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f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 828a888 f8430d1 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 | import { connectToHost } from '@pollen-robotics/reachy-mini-sdk/host/embed';
import { safelyReturnToPose } from '@pollen-robotics/reachy-mini-sdk/animation';
import { Gate, Motion, idle, readPad, type Input } from './control';
import './style.css';
async function main() {
const handle = await connectToHost();
const { reachy } = handle;
// External configs are deliberately unused: they cannot override motion limits.
document.documentElement.dataset.theme = handle.theme;
const offTheme = handle.onThemeChange(theme => { document.documentElement.dataset.theme = theme; });
document.querySelector<HTMLDivElement>('#root')!.innerHTML = `
<main>
<header><div class="eyebrow">REACHY MINI</div><h1>Joystick control</h1>
<p>1. Choose your controller. 2. Check the input indicators. 3. Center the sticks and start.</p></header>
<section class="session" aria-label="Session controls">
<div class="status"><span id="signal" class="dot"></span><span id="phase" role="status">Waiting for telemetry</span></div>
<div class="session-actions"><button id="start" class="primary">Start controls</button><button id="stop">Stop & center</button></div>
<div class="options"><label>Input<select id="source"><option value="gamepad">Gamepad</option><option value="touch">Touch / mouse</option></select></label>
<label class="mode"><input id="turbo" type="checkbox"> Turbo <small>2ร speed</small></label></div>
<p id="pad-name" class="hint">Pair your controller with this device, then press any controller button.</p>
</section>
<section class="controller-check" aria-label="Controller input test">
<label>Controller<select id="controller"><option value="">Press a controller button to detect it</option></select></label>
<p id="input-status" role="status">Move a stick to test detection. Testing while paused does not move the robot.</p>
<div class="input-values"><span>Left stick <output id="left-input">0.00 / 0.00</output></span><span>Right stick <output id="right-input">0.00 / 0.00</output></span><span>Triggers L / R <output id="trigger-input">0% / 0%</output></span></div>
</section>
<div class="controls-grid">
<section class="card"><div class="section-title"><span class="index">01</span><h2>Look</h2><span class="chip">LEFT STICK</span></div>
<p>Head yaw & pitch, relative to the body.</p><div class="stick" id="look" role="group" aria-label="Head touch joystick"><span class="cross horizontal"></span><span class="cross vertical"></span><span class="puck"></span></div><div class="stick-labels"><span>โ Look โ</span><span>โ Tilt โ</span></div>
</section>
<section class="card"><div class="section-title"><span class="index">02</span><h2>Turn & stretch</h2><span class="chip">RIGHT STICK</span></div>
<p>Body rotation & head height.</p><div class="stick" id="body" role="group" aria-label="Body and height touch joystick"><span class="cross horizontal"></span><span class="cross vertical"></span><span class="puck"></span></div><div class="stick-labels"><span>โ Turn โ</span><span>โ Raise โ</span></div>
</section>
<section class="card antennas"><div class="section-title"><span class="index">03</span><h2>Antennas</h2><span class="chip">TRIGGERS / SHOULDERS</span></div>
<p>Hold to move. Release to keep the expression.</p>
<div class="antenna-grid"><div><span class="antenna-label">LEFT</span><button data-hold="left-out">โ Outward <small>LT / L2</small></button><button data-hold="left-in">โ Inward <small>LB / L1</small></button></div>
<div><span class="antenna-label">RIGHT</span><button data-hold="right-out">Outward โ <small>RT / R2</small></button><button data-hold="right-in">Inward โ <small>RB / R1</small></button></div></div>
