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b27ae7c 0e1479c 491bf0f 0e1479c 491bf0f 0e1479c 491bf0f b27ae7c 0e1479c 491bf0f 0e1479c 491bf0f | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 | """The Compendium: Claude-authored freeform voxel creatures used as the
starting roster for the all-freeform app.
Each entry is a box-layout in the voxelizer's convention:
x, z = box CENTER; y = box BOTTOM (grows up); y=0 = ground; +z = front (face).
sizes 1-8 per box; left-right symmetric; one dominant body colour + accents.
Content is broad, original creatures (no real-world IP / branded characters):
generic animals, mythical beasts, plants, aquatic life, bugs, aliens, robots.
Common animal body-plans are built parametrically (the `_quad`/`_biped`/… helpers)
so the roster stays coherent and easy to grow; distinctive/weird forms are
hand-authored below. Adding entries needs nothing else — the module, report tool,
and compendium screen all read COMPENDIUM. Keep ids unique.
"""
from __future__ import annotations
_DARK = "#16161f"
_WHITE = "#fbfbff"
def _box(x, y, z, w, h, d, color):
return {"x": int(x), "y": int(y), "z": int(z),
"w": int(w), "h": int(h), "d": int(d), "color": color}
def _shade(hex_color, f=0.7):
"""A darker shade of a #rrggbb colour for legs/feet/accents."""
h = hex_color.lstrip("#")
r, g, b = (int(h[i:i + 2], 16) for i in (0, 2, 4))
return "#" + "".join(f"{int(c * f):02x}" for c in (r, g, b))
# --- parametric body plans ---------------------------------------------------
def _quad(body, *, accent=None, eye=_DARK, body_dim=(4, 3, 6), leglen=2,
ears=False, horn=False, tail=True, snout=False):
"""A grounded quadruped: 4 corner legs, body, front head with eyes, options."""
acc = accent or _shade(body)
bw, bh, bd = body_dim
b = []
lx, lz = max(1, bw // 2), max(1, bd // 2 - 1)
for sx in (-lx, lx):
for sz in (-lz, lz):
b.append(_box(sx, 0, sz, 1, leglen, 1, acc))
by = leglen
b.append(_box(0, by, 0, bw, bh, bd, body))
hz = bd // 2 + 1
hyB = by + max(0, bh - 2)
b.append(_box(0, hyB, hz, 3, 3, 3, body))
top = hyB + 3
frontZ = hz + 2
for sx in (-1, 1):
b.append(_box(sx, hyB + 1, frontZ, 1, 1, 1, eye))
if snout:
b.append(_box(0, hyB, frontZ, 1, 1, 1, acc))
if ears:
for sx in (-1, 1):
b.append(_box(sx, top, hz, 1, 1, 1, body))
if horn:
b.append(_box(0, top, hz + 1, 1, 2, 1, "#fff3c0"))
if tail:
b.append(_box(0, by + 1, -(bd // 2 + 1), 1, 1, 2, body))
return b
def _biped(body, *, accent=None, eye=_DARK, body_dim=(4, 4, 3), leglen=2,
ears=False, arms=True, tail=False):
acc = accent or _shade(body)
bw, bh, bd = body_dim
