flux3-image-klein-bbox / diffusers /models /autoencoders /ltx2_diffusion_decoder.py
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# Copyright 2026 Lightricks and The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import math
import torch
import torch.nn as nn
import torch.nn.functional as F
from ...configuration_utils import ConfigMixin, register_to_config
from ...utils import is_kernels_available, logging
from ...utils.accelerate_utils import apply_forward_hook
from ...utils.constants import DIFFUSERS_DISABLE_REMOTE_CODE
from ...utils.torch_utils import maybe_adjust_dtype_for_device, randn_tensor
from ..attention import AttentionMixin, AttentionModuleMixin
from ..attention_dispatch import dispatch_attention_fn
from ..embeddings import PixArtAlphaCombinedTimestepSizeEmbeddings
from ..modeling_utils import ModelMixin
from .vae import DecoderOutput
logger = logging.get_logger(__name__) # pylint: disable=invalid-name
def _patchify(x: torch.Tensor, patch_size: int) -> torch.Tensor:
"""Space-to-depth on H/W only: `(B, C, F, H, W)` -> `(B, C * patch_size**2, F, H // p, W // p)`.
The channel packing order is `(channel, width_offset, height_offset)`, matching the reference implementation's `b c
(f p) (h q) (w r) -> b (c p r q) f h w` with `p = 1`.
"""
batch_size, num_channels, num_frames, height, width = x.shape
x = x.reshape(
batch_size, num_channels, num_frames, height // patch_size, patch_size, width // patch_size, patch_size
)
x = x.permute(0, 1, 6, 4, 2, 3, 5)
return x.reshape(
batch_size, num_channels * patch_size * patch_size, num_frames, height // patch_size, width // patch_size
)
def _unpatchify(x: torch.Tensor, patch_size: int) -> torch.Tensor:
"""Depth-to-space on H/W only, the exact inverse of [`_patchify`]."""
batch_size, num_channels, num_frames, height, width = x.shape
num_channels = num_channels // (patch_size * patch_size)
x = x.reshape(batch_size, num_channels, patch_size, patch_size, num_frames, height, width)
x = x.permute(0, 1, 4, 5, 3, 6, 2)
return x.reshape(batch_size, num_channels, num_frames, height * patch_size, width * patch_size)
def _neighborhood_block_mask(
num_frames: int, height: int, width: int, kernel_size: tuple[int, int, int], device: torch.device
):
"""Build a FlexAttention `BlockMask` for 3D neighborhood attention.
Each query attends to a `kernel_size` window that is centered where possible and *shifted inward* at the grid
boundaries so it always holds exactly `kernel_size` positions. That inward shift (rather than truncating the
window) is what NATTEN's `na3d` does, which is why the flex path can stand in for it.
"""
from torch.nn.attention.flex_attention import create_block_mask
kernel_t, kernel_h, kernel_w = kernel_size
kernel_t, kernel_h, kernel_w = min(kernel_t, num_frames), min(kernel_h, height), min(kernel_w, width)
hw = height * width
def mask_mod(batch_idx, head_idx, q_idx, kv_idx):
q_t, q_rem = q_idx // hw, q_idx % hw
q_h, q_w = q_rem // width, q_rem % width
k_t, k_rem = kv_idx // hw, kv_idx % hw
k_h, k_w = k_rem // width, k_rem % width
start_t = torch.clamp(q_t - kernel_t // 2, 0, num_frames - kernel_t)
start_h = torch.clamp(q_h - kernel_h // 2, 0, height - kernel_h)
start_w = torch.clamp(q_w - kernel_w // 2, 0, width - kernel_w)
window_t = (k_t >= start_t) & (k_t < start_t + kernel_t)
window_h = (k_h >= start_h) & (k_h < start_h + kernel_h)
window_w = (k_w >= start_w) & (k_w < start_w + kernel_w)
return window_t & window_h & window_w
seq_len = num_frames * hw
return create_block_mask(mask_mod, B=None, H=None, Q_LEN=seq_len, KV_LEN=seq_len, device=device)
class LTX2VideoVaeRotaryPosEmbed3D(nn.Module):
"""Absolute 3D rotary embedding for the diffusion decoder's neighborhood attention.
`head_dim` is split into (T, H, W) chunks, each rotated by its own axis position. Positions are the tensor's own
0-based indices: attention here is always a local window with no causal masking, so the score between a query and a
key depends only on their relative offset and a shared origin shift is a no-op. Rotation is computed in fp32 and
cast back to the input dtype.
"""
def __init__(self, head_dim: int, base: float = 10000.0):
super().__init__()
if head_dim % 8 != 0:
raise ValueError(f"head_dim must be a multiple of 8, got {head_dim}.")
# Split `head_dim` across the (T, H, W) chunks the way the reference decoder does: a quarter to T, the
# rest halved between H and W, with both halves kept even so each holds whole rotation pairs.
dim_t = (head_dim // 4) // 2 * 2
dim_hw = (head_dim - dim_t) // 2
if dim_hw % 2 != 0:
dim_t -= 2
dim_hw = (head_dim - dim_t) // 2
self.rope_dim_split = (dim_t, dim_hw, dim_hw)
self.base = base
def _inv_freqs(self, dim: int, device: torch.device) -> torch.Tensor:
# The reference builds these in float64 and casts once. float64 is unsupported on some backends, so ask
# for the device's widest available dtype instead: the difference is at most 1.5e-08 in the frequencies
# and 1e-06 in the resulting angles, four orders of magnitude under bf16 resolution.
freqs_dtype = maybe_adjust_dtype_for_device(torch.float64, device)
exponents = torch.arange(0, dim, 2, dtype=freqs_dtype, device=device) / dim
return (1.0 / self.base**exponents).to(torch.float32)
def _rotate_axis(self, x: torch.Tensor, positions: torch.Tensor, inv_freqs: torch.Tensor, axis: int):
out_dtype = x.dtype
pairs = x.reshape(*x.shape[:-1], x.shape[-1] // 2, 2)
even = pairs[..., 0].float()
odd = pairs[..., 1].float()
# Broadcast the angle over (B, T, H, W, heads, dim // 2), varying only along `axis`.
shape = [1, 1, 1, 1, 1, inv_freqs.shape[0]]
shape[axis] = positions.shape[0]
angles = (positions[:, None] * inv_freqs[None, :]).reshape(shape)
cos, sin = angles.cos(), angles.sin()
rotated = torch.stack([even * cos - odd * sin, even * sin + odd * cos], dim=-1)
return rotated.reshape(x.shape).to(out_dtype)
def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
"""`hidden_states`: `(B, T, H, W, heads, head_dim)`."""