<div class="readouts"><div><small>HEIGHT</small><strong id="height">โ</strong></div><div><small>LEFT ANTENNA</small><strong id="left-angle">โ</strong></div><div><small>RIGHT ANTENNA</small><strong id="right-angle">โ</strong></div></div>
</section>
</div>
<footer><p><strong>Make a little room.</strong> Start with centered sticks and released triggers. D-pad โ / โ switches Turbo / Precision.</p>
<p>Stop centers the robot; use the hostโs Leave button to end the session. Changing tabs or losing the controller pauses controls. No camera or microphone is requested.</p><p class="hint">Readouts show commanded positions. Software limits are not collision sensors.</p></footer>
</main>`;
const $ = <T extends HTMLElement = HTMLElement>(id: string) => document.getElementById(id) as T;
const source = $<HTMLSelectElement>('source'), turbo = $<HTMLInputElement>('turbo'), start = $<HTMLButtonElement>('start');
const controllerSelect = $<HTMLSelectElement>('controller');
if (matchMedia('(pointer: coarse)').matches) {
source.value = 'touch';
$('pad-name').textContent = 'Drag the circles; hold antenna buttons. Controls stay on this device.';
}
const gate = new Gate();
let motion: Motion | null = null, lastState = -Infinity, lastTick = performance.now(), restUntil = 0;
let leaving = false, selectedPad = -1, worker: Worker | null = null;
let sourceChosen = false, padSignature = '', inputMessage = '', preview = idle();
let touch = idle();
const held = new Set<string>();
const pointerIds = new Map<string, number>();
const abort = new AbortController();
const signal = abort.signal;
function clearInput() {
touch = idle(); held.clear(); pointerIds.clear();
document.querySelectorAll<HTMLElement>('.puck').forEach(p => { p.style.transform = 'translate(0,0)'; });
document.querySelectorAll('[data-hold]').forEach(b => b.classList.remove('held'));
}
const fresh = () => performance.now() - lastState < 2500;
function stop(reason: string, returnHome = true, forceHome = false) {
const wasActive = gate.active;
gate.pause(reason); clearInput(); motion = null;
if (returnHome && (wasActive || forceHome) && performance.now() >= restUntil && reachy.state === 'streaming' && fresh()) {
try {
const plan = safelyReturnToPose(reachy);
restUntil = performance.now() + plan.duration * 1000 + 400;
} catch (error) { gate.reason = `Paused; centering failed: ${String(error)}`; }
}
}
function pads() {
try { return Array.from(navigator.getGamepads?.() ?? []).filter((pad): pad is Gamepad => Boolean(pad?.connected)); }
catch { throw new Error('Gamepad access is blocked here. Open the direct Space URL or choose Touch.'); }
}
function scanControllers() {
const all = pads();
const signature = all.map(p => `${p.index}:${p.id}:${p.mapping}`).join('|');
if (signature !== padSignature) {
padSignature = signature;
controllerSelect.replaceChildren();
const placeholder = new Option(all.length ? 'Choose your controller' : 'Press a controller button to detect it', '');
controllerSelect.add(placeholder);
for (const pad of all) {
const option = new Option(`${pad.id}${pad.mapping === 'standard' ? '' : ' (unsupported mapping)'}`, String(pad.index));
option.disabled = pad.mapping !== 'standard'; controllerSelect.add(option);
}
const supported = all.filter(p => p.mapping === 'standard');
if (!gate.active && !all.some(p => p.index === selectedPad)) selectedPad = supported.length === 1 ? supported[0].index : -1;
controllerSelect.value = selectedPad < 0 ? '' : String(selectedPad);
// A paired controller takes priority over a touch-capable screen until the
// user explicitly chooses an input. Otherwise a touchscreen laptop can
// silently ignore a working physical gamepad in Touch mode.
