Update app.py
Browse files
app.py
CHANGED
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@@ -6,39 +6,49 @@ from PIL import Image
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import open3d as o3d
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from pathlib import Path
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import os
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feature_extractor = DPTFeatureExtractor.from_pretrained("Intel/dpt-large")
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model = DPTForDepthEstimation.from_pretrained("Intel/dpt-large")
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def process_image(image_path, depth_map_path=None):
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image_path = Path(image_path)
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image_raw = Image.open(image_path)
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image = image_raw.resize(
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(1600, int(1600 * image_raw.size[1] / image_raw.size[0])),
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Image.Resampling.LANCZOS,
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)
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depth_image = np.array(depth_image)
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# Adjust the depth map based on the Depth-Anything-V2 format
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# Normalize depth if needed (assuming values are not scaled to 0-255)
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depth_image = (depth_image - np.min(depth_image)) / (np.max(depth_image) - np.min(depth_image))
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depth_image = (depth_image * 255).astype('uint8')
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else:
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#
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encoding = feature_extractor(
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with torch.no_grad():
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outputs = model(**encoding)
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predicted_depth = outputs.predicted_depth
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# Interpolate to original size
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prediction = torch.nn.functional.interpolate(
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predicted_depth.unsqueeze(1),
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size=image.size[::-1],
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@@ -47,13 +57,17 @@ def process_image(image_path, depth_map_path=None):
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).squeeze()
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depth_image = (prediction.cpu().numpy() * 255 / np.max(prediction.cpu().numpy())).astype("uint8")
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try:
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gltf_path = create_3d_obj(np.array(image),
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img = Image.fromarray(
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return [img, gltf_path, gltf_path]
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except Exception as e:
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return [img, gltf_path, gltf_path]
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except:
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print("Error reconstructing 3D model")
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@@ -65,60 +79,51 @@ def create_3d_obj(rgb_image, depth_image, image_path, depth=12):
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rgbd_image = o3d.geometry.RGBDImage.create_from_color_and_depth(
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image_o3d, depth_o3d, convert_rgb_to_intensity=False
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)
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w =
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h = int(depth_image.shape[0])
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camera_intrinsic = o3d.camera.PinholeCameraIntrinsic()
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camera_intrinsic.set_intrinsics(w, h, 1000, 1000, w / 2, h / 2)
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pcd = o3d.geometry.PointCloud.create_from_rgbd_image(rgbd_image, camera_intrinsic)
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pcd.
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np.zeros((1, 3))
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) # invalidate existing normals
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pcd.estimate_normals(
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search_param=o3d.geometry.KDTreeSearchParamHybrid(radius=0.05, max_nn=30)
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)
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pcd.orient_normals_towards_camera_location(
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camera_location=np.array([0.0, 0.0, 1000.0])
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)
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pcd.transform([[1, 0, 0, 0], [0, -1, 0, 0], [0, 0, -1, 0], [0, 0, 0, 1]])
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pcd.transform([[-1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]])
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)
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voxel_size = max(mesh_raw.get_max_bound() - mesh_raw.get_min_bound()) / 512
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print(f"voxel_size = {voxel_size:e}")
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mesh = mesh_raw.simplify_vertex_clustering(
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voxel_size=voxel_size,
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contraction=o3d.geometry.SimplificationContraction.Average,
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)
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# Apply smoothing
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mesh = mesh.filter_smooth_simple(number_of_iterations=3)
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bbox = pcd.get_axis_aligned_bounding_box()
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mesh_crop = mesh.crop(bbox)
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gltf_path = f"./{image_path.stem}.gltf"
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o3d.io.write_triangle_mesh(gltf_path, mesh_crop, write_triangle_uvs=True)
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return gltf_path
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title = "Demo: Depth Estimation & 3D Reconstruction with DPT + Point Cloud"
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description = "This demo allows users to provide an RGB image and optionally a depth map to create a 3D object. If no depth map is provided, the DPT model will generate it."
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examples = [["examples/" + img] for img in os.listdir("examples/")]
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iface = gr.Interface(
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fn=process_image,
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inputs=[
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gr.Image(type="filepath", label="Input Image"),
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gr.