b = []
for sx in (-1, 1):
b.append(_box(sx, 0, 0, 1, leglen, bd - 1, acc))
by = leglen
b.append(_box(0, by, 0, bw, bh, bd, body))
hyB = by + bh
b.append(_box(0, hyB, 0, bw, 3, bd, body))
top = hyB + 3
fz = bd // 2 + 1
for sx in (-1, 1):
b.append(_box(sx, hyB + 1, fz, 1, 1, 1, eye))
if arms:
for sx in (-(bw // 2 + 1), bw // 2 + 1):
b.append(_box(sx, by + 1, 0, 1, 2, 1, body))
if ears:
for sx in (-1, 1):
b.append(_box(sx, top, 0, 1, 2, 1, body))
if tail:
b.append(_box(0, by, -(bd // 2 + 1), 1, 2, 1, acc))
return b
def _bird(body, *, accent=None, beak="#ff8a3d", eye=_DARK, body_dim=(4, 4, 4),
crest=False, longtail=False):
acc = accent or _shade(body)
bw, bh, bd = body_dim
b = []
for sx in (-1, 1):
b.append(_box(sx, 0, 0, 1, 1, 1, beak))
by = 1
b.append(_box(0, by, 0, bw, bh, bd, body))
for sx in (-(bw // 2 + 1), bw // 2 + 1):
b.append(_box(sx, by + 1, 0, 1, 2, 2, acc))
fz = bd // 2 + 1
for sx in (-1, 1):
b.append(_box(sx, by + bh - 1, fz, 1, 1, 1, eye))
b.append(_box(0, by + bh - 2, fz, 1, 1, 2, beak))
if crest:
b.append(_box(0, by + bh, 0, 1, 2, 1, accent or beak))
if longtail:
b.append(_box(0, by + 1, -(bd // 2 + 1), 1, 1, 3, acc))
return b
def _blob(body, *, accent=None, eye=_WHITE, pupil=_DARK, body_dim=(6, 5, 6), feet=True):
acc = accent or _shade(body)
bw, bh, bd = body_dim
b = [_box(0, 0, 0, bw, bh, bd, body)]
fz = bd // 2
for sx in (-1, 1):
b.append(_box(sx, bh - 2, fz, 1, 2, 1, eye))
b.append(_box(sx, bh - 2, fz, 1, 1, 1, pupil))
if feet:
for sx in (-(bw // 2 - 1), bw // 2 - 1):
b.append(_box(sx, 0, fz - 1, 1, 1, 1, acc))
return b
def _bug(body, *, accent=None, eye=_DARK, body_dim=(5, 2, 6), legs=3, horn=False, spots=None):
acc = accent or _shade(body)
bw, bh, bd = body_dim
b = [_box(0, 1, 0, bw, bh, bd, body)]
b.append(_box(0, 1 + bh, -1, bw - 2, 1, bd - 2, acc))
hz = bd // 2 + 1
b.append(_box(0, 1, hz, 3, 2, 2, acc))
for sx in (-1, 1):
b.append(_box(sx, 2, hz + 1, 1, 1, 1, eye))
zs = [(-(bd // 2 - 1)) + i * ((bd) // max(1, legs - 1)) for i in range(legs)]
for sz in zs:
for sx in (-(bw // 2 + 1), bw // 2 + 1):
b.append(_box(sx, 0, sz, 1, 1, 1, acc))
if horn:
b.append(_box(0, 3, hz + 1, 1, 2, 1, "#fff3c0"))
if spots:
for (sx, sz) in ((-1, -1), (1, 1)):
b.append(_box(sx, 1 + bh, sz, 1, 1, 1, spots))
return b
def _fish(body, *, accent=None, eye=_WHITE, pupil=_DARK, body_dim=(5, 4, 3)):
acc = accent or _shade(body)
bw, bh, bd = body_dim
b = [_box(0, 1, 0, bw, bh, bd, body)]
b.append(_box(-(bw // 2 + 1), 1, 0, 1, 3, 2, acc)) # tail fin (back = -x)
b.append(_box(0, 1 + bh, 0, 1, 1, 2, acc)) # top fin
ex = bw // 2