if (!sourceChosen && supported.length) source.value = 'gamepad';
}
}
function getInput(): Input {
if (source.value === 'gamepad') {
const pad = pads().find(p => p.index === selectedPad);
if (!pad) throw new Error(gate.active ? 'Controller disconnected โ reconnect and press Start.' : 'No mapped gamepad. Press a controller button or choose Touch / mouse.');
$('pad-name').textContent = pad.id;
return readPad(pad);
}
return { ...touch, triggers: [Number(held.has('left-out')), Number(held.has('right-out'))],
shoulders: [held.has('left-in'), held.has('right-in')] };
}
start.addEventListener('click', () => {
try {
if (!worker) throw new Error('Control clock unavailable โ reload the app in a browser that supports Web Workers.');
if (leaving || document.hidden || performance.now() < restUntil || reachy.robotState.is_move_running) {
throw new Error('Wait for centering to finish, then press Start.');
}
const input = getInput();
const next = new Motion(reachy.robotState);
gate.arm(input, performance.now(), lastState, reachy.state === 'streaming');
if (!reachy.setMotorMode('enabled')) throw new Error('Robot connection is unavailable.');
motion = next; lastTick = performance.now();
} catch (error) { gate.pause(String(error instanceof Error ? error.message : error)); }
}, {signal});
$('stop').addEventListener('click', () => stop('Paused โ press Start after centering to resume.', true, true), {signal});
source.addEventListener('change', () => {
sourceChosen = true;
stop('Input changed โ press Start to resume.');
$('pad-name').textContent = source.value === 'touch' ? 'Drag the circles; hold antenna buttons. Controls stay on this device.' : 'Press a gamepad button, then Start.';
}, {signal});
controllerSelect.addEventListener('change', () => {
stop('Controller changed โ test the sticks, then press Start.');
selectedPad = controllerSelect.value === '' ? -1 : Number(controllerSelect.value);
sourceChosen = true; source.value = 'gamepad';
}, {signal});
function makeStick(id: string, offset: number) {
const el = $(id), puck = el.querySelector<HTMLElement>('.puck')!;
const reset = () => { touch.axes[offset] = touch.axes[offset+1] = 0; puck.style.transform = 'translate(0,0)'; };
const move = (event: PointerEvent) => {
if (pointerIds.get(id) !== event.pointerId) return;
const box = el.getBoundingClientRect(), radius = box.width * .34;
let x = (event.clientX-box.left-box.width/2)/radius, y = (event.clientY-box.top-box.height/2)/radius;
const magnitude = Math.max(1, Math.hypot(x,y)); x /= magnitude; y /= magnitude;
touch.axes[offset] = x; touch.axes[offset+1] = y;
puck.style.transform = `translate(${x*radius}px,${y*radius}px)`;
};
el.addEventListener('pointerdown', event => {
if (source.value !== 'touch' || !gate.active || pointerIds.has(id)) return;
event.preventDefault(); pointerIds.set(id, event.pointerId); el.setPointerCapture(event.pointerId); move(event);
}, {signal});
el.addEventListener('pointermove', move, {signal});
el.addEventListener('pointerup', event => { if (pointerIds.get(id) === event.pointerId) { pointerIds.delete(id); reset(); } }, {signal});
for (const name of ['pointercancel', 'lostpointercapture'] as const) el.addEventListener(name, () => {
if (pointerIds.has(id)) { reset(); stop('Touch interrupted โ press Start to resume.'); }
}, {signal});
}
makeStick('look', 0); makeStick('body', 2);
document.querySelectorAll<HTMLButtonElement>('[data-hold]').forEach(button => {
const name = button.dataset.hold!;
button.addEventListener('pointerdown', event => {
if (source.value !== 'touch' || !gate.active) return;
event.preventDefault(); held.add(name); button.classList.add('held'); button.setPointerCapture(event.pointerId);
}, {signal});
const release = () => { held.delete(name); button.classList.remove('held'); };
button.addEventListener('pointerup', release, {signal});
button.addEventListener('pointercancel', () => { release(); stop('Touch interrupted โ press Start to resume.'); }, {signal});
button.addEventListener('lostpointercapture', release, {signal});
button.addEventListener('keydown', event => {
if ((event.key === ' ' || event.key === 'Enter') && source.value === 'touch' && gate.active) {
event.preventDefault(); held.add(name); button.classList.add('held');
}
}, {signal});
button.addEventListener('keyup', release, {signal});
button.addEventListener('blur', release, {signal});
});
const onState = () => { lastState = performance.now(); };
reachy.addEventListener('state', onState);
reachy.requestState();
const lost = () => stop('Robot session ended โ reconnect through the host.', false);
