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Fix scene validation breaking when a GL backend is configured
Chandra KiranUnverified signatureImporting worker.handler set MUJOCO_GL=egl for the whole process, and the validation subprocess inherited it; on a machine without EGL, importing mujoco then failed and every scene was reported invalid. Validation never renders, so it now runs without rendering settings, and the handler no longer modifies the environment (the worker image sets MUJOCO_GL itself). Also pass stdin to the CI smoke run so its script actually executes.fab4b5b -
Add Stage 1 MuJoCo scene generation API
Chandra KiranUnverified signature- RAG index (Chroma) built from MuJoCo docs, the MJCF schema and the Menagerie Unitree G1 model - POST /simulate/generate: grounded prompt (robot facts read from the model, Menagerie example, schema rows, retrieved docs), GLM-4.6, sandboxed MuJoCo load + 2 s step test, repair loop on failure - Hashed API-key allowlist with add/list/revoke CLI - SQLite log of every generation, tester feedback endpoint, review CLI - Five MuJoCo test scenarios with structural checks and a runnerf850954