b.append(_box(ex, 2, 1, 1, 1, 1, eye))
b.append(_box(ex, 2, 1, 1, 1, 1, pupil))
return b
def _serpent(body, *, accent=None, eye=_DARK, segs=4, horn=False):
acc = accent or _shade(body)
b = []
for i in range(segs):
z = -segs + 1 + i * 2
y = i // 2
b.append(_box(0, y, z, 2, 2, 2, body if i % 2 else acc))
hz = -segs + 1 + (segs - 1) * 2 + 2
hy = (segs - 1) // 2 + 1
b.append(_box(0, hy, hz, 3, 3, 3, body))
for sx in (-1, 1):
b.append(_box(sx, hy + 2, hz + 1, 1, 1, 1, eye))
if horn:
for sx in (-1, 1):
b.append(_box(sx, hy + 3, hz, 1, 1, 1, "#fff3c0"))
return b
def _c(cid, name, theme, boxes):
return {"id": cid, "name": name, "theme": theme, "boxes": boxes}
# --- hand-authored distinctive forms (alien / mythical / plant / aquatic) ----
_SPECIALS = [
_c("zorblax", "Zorblax", "alien", [
_box(-1, 0, 0, 1, 2, 1, "#3fcf7a"), _box(1, 0, 0, 1, 2, 1, "#3fcf7a"),
_box(0, 2, 0, 3, 4, 2, "#4be08a"), _box(0, 6, 0, 3, 3, 3, "#4be08a"),
_box(0, 7, 2, 1, 1, 1, _WHITE), _box(0, 7, 2, 1, 1, 1, _DARK),
_box(-1, 9, 0, 1, 2, 1, "#3fcf7a"), _box(1, 9, 0, 1, 2, 1, "#3fcf7a"),
_box(-1, 11, 0, 1, 1, 1, "#ffd24a"), _box(1, 11, 0, 1, 1, 1, "#ffd24a"),
_box(-2, 3, 0, 1, 1, 1, "#3fcf7a"), _box(2, 3, 0, 1, 1, 1, "#3fcf7a"),
]),
_c("nebulon", "Nebulon", "alien", [
_box(0, 0, 0, 5, 4, 5, "#7c5cff"), _box(0, 4, 0, 3, 2, 3, "#8f74ff"),
_box(0, 5, 2, 1, 1, 1, _WHITE), _box(-2, 3, 2, 1, 1, 1, _WHITE), _box(2, 3, 2, 1, 1, 1, _WHITE),
_box(0, 5, 2, 1, 1, 1, _DARK), _box(-2, 3, 3, 1, 1, 1, _DARK), _box(2, 3, 3, 1, 1, 1, _DARK),
_box(-2, 0, 2, 1, 1, 1, "#5b3fd6"), _box(2, 0, 2, 1, 1, 1, "#5b3fd6"),
]),
_c("emberwing", "Emberwing", "mythical", [
_box(-1, 0, -2, 1, 2, 1, "#b8351f"), _box(1, 0, -2, 1, 2, 1, "#b8351f"),
_box(-1, 0, 2, 1, 2, 1, "#b8351f"), _box(1, 0, 2, 1, 2, 1, "#b8351f"),
_box(0, 2, 0, 3, 3, 6, "#d34328"), _box(0, 4, 4, 3, 3, 2, "#d34328"),
_box(-1, 6, 5, 1, 1, 1, "#ffd24a"), _box(1, 6, 5, 1, 1, 1, "#ffd24a"),
_box(-4, 4, 0, 2, 1, 3, "#8f2415"), _box(4, 4, 0, 2, 1, 3, "#8f2415"),
_box(0, 3, -4, 1, 1, 3, "#ffd24a"),
]),
_c("griffadon", "Griffadon", "mythical", [
_box(-1, 0, -2, 1, 2, 1, "#caa05a"), _box(1, 0, -2, 1, 2, 1, "#caa05a"),
_box(-1, 0, 2, 1, 2, 1, "#e8d098"), _box(1, 0, 2, 1, 2, 1, "#e8d098"),
_box(0, 2, 0, 4, 3, 6, "#caa05a"), _box(0, 4, 4, 3, 3, 3, "#f0e8d0"),
_box(-1, 6, 6, 1, 1, 1, _DARK), _box(1, 6, 6, 1, 1, 1, _DARK),
_box(0, 5, 6, 1, 1, 1, "#ff8a3d"),
_box(-4, 3, 0, 1, 3, 4, "#e8d098"), _box(4, 3, 0, 1, 3, 4, "#e8d098"),
]),
_c("sproutling", "Sproutling", "plant", [
_box(0, 0, 0, 1, 4, 1, "#5a8f3a"), _box(-2, 2, 0, 2, 1, 2, "#6fae48"), _box(2, 2, 0, 2, 1, 2, "#6fae48"),