for (const event of ['disconnected','sessionStopped','error'] as const) reachy.addEventListener(event, lost);
document.addEventListener('visibilitychange', () => {
if (document.hidden) stop('Tab hidden โ press Start to resume.');
else reachy.requestState();
}, {signal});
window.addEventListener('blur', () => stop('Window lost focus โ press Start to resume.'), {signal});
window.addEventListener('gamepaddisconnected', event => {
if (source.value === 'gamepad' && event.gamepad.index === selectedPad) stop('Controller disconnected โ reconnect and press Start.');
}, {signal});
try { worker = new Worker(new URL('./heartbeat.worker.ts', import.meta.url), {type: 'module'}); }
catch { gate.pause('Control clock unavailable โ this browser cannot start Web Workers.'); }
if (worker) worker.onmessage = () => {
const now = performance.now(), dt = (now-lastTick)/1000; lastTick = now;
try {
scanControllers();
preview = getInput(); inputMessage = '';
if (!gate.active || !motion) return;
if (document.hidden || !fresh() || reachy.state !== 'streaming') { stop('Connection stale or tab hidden โ press Start after reconnecting.', false); return; }
if (dt > .25) { stop('Controls stalled โ press Start to resume.'); return; }
const input = preview;
if (input.turbo !== undefined) turbo.checked = input.turbo;
if (!reachy.setTarget(motion.step(input, dt, turbo.checked))) stop('Robot connection interrupted.', false);
} catch (error) {
preview = idle(); inputMessage = String(error instanceof Error ? error.message : error);
if (gate.active) stop(inputMessage);
}
};
if (worker) worker.onerror = () => {
stop('Control clock failed โ reload this app.'); worker?.terminate(); worker = null;
};
let frame = 0;
function render() {
$('phase').textContent = gate.reason;
$('signal').classList.toggle('live', gate.active);
start.disabled = gate.active || leaving || !worker || performance.now() < restUntil;
start.textContent = performance.now() < restUntil ? 'Centeringโฆ' : 'Start controls';
document.body.dataset.input = source.value;
controllerSelect.disabled = gate.active;
$('left-input').textContent = `${preview.axes[0].toFixed(2)} / ${preview.axes[1].toFixed(2)}`;
$('right-input').textContent = `${preview.axes[2].toFixed(2)} / ${preview.axes[3].toFixed(2)}`;
$('trigger-input').textContent = `${Math.round(preview.triggers[0]*100)}% / ${Math.round(preview.triggers[1]*100)}%`;
const moving = preview.axes.some(n => Math.abs(n) > .15) || preview.triggers.some(n => n > .15) || preview.shoulders.some(Boolean);
$('input-status').textContent = inputMessage || (source.value === 'touch'
? 'Touch mode: the physical gamepad is ignored. Choose Gamepad to use your controller.'
: moving ? (gate.active ? 'Controller input received โ sending movement commands.' : 'Controller input received. Release controls, then press Start.')
: 'Controller connected. Move a stick or trigger to check the indicators below.');
if (source.value === 'gamepad') {
for (const [id, offset] of [['look',0],['body',2]] as const) {
const el = $(id), puck = el.querySelector<HTMLElement>('.puck')!;
const radius = el.clientWidth * .34;
puck.style.transform = `translate(${preview.axes[offset]*radius}px,${preview.axes[offset+1]*radius}px)`;
}
for (const [name, active] of [['left-out',preview.triggers[0]>.15],['right-out',preview.triggers[1]>.15],['left-in',preview.shoulders[0]],['right-in',preview.shoulders[1]]] as const) {
document.querySelector(`[data-hold="${name}"]`)?.classList.toggle('held',active);
}
}
const values = motion?.current;
$('height').textContent = values ? `${(values[2]*1000).toFixed(0)} mm` : 'โ';
$('left-angle').textContent = values ? `${(values[5]*180/Math.PI).toFixed(0)}ยฐ` : 'โ';
$('right-angle').textContent = values ? `${(values[4]*180/Math.PI).toFixed(0)}ยฐ` : 'โ';
frame = requestAnimationFrame(render);
}
frame = requestAnimationFrame(render);
handle.onLeave(() => {
leaving = true; gate.pause('Leaving'); clearInput();
worker?.terminate(); worker = null; cancelAnimationFrame(frame); abort.abort(); offTheme();
reachy.removeEventListener('state', onState);
for (const event of ['disconnected','sessionStopped','error'] as const) reachy.removeEventListener(event, lost);
safelyReturnToPose(reachy);
});
}
void main().catch(error => {
console.error('[teleop] startup failed', error);
const root = document.querySelector('#root');
if (root) root.textContent = `Unable to open Teleop: ${String(error)}`;
window.parent.postMessage({source:'reachy-mini',type:'embed:error',version:1,message:String(error),fatal:true}, location.origin);
});
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