dim_t, dim_h, _ = self.rope_dim_split
num_frames, height, width = hidden_states.shape[1:4]
device = hidden_states.device
inv_t, inv_h, inv_w = (self._inv_freqs(dim, device) for dim in self.rope_dim_split)
positions_t = torch.arange(num_frames, dtype=torch.float32, device=device)
positions_h = torch.arange(height, dtype=torch.float32, device=device)
positions_w = torch.arange(width, dtype=torch.float32, device=device)
rotated_t = self._rotate_axis(hidden_states[..., :dim_t], positions_t, inv_t, axis=1)
rotated_h = self._rotate_axis(hidden_states[..., dim_t : dim_t + dim_h], positions_h, inv_h, axis=2)
rotated_w = self._rotate_axis(hidden_states[..., dim_t + dim_h :], positions_w, inv_w, axis=3)
return torch.cat([rotated_t, rotated_h, rotated_w], dim=-1)
class LTX2VideoVaeNeighborhoodAttnProcessor:
"""Portable neighborhood-attention processor built on FlexAttention via `dispatch_attention_fn`.
Runs anywhere the flex attention path runs. For bit-exact parity with the reference decoder, use
[`LTX2VideoVaeNeighborhoodNattenProcessor`] instead.
Requires the `flex` attention backend: the neighborhood window is expressed as a
[`~torch.nn.attention.flex_attention.BlockMask`], which only the flex backend consumes. Switching the backend —
e.g. via `model.set_attention_backend("flash")` — raises a `ValueError` rather than handing the mask to a backend
that cannot read it.
"""
_attention_backend = "flex"
_parallel_config = None
_SUPPORTED_BACKENDS = ("flex", "_native_flex")
def __call__(
self, attn: "LTX2VideoVaeNeighborhoodAttention", hidden_states: torch.Tensor, block_mask=None
) -> torch.Tensor:
if self._attention_backend not in self._SUPPORTED_BACKENDS:
raise ValueError(
f"LTX2VideoVaeNeighborhoodAttnProcessor requires the 'flex' attention backend (got "
f"{self._attention_backend!r}). It builds a flex_attention.BlockMask for the neighborhood "
f"window, which no other backend in `dispatch_attention_fn` accepts. To use NATTEN's kernels "
f"instead, set LTX2VideoVaeNeighborhoodNattenProcessor via `set_attn_processor`."
)
batch_size, num_frames, height, width, _ = hidden_states.shape
query, key, value = attn.project_qkv(hidden_states)
query = query.reshape(batch_size, num_frames * height * width, attn.heads, attn.head_dim)
key = key.reshape(batch_size, num_frames * height * width, attn.heads, attn.head_dim)
value = value.reshape(batch_size, num_frames * height * width, attn.heads, attn.head_dim)
if block_mask is None:
block_mask = _neighborhood_block_mask(num_frames, height, width, attn.kernel_size, hidden_states.device)
# `scale=1.0`: the query is already scaled in `project_qkv`, as in the reference.
hidden_states = dispatch_attention_fn(
query,
key,
value,
attn_mask=block_mask,
scale=1.0,
backend=self._attention_backend,
parallel_config=self._parallel_config,
)
hidden_states = hidden_states.reshape(batch_size, num_frames, height, width, attn.heads * attn.head_dim)
return attn.to_out[0](hidden_states)
class LTX2VideoVaeNeighborhoodNattenProcessor:
"""Neighborhood-attention processor using NATTEN's `na3d`, which is what the reference decoder calls.
NATTEN is fetched from the Hub (`shi-labs/natten`, a trusted kernel publisher) through the `kernels` package rather
than imported from a local install, so it needs `kernels`, a supported GPU, and `DIFFUSERS_DISABLE_REMOTE_CODE`
unset; `backend=None` lets NATTEN pick the fastest kernel for the device. No CPU path — use
[`LTX2VideoVaeNeighborhoodAttnProcessor`] elsewhere.
`na3d` encodes the neighborhood window in the kernel itself, so this processor takes no `block_mask` and the
decoder never builds one for it.
"""
def __init__(self, backend: str | None = None):
if DIFFUSERS_DISABLE_REMOTE_CODE:
raise ValueError(
"LTX2VideoVaeNeighborhoodNattenProcessor downloads the `shi-labs/natten` kernel from the Hub, which "
"is disabled globally by the `DIFFUSERS_DISABLE_REMOTE_CODE` environment variable. Unset it, or use "
"the default `LTX2VideoVaeNeighborhoodAttnProcessor` (FlexAttention) instead."
)
if not is_kernels_available():
raise ImportError(
"LTX2VideoVaeNeighborhoodNattenProcessor fetches NATTEN from the Hub with the `kernels` package. "
"Install it with `pip install kernels`, or use the default "
"`LTX2VideoVaeNeighborhoodAttnProcessor` (FlexAttention) instead."
)
from kernels import get_kernel
self._na3d = get_kernel("shi-labs/natten", version=1).na3d
self.backend = backend
def __call__(
self, attn: "LTX2VideoVaeNeighborhoodAttention", hidden_states: torch.Tensor, block_mask=None
) -> torch.Tensor:
batch_size, num_frames, height, width, channels = hidden_states.shape
query, key, value = attn.project_qkv(hidden_states)
# NATTEN's CUTLASS kernels silently produce wrong output for non-contiguous inputs.
query, key, value = query.contiguous(), key.contiguous(), value.contiguous()
# `scale=1.0`: the query is already scaled in `project_qkv`, as in the reference.
hidden_states = self._na3d(query, key, value, kernel_size=attn.kernel_size, scale=1.0, backend=self.backend)
hidden_states = hidden_states.reshape(batch_size, num_frames, height, width, channels)
return attn.to_out[0](hidden_states)
class LTX2VideoVaeNeighborhoodAttention(nn.Module, AttentionModuleMixin):
_default_processor_cls = LTX2VideoVaeNeighborhoodAttnProcessor
_available_processors = [LTX2VideoVaeNeighborhoodAttnProcessor, LTX2VideoVaeNeighborhoodNattenProcessor]
# Both processors read `to_q`/`to_k`/`to_v` directly and have no fused path, so QKV fusion would build an
# unused `to_qkv` and silently no-op. The flex/NATTEN swap goes through `set_attn_processor` instead.
_supports_qkv_fusion = False
def __init__(
self,
dim: int,
kernel_size: tuple[int, int, int],
head_dim: int = 64,
rope_base: float = 10000.0,
):
super().__init__()
if dim % head_dim != 0:
raise ValueError(f"dim {dim} must be divisible by head_dim {head_dim}.")