_box(0, 4, 0, 3, 3, 3, "#ffd24a"), _box(0, 5, 2, 1, 1, 1, _DARK),
_box(-1, 7, 0, 1, 1, 1, "#ff7eb0"), _box(1, 7, 0, 1, 1, 1, "#ff7eb0"),
_box(0, 7, -1, 1, 1, 1, "#ff7eb0"), _box(0, 7, 1, 1, 1, 1, "#ff7eb0"),
]),
_c("mushlet", "Mushlet", "plant", [
_box(0, 0, 0, 2, 3, 2, "#f0e6d2"), _box(0, 3, 0, 6, 2, 6, "#d83a3a"),
_box(0, 5, 0, 4, 1, 4, "#e85a5a"),
_box(-2, 3, 2, 1, 1, 1, _WHITE), _box(2, 3, 2, 1, 1, 1, _WHITE), _box(0, 4, 3, 1, 1, 1, _WHITE),
_box(-1, 1, 1, 1, 1, 1, _DARK), _box(1, 1, 1, 1, 1, 1, _DARK),
]),
_c("squidlet", "Squidlet", "aquatic", [
_box(0, 3, 0, 4, 4, 4, "#c75cc7"),
_box(-1, 5, 2, 1, 1, 1, _WHITE), _box(1, 5, 2, 1, 1, 1, _WHITE),
_box(-1, 5, 2, 1, 1, 1, _DARK), _box(1, 5, 2, 1, 1, 1, _DARK),
_box(-2, 0, -1, 1, 3, 1, "#b04bb0"), _box(2, 0, -1, 1, 3, 1, "#b04bb0"),
_box(-2, 0, 1, 1, 3, 1, "#b04bb0"), _box(2, 0, 1, 1, 3, 1, "#b04bb0"),
_box(0, 0, 2, 1, 3, 1, "#b04bb0"),
]),
_c("jellybub", "Jellybub", "aquatic", [
_box(0, 4, 0, 5, 3, 5, "#8fd6e8"), _box(0, 3, 0, 5, 1, 5, "#a8e2f0"),
_box(-1, 5, 2, 1, 1, 1, _DARK), _box(1, 5, 2, 1, 1, 1, _DARK),
_box(-2, 0, -1, 1, 3, 1, "#6fc0d6"), _box(2, 0, 1, 1, 3, 1, "#6fc0d6"),
_box(0, 0, -2, 1, 3, 1, "#6fc0d6"), _box(0, 1, 2, 1, 2, 1, "#6fc0d6"),
_box(-1, 0, 1, 1, 3, 1, "#6fc0d6"), _box(1, 0, -1, 1, 3, 1, "#6fc0d6"),
]),
_c("gloop", "Gloop", "mythical", [
_box(0, 0, 0, 5, 4, 5, "#5fd17a"), _box(0, 4, 0, 3, 1, 3, "#74e08f"),
_box(-1, 2, 2, 1, 2, 1, _WHITE), _box(1, 2, 2, 1, 2, 1, _WHITE),
_box(-1, 2, 2, 1, 1, 1, _DARK), _box(1, 2, 2, 1, 1, 1, _DARK),
_box(2, 0, -1, 1, 1, 1, "#74e08f"), _box(-2, 0, 1, 1, 1, 1, "#74e08f"),
]),
_c("boolet", "Boolet", "mythical", [
_box(0, 1, 0, 4, 5, 4, _WHITE), _box(0, 0, -1, 1, 1, 1, "#e8e8f0"),
_box(0, 0, 1, 1, 1, 1, "#e8e8f0"), _box(-1, 0, 0, 1, 1, 1, "#e8e8f0"), _box(1, 0, 0, 1, 1, 1, "#e8e8f0"),
_box(-1, 4, 2, 1, 1, 1, _DARK), _box(1, 4, 2, 1, 1, 1, _DARK),
_box(0, 3, 2, 1, 1, 1, "#b0b0c8"),
]),
_c("monoeye", "Monoeye", "alien", [
_box(0, 0, 0, 4, 4, 4, "#ff6f59"),
_box(0, 1, 2, 2, 2, 1, _WHITE), _box(0, 1, 2, 1, 1, 1, _DARK),
_box(0, 4, 0, 1, 2, 1, "#c44a37"), _box(0, 6, 0, 1, 1, 1, "#ffd24a"),
_box(-2, 0, 0, 1, 1, 2, "#c44a37"), _box(2, 0, 0, 1, 1, 2, "#c44a37"),
]),
]
# --- broad animals via body-plan builders ------------------------------------
_ANIMALS = [
# quadruped mammals
_c("catkin", "Catkin", "mammal", _quad("#c8923f", ears=True, tail=True)),
_c("pupper", "Pupper", "mammal", _quad("#a4663a", body_dim=(4, 3, 6), ears=True, snout=True)),
_c("foxkit", "Foxkit", "mammal", _quad("#e8722e", accent=_WHITE, ears=True, tail=True)),
