File size: 24,747 Bytes
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5d6dcc3
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
d443689
 
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5d6dcc3
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5d6dcc3
 
 
 
 
94a0de3
 
 
 
 
 
 
 
 
 
d443689
f135496
d443689
f135496
 
94a0de3
 
 
 
 
 
 
d443689
5d6dcc3
 
d443689
5d6dcc3
 
 
94a0de3
 
 
 
 
d443689
 
f135496
 
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5d6dcc3
 
d443689
 
 
 
5d6dcc3
f135496
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5d6dcc3
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
d443689
94a0de3
 
 
d443689
5d6dcc3
d443689
 
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
d443689
f135496
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
d443689
 
 
 
 
f135496
d443689
5d6dcc3
 
 
94a0de3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
"""Blender Render Space 的 Gradio 界面、公开 API 和 MCP 入口。"""

from __future__ import annotations

# ZeroGPU 要求 spaces 在可能加载 CUDA 的库之前导入。
import spaces  # noqa: F401

import json
import logging
import os
from collections.abc import Iterator
from typing import Any, Callable, TypeVar

import gradio as gr

import service
from blender_runtime import ensure_blender
from render_config import RenderConfig, parse_config


LOGGER = logging.getLogger(__name__)
T = TypeVar("T")

CSS = """
.gradio-container { max-width: 1480px !important; margin: 0 auto; }
#render-hero {
    background: linear-gradient(125deg, #102331, #1b4148 62%, #2c6062);
    border: 1px solid #31565b; border-radius: 20px;
    padding: 30px 32px; margin: 8px 0 18px; color: #f3fbfc;
}
#render-hero .eyebrow { font-size: 12px; letter-spacing: .15em; color: #9be3d8; }
#render-hero h1 { color: #f3fbfc; font-size: clamp(27px, 4vw, 39px); margin: 7px 0 9px; }
#render-hero p { color: #c7dcdf; margin: 0; line-height: 1.75; }
#render-hero .pills { display: flex; flex-wrap: wrap; gap: 8px; margin-top: 19px; }
#render-hero .pill {
    font-size: 12px; background: #ffffff12; border: 1px solid #ffffff26;
    border-radius: 30px; padding: 5px 12px; color: #e4f5f4;
}
.workflow-note { border-left: 3px solid #3d9e91; padding-left: 12px; }
.section-caption { margin-top: 8px; margin-bottom: 0; }
#job-actions { align-items: stretch; }
@media (max-width: 640px) {
    #render-hero { padding: 24px 20px; border-radius: 14px; }
}
"""

HERO = """
<section id="render-hero">
  <div class="eyebrow">BLENDER RENDER SPACE</div>
  <h1>把场景变成作品</h1>
  <p>上传 Blender 工程与资源,用 JSON 驱动图片或动画渲染。<br>
  按批次保存帧,通过 API 与 MCP 接入你的创作 Agent。</p>
  <div class="pills">
    <span class="pill">默认 GPU + Eevee</span>
    <span class="pill">CPU / Cycles 可选</span>
    <span class="pill">逐批续渲</span>
    <span class="pill">图片 / 视频</span>
    <span class="pill">API + MCP</span>
  </div>
</section>
"""


def _invoke(function: Callable[..., T], *args: Any) -> T:
    """把服务异常转换成可读的 Gradio / API 错误,保留后台诊断日志。"""
    try:
        return function(*args)
    except gr.Error:
        raise
    except Exception as exc:
        LOGGER.exception("Render service request failed: %s", function.__name__)
        raise gr.Error(str(exc) or "操作失败,请查看 Space 日志。") from exc


def _job_id(value: str) -> str:
    """任务 ID 也是访问任务的凭据,禁止将空字符串传入服务。"""
    value = (value or "").strip()
    if not value:
        raise gr.Error("请先准备任务,或填入之前保存的任务 ID。")
    return value


def environment_info() -> dict[str, Any]:
    """Inspect the runtime, Blender installation and selected rendering backend.