self.heads = dim // head_dim
self.head_dim = head_dim
self.kernel_size = tuple(kernel_size)
self.scale = head_dim**-0.5
self.to_q = nn.Linear(dim, dim, bias=True)
self.to_k = nn.Linear(dim, dim, bias=True)
self.to_v = nn.Linear(dim, dim, bias=True)
self.to_out = nn.ModuleList([nn.Linear(dim, dim, bias=True), nn.Dropout(0.0)])
self.norm_q = nn.RMSNorm(head_dim, eps=1e-6)
self.norm_k = nn.RMSNorm(head_dim, eps=1e-6)
self.rope = LTX2VideoVaeRotaryPosEmbed3D(head_dim, base=rope_base)
self.set_processor(self._default_processor_cls())
def project_qkv(self, hidden_states: torch.Tensor) -> tuple[torch.Tensor, torch.Tensor, torch.Tensor]:
"""Q/K/V as `(B, T, H, W, heads, head_dim)`, RMS-normed, query pre-scaled, then rotated.
The query carries the `1 / sqrt(head_dim)` factor here so both processors can ask their attention backend for
`scale=1.0` — this is the order the reference uses (norm, scale, then rotate).
"""
batch_size, num_frames, height, width, _ = hidden_states.shape
shape = (batch_size, num_frames, height, width, self.heads, self.head_dim)
query = self.to_q(hidden_states).view(shape)
key = self.to_k(hidden_states).view(shape)
value = self.to_v(hidden_states).view(shape)
query = self.norm_q(query)
key = self.norm_k(key)
query = query * self.scale
return self.rope(query), self.rope(key), value
def build_block_mask(self, hidden_states: torch.Tensor):
"""The flex `BlockMask` for this grid, or `None` if the processor does not read one.
The mask depends only on the token grid and the kernel, both of which are fixed within a decoder stage, so a
stage builds it once and hands it to every block. NATTEN gets `None`: it encodes the window in its kernel, and
at production grids the mask is not merely wasteful but larger than device memory (a 69x64x96 stage needs 167
GiB), so it must never be built for a path that would not read it.
"""
if not isinstance(self.processor, LTX2VideoVaeNeighborhoodAttnProcessor):
return None
num_frames, height, width = hidden_states.shape[1:4]
return _neighborhood_block_mask(num_frames, height, width, self.kernel_size, hidden_states.device)
def forward(self, hidden_states: torch.Tensor, block_mask=None) -> torch.Tensor:
"""Channels-last in and out: `(B, T, H, W, C)`."""
num_frames, height, width = hidden_states.shape[1:4]
kernel_t, kernel_h, kernel_w = self.kernel_size
if num_frames < kernel_t or height < kernel_h or width < kernel_w:
raise ValueError(
f"Neighborhood attention requires each spatial dim to be at least its kernel size; got "
f"(T, H, W) = ({num_frames}, {height}, {width}) with kernel_size {self.kernel_size}."
)
return self.processor(self, hidden_states, block_mask)
# Tokens per tile in `LTX2VideoVaeSwiGLU`, matching the reference decoder's own default. `w_gate(x)` and
# `w_up(x)` are both hidden-width and their product makes a third, so evaluating a whole video at once
# holds three hidden-width tensors live at the same time — at 121 frames and 512x768 that is
# 3 x 5.67 GiB, which by itself dominates decode memory. Fixing a token *count* rather than a number of
# tiles keeps that bound independent of resolution.
_SWIGLU_TILE_SIZE = 16384
class LTX2VideoVaeSwiGLU(nn.Module):
"""Gated MLP: `w_down(silu(w_gate(x)) * w_up(x))`, evaluated in tiles of `_SWIGLU_TILE_SIZE` tokens.
Tiling is not an approximation: the MLP is pointwise across tokens, so splitting it changes only how many
hidden-width elements exist at once, never what is computed. Outputs can still differ from the untiled evaluation
by a few ulps, since a matmul over a tile may reduce in a different order than the full-tensor call.
"""
def __init__(self, dim: int, hidden_dim: int):
super().__init__()
self.w_up = nn.Linear(dim, hidden_dim, bias=False)
self.w_gate = nn.Linear(dim, hidden_dim, bias=False)
self.w_down = nn.Linear(hidden_dim, dim, bias=False)
def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
batch_size, *token_dims, channels = hidden_states.shape
num_tokens = math.prod(token_dims)
if num_tokens <= _SWIGLU_TILE_SIZE:
return self.w_down(F.silu(self.w_gate(hidden_states)) * self.w_up(hidden_states))
flat = hidden_states.reshape(batch_size, num_tokens, channels)
out = torch.empty_like(flat)
for start in range(0, num_tokens, _SWIGLU_TILE_SIZE):
tile = flat[:, start : start + _SWIGLU_TILE_SIZE]
out[:, start : start + _SWIGLU_TILE_SIZE] = self.w_down(F.silu(self.w_gate(tile)) * self.w_up(tile))
return out.reshape(hidden_states.shape)
def _swiglu_hidden_dim(dim: int, mlp_ratio: float) -> int:
return (int(dim * mlp_ratio) + 15) // 16 * 16
class LTX2VideoVaeNABlock(nn.Module):
"""Pre-norm neighborhood-attention block used by the deterministic upsampling stages."""
def __init__(
self,
dim: int,
kernel_size: tuple[int, int, int],
head_dim: int = 64,
mlp_ratio: float = 4.0,
):
super().__init__()
self.norm1 = nn.RMSNorm(dim, eps=1e-6)
self.attn = LTX2VideoVaeNeighborhoodAttention(dim, kernel_size, head_dim=head_dim)
self.norm2 = nn.RMSNorm(dim, eps=1e-6)
self.mlp = LTX2VideoVaeSwiGLU(dim, _swiglu_hidden_dim(dim, mlp_ratio))
def forward(self, hidden_states: torch.Tensor, block_mask=None) -> torch.Tensor:
hidden_states = hidden_states + self.attn(self.norm1(hidden_states), block_mask)
hidden_states = hidden_states + self.mlp(self.norm2(hidden_states))
return hidden_states
class LTX2VideoVaeAdaLNZero(nn.Module):
"""Shared AdaLN-Zero modulation: a timestep embedding to seven `(B, 1, 1, 1, C)` chunks.
