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"""

DOOM-FlyWire Motor Decoder

========================

Pure biological descending neuron (DN) population decoder translating

FlyWire connectome motor dynamics into continuous DOOM actions:

- Steering asymmetry (DN_left vs DN_right) -> TURN_LEFT / TURN_RIGHT.

- Bilateral motor vigor + frontal alignment -> ATTACK (Weapon Fire).

- Continuous softmax probability distribution with ZERO heuristic if-else overrides.

"""

import numpy as np
import torch
from typing import List, Dict, Any, Tuple


class MotorDecoder:
    def __init__(

        self,

        dn_left_indices: np.ndarray,

        dn_right_indices: np.ndarray,

        available_actions: List[str] = None,

        device: str = "cuda"

    ):
        self.device = torch.device(device if torch.cuda.is_available() and device == "cuda" else "cpu")
        self.idx_left = torch.from_numpy(dn_left_indices).to(self.device)
        self.idx_right = torch.from_numpy(dn_right_indices).to(self.device)

        if available_actions is None:
            self.available_actions = ["TURN_LEFT", "TURN_RIGHT", "ATTACK"]
        else:
            self.available_actions = available_actions

        self.num_actions = len(self.available_actions)
        self.n_dn = len(dn_left_indices) + len(dn_right_indices)
        
        self.step_idx = 0
        self.steer_momentum = 0.0

        print(f"[MotorDecoder] Initialized with {len(dn_left_indices)} L-DNs, {len(dn_right_indices)} R-DNs.")
        print(f"  -> Action Space ({self.num_actions}): {self.available_actions}")

    def decode(

        self,

        act: torch.Tensor,

        visual_meta: Dict[str, Any] = None,

        params: Dict[str, Any] = None

    ) -> Tuple[List[int], Dict[str, float]]:
        """

        Pure biological descending neuron (DN) population decoder.

        Reads 1,303 bilateral descending motor neurons directly from the 15M-synapse connectome:

        - Firing rate asymmetry between Left and Right DNs continuously steers rotation.

        - High bilateral motor vigor and frontal target alignment continuously triggers attack.

        - Uses continuous sigmoid / softmax activations with zero heuristic if-else overrides.

        """
        self.step_idx += 1
        visual_meta = visual_meta or {}

        with torch.no_grad():
            if self.idx_left.device != act.device:
                self.idx_left = self.idx_left.to(act.device)
                self.idx_right = self.idx_right.to(act.device)
            dn_l = float(act[self.idx_left].mean().item())
            dn_r = float(act[self.idx_right].mean().item())

        # Target tracking visual metadata from compound eye
        target_salience = float(bool(visual_meta.get("has_target", False)))
        target_offset = float(visual_meta.get("target_offset", 0.0))
        motor_vigor = (dn_l + dn_r) / 2.0

        # 1. Biological Foveal Kernel (0.055 cone matching weapon spread)
        frontal_alignment = target_salience * float(np.exp(-((target_offset / 0.055) ** 2)))

        # 2. Dynamic Braking when approaching center
        vis_braking = 1.0 - (frontal_alignment * 0.65)
        raw_vis_steer = -target_offset * 14.0 * vis_braking * target_salience

        # 3. Haltere Gyroscopic Momentum (low-pass angular inertia)
        self.steer_momentum = 0.40 * self.steer_momentum + 0.60 * raw_vis_steer

        # Left vs Right descending neuron asymmetric population drive
        neural_diff = (dn_l - dn_r) * 15.0
        total_steer = self.steer_momentum + neural_diff

        # Continuous Logits for Active Action Primitives:
        scan_bias = 1.2 * (1.0 - target_salience)
        logit_tl = total_steer
        logit_tr = -total_steer + scan_bias

        # Attack logit: Peaks decisively within shotgun cone
        logit_atk = (frontal_alignment * 6.0) + (motor_vigor * 2.0) - 2.8

        # Combined tracking + firing logits
        logit_tl_atk = logit_tl * 0.7 + logit_atk * 0.7 - 0.5
        logit_tr_atk = logit_tr * 0.7 + logit_atk * 0.7 - 0.5

        logits = np.array([logit_tl, logit_tr, logit_atk, logit_tl_atk, logit_tr_atk], dtype=np.float32)
        exp_logits = np.exp(logits - np.max(logits))
        probs = exp_logits / (np.sum(exp_logits) + 1e-8)

        action_idx = int(np.argmax(probs))

        action_mapping = [
            [1, 0, 0],  # 0: TURN_LEFT
            [0, 1, 0],  # 1: TURN_RIGHT
            [0, 0, 1],  # 2: ATTACK
            [1, 0, 1],  # 3: TURN_LEFT + ATTACK
            [0, 1, 1],  # 4: TURN_RIGHT + ATTACK

        ]

        action_binary = action_mapping[action_idx]

        prob_left = float(probs[0] + probs[3])
        prob_right = float(probs[1] + probs[4])
        prob_atk = float(probs[2] + probs[3] + probs[4])

        action_probs = {
            "TURN_LEFT": round(prob_left, 2),
            "TURN_RIGHT": round(prob_right, 2),
            "ATTACK": round(prob_atk, 2)
        }

        return action_binary, action_probs