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Running on Zero
Running on Zero
Commit History
27 days ago
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Bake GLB textures from 100 views (was 30)
Bobbye5f2a2b
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Restore full texture fitting and default preview encode quality
Bobby150-step projected-init bakes left blotches and speckle on the cybertruck and s1000rr, and realtime VP8 visibly degraded the preview video; both saved under 0.5 s. fp16 SLAT and the shared ZeroGPU entry stay.e66e0ce -
Speed phase 1: fp16 SLAT, SDPA flow attention, batched CFG, realtime VP8, bake init150
Bobby +1: Claude Opus 5.5SLAT sampled under fp16 autocast like upstream (the fp32 inner autocast forced fp32 kernels). Dense and sparse full attention route to SDPA while windowed decoder attention keeps xformers. Classifier-free guidance runs cond and uncond in one forward. Alpha WebM encodes with -deadline realtime -cpu-used 8. Texture bake starts from the projected average with 0.3x the steps at lr 3e-3. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>093fc19 -
Decimate GLB meshes on GPU with cumesh by default
Bobby +1: Claude Opus 5.5Same-state A/B on dev (1024px): bake 14.9s -> 4.1s on bonsai and 9.0s -> 3.5s on cybertruck against df79a87's postprocessing; pyvista's CPU decimation was 2.4-8.1s of it. Geometry stays within 0.14-0.19% mean Chamfer of the bbox diagonal and renders match. Drops the temporary legacy bench module. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>ed3d05d
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Raise SLAT guidance to the upstream reference and cap texture steps at 1000
Bobbye0ee6b2 -
Drive mesh faces and texture steps from the texture-quality setting
Bobbyb6a3ea1
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Promote validated TRELLIS speedups and RGB-only previews
Bobby6cad89f