Seven chunks (scale/shift/gate for attention and MLP, plus a context gate) is the reference's shape. Only the four
scale/shift chunks are consumed: the decoder's residuals are ungated, and the static gates the checkpoint used to
carry are folded into the following linear weights at conversion time.
"""
def __init__(self, dim: int, t_emb_dim: int, num_chunks: int = 7):
super().__init__()
self.num_chunks = num_chunks
self.proj = nn.Linear(t_emb_dim, num_chunks * dim, bias=True)
def forward(self, t_emb: torch.Tensor) -> tuple[torch.Tensor, ...]:
chunks = self.proj(F.silu(t_emb)).chunk(self.num_chunks, dim=-1)
return tuple(chunk[:, None, None, None, :] for chunk in chunks)
class LTX2VideoVaeDiffusionNABlock(nn.Module):
"""Neighborhood attention + SwiGLU, modulated by the shared AdaLN-Zero scale/shift.
The decoder owns one `LTX2VideoVaeAdaLNZero`; each block adds its own `scale_shift_table` residual on top of it,
injects the latent context through `context_proj`, and keeps its residuals ungated.
"""
def __init__(
self,
dim: int,
kernel_size: tuple[int, int, int],
context_channels: int,
head_dim: int = 64,
mlp_ratio: float = 4.0,
num_mod_params: int = 7,
):
super().__init__()
self.context_channels = context_channels
self.num_mod_params = num_mod_params
self.context_proj = nn.Linear(context_channels, dim, bias=True)
self.scale_shift_table = nn.Parameter(torch.zeros(num_mod_params, dim))
self.norm1 = nn.RMSNorm(dim, eps=1e-6)
self.attn = LTX2VideoVaeNeighborhoodAttention(dim, kernel_size, head_dim=head_dim)
self.norm2 = nn.RMSNorm(dim, eps=1e-6)
self.mlp = LTX2VideoVaeSwiGLU(dim, _swiglu_hidden_dim(dim, mlp_ratio))
def forward(
self,
hidden_states: torch.Tensor,
latent_context: torch.Tensor,
modulation: tuple[torch.Tensor, ...],
block_mask=None,
) -> torch.Tensor:
scale_msa, shift_msa, _, scale_mlp, shift_mlp, _, _ = [
modulation[i] + self.scale_shift_table[i].view(1, 1, 1, 1, -1) for i in range(self.num_mod_params)
]
hidden_states = hidden_states + self.context_proj(latent_context)
hidden_states = hidden_states + self.attn(self.norm1(hidden_states) * (1 + scale_msa) + shift_msa, block_mask)
hidden_states = hidden_states + self.mlp(self.norm2(hidden_states) * (1 + scale_mlp) + shift_mlp)
return hidden_states
class LTX2VideoVaePixelShuffleUpsampler(nn.Module):
"""Linear channel expansion followed by a channels-last pixel shuffle.
When the temporal stride is 2 the shuffle produces a duplicate leading frame, which is dropped to keep the causal
1:2 (composed 1:8) frame mapping. `drop_leading_frame=False` keeps it: a tiled decode passes that for temporal
tiles that do not contain t=0, where the first input frame is an interior frame whose two output frames are both
real content.
"""
def __init__(self, in_channels: int, stride: tuple[int, int, int], out_channels_reduction_factor: int = 1):
super().__init__()
self.stride = tuple(stride)
proj_out_channels = math.prod(self.stride) * in_channels // out_channels_reduction_factor
self.out_channels = proj_out_channels // math.prod(self.stride)
self.proj = nn.Linear(in_channels, proj_out_channels, bias=True)
def forward(self, hidden_states: torch.Tensor, drop_leading_frame: bool = True) -> torch.Tensor:
batch_size, num_frames, height, width, _ = hidden_states.shape
stride_t, stride_h, stride_w = self.stride
hidden_states = self.proj(hidden_states)
hidden_states = hidden_states.reshape(
batch_size, num_frames, height, width, self.out_channels, stride_t, stride_h, stride_w
)
# (b, t, p1, h, p2, w, p3, c) -> merge each stride into its own axis
hidden_states = hidden_states.permute(0, 1, 5, 2, 6, 3, 7, 4)
hidden_states = hidden_states.reshape(
batch_size, num_frames * stride_t, height * stride_h, width * stride_w, self.out_channels
)
if stride_t == 2 and drop_leading_frame:
hidden_states = hidden_states[:, 1:]
return hidden_states
class LTX2VideoDiffusionDecoder3d(nn.Module):
"""The LTX-2.5 diffusion video decoder.
Stages 1-4 deterministically upsample the latent into a context volume with neighborhood-attention blocks. Stage 5
then denoises patchified pixels, conditioned on that context through AdaLN-Zero scale/shift. With
`model_output_type="x0"` and a single step — how LTX-2.5 ships — stage 5 runs once and its prediction *is* the
output; more steps add reverse Euler updates.
"""
def __init__(
self,
in_channels: int = 128,
out_channels: int = 3,
patch_size: int = 4,
head_dim: int = 64,
stage_channels: tuple[int, ...] = (2048, 1024, 512, 512, 256),
stage_depths: tuple[int, ...] = (4, 6, 4, 2, 8),
stage_kernels: tuple[tuple[int, int, int], ...] = ((3, 7, 7), (3, 7, 7), (3, 5, 5), (3, 5, 5)),
upsample_strides: tuple[tuple[int, int, int], ...] = ((1, 2, 2), (2, 1, 1), (2, 2, 2), (2, 2, 2)),
upsample_channel_reductions: tuple[int, ...] = (2, 2, 1, 2),
stage5_kernel: tuple[int, int, int] = (11, 11, 11),
t_emb_dim: int = 384,
temporal_compression_ratio: int = 8,
timestep_scale_multiplier: float = 1000.0,
model_output_type: str = "x0",
default_num_inference_steps: int = 1,
):
super().__init__()
if model_output_type not in ("x0", "v"):
raise ValueError(f"model_output_type must be 'x0' or 'v', got {model_output_type!r}.")