_c("bearcub", "Bearcub", "mammal", _quad("#6e4a2f", body_dim=(5, 4, 6), leglen=1, ears=True, tail=False)),
_c("fawnix", "Fawnix", "mammal", _quad("#caa06a", body_dim=(3, 3, 6), leglen=3, horn=True, tail=True)),
_c("liontail", "Liontail", "mammal", _quad("#d6a23f", accent="#8a5a22", ears=True, tail=True, snout=True)),
_c("pigwig", "Pigwig", "mammal", _quad("#f0a0b8", body_dim=(5, 3, 5), leglen=1, ears=True, snout=True)),
_c("moocow", "Moocow", "mammal", _quad("#f4f0ea", accent="#3a2f2a", body_dim=(5, 4, 7), horn=True, tail=True)),
_c("woolly", "Woolly", "mammal", _quad("#f3efe6", accent="#caa06a", body_dim=(5, 4, 5), leglen=2, ears=True)),
_c("mousekin", "Mousekin", "mammal", _quad("#b0a8b8", body_dim=(3, 2, 4), leglen=1, ears=True, tail=True)),
_c("pando", "Pando", "mammal", _quad(_WHITE, accent=_DARK, body_dim=(5, 4, 6), leglen=1, ears=True)),
_c("trunky", "Trunky", "mammal", _quad("#9aa6b0", body_dim=(6, 5, 7), leglen=2, ears=True, snout=True, tail=True)),
_c("hoglet", "Hoglet", "mammal", _quad("#8a6a4a", accent="#3a2a1a", body_dim=(4, 3, 5), leglen=1, snout=True)),
_c("bunbun", "Bunbun", "mammal", _biped("#f0ece4", accent="#d8c8b8", body_dim=(3, 3, 3), ears=True, tail=True)),
# bipeds
_c("roborto", "Roborto", "robot", _biped("#8fa8c0", accent="#5a6e84", body_dim=(4, 4, 3), arms=True, ears=True)),
_c("frostfur", "Frostfur", "mythical", _biped("#dff0ff", accent="#9ec7e8", body_dim=(5, 5, 4), arms=True, ears=False)),
_c("toadling", "Toadling", "amphibian", _biped("#6fae48", accent="#4f8a32", body_dim=(5, 3, 4), leglen=1, arms=True)),
_c("geckle", "Geckle", "reptile", _quad("#5fc06a", body_dim=(3, 2, 6), leglen=1, tail=True)),
# birds
_c("hootley", "Hootley", "bird", _bird("#8a6a4a", body_dim=(4, 4, 3), crest=True)),
_c("quackers", "Quackers", "bird", _bird("#f4e04a", beak="#ff8a3d", body_dim=(4, 3, 4))),
_c("tweetle", "Tweetle", "bird", _bird("#5fb0e8", body_dim=(3, 3, 3), crest=True)),
_c("waddle", "Waddle", "bird", _bird("#2b2b3a", accent=_WHITE, beak="#ff8a3d", body_dim=(4, 5, 3))),
_c("squawk", "Squawk", "bird", _bird("#e8443f", accent="#2fa7d6", body_dim=(3, 4, 3), crest=True, longtail=True)),
# blobs / round
_c("roundmochi", "Roundmochi", "mascot", _blob("#ff9bc7")),
_c("puffball", "Puffball", "mascot", _blob("#b48fe8", body_dim=(5, 5, 5))),
_c("orbit", "Orbit", "alien", _blob("#5fd6c0", body_dim=(5, 4, 5), feet=False)),
_c("yolkie", "Yolkie", "mascot", _blob("#ffd24a", accent="#e8a82e", body_dim=(5, 4, 5))),
# bugs
_c("beetlebot", "Beetlebot", "bug", _bug("#3a7d44", horn=True)),
