Commit History

26 days ago

  1. Ground-slab strip also removes thick hollow or solid box slabs⁠ Running

    Bobby +1: Claude Opus 5.5
    401a762

27 days ago

  1. Strip drop-shadow ground slab from the sparse structure for shadowed RGBA inputs⁠

    Bobby +1: Claude Opus 5.5
    ce565eb
  2. Relicense bundled FlexiCubes headers to Apache-2.0 from nv-tlabs/FlexiCubes⁠

    Bobby +1: Claude Opus 5.5
    1f390b8

  1. Fix dark 3D AI exports: set metallicFactor so GLB materials are not fully metallic⁠

    Bobby
    0f78268

27 days ago

  1. Decode meshes with FlexiCubes instead of CPU marching cubes⁠

    Bobby +1: Claude Opus 5.5
    7eb6fa2
  2. Run FlexiCubes extraction in fp32 outside autocast (fp16 decoder features crash index_add_)⁠

    Bobby +1: Claude Opus 5.5
    433efb0
  3. Bake GLB textures from 100 views (was 30)

    Bobby
    e5f2a2b

  1. Serve SEO head server-side, keep it out of embeds, skip theme redirect for crawlers⁠

    SkyeBrowse Developer +1: Claude Opus 5.5
    fec4e98
  2. Name downloads skyebrowse-3d-model.glb / .stl⁠

    Bobby +1: Claude Opus 5.5
    c479c65
  3. Turn Generate 3D Model into a Download 3D Model button once the GLB is ready⁠

    Bobby +1: Claude Opus 5.5
    0ce4985
  4. Pre-bake the GLB under the Pro allowance for embed runs⁠

    Bobby +1: Claude Opus 5.5
    baf02dc
  5. Show the progress bar in the app.skyebrowse.com embed⁠

    Bobby +1: Claude Opus 5.5
    cf8e3da
  6. Start the preview bar the moment the GPU worker begins⁠

    Bobby +1: Claude Opus 5.5
    e6290a7
  7. Say Spinning up GPU cluster while waiting for the GPU

    Bobby
    3656858
  8. Reapply "Show Initializing GPU until the first GPU stage, then the progress bar"⁠

    Bobby
    dc0cc96
  9. Revert "Show Initializing GPU until the first GPU stage, then the progress bar"⁠

    Bobby
    01eb71c
  10. Show Initializing GPU until the first GPU stage, then the progress bar

    Bobby
    33304a1
  11. Record ship + pre-bake findings⁠

    Bobby +1: Claude Opus 5.5
    9b4a7a4
  12. Ship core switches 1-4 and speculative GLB pre-bake⁠

    Bobby +1: Claude Opus 5.5
    692adfc
  13. Record core-opt findings⁠

    Bobby +1: Claude Opus 5.5
    dfd0e6e
  14. Gated core speedups: GPU preview render, SLAT/SS SDPA+batched CFG, sync-free bake, upstream SS schedule⁠

    Bobby +1: Claude Opus 5.5
    a6a6aa0
  15. Label the GLB packaging step so the vehicle generator reads it as texturing

    Bobby
    9c2d88f

  1. Restore full texture fitting and default preview encode quality⁠

    Bobby
    e66e0ce
  2. Keep xformers attention and separate CFG passes until more seeds are compared

    Bobby
    7374eb0
  3. Record speed phase 1+2 findings⁠

    Bobby +1: Claude Opus 5.5
    a78e035
  4. Speed phase 2: one shared ZeroGPU entry for preview and bake⁠

    Bobby +1: Claude Opus 5.5
    df74830
  5. Speed phase 1: fp16 SLAT, SDPA flow attention, batched CFG, realtime VP8, bake init150⁠

    Bobby +1: Claude Opus 5.5
    093fc19
  6. Log ZeroGPU worker reuse and GLB/STL click-through; add reuse_report⁠

    Bobby +1: Claude Opus 5.5
    da58840
  7. Record ZeroGPU progress streaming finding⁠

    Bobby +1: Claude Opus 5.5
    126d7f6
  8. Stream only explicit stage progress from generation and export⁠

    Bobby +1: Claude Opus 5.5
    0ef3946
  9. Show labelled progress bars for preview, GLB and STL generation⁠

    Bobby +1: Claude Opus 5.5
    06d399d
  10. Install cumesh from a commit-pinned mirror with a hash check

    Bobby
    77d8d96
  11. Reserve 12s nominal for GLB bakes up to 1024px and record findings⁠

    Bobby +1: Claude Opus 5.5
    6a0219e
  12. Decimate GLB meshes on GPU with cumesh by default⁠

    Bobby +1: Claude Opus 5.5
    ed3d05d
  13. Bench: A/B the bake against the production module on the same state⁠

    Bobby +1: Claude Opus 5.5
    9186740
  14. Speed up original TRELLIS export paths and add a dev bake/sampler bench⁠

    Bobby +1: Claude Opus 5.5
    8cee3f1
  15. Mirror the cumesh cu128 wheel so builds stop following the upstream latest tag

    Verified signature
    14f8e8f
  16. Mirror the cumesh cu128 wheel so builds stop following the upstream latest tag

    Verified signature
    ff0508b

  1. Validate the image and texture before requesting a grant⁠

    Bobby +1: Claude Opus 5.5
    df79a87
  2. Keep grants per nonce so queued and overlapping runs keep their grant⁠

    Bobby +1: Claude Opus 5.5
    7df6873
  3. Enforce embed grants for a listed set of parent origins⁠

    Bobby +1: Claude Opus 5.5
    ea9eede
  4. Run every grant natively first and refund failed generations⁠

    broyang +1: Claude Opus 5.5
    574875b
  5. Gate generations behind webapp grants and a public free limit⁠

    broyang +1: Claude Opus 5.5
    1ac53f4

  1. Add an env-gated transparent preview WebM⁠

    Bobby
    21cd56e
  2. Default the texture quality to 1024px⁠

    Bobby
    c083601
  3. Record the production promotion and unify the project doc

    Bobby
    3d5a3d3
  4. Pin the LitModel3D wheel to the production Space artifact

    Bobby
    5ec9f5f
  5. Restore the production Space title for the promotion source

    Bobby
    b7b2582
  6. Raise SLAT guidance to the upstream reference and cap texture steps at 1000

    Bobby
    e0ee6b2
  7. Drive mesh faces and texture steps from the texture-quality setting

    Bobby
    b6a3ea1