# Each upsample divides the channel count by its reduction factor, so the stage widths and the
# reductions are two views of the same thing and an inconsistent pair would only fail deep inside
# the first block.
for stage_idx, reduction in enumerate(upsample_channel_reductions):
expected = stage_channels[stage_idx] // reduction
if stage_channels[stage_idx + 1] != expected:
raise ValueError(
f"stage_channels[{stage_idx + 1}] must be stage_channels[{stage_idx}] // "
f"upsample_channel_reductions[{stage_idx}] = {expected}, got {stage_channels[stage_idx + 1]}."
)
self.patch_size = patch_size
self.out_channels = out_channels
self.timestep_scale_multiplier = timestep_scale_multiplier
self.model_output_type = model_output_type
self.default_num_inference_steps = default_num_inference_steps
self.temporal_compression_ratio = temporal_compression_ratio
self.context_channels = stage_channels[-1]
# NATTEN shifts its window inward at the grid border, so the last latent frame is replicated
# through stages 1-4 and cropped off the context before stage 5, moving that border past the
# frames that are kept.
self.trailing_pad_latent_frames = (stage_kernels[0][0] // 2) * 2
self.conv_in = nn.Linear(in_channels, stage_channels[0], bias=True)
self.det_stages = nn.ModuleList()
self.upsamples = nn.ModuleList()
for stage_idx, stride in enumerate(upsample_strides):
channels = stage_channels[stage_idx]
self.det_stages.append(
nn.ModuleList(
[
LTX2VideoVaeNABlock(
dim=channels,
kernel_size=stage_kernels[stage_idx],
head_dim=head_dim,
)
for _ in range(stage_depths[stage_idx])
]
)
)
self.upsamples.append(
LTX2VideoVaePixelShuffleUpsampler(
in_channels=channels,
stride=stride,
out_channels_reduction_factor=upsample_channel_reductions[stage_idx],
)
)
self.t_embedder = PixArtAlphaCombinedTimestepSizeEmbeddings(embedding_dim=t_emb_dim, size_emb_dim=0)
stage5_channels = stage_channels[-1]
noised_pixel_channels = out_channels * patch_size**2
self.conv_in_x_t = nn.Linear(noised_pixel_channels, stage5_channels, bias=True)
self.shared_adaln = LTX2VideoVaeAdaLNZero(dim=stage5_channels, t_emb_dim=t_emb_dim)
self.diff_blocks = nn.ModuleList(
[
LTX2VideoVaeDiffusionNABlock(
dim=stage5_channels,
kernel_size=stage5_kernel,
context_channels=self.context_channels,
head_dim=head_dim,
num_mod_params=self.shared_adaln.num_chunks,
)
for _ in range(stage_depths[-1])
]
)
self.norm_out = nn.RMSNorm(stage5_channels, eps=1e-6)
self.conv_out = nn.Linear(stage5_channels, noised_pixel_channels, bias=True)
def forward_stages_1_to_3(self, hidden_states: torch.Tensor) -> torch.Tensor:
"""All deterministic stages but the last: latent `(B, C, T, H, W)` to a channels-last feature volume.
The trailing ghost frames added for NATTEN's border shift stay in the output; [`forward_stage_4`] crops them.
The split at this point exists for tiled decoding: these stages are cheap enough to run on the full volume,
while stage 4 and the diffusion stage — where the grid and the channel-hidden products get large — run per
tile.
"""
num_pad = self.trailing_pad_latent_frames
if num_pad > 0:
trailing = hidden_states[:, :, -1:].expand(-1, -1, num_pad, -1, -1)
hidden_states = torch.cat([hidden_states, trailing], dim=2)
hidden_states = hidden_states.permute(0, 2, 3, 4, 1)
hidden_states = self.conv_in(hidden_states)
for blocks, upsample in zip(self.det_stages[:-1], self.upsamples[:-1]):
# The grid and kernel are fixed within a stage, so every block shares one mask.
block_mask = blocks[0].attn.build_block_mask(hidden_states)
for block in blocks:
hidden_states = block(hidden_states, block_mask)
hidden_states = upsample(hidden_states)
return hidden_states
def forward_stage_4(
self, hidden_states: torch.Tensor, drop_leading_frame: bool = True, crop_trailing_ghost: bool = True
) -> torch.Tensor:
"""Last deterministic stage: [`forward_stages_1_to_3`] output to context `(B, T_5, H_5, W_5, C_5)`.
The defaults describe the untiled decode. A tiled decode overrides them per temporal tile: only the tile
containing t=0 drops the upsample's duplicate leading frame, and only the tile containing the video end carries
the trailing ghost frames to crop.
"""
blocks = self.det_stages[-1]
block_mask = blocks[0].attn.build_block_mask(hidden_states)
for block in blocks:
hidden_states = block(hidden_states, block_mask)
hidden_states = self.upsamples[-1](hidden_states, drop_leading_frame=drop_leading_frame)
num_pad = self.trailing_pad_latent_frames
if crop_trailing_ghost and num_pad > 0:
hidden_states = hidden_states[:, : -num_pad * self.temporal_compression_ratio]
return hidden_states
def forward_diffusion_step(
self, latent_context: torch.Tensor, x_t: torch.Tensor, timestep: torch.Tensor
) -> torch.Tensor:
"""One stage-5 step. Returns the model's prediction in pixel space, `(B, C, F, H, W)`."""
t_emb = self.t_embedder(
self.timestep_scale_multiplier * timestep,
resolution=None,
aspect_ratio=None,
batch_size=timestep.shape[0],
hidden_dtype=latent_context.dtype,
)
modulation = self.shared_adaln(t_emb)
hidden_states = _patchify(x_t, self.patch_size).permute(0, 2, 3, 4, 1)
hidden_states = self.conv_in_x_t(hidden_states)
block_mask = self.diff_blocks[0].attn.build_block_mask(hidden_states)
for block in self.diff_blocks:
hidden_states = block(hidden_states, latent_context, modulation, block_mask)
hidden_states = self.norm_out(hidden_states)
hidden_states = self.conv_out(hidden_states)
hidden_states = hidden_states.permute(0, 4, 1, 2, 3).contiguous()
return _unpatchify(hidden_states, self.patch_size)
def denoise(self, latent_context: torch.Tensor, x_t: torch.Tensor, num_inference_steps: int) -> torch.Tensor:
"""Denoise `x_t` `(B, C, F, H, W)` through the stage-5 diffusion loop, conditioned on `latent_context`."""