_c("buzzby", "Buzzby", "bug", _bug("#f4c430", accent=_DARK, body_dim=(4, 3, 5), spots=_DARK)),
_c("spotbug", "Spotbug", "bug", _bug("#d83a3a", accent=_DARK, body_dim=(5, 3, 5), spots=_DARK)),
_c("snailby", "Snailby", "bug", _bug("#caa06a", accent="#8a6a3a", body_dim=(3, 2, 5), legs=2)),
# aquatic
_c("bubblefin", "Bubblefin", "aquatic", _fish("#2fa7d6")),
_c("chompfin", "Chompfin", "aquatic", _fish("#7a8a98", body_dim=(6, 4, 3))),
_c("goldie", "Goldie", "aquatic", _fish("#ff8a3d", body_dim=(4, 4, 3))),
_c("crabbo", "Crabbo", "aquatic", [
_box(0, 1, 0, 7, 2, 5, "#e8612e"),
_box(-3, 0, 2, 1, 1, 1, "#b8431c"), _box(3, 0, 2, 1, 1, 1, "#b8431c"),
_box(-3, 0, -2, 1, 1, 1, "#b8431c"), _box(3, 0, -2, 1, 1, 1, "#b8431c"),
_box(-4, 2, 3, 2, 2, 2, "#ff7a45"), _box(4, 2, 3, 2, 2, 2, "#ff7a45"),
_box(-1, 3, 3, 1, 2, 1, "#b8431c"), _box(1, 3, 3, 1, 2, 1, "#b8431c"),
_box(-1, 4, 3, 1, 1, 1, _DARK), _box(1, 4, 3, 1, 1, 1, _DARK),
]),
# reptiles / serpents
_c("slinky", "Slinky", "reptile", _serpent("#69c074", segs=4)),
_c("wyrmlet", "Wyrmlet", "mythical", _serpent("#7c5cff", segs=5, horn=True)),
_c("shellby", "Shellby", "reptile", [
_box(-2, 0, 2, 1, 1, 1, "#3f6e2a"), _box(2, 0, 2, 1, 1, 1, "#3f6e2a"),
_box(-2, 0, -2, 1, 1, 1, "#3f6e2a"), _box(2, 0, -2, 1, 1, 1, "#3f6e2a"),
_box(0, 1, 0, 5, 2, 6, "#86c46a"), _box(0, 3, 0, 4, 2, 5, "#5a8f3a"),
_box(0, 1, 4, 2, 2, 2, "#86c46a"),
_box(-1, 2, 5, 1, 1, 1, _DARK), _box(1, 2, 5, 1, 1, 1, _DARK),
_box(0, 1, -4, 1, 1, 2, "#86c46a"),
]),
# plants
_c("prickle", "Prickle", "plant", [
_box(0, 0, 0, 3, 6, 3, "#4f9c5a"),
_box(-2, 2, 0, 1, 2, 1, "#4f9c5a"), _box(2, 3, 0, 1, 2, 1, "#4f9c5a"),
_box(-1, 5, 2, 1, 1, 1, _DARK), _box(1, 5, 2, 1, 1, 1, _DARK),
_box(0, 6, 0, 1, 1, 1, "#ff7eb0"),
]),
_c("sunny", "Sunny", "plant", [
_box(0, 0, 0, 1, 4, 1, "#4f8a32"),
_box(-1, 2, 0, 2, 1, 1, "#6fae48"), _box(1, 2, 0, 2, 1, 1, "#6fae48"),
_box(0, 4, 0, 4, 4, 1, "#5a8f3a"), _box(0, 4, 1, 4, 4, 1, "#ffd24a"),
_box(0, 5, 2, 2, 2, 1, "#8a5a22"),
_box(-1, 6, 3, 1, 1, 1, _DARK), _box(1, 6, 3, 1, 1, 1, _DARK),
]),
_c("barkle", "Barkle", "plant", [
_box(-1, 0, 0, 1, 3, 1, "#6e4a2f"), _box(1, 0, 0, 1, 3, 1, "#6e4a2f"),
_box(0, 3, 0, 4, 4, 3, "#7a5a3a"),
_box(0, 7, 0, 5, 2, 4, "#4f9c5a"), _box(0, 9, 0, 3, 1, 3, "#5fb56a"),
_box(-1, 5, 2, 1, 1, 1, _WHITE), _box(1, 5, 2, 1, 1, 1, _WHITE),
_box(-1, 5, 2, 1, 1, 1, _DARK), _box(1, 5, 2, 1, 1, 1, _DARK),
_box(-3, 4, 0, 1, 1, 1, "#7a5a3a"), _box(3, 4, 0, 1, 1, 1, "#7a5a3a"),
]),
]
COMPENDIUM: list[dict] = _SPECIALS + _ANIMALS
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