    Returns:
        Environment information without allocating a ZeroGPU lease.
    """
    return _invoke(service.environment_info)


def config_schema() -> dict[str, Any]:
    """Get the JSON Schema for every supported render configuration option.

    Returns:
        The authoritative configuration schema, defaults and validation limits.
    """
    return _invoke(service.config_schema)


def prepare_job(
    files: list[str], config_json: str, config_file: str | None = None
) -> tuple[str, dict[str, Any]]:
    """Upload and validate a Blender project and create a resumable render job.

    Args:
        files: Uploaded .blend files, resource ZIP archives and supporting assets.
        config_json: Render configuration encoded as a JSON object.
        config_file: Optional uploaded JSON configuration file.

    Returns:
        A private job ID and the initial job status. Keep the ID for later calls.
    """
    if not files:
        raise gr.Error("请上传 .blend 工程,或包含工程及资源的 ZIP 文件。")
    return _invoke(service.prepare_job, files, config_json or "{}", config_file)


def inspect_job(job_id: str) -> dict[str, Any]:
    """Inspect a Blender scene, cameras and referenced assets before rendering.

    Args:
        job_id: The private job ID returned by prepare_job.

    Returns:
        Scene inspection results and the current job status.
    """
    return _invoke(service.inspect_job, _job_id(job_id))


def render_chunk(job_id: str) -> dict[str, Any]:
    """Render the next bounded batch and retain completed frames for resuming.

    Args:
        job_id: The private job ID returned by prepare_job.

    Returns:
        Updated job status. Call again while pending frames remain, then finalize.
    """
    return _invoke(service.render_chunk, _job_id(job_id))


def _render_remaining(job_id: str) -> Iterator[dict[str, Any]]:
    """界面专用连续模式:按所选后端逐批渲染,错误或取消后立即结束。"""
    job_id = _job_id(job_id)
    current = _invoke(service.job_status, job_id)
    yield current
    halted = {"cancelled", "cancelling", "canceled", "failed", "error"}
    if current.get("status") in {"cancelled", "cancelling", "canceled"}:
        gr.Warning("任务已停止,请先点击「恢复任务」,再启动连续渲染。")
        return
    if current.get("error") or current.get("status") in halted:
        gr.Warning("任务存在错误。请先检查日志并处理原因,再恢复任务;连续模式不会自动重试。")
        return
    if current.get("status") == "rendering":
        gr.Warning("此任务正在渲染,请等待当前批次完成。")
        return

    while current.get("remaining_frames"):
        # 每轮先检查取消标志;绝不自动清除标志或重试配额错误。
        current = _invoke(service.job_status, job_id)
        if current.get("error") or current.get("status") in halted:
            yield current
            return
        remaining = current.get("remaining_frames", [])
        if not remaining:
            yield current
            return
        previous_count = len(remaining)
        current = _invoke(service.render_chunk, job_id)
        yield current
        if current.get("error") or current.get("status") in halted:
            return
        pending = current.get("remaining_frames", [])
        if pending and len(pending) >= previous_count:
            # 避免异常状态无进展却反复租用 GPU。
            gr.Warning("本批次未减少剩余帧,连续渲染已停止。请检查任务状态与日志。")
            return


def job_status(job_id: str) -> dict[str, Any]:
    """Read render progress without waiting for the Blender execution queue.

    Args:
        job_id: The private job ID returned by prepare_job.

    Returns:
        Current job state and completed-frame progress.
    """
    return _invoke(service.job_status, _job_id(job_id))


def cancel_job(job_id: str) -> dict[str, Any]:
    """Request cancellation while preserving already completed render frames.

    Args:
        job_id: The private job ID returned by prepare_job.

    Returns:
        Cancellation status. Use job_status to observe the final state.
    """
    return _invoke(service.cancel_job, _job_id(job_id))


def resume_job(job_id: str) -> dict[str, Any]:
    """Resume a stopped job while retaining successfully rendered frames.