batch_size = latent_context.shape[0]
timesteps = torch.linspace(
1.0, 1.0 / num_inference_steps, num_inference_steps, device=latent_context.device, dtype=torch.float32
)
if num_inference_steps == 1 and self.model_output_type == "x0":
return self.forward_diffusion_step(latent_context, x_t, timesteps[:1].expand(batch_size))
for step_idx in range(num_inference_steps):
t_now = timesteps[step_idx].expand(batch_size)
t_next = timesteps[step_idx + 1] if step_idx + 1 < num_inference_steps else torch.zeros_like(t_now)
model_out = self.forward_diffusion_step(latent_context, x_t, t_now).float()
x_t_fp32 = x_t.float()
if self.model_output_type == "x0":
sigma = t_now.view(-1, *([1] * (x_t.ndim - 1)))
model_out = (x_t_fp32 - model_out) / sigma
dt = (t_now - t_next).view(-1, *([1] * (x_t.ndim - 1)))
x_t = (x_t_fp32 - dt * model_out).to(x_t.dtype)
return x_t
def forward(
self,
hidden_states: torch.Tensor,
generator: torch.Generator | None = None,
num_inference_steps: int | None = None,
) -> torch.Tensor:
num_inference_steps = num_inference_steps or self.default_num_inference_steps
latent_context = self.forward_stage_4(self.forward_stages_1_to_3(hidden_states))
# The context grid is the stage-5 token grid, so the pixel canvas is its shape times the patch size —
# temporally that is the causal (T - 1) * ratio + 1 mapping of the LTX-2 latent space.
pixel_shape = (
hidden_states.shape[0],
self.out_channels,
latent_context.shape[1],
latent_context.shape[2] * self.patch_size,
latent_context.shape[3] * self.patch_size,
)
x_t = randn_tensor(pixel_shape, generator=generator, device=hidden_states.device, dtype=hidden_states.dtype)
return self.denoise(latent_context, x_t, num_inference_steps)
def _tile_intervals(length: int, tile_size: int, stride: int, min_size: int) -> list[tuple[int, int]]:
"""Overlapping `[start, end)` tiles covering `[0, length)`, with starts spaced `stride` apart.
A trailing remnant shorter than `min_size` is merged into the previous tile instead of decoded on its own:
neighborhood attention rejects any grid smaller than its kernel, so a remnant tile cannot always stand alone.
"""
if length <= tile_size:
return [(0, length)]
starts = list(range(0, length, stride))
while len(starts) > 1 and length - starts[-1] < min_size:
starts.pop()
return [(start, min(start + tile_size, length)) for start in starts[:-1]] + [(starts[-1], length)]
class LTX2VideoDiffusionDecoderModel(ModelMixin, AttentionMixin, ConfigMixin):
r"""
The LTX-2 diffusion video decoder, introduced in LTX-2.5.
This is a decoder, not an autoencoder: it has no encoder and cannot produce latents. Encoding stays with
[`AutoencoderKLLTX2Video`], whose latent space this consumes unchanged, so latents are interchangeable between the
convolutional decoder and this one.
It is also a diffusion model rather than a deterministic decoder — it denoises pixels conditioned on a context
volume built from the latents — which is why it is driven by [`LTX2VideoDiffusionDecodePipeline`] rather than being
passed as a pipeline's `vae`.
The latent statistics are carried here as buffers so the decode pipeline can denormalize without loading a second
autoencoder just for two vectors.
This model inherits from [`ModelMixin`]. Check the superclass documentation for it's generic methods implemented
for all models (such as downloading or saving).
"""
# Both block types close over a residual add that combines outputs from different children, so a device split
# inside either one would separate tensors that have to meet again in the same forward.
_no_split_modules = ["LTX2VideoVaeNABlock", "LTX2VideoVaeDiffusionNABlock"]
_supports_gradient_checkpointing = False
@register_to_config
def __init__(
self,
out_channels: int = 3,
latent_channels: int = 128,
patch_size: int = 4,
scaling_factor: float = 1.0,
decoder_head_dim: int = 64,
decoder_stage_channels: tuple[int, ...] = (2048, 1024, 512, 512, 256),
decoder_stage_depths: tuple[int, ...] = (4, 6, 4, 2, 8),
decoder_stage_kernels: tuple[tuple[int, int, int], ...] = ((3, 7, 7), (3, 7, 7), (3, 5, 5), (3, 5, 5)),
decoder_upsample_strides: tuple[tuple[int, int, int], ...] = ((1, 2, 2), (2, 1, 1), (2, 2, 2), (2, 2, 2)),
decoder_upsample_channel_reductions: tuple[int, ...] = (2, 2, 1, 2),
decoder_stage5_kernel: tuple[int, int, int] = (11, 11, 11),
decoder_t_emb_dim: int = 384,
decoder_timestep_scale_multiplier: float = 1000.0,
decoder_model_output_type: str = "x0",
decoder_num_inference_steps: int = 1,
spatial_compression_ratio: int = 32,
temporal_compression_ratio: int = 8,
) -> None:
super().__init__()
self.decoder = LTX2VideoDiffusionDecoder3d(
in_channels=latent_channels,
out_channels=out_channels,
patch_size=patch_size,
head_dim=decoder_head_dim,
stage_channels=decoder_stage_channels,
stage_depths=decoder_stage_depths,
stage_kernels=decoder_stage_kernels,
upsample_strides=decoder_upsample_strides,
upsample_channel_reductions=decoder_upsample_channel_reductions,
stage5_kernel=decoder_stage5_kernel,
t_emb_dim=decoder_t_emb_dim,
temporal_compression_ratio=temporal_compression_ratio,
timestep_scale_multiplier=decoder_timestep_scale_multiplier,
model_output_type=decoder_model_output_type,
default_num_inference_steps=decoder_num_inference_steps,
)