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],
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outputs=[
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gr.Image(label="Predicted Depth", type="pil"),
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@@ -131,4 +136,4 @@ iface = gr.Interface(
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allow_flagging="never",
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cache_examples=False,
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)
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iface.launch(debug=True, show_api=True, share=True)
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import open3d as o3d
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from pathlib import Path
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import os
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import cv2
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from rembg import remove # Import the rembg library for background removal
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# Initialize model and feature extractor for depth estimation
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feature_extractor = DPTFeatureExtractor.from_pretrained("Intel/dpt-large")
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model = DPTForDepthEstimation.from_pretrained("Intel/dpt-large")
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def process_image(image_path, depth_map_path=None):
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image_path = Path(image_path)
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image_raw = Image.open(image_path).convert("RGB") # Ensure the image is in RGB format
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image = image_raw.resize(
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(1600, int(1600 * image_raw.size[1] / image_raw.size[0])),
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Image.Resampling.LANCZOS,
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)
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# Remove background using rembg
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foreground = remove(image_raw) # Remove background
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foreground = Image.fromarray(np.array(foreground)) # Convert back to PIL Image
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foreground = foreground.convert("RGB") # Ensure the foreground is in RGB format
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# Check if user-provided depth map is available
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if depth_map_path:
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depth_map_path = Path(depth_map_path)
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if depth_map_path.suffix == '.npy':
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# Load depth map from .npy file
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depth_image = np.load(depth_map_path)
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else:
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# Load depth map from image file
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depth_image_raw = Image.open(depth_map_path).convert("L") # Convert to grayscale
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depth_image = depth_image_raw.resize(image.size, Image.Resampling.NEAREST)
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depth_image = np.array(depth_image)
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# Normalize depth image to match expected format
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depth_image = (depth_image - np.min(depth_image)) / (np.max(depth_image) - np.min(depth_image))
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depth_image = (depth_image * 255).astype('uint8')
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else:
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# Generate depth map using DPT model
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encoding = feature_extractor(foreground, return_tensors="pt")
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with torch.no_grad():
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outputs = model(**encoding)
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predicted_depth = outputs.predicted_depth
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prediction = torch.nn.functional.interpolate(
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predicted_depth.unsqueeze(1),
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size=image.size[::-1],
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).squeeze()
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depth_image = (prediction.cpu().numpy() * 255 / np.max(prediction.cpu().numpy())).astype("uint8")
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# Step 1: Apply Gaussian smoothing on the depth map
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smoothed_depth_map = cv2.GaussianBlur(depth_image, (5, 5), 0)
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try:
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gltf_path = create_3d_obj(np.array(image), smoothed_depth_map, image_path)
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img = Image.fromarray(smoothed_depth_map)
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return [img, gltf_path, gltf_path]
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except Exception as e:
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print("Error with default depth. Retrying with a shallower depth.")
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gltf_path = create_3d_obj(np.array(image), smoothed_depth_map, image_path, depth=8)
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img = Image.fromarray(smoothed_depth_map)
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return [img, gltf_path, gltf_path]
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except:
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print("Error reconstructing 3D model")
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rgbd_image = o3d.geometry.RGBDImage.create_from_color_and_depth(
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image_o3d, depth_o3d, convert_rgb_to_intensity=False
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)
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w, h = depth_image.shape[1], depth_image.shape[0]
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# Camera intrinsic setup for 3D point cloud
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camera_intrinsic = o3d.camera.PinholeCameraIntrinsic()
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camera_intrinsic.set_intrinsics(w, h, 1000, 1000, w / 2, h / 2)
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# Point Cloud and Normals
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pcd = o3d.geometry.PointCloud.create_from_rgbd_image(rgbd_image, camera_intrinsic)
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pcd.normals = o3d.utility.Vector3dVector(np.zeros((1, 3)))
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pcd.estimate_normals(search_param=o3d.geometry.KDTreeSearchParamHybrid(radius=0.05, max_nn=30))
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pcd.orient_normals_towards_camera_location(camera_location=np.array([0.0, 0.0, 1000.0]))
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pcd.transform([[1, 0, 0, 0], [0, -1, 0, 0], [0, 0, -1, 0], [0, 0, 0, 1]])
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pcd.transform([[-1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]])
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# Poisson Surface Reconstruction
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mesh_raw, densities = o3d.geometry.TriangleMesh.create_from_point_cloud_poisson(
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pcd, depth=depth, width=0, scale=1.1, linear_fit=True
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)
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# Step 3: Mesh simplification and smoothing
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voxel_size = max(mesh_raw.get_max_bound() - mesh_raw.get_min_bound()) / 512
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mesh = mesh_raw.simplify_vertex_clustering(
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voxel_size=voxel_size,
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contraction=o3d.geometry.SimplificationContraction.Average,
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)
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mesh = mesh.filter_smooth_simple(number_of_iterations=3)
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bbox = pcd.get_axis_aligned_bounding_box()
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mesh_crop = mesh.crop(bbox)
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# Save GLTF
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gltf_path = f"./{image_path.stem}.gltf"
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o3d.io.write_triangle_mesh(gltf_path, mesh_crop, write_triangle_uvs=True)
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return gltf_path
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# Gradio Interface
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title = "Depth Estimation & 3D Reconstruction Demo"
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description = "Upload an image and optionally a depth map (in .npy or image format) to generate a 3D model. If no depth map is provided, the DPT model will generate it."
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examples = [["examples/" + img] for img in os.listdir("examples/")]
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iface = gr.Interface(
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fn=process_image,
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inputs=[
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gr.Image(type="filepath", label="Input Image"),
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gr.File(type="filepath", label="Input Depth Map (optional)"), # Changed input type to allow .npy
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],
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outputs=[
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gr.Image(label="Predicted Depth", type="pil"),
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allow_flagging="never",
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cache_examples=False,
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)
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iface.launch(debug=True, show_api=True, share=True)
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