    Args:
        job_id: The private job ID returned by prepare_job.

    Returns:
        Updated job state. Call render_chunk to render the next batch.
    """
    return _invoke(service.resume_job, _job_id(job_id))


def finalize_job(
    job_id: str,
) -> tuple[dict[str, Any], list[str], str | None, str | None]:
    """Package rendered frames and encode a video when the job is complete.

    Args:
        job_id: The private job ID returned by prepare_job.

    Returns:
        A result summary, downloadable files, optional image and optional video.
    """
    return _invoke(service.finalize_job, _job_id(job_id))


def cpu_self_test() -> tuple[dict[str, Any], list[str], str | None]:
    """Verify default CPU Eevee rendering without allocating a GPU."""
    return _invoke(service.cpu_self_test)


def gpu_self_test() -> tuple[dict[str, Any], list[str], str | None]:
    """Test actual Blender GPU rendering with a small built-in scene.

    Returns:
        Diagnostic results, downloadable logs and an optional test render.
        A failed GPU test does not silently switch the render job to CPU.
    """
    return _invoke(service.gpu_self_test)


def eevee_gpu_self_test(gpu_size: str = "large", graphics_backend: str = "opengl") -> tuple[dict[str, Any], list[str], str | None]:
    """Check GPU Eevee with a real render in the current server environment."""
    return _invoke(service.eevee_gpu_self_test, gpu_size, graphics_backend)


def _preset(mode: str) -> str:
    """从同一配置模型生成示例,避免界面默认值与后端校验发生偏差。"""
    data = RenderConfig().model_dump(mode="json")
    data["mode"] = mode
    return json.dumps(data, indent=2, ensure_ascii=False)


def _render_options(config_json: str, engine: str, device: str, gpu_size: str = "large", graphics_backend: str = "opengl") -> str:
    # Update only render choices; retain camera, animation and quality settings.
    data = json.loads(config_json or "{}")
    data.update(engine=engine, device=device, gpu_size=gpu_size, graphics_backend=graphics_backend)
    return parse_config(json.dumps(data)).model_dump_json(indent=2)


def build_app() -> gr.Blocks:
    """构建界面;导入本模块不会下载 Blender,也不会申请 GPU。"""
    with gr.Blocks(title="Blender Render Space", delete_cache=(3600, 86400)) as demo:
        gr.HTML(HERO)
        gr.Markdown(
            "**默认 GPU + Eevee**,CPU 和 Cycles 仍可选择。"
            "开始正式任务前,请先运行「GPU / Eevee 自检」确认实际出图。"
            "引擎和计算设备可以自由选择。GPU + Eevee 是否可用取决于服务器的图形接口,"
            "可在「环境自检」中检测;不需要用户在自己电脑安装硬件。",
            elem_classes="workflow-note",
        )