self.spatial_compression_ratio = spatial_compression_ratio
self.temporal_compression_ratio = temporal_compression_ratio
# When decoding a large enough video, the memory-dominant stages (the last deterministic stage and the
# stage-5 diffusion blocks) can run on overlapping tiles that are blended back together. The earlier
# stages always see the full latent, so tiling changes the output only near tile borders.
self.use_tiling = False
# The tile size and the distance between the starts of two consecutive tiles, in pixels/frames of the
# decoded video; their difference is the blended overlap. Defaults match the reference implementation.
self.tile_sample_min_height = 768
self.tile_sample_min_width = 768
self.tile_sample_min_num_frames = 80
self.tile_sample_stride_height = 704
self.tile_sample_stride_width = 704
self.tile_sample_stride_num_frames = 56
latents_mean = torch.zeros((latent_channels,), requires_grad=False)
latents_std = torch.ones((latent_channels,), requires_grad=False)
self.register_buffer("latents_mean", latents_mean, persistent=True)
self.register_buffer("latents_std", latents_std, persistent=True)
def enable_tiling(
self,
tile_sample_min_height: int | None = None,
tile_sample_min_width: int | None = None,
tile_sample_min_num_frames: int | None = None,
tile_sample_stride_height: int | None = None,
tile_sample_stride_width: int | None = None,
tile_sample_stride_num_frames: int | None = None,
) -> None:
r"""
Enable tiled decoding. The deterministic upsampling stages before the last one always process the full latent
(they run at low resolution and are cheap); the last stage and the stage-5 diffusion blocks — which dominate
decode memory — run on overlapping tiles whose seams are blended linearly.
Args:
tile_sample_min_height (`int`, *optional*):
The height of one decoded tile, in pixels.
tile_sample_min_width (`int`, *optional*):
The width of one decoded tile, in pixels.
tile_sample_min_num_frames (`int`, *optional*):
The number of frames of one decoded tile.
tile_sample_stride_height (`int`, *optional*):
The distance in pixels between the tops of two consecutive vertical tiles; the difference to
`tile_sample_min_height` is the blended overlap.
tile_sample_stride_width (`int`, *optional*):
The distance in pixels between the left edges of two consecutive horizontal tiles.
tile_sample_stride_num_frames (`int`, *optional*):
The distance in frames between the starts of two consecutive temporal tiles.
"""
self.use_tiling = True
self.tile_sample_min_height = tile_sample_min_height or self.tile_sample_min_height
self.tile_sample_min_width = tile_sample_min_width or self.tile_sample_min_width
self.tile_sample_min_num_frames = tile_sample_min_num_frames or self.tile_sample_min_num_frames
self.tile_sample_stride_height = tile_sample_stride_height or self.tile_sample_stride_height
self.tile_sample_stride_width = tile_sample_stride_width or self.tile_sample_stride_width
self.tile_sample_stride_num_frames = tile_sample_stride_num_frames or self.tile_sample_stride_num_frames
def disable_tiling(self) -> None:
r"""Disable tiled decoding, returning to decoding the whole video in one pass."""
self.use_tiling = False
# Copied from diffusers.models.autoencoders.autoencoder_kl_ltx2.AutoencoderKLLTX2Video.blend_v
def blend_v(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
blend_extent = min(a.shape[3], b.shape[3], blend_extent)
for y in range(blend_extent):
b[:, :, :, y, :] = a[:, :, :, -blend_extent + y, :] * (1 - y / blend_extent) + b[:, :, :, y, :] * (
y / blend_extent
)
return b
# Copied from diffusers.models.autoencoders.autoencoder_kl_ltx2.AutoencoderKLLTX2Video.blend_h
def blend_h(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
blend_extent = min(a.shape[4], b.shape[4], blend_extent)
for x in range(blend_extent):
b[:, :, :, :, x] = a[:, :, :, :, -blend_extent + x] * (1 - x / blend_extent) + b[:, :, :, :, x] * (
x / blend_extent
)
return b
# Copied from diffusers.models.autoencoders.autoencoder_kl_ltx2.AutoencoderKLLTX2Video.blend_t
def blend_t(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
blend_extent = min(a.shape[-3], b.shape[-3], blend_extent)
for x in range(blend_extent):
b[:, :, x, :, :] = a[:, :, -blend_extent + x, :, :] * (1 - x / blend_extent) + b[:, :, x, :, :] * (
x / blend_extent
)
return b
def tiled_decode(
self,
z: torch.Tensor,
generator: torch.Generator | None = None,
num_inference_steps: int | None = None,
) -> torch.Tensor:
r"""Decode a batch of latents with the last deterministic stage and the diffusion stage running per tile.
Tiles live on the grid entering the last deterministic stage, where one cell maps to a fixed block of output
pixels; the `tile_sample_*` sizes are converted to that grid, so they should be multiples of the cell size (8
px spatially and 2 frames temporally for the production config). Temporal tiles follow the causal frame
mapping: the tile containing t=0 drops the temporal upsample's duplicate leading frame and only the tile
containing the video end carries the NATTEN border padding.
"""
decoder = self.decoder
num_inference_steps = num_inference_steps or decoder.default_num_inference_steps
batch_size = z.shape[0]
patch_size = decoder.patch_size
# Pixels per cell of the tiling grid: the last upsample's stride times the stage-5 patch size.
upsample_stride = decoder.upsamples[-1].stride
scale_t, scale_h, scale_w = (
upsample_stride[0],
upsample_stride[1] * patch_size,
upsample_stride[2] * patch_size,
)
tile_t, stride_t = self.tile_sample_min_num_frames // scale_t, self.tile_sample_stride_num_frames // scale_t
tile_h, stride_h = self.tile_sample_min_height // scale_h, self.tile_sample_stride_height // scale_h
tile_w, stride_w = self.tile_sample_min_width // scale_w, self.tile_sample_stride_width // scale_w
# Every tile must satisfy both remaining neighborhood-attention kernels: the last deterministic stage
# sees the tile as-is, stage 5 sees it scaled by the upsample stride.
min_sizes = [
max(kernel_4, -(-kernel_5 // stride))
for kernel_4, kernel_5, stride in zip(
self.config.decoder_stage_kernels[-1], self.config.decoder_stage5_kernel, upsample_stride
)
]
features = decoder.forward_stages_1_to_3(z)
