3dai / tests

Commit History

26 days ago

  1. Ground-slab strip also removes thick hollow or solid box slabs⁠ Running

    Bobby +1: Claude Opus 5.5
    401a762

27 days ago

  1. Strip drop-shadow ground slab from the sparse structure for shadowed RGBA inputs⁠

    Bobby +1: Claude Opus 5.5
    ce565eb
  2. Bake GLB textures from 100 views (was 30)

    Bobby
    e5f2a2b

  1. Serve SEO head server-side, keep it out of embeds, skip theme redirect for crawlers⁠

    SkyeBrowse Developer +1: Claude Opus 5.5
    fec4e98
  2. Turn Generate 3D Model into a Download 3D Model button once the GLB is ready⁠

    Bobby +1: Claude Opus 5.5
    0ce4985
  3. Pre-bake the GLB under the Pro allowance for embed runs⁠

    Bobby +1: Claude Opus 5.5
    baf02dc
  4. Show the progress bar in the app.skyebrowse.com embed⁠

    Bobby +1: Claude Opus 5.5
    cf8e3da
  5. Start the preview bar the moment the GPU worker begins⁠

    Bobby +1: Claude Opus 5.5
    e6290a7
  6. Ship core switches 1-4 and speculative GLB pre-bake⁠

    Bobby +1: Claude Opus 5.5
    692adfc

  1. Restore full texture fitting and default preview encode quality⁠

    Bobby
    e66e0ce
  2. Speed phase 2: one shared ZeroGPU entry for preview and bake⁠

    Bobby +1: Claude Opus 5.5
    df74830
  3. Speed phase 1: fp16 SLAT, SDPA flow attention, batched CFG, realtime VP8, bake init150⁠

    Bobby +1: Claude Opus 5.5
    093fc19
  4. Show labelled progress bars for preview, GLB and STL generation⁠

    Bobby +1: Claude Opus 5.5
    06d399d
  5. Reserve 12s nominal for GLB bakes up to 1024px and record findings⁠

    Bobby +1: Claude Opus 5.5
    6a0219e
  6. Decimate GLB meshes on GPU with cumesh by default⁠

    Bobby +1: Claude Opus 5.5
    ed3d05d

  1. Validate the image and texture before requesting a grant⁠

    Bobby +1: Claude Opus 5.5
    df79a87
  2. Keep grants per nonce so queued and overlapping runs keep their grant⁠

    Bobby +1: Claude Opus 5.5
    7df6873
  3. Enforce embed grants for a listed set of parent origins⁠

    Bobby +1: Claude Opus 5.5
    ea9eede
  4. Run every grant natively first and refund failed generations⁠

    broyang +1: Claude Opus 5.5
    574875b
  5. Gate generations behind webapp grants and a public free limit⁠

    broyang +1: Claude Opus 5.5
    1ac53f4

  1. Add an env-gated transparent preview WebM⁠

    Bobby
    21cd56e
  2. Default the texture quality to 1024px⁠

    Bobby
    c083601
  3. Raise SLAT guidance to the upstream reference and cap texture steps at 1000

    Bobby
    e0ee6b2
  4. Drive mesh faces and texture steps from the texture-quality setting

    Bobby
    b6a3ea1
  5. Preserve mobile preview resolution across Gradio GPU requests

    Bobby
    a8b1bfd
  6. Fix Hugging Face SDK wheel installation and Pydantic extras

    Bobby
    3adc1d1
  7. Tighten component packaging and staged GPU validation

    Bobby
    9118a3b
  8. Migrate dev Space to Gradio 6 and return preview before texture baking

    Bobby
    9c836cf
  9. Add a 2048px texture option with a raised GPU reservation

    Bobby
    6e068de
  10. Add multiple-image generation with a view gallery

    Bobby
    6aba652
  11. Request 27 effective GPU seconds and default to 512px textures

    Bobby
    64640ed
  12. Add GLB texture quality options defaulting to 1024px

    Bobby
    4ee066d
  13. Explicitly pin TRELLIS generation to large ZeroGPU

    Bobby
    2f76f49
  14. Use provider-neutral generation allowance messages

    Bobby
    27d3e57
  15. Normalize verification helper whitespace

    Bobby
    df077d6
  16. Reuse resident outputs and tighten single-allocation verification

    Bobby
    1db2018
  17. Prepare preview and cached textured GLB in one ZeroGPU allocation

    Bobby
    cb3f0ca

  1. Add Pro allowance fallback for ZeroGPU quota denials⁠

    Bobby +1: Claude Code
    ec59cbe