        with gr.Tabs():
            with gr.Tab("渲染工作台"):
                with gr.Row():
                    with gr.Column(scale=5, min_width=320):
                        gr.Markdown("### 01 · 上传工程", elem_classes="section-caption")
                        upload = gr.File(
                            label="Blender 工程与资源",
                            file_count="multiple",
                            type="filepath",
                            height=190,
                        )
                        gr.Markdown(
                            "推荐上传**包含 .blend 与纹理目录的 ZIP**,保留相对路径;"
                            "也可以先在 Blender 中打包外部资源,再上传 .blend。"
                            "多个单独上传文件的目录结构不会自动保留。"
                        )
                        config_upload = gr.File(
                            label="渲染配置 JSON(可选)",
                            file_types=[".json"],
                            type="filepath",
                        )
                        gr.Markdown("### 02 · 设置渲染", elem_classes="section-caption")
                        with gr.Row():
                            image_preset = gr.Button("图片配置", size="sm")
                            video_preset = gr.Button("视频配置", size="sm")
                        config_editor = gr.Code(
                            value=_preset("image"),
                            language="json",
                            label="JSON 配置编辑器",
                            lines=19,
                            max_lines=32,
                            interactive=True,
                        )
                        gr.Markdown(
                            "上传 JSON 文件后,将使用文件中的配置。"
                            "使用编辑器时,请先清空上方 JSON 上传框。"
                            "`batch_size` 控制每次提交的帧数;建议先用低分辨率、"
                            "少量采样验证,再提高画质。"
                        )
                        with gr.Row():
                            engine_choice = gr.Dropdown([("Eevee(默认)", "EEVEE"), ("Cycles", "CYCLES")], value="EEVEE", label="渲染引擎")
                            device_choice = gr.Dropdown([("GPU(默认)", "AUTO"), ("CPU", "CPU")], value="AUTO", label="计算设备")
                        with gr.Row():
                            gpu_size_choice = gr.Dropdown([("large · 48 GB", "large"), ("xlarge · 96 GB · 2 倍配额", "xlarge")], value="large", label="ZeroGPU 规格")
                            graphics_backend_choice = gr.Dropdown([("OpenGL", "opengl"), ("Vulkan", "vulkan")], value="opengl", label="GPU Eevee 图形接口")
                        apply_options = gr.Button("将引擎与设备应用到 JSON", size="sm")
                        gr.Markdown("选择引擎或设备会自动更新编辑器中的 JSON;创建任务以 JSON 为准。上传 JSON 文件时,请直接修改文件中的 engine / device。GPU + Eevee 可先运行专用自检。")
                        prepare = gr.Button("准备渲染任务", variant="primary", size="lg")

                    with gr.Column(scale=6, min_width=320):
                        gr.Markdown("### 03 · 检查与渲染", elem_classes="section-caption")
                        job = gr.Textbox(
                            label="任务 ID",
                            placeholder="准备后自动填入,也可粘贴已有任务 ID",
                            interactive=True,
                            buttons=["copy"],
                        )
                        gr.Markdown(
                            "保存任务 ID,便于 API 调用和续渲。"
                            "任务 ID 可访问对应结果,请勿公开。Space 重启可能清除临时任务。"
                        )
                        with gr.Row(elem_id="job-actions"):
                            inspect = gr.Button("检查场景与资源")
                            render = gr.Button("渲染下一批", variant="primary")
                        render_remaining = gr.Button("连续渲染剩余帧", variant="primary")
                        with gr.Row():
                            refresh = gr.Button("刷新进度", size="sm")
                            cancel = gr.Button("停止任务", variant="stop", size="sm")
                            resume = gr.Button("恢复任务", size="sm")
                        status = gr.JSON(label="任务状态 / 场景检查", value={"status": "请先准备任务"})
                        gr.Markdown(
                            "每次点击「渲染下一批」处理一个批次;剩余帧可继续提交。"
                            "「连续渲染剩余帧」会逐批提交,遇到错误或配额不足立即结束,"
                            "不会自动重试。**仅选择 GPU 时消耗 GPU 配额;可随时点击「停止任务」。**"
                            "API / Agent 也可按状态自动循环。"
                            "停止后保留已完成帧;点击「恢复任务」后再提交渲染。"
                        )
                        gr.Markdown("### 04 · 导出作品", elem_classes="section-caption")
                        finalize = gr.Button("整理结果 / 合成视频", variant="primary")
                        result = gr.JSON(label="导出结果")
                        downloads = gr.File(
                            label="下载结果与日志", file_count="multiple", interactive=False
                        )
                        with gr.Tabs():
                            with gr.Tab("图片预览"):
                                image = gr.Image(
                                    label="渲染图片",
                                    type="filepath",
                                    interactive=False,
                                    height=340,
                                    buttons=["download", "fullscreen"],
                                )
                            with gr.Tab("视频预览"):
                                video = gr.Video(label="渲染视频", interactive=False, height=340)