# The trailing ghost frames replicate through the earlier stages' temporal upsamples, whose composed
# mapping is affine with slope equal to the product of their strides.
ghost_frames = decoder.trailing_pad_latent_frames * math.prod(up.stride[0] for up in decoder.upsamples[:-1])
num_frames = features.shape[1] - ghost_frames
height, width = features.shape[2], features.shape[3]
temporal_tiles = _tile_intervals(num_frames, tile_t, stride_t, min_sizes[0])
height_tiles = _tile_intervals(height, tile_h, stride_h, min_sizes[1])
width_tiles = _tile_intervals(width, tile_w, stride_w, min_sizes[2])
blend_frames = (tile_t - stride_t) * scale_t
blend_height = (tile_h - stride_h) * scale_h
blend_width = (tile_w - stride_w) * scale_w
# A single-step x0 decode predicts pixels from pure noise, so each tile draws its own; a multi-step
# decode integrates its noise across steps, so overlapping tiles must start from the same canvas.
single_step_x0 = num_inference_steps == 1 and decoder.model_output_type == "x0"
x_t_full = None
if not single_step_x0:
pixel_frames = num_frames * scale_t - (1 if scale_t == 2 else 0)
x_t_full = randn_tensor(
(batch_size, decoder.out_channels, pixel_frames, height * scale_h, width * scale_w),
generator=generator,
device=z.device,
dtype=z.dtype,
)
frame_groups = []
for t0, t1 in temporal_tiles:
is_origin = t0 == 0
is_trailing = t1 == num_frames
# The tile containing the video end takes the ghost frames with it into stage 4.
feature_t1 = features.shape[1] if is_trailing else t1
rows = []
for h0, h1 in height_tiles:
row = []
for w0, w1 in width_tiles:
context = decoder.forward_stage_4(
features[:, t0:feature_t1, h0:h1, w0:w1],
drop_leading_frame=is_origin,
crop_trailing_ghost=is_trailing,
)
tile_pixel_shape = (
batch_size,
decoder.out_channels,
context.shape[1],
context.shape[2] * patch_size,
context.shape[3] * patch_size,
)
if single_step_x0:
x_t = randn_tensor(tile_pixel_shape, generator=generator, device=z.device, dtype=z.dtype)
else:
# A non-origin tile keeps the duplicate leading frame, placing its first cell one pixel
# frame earlier than `t0 * scale_t` — the causal 1-then-`scale_t` frame mapping.
pixel_t0 = t0 * scale_t - (1 if not is_origin and scale_t == 2 else 0)
x_t = x_t_full[
:,
:,
pixel_t0 : pixel_t0 + tile_pixel_shape[2],
h0 * scale_h : h0 * scale_h + tile_pixel_shape[3],
w0 * scale_w : w0 * scale_w + tile_pixel_shape[4],
]
row.append(decoder.denoise(context, x_t, num_inference_steps))
rows.append(row)
result_rows = []
for i, row in enumerate(rows):
result_row = []
for j, tile in enumerate(row):
# blend the above tile and the left tile to the current tile and add the current tile to
# the result row
if i > 0:
tile = self.blend_v(rows[i - 1][j], tile, blend_height)
if j > 0:
tile = self.blend_h(row[j - 1], tile, blend_width)
# The last tile can extend past the stride grid (a short remnant is merged into it), so it
# keeps its full extent instead of being cropped to the stride.
keep_height = stride_h * scale_h if i < len(rows) - 1 else tile.shape[3]
keep_width = stride_w * scale_w if j < len(row) - 1 else tile.shape[4]
result_row.append(tile[:, :, :, :keep_height, :keep_width])
result_rows.append(torch.cat(result_row, dim=4))
frame_groups.append(torch.cat(result_rows, dim=3))
result = []
for k, group in enumerate(frame_groups):
if k > 0:
group = self.blend_t(frame_groups[k - 1], group, blend_frames)
if k < len(frame_groups) - 1:
# The origin group is one frame short of `stride * scale`: its first cell decodes to a single
# pixel frame under the causal mapping.
keep_frames = stride_t * scale_t - (1 if k == 0 and scale_t == 2 else 0)
group = group[:, :, :keep_frames]
result.append(group)
return torch.cat(result, dim=2)
@apply_forward_hook
def decode(
self,
z: torch.Tensor,
generator: torch.Generator | None = None,
num_inference_steps: int | None = None,
return_dict: bool = True,
) -> DecoderOutput | torch.Tensor:
"""Decode a batch of latents.
`z` is expected to be denormalized already (the pipeline applies `latents_mean` / `latents_std`), matching
[`AutoencoderKLLTX2Video`]. This decoder denoises, so pass `generator` for reproducibility.
"""
tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio
tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio
tile_latent_min_num_frames = self.tile_sample_min_num_frames // self.temporal_compression_ratio
if self.use_tiling and (
z.shape[2] > tile_latent_min_num_frames
or z.shape[3] > tile_latent_min_height
or z.shape[4] > tile_latent_min_width
):
decoded = self.tiled_decode(z, generator=generator, num_inference_steps=num_inference_steps)
else:
decoded = self.decoder(z, generator=generator, num_inference_steps=num_inference_steps)
if not return_dict:
return (decoded,)
return DecoderOutput(sample=decoded)
def forward(
self,
z: torch.Tensor,
generator: torch.Generator | None = None,
num_inference_steps: int | None = None,
return_dict: bool = True,
) -> DecoderOutput | tuple[torch.Tensor]:
r"""
Args:
z (`torch.Tensor`):
Latents of shape `(B, C, F, H, W)`, expected to be denormalized already (the pipeline applies
`latents_mean` / `latents_std`), matching [`AutoencoderKLLTX2Video`].
generator (`torch.Generator`, *optional*):
This decoder denoises, so pass a generator to make decoding reproducible.
num_inference_steps (`int`, *optional*):
Number of denoising steps. Defaults to the decoder's `decoder_num_inference_steps` config value.
return_dict (`bool`, *optional*, defaults to `True`):
Whether to return a [`~models.autoencoders.vae.DecoderOutput`] instead of a plain tuple.
Returns:
[`~models.autoencoders.vae.DecoderOutput`] or `tuple`
"""
return self.decode(z, generator=generator, num_inference_steps=num_inference_steps, return_dict=return_dict)