce=None: deferred.append((op, args)) or True):
frames, state = self.generate(size)
self.assertIsNone(frames)
self.assertIsNone(state)
operation, args = deferred[0]
self.assertEqual(operation, app.GENERATE)
self.assertEqual(args[-1], size)
self.assertEqual(tuple(args[1:6]), (0, 6.0, 12, 1.0, 12))
self.assertIsInstance(args[0], Image.Image)
fallback_stubs.GPU_GATE["error"] = None
self.prepared.clear()
_video, replayed = app.run_pro_generate(mock.Mock(args=args), None)
deadline = time.time() + 5
while app.GLB_PAYLOAD_KEY not in replayed and time.time() < deadline:
time.sleep(0.01)
self.assertEqual(self.prepared, [size])
self.assertEqual(replayed[app.GLB_REQUESTED_KEY]["texture_size"], size)
self.assertEqual(app.extract_model(replayed, app.GLB_EXPORT_SIMPLIFY, size, None)[1], PAYLOAD)
self.assertEqual(self.prepared, [size])
self.assertEqual(app.enable_model_exports(replayed)[3], size)
def test_cached_export_follows_the_generated_size_after_a_later_choice(self):
_frames, state = self.generate(512)
attempts_before = list(fallback_stubs.GPU_ATTEMPTS)
self.assertEqual(attempts_before, ["gpu_task:preview"])
_status, payload = app.extract_model(state, app.GLB_EXPORT_SIMPLIFY, 512, None)
self.assertEqual(payload, PAYLOAD)
self.assertEqual(fallback_stubs.GPU_ATTEMPTS,
["gpu_task:preview", "gpu_task:bake"])
self.prepared.clear()
_status, payload = app.extract_model(state, app.GLB_EXPORT_SIMPLIFY, 1024, None)
self.assertEqual(payload, PAYLOAD)
self.assertEqual(self.prepared, [1024])
self.assertEqual(state[app.GLB_SETTINGS_KEY]["texture_size"], 1024)
self.assertEqual(app.cached_glb_payload(state, app.GLB_EXPORT_SIMPLIFY, 1024), PAYLOAD)
self.assertEqual(app.enable_model_exports(state)[3], 512)
self.assertEqual(state[app.GLB_REQUESTED_KEY]["texture_size"], 512)
class RealPayloadPipeline(unittest.TestCase):
def setUp(self):
fallback_stubs.GPU_ATTEMPTS.clear()
fallback_stubs.GPU_CALLS.clear()
fallback_stubs.GPU_GATE["error"] = None
self.export_dir = tempfile.TemporaryDirectory()
self.addCleanup(self.export_dir.cleanup)
for patcher in (mock.patch.object(app, "EXPORT_DIR", self.export_dir.name),
mock.patch.object(app, "RUNNING_ON_SPACES", False)):
patcher.start()
self.addCleanup(patcher.stop)
def generated_state(self):
return {
"runtime": "original",
app.GLB_MESH_KEY: self.textured_mesh(),
app.GLB_SETTINGS_KEY: dict(SETTINGS),
}
def textured_mesh(self):
vertices = np.random.RandomState(0).rand(64, 3).astype(np.float32)
faces = np.arange(60, dtype=np.int64).reshape(20, 3)
uv = np.random.RandomState(1).rand(64, 2).astype(np.float32)
texture = Image.fromarray((np.random.RandomState(2).rand(64, 64, 4) * 255).astype(np.uint8), mode="RGBA")
material = trimesh.visual.material.PBRMaterial(baseColorTexture=texture)
return trimesh.Trimesh(vertices=vertices, faces=faces, process=False,
visual=trimesh.visual.TextureVisuals(uv=uv, material=material))
def test_prepared_glb_is_exported_validated_and_viewable(self):
state = self.generated_state()
app.cache_prepared_glb(state)
self.assertNotIn(app.GLB_MESH_KEY, state)
self.assertNotIn(app.GLB_ERROR_KEY, state)
payload = state[app.GLB_PAYLOAD_KEY]
self.assertTrue(payload["glb_name"].endswith(".glb"))
status, returned = app.extract_model(state, 0.95, app.GLB_EXPORT_TEXTURE_SIZE)
self.assertEqual(returned, payload)
self.assertIn("Finalizing", status["value"])
update, glb_path = app.materialize_export_payload(returned, None)
self.assertTrue(os.path.isfile(glb_path))
self.assertGreater(os.path.getsize(glb_path), 0)
reloaded = trimesh.load(glb_path, force="scene")
self.assertTrue(reloaded.geometry)
self.assertEqual(fallback_stubs.GPU_ATTEMPTS, [])
self.assertEqual(fallback_stubs.GPU_CALLS, [])
def test_payload_survives_serialization(self):
state = self.generated_state()
app.cache_prepared_glb(state)
restored = pickle.loads(pickle.dumps(state))
self.assertEqual(restored[app.GLB_PAYLOAD_KEY], state[app.GLB_PAYLOAD_KEY])
self.assertEqual(app.extract_model(restored, 0.95, app.GLB_EXPORT_TEXTURE_SIZE)[1],
state[app.GLB_PAYLOAD_KEY])
if __name__ == "__main__":
unittest.main()
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