            with gr.Tab("环境自检"):
                gr.Markdown(
                    "### 先验证运行环境\n\n"
                    "「读取环境」不会申请 GPU。"
                    "「运行 GPU 自检」会尝试实际渲染一个小场景,可能消耗 ZeroGPU 配额。"
                    "自检失败时,请下载日志检查原因,或选择常驻 GPU Space。\n\n"
                    "后端由 Space 环境变量 `RENDER_BACKEND` 选择:"
                    "`auto`、`zerogpu`、`gpu` 或 `cpu`。"
                    "GPU + Eevee 是默认配置,但可用性必须通过实际出图确认。任务 JSON 的 device=CPU 始终绕过 GPU 租约;GPU 不进行静默 CPU 回退。"
                )
                with gr.Row():
                    env_button = gr.Button("读取环境")
                    cpu_probe_button = gr.Button("运行 CPU / Eevee 自检")
                    probe_button = gr.Button("运行 GPU / Cycles 自检")
                    eevee_probe_button = gr.Button("运行 GPU / Eevee 自检", variant="primary")
                gr.Markdown("GPU / Eevee 自检使用工作台当前选择的 ZeroGPU 规格和图形接口;xlarge 消耗 2 倍配额,规格更大不代表具备图形能力。")
                env_output = gr.JSON(label="环境信息")
                with gr.Row():
                    with gr.Column():
                        probe_output = gr.JSON(label="自检报告")
                        probe_files = gr.File(
                            label="下载自检日志", file_count="multiple", interactive=False
                        )
                    probe_image = gr.Image(
                        label="自检渲染图", type="filepath", interactive=False, height=300
                    )

            with gr.Tab("Agent / API"):
                gr.Markdown(
                    "### 可直接调用的渲染工具\n\n"
                    "API 名称与下表一致。点击页面底部 **Use via API** 查看当前 Space "
                    "地址、参数格式与代码示例。所有接口也作为 MCP 工具提供。\n\n"
                    "| API | 用途 |\n| --- | --- |\n"
                    "| `environment_info` | 检查后端与安装信息 |\n"
                    "| `config_schema` | 获取完整 JSON Schema |\n"
                    "| `cpu_self_test` | 验证可选 CPU Eevee 渲染 |\n"
                    "| `eevee_gpu_self_test` | 检测当前服务器的 GPU + Eevee 实际出图能力 |\n"
                    "| `gpu_self_test` | 验证 Blender 实际 GPU 渲染 |\n"
                    "| `prepare_job` | 上传工程和配置,创建任务 |\n"
                    "| `inspect_job` | 检查场景、相机与资源 |\n"
                    "| `render_chunk` | 渲染下一批,保存已完成帧 |\n"
                    "| `job_status` | 不等待渲染队列,读取进度 |\n"
                    "| `cancel_job` | 请求停止,保留已完成帧 |\n"
                    "| `resume_job` | 将停止的任务恢复为可继续状态 |\n"
                    "| `finalize_job` | 导出结果、日志并合成视频 |\n\n"
                    "**建议调用顺序:** 获取配置 Schema → 准备任务 → 检查场景 → "
                    "循环调用 `render_chunk` → 确认完成 → 调用 `finalize_job`。"
                    "遇到错误先读取状态与日志;不要无条件重复申请 GPU。\n\n"
                    "### MCP 连接\n\n"
                    "Streamable HTTP:`https://<你的-Space-域名>.hf.space/gradio_api/mcp/`\n\n"
                    "兼容 SSE:`https://<你的-Space-域名>.hf.space/gradio_api/mcp/sse`\n\n"
                    "MCP 工具使用上传后的文件引用;Agent 本机路径不会自动出现在 Space 中。"
                    "上传本地大文件优先使用 `gradio_client.handle_file`,"
                    "后续操作只需传任务 ID。私有 Space 的客户端还需要 Hugging Face 令牌。"
                )
                schema_button = gr.Button("读取配置 JSON Schema")
                schema_output = gr.JSON(label="配置 Schema")

