Efradeca commited on
Commit
ed0c503
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verified ·
1 Parent(s): 942ee7b

chore: deploy private lightloom build

Browse files
Files changed (2) hide show
  1. app.py +1 -1
  2. frontend/js/stage-scroll.js +3 -1
app.py CHANGED
@@ -145,7 +145,7 @@ def health() -> dict[str, Any]:
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  "privacy_mode": os.getenv("LIGHTLOOM_PRIVACY_MODE", "1") == "1",
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  "cpu_count": os.cpu_count(),
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  "director_backend": CONFIG.director_backend,
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- "build": "pinhole-25d-1",
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  }
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  "privacy_mode": os.getenv("LIGHTLOOM_PRIVACY_MODE", "1") == "1",
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  "cpu_count": os.cpu_count(),
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  "director_backend": CONFIG.director_backend,
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+ "build": "flat-stopgap-1",
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  }
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frontend/js/stage-scroll.js CHANGED
@@ -34,7 +34,9 @@ const Scroll = (() => {
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  // i.e. near content ~0.65x the focus distance -> strong REAL parallax
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  const CAM_FOV = 38; // degrees
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  const CAM_DIST = 2.0; // camera distance from the plane center (focus plane sits at z=0)
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- const CAM_BASE = 0.16; // eye TRANSLATION (truck/boom) amplitude -> ~9deg sweep; depth carries parallax
 
 
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  const DEPTH_GAIN = 1.45; // contrast stretch for coarse, low-contrast DepthAnything-Small depth
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  const DEPTH_GAMMA = 0.85; // <1 lifts mid-depths so the near band separates from the far
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  const OVERSCAN = 1.22; // plane oversize so the truck/relief never reveal its edge
 
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  // i.e. near content ~0.65x the focus distance -> strong REAL parallax
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  const CAM_FOV = 38; // degrees
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  const CAM_DIST = 2.0; // camera distance from the plane center (focus plane sits at z=0)
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+ const CAM_BASE = 0.0; // STOPGAP: no perpetual camera motion (no vibration) while the layered-parallax
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+ // renderer is built; at the neutral eye the pinhole mesh is the identity = a
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+ // clean flat image. The layered approach will drive depth from the scroll itself.
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  const DEPTH_GAIN = 1.45; // contrast stretch for coarse, low-contrast DepthAnything-Small depth
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  const DEPTH_GAMMA = 0.85; // <1 lifts mid-depths so the near band separates from the far
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  const OVERSCAN = 1.22; // plane oversize so the truck/relief never reveal its edge