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prompt tweaking, added game rules as system message
Eric Botti
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messages can be assigned to multiple players
Eric Botti
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player and game abstraction, moved message level control to player
Eric Botti
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output format descriptions and kwargs
Eric Botti
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redid controllers into AgentInterface class, unified message system
Eric Botti
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more robust message logging
Eric Botti
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message class
Eric Botti