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Jun 15 19:08 Update: Clean up tags in README.md and add demo video and social post links 18:03 Update: Read Modal base_url from MODAL_BASE_URL env var 16:53 suchith's changes (#2 ) LokeshReddy001 +1: suchith83 - Update: Add Gradio panel and live Space URL to README; refactor LLM provider handling (0ce2af68f6e0bc5d329619891f97f05b6afd4a24)
- Feature: Implement game initialization on startup and add "New Game" button to UI (5cfb06d3cf5348bedafc1f7f88ff7fac0672a615)
Co-authored-by: Koduru Suchith <suchith83@users.noreply.huggingface.co> Jun 14 21:13 Update: Add live Space URL to README.md 21:11 Update: Clean up unused LLM providers (OpenRouter, Groq, Gemini) in client 21:05 Feature: Simplify lobby home screen to a minimal clean layout 21:00 Fix: Clone materials on agent death to prevent transparency bugs on other agents 20:55 Update: Modify common ability rarity pool configuration 20:53 Feature: Enhance 3D attack/heal animations and apply loot pool modifications 20:43 Feature: Refactor model loading to 'Load Model' in game control panel and remove LLM subtitle text 20:40 Feature: Add Warm LLM button to pre-warm Modal inference container 20:33 Update: Change default bot names to cyberpunk handles 20:30 Update: Add track/sponsor/achievement tags to README.md frontmatter 20:23 Fix: Add python-dotenv dependency 20:17 readme 20:16 readme 20:04 updates 19:53 updates 19:12 updates 10:25 Initial commit: Grid Royale game backend and frontend.