nemocity / web

Commit History

  1. fix construction stuck-at-dirt: snap the shared clock on large drift + tab refocus (was a 0.02s/s crawl, useless after tab throttling)

    Verified signature
    09ce0b4
  2. fix see-through buildings at street level: double-side the facade material (walls render from both sides)

    Verified signature
    4b23ced

  1. fix black region (real Mac GPUs): drop fragile MSAA HalfFloat resolve (4x less GPU mem) + robust FXAA AA

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    953dccb
  2. fix black region (real Mac GPUs): drop fragile MSAA HalfFloat resolve (4x less GPU mem) + robust FXAA AA

    Verified signature
    d67dfca
  3. building glamour: beveled box + baked AO + recessed framed windows + trim + civic limestone/gold (verified clearly-better, all 19 kinds, perf intact)

    Verified signature
    cea12fb
  4. building glamour: beveled box + baked AO + recessed framed windows + trim + civic limestone/gold (verified clearly-better, all 19 kinds, perf intact)

    Verified signature
    afe6668
  5. fix: black-rectangle render bug — canvas size-sync (ResizeObserver + per-frame) + NaN-safe clamp + smooth FPV exit

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    97bb9dc
  6. fix: black-rectangle render bug — canvas size-sync (ResizeObserver + per-frame) + NaN-safe clamp + smooth FPV exit

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    11753e3
  7. fix: black-rectangle render bug — canvas size-sync (ResizeObserver + per-frame) + NaN-safe clamp + smooth FPV exit

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    f8c60d5
  8. fix: black-rectangle render bug — canvas size-sync (ResizeObserver + per-frame) + NaN-safe clamp + smooth FPV exit

    Verified signature
    4ad382a
  9. NEMOCITY v0 — mock backend, gradio 6.16.0 (pre-SSR)

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    d72231c