        # Blender 操作共用一个执行队列,防止多个进程争用同一个 GPU 或输出目录。
        blender_queue = {"concurrency_id": "blender", "concurrency_limit": 1}
        prepare.click(
            prepare_job,
            inputs=[upload, config_editor, config_upload],
            outputs=[job, status],
            api_name="prepare_job",
            **blender_queue,
        )
        inspect.click(inspect_job, job, status, api_name="inspect_job", **blender_queue)
        render.click(render_chunk, job, status, api_name="render_chunk", **blender_queue)
        render_remaining.click(
            _render_remaining,
            job,
            status,
            api_visibility="private",
            **blender_queue,
        )
        # 进度与停止请求不进入渲染队列,否则长渲染会阻塞取消操作。
        refresh.click(job_status, job, status, api_name="job_status", queue=False)
        cancel.click(cancel_job, job, status, api_name="cancel_job", queue=False)
        resume.click(resume_job, job, status, api_name="resume_job", queue=False)
        finalize.click(
            finalize_job,
            job,
            [result, downloads, image, video],
            api_name="finalize_job",
            **blender_queue,
        )
        env_button.click(environment_info, None, env_output, api_name="environment_info", queue=False)
        schema_button.click(config_schema, None, schema_output, api_name="config_schema", queue=False)
        option_inputs = [config_editor, engine_choice, device_choice, gpu_size_choice, graphics_backend_choice]
        for choice in (engine_choice, device_choice, gpu_size_choice, graphics_backend_choice):
            choice.input(_render_options, option_inputs, config_editor,
                         queue=False, api_visibility="private")
        eevee_probe_button.click(eevee_gpu_self_test, [gpu_size_choice, graphics_backend_choice], [probe_output, probe_files, probe_image],
                                 api_name="eevee_gpu_self_test", **blender_queue)
        apply_options.click(_render_options, option_inputs, config_editor,
                            queue=False, api_visibility="private")
        cpu_probe_button.click(cpu_self_test, None, [probe_output, probe_files, probe_image],
                               api_name="cpu_self_test", **blender_queue)
        probe_button.click(
            gpu_self_test,
            None,
            [probe_output, probe_files, probe_image],
            api_name="gpu_self_test",
            **blender_queue,
        )
        # 纯界面快捷操作不作为 Agent 工具暴露。
        image_preset.click(
            lambda: _preset("image"), None, config_editor, queue=False, api_visibility="private"
        )
        video_preset.click(
            lambda: _preset("video"), None, config_editor, queue=False, api_visibility="private"
        )

    return demo.queue(default_concurrency_limit=1, max_size=32)


demo = build_app()


if __name__ == "__main__":
    logging.basicConfig(level=logging.INFO, format="%(asctime)s %(levelname)s %(message)s")
    # 安装与解压在申请 GPU 之前完成,避免把下载时间算进 ZeroGPU 租约。
    LOGGER.info("正在准备 Blender 运行时(首次运行需要下载并校验安装包)")
    binary = ensure_blender()
    LOGGER.info("Blender 运行时已就绪:%s", binary)
    service.PUBLIC_ROOT.mkdir(parents=True, exist_ok=True)
    demo.launch(
        server_name=os.environ.get("GRADIO_SERVER_NAME", "0.0.0.0"),
        server_port=int(os.environ.get("PORT", os.environ.get("GRADIO_SERVER_PORT", "7860"))),
        mcp_server=True,
        max_file_size="1gb",
        theme=gr.themes.Soft(primary_hue="teal", neutral_hue="slate"),
        css=CSS,
        # 仅发布服务显式导出的文件;不允许浏览整个任务目录或上传源文件。
        allowed_paths=[str(service.PUBLIC_ROOT.resolve())],
        footer_links=["api"],
        